Would you live in my town?
Would you live in my town?
Is this game any fun?
"town"
fucking tribals.
>new human
Can you get things other than humans?
>no indoor plumbing or wi-fi
D R O P P E D
living in basically any time before the 20th century would suck ass
looks comfy
You could spend your day farming and building monuments to the Gods. Sounds comfy as fuck
>set in literal bumfuck nowhere
>stone age-tier technology and buildings
>no water or electricity
>food sources located OUTSIDE boundaries, allowing animals to ravage the whole stock in a instant.
>no culture, only thing that could be considered culture is religion
>no video games
I'm sure you get used to it, but just imagine how fuck awful hutdwellers smelled.
>90% chance to find yourself as a poor farmer
>basically starve through most winters
>back-breaking labor for a majority of the year
>little to do, small life expectancy, if you get seriously sick in any way, you're dead
no thanks
How the fuck is backbreaking work "comfy"? Oh and if you fuck up you'll have a comfy time starving to death
you're poor but you had a lot shorter work hours back then. A lot of people died before age 5, but not many died in the 12-50 range. This skews life expectancy
>hunter gatherer
>backbreaking work
Why would I build monuments to something that doesn't exist
>Next to a big river
No thanks, enjoy getting ads blasted by Vikings bruda
>it's a "Burgermutt who knows shit about history speaks" episode
>again
>Late 20th century
Ftfy
I haven't played any other village games, so I dunno how it compares to others, but it's comfy as fuck.
is this banished (or exiled, forgot the name)?
if so, i played it on release and it was barebones as fuck. was it fixed?
it's dawn of man, I believe
No, it's pretty shit.
I pirated it and then finished all it had to offer on the first map and I don't intend to get any more of this shit.
>dumb AI getting self killed during hunting
>dumb AI getting self killed by walking near wolves
>completely atrocious town defense AI once raiders start coming - AI literally overrides your orders and mans the turrets on the other side of the map
>chaos with jobs, need to micromanage or else your dudes keep collecting sticks while there are crops to harvest before season ends
>meaningless variation that only clogs the UI - 3 out of 4 grains are identical to each other, all legumes are identical
>the above is excused with plant disease, which happened to me exactly once during the whole stone age->iron age play, and didn't even cause starvation since it was like 20% of fields
>domesticated animals die and you don't know why
>tech tree grinding because you need to construct x identical buildings to get a research point (so you build stone age craft houses in bronze age)
It's a bad game that doesn't seem to have any solid idea of how to become not bad.
wow kinda sad I was thinking about getting it
back to rimworld, I guess
oh thanks.
>I pirated it and then finished all it had to offer on the first map
Wow, so you didn't finish all of what it had to offer then.
>dumb AI getting self killed during hunting
Learn to manage your hunters and set up ambushes.
>dumb AI getting self killed by walking near wolves
Learn to proactively hunt and cull predator populations near your settlement.
>chaos with jobs, need to micromanage or else your dudes keep collecting sticks while there are crops to harvest before season ends
Literally never had that problem, best I can tell crops are by default set as the highest priority of anything in the game, planting and harvesting will always be the first thing they do. Pic related, literally never done anything to micro manage my fields and as you can see fucking everyone is on it asap.
>3 out of 4 grains are identical to each other, all legumes are identical
Wrong, they all have different yields, different bonuses and different disease resistances.
>tech tree grinding because you need to construct x identical buildings to get a research point (so you build stone age craft houses in bronze age)
Why the fuck are you trying to power level the game? You get research points from tons of different shit, there's absolutely no reason to spam houses etc
Absolutely worthless opinion.
What does the endgame look like? Is it just a bunch of mudhuts and strawhuts or can you build some beautiful medieval architecture eventually (with cobble streets)?
>Complaining about having to play the game and manage things
Ok then.
A lot of that seems to boil down to you being shit at video games.
Learn2history.
>vikings
several thousand years too soon to worry about that my friend
>Learn to manage your hunters and set up ambushes.
I know how to do that, retard. It's just tedious, anti-fun bullshit to have to manually set up niggers in specific spots every time you want to gather some food, which you need to do all the time until crop age.
>Learn to proactively hunt and cull predator populations near your settlement.
I know how to do that, retard.
It's just tedious anti-fun bullshit to constantly manually track any maybe-danger shit that gives next to no food, then micromanage hunters to not fail at culling it.
>they all have different yields
So they fixed that part. Woo, now there is only gorillion minus one reasons not to bother with the game.
>there's absolutely no reason to spam houses
>hurr durr git gud
>but don't advance the ages at a reasonable speed, be a scrub who slowly creeps forward while autism-managing everything
Sorry bud, as I said, your opinion is worthless.
I pirated it and had a bit of comfy fun with it, but I think I'm also a massive sucker for this sort of setting. It's definitely pretty shallow and unchallenging and gets boring fast.
Dogs maybe?
But you're a retard whose opinion doesn't matter, so your statement about my opinion is to be ignored.
And since you're factually a retard, this isn't my opinion, so you can't disregard it. You'd have to disregard facts.
You're giving this game too much credit. Old women can equip spears and fight off the intruders. How is that for a Hunter/Gatherer Society?
Also, notice how your lemmings don't really do anything other than tasks. You never see them chatting, dancing around the Totem or anything of that kind.
It just feels boring, could use some more random events and "tribal feel", that's for sure.
Another Banished clone.
I just hope it doesn't suck this time.
*Snaps and tips*
>Old women can equip spears and fight off the intruders. How is that for a Hunter/Gatherer Society?
And children can go and pick berries and collect meat, what's your point?
>Also, notice how your lemmings don't really do anything other than tasks. You never see them chatting, dancing around the Totem or anything of that kind.
But that's wrong, you've clearly got more work to do than people to do it, as there's an entire tab of the people management dedicated to people doing exactly what you describe. I'd wager your village has a shit quality of life if you're working everyone 24/7.
>Why the fuck are you trying to power level the game? You get research points from tons of different shit, there's absolutely no reason to spam houses etc
I actually found myself needing to do that. It was either that or waiting 5 years for things to passively accumulate while making no progress. I probably shouldn't have unlocked every single tech in the first part though.
It's even more shallow than Banished. Surviving winters is absolutely trivial. Later in the game you just build walls, put a tower in every corner and the rest will auto-manage itself.
>Banished clone
>It's nothing like Banished
Are you retarded, or was Banished your first city builder so now you think every city builder is a Banished clone?
It's not a Banished clone, but it does suck. It sucks harder than Banished.
Motherfucker the ui, winter survival, game layout, mechanics and dying population is a dead fucking give away.
Is half your frontal lobe missing or are you just legitimately retarded?
> I'd wager your village has a shit quality of life if you're working everyone 24/7.
It's not that, I can see about 30 lemmings (Village of 80) in the town centre just standing idly by, waiting for one of their stats to drop low enough to satisfy the need. I never saw them do anything other than tasks, sleeping, cooking and standing around. There really is no interactions.
> And children can go and pick berries and collect meat, what's your point?
I don't want to sound like an edgy patriarchist, but back then it worked a bit differently. Women were taking care of the children and gathered berries. In case of a hostile tribe attack, it was just men vs men. Definitely not a 70y old woman with a flint spear.
The fucking ui is 1:1 banished you fucking trog
>ui
Nothing like Banished.
>winter survival
Was a thing in city builders long before Banished.
>game layout
Literally fucking what?
>Mechanics
It's mechanics are nothing like Banished.
>dying population
Was a thing in city builders long before Banished.
So yeah, Banished was your first city builder and you are in fact retarded.
you sjws are completely fucked in the head, cant wait to see your countries collapse
What third world nation do you live in that has yet to advance to the Iron Age?
Youre absolutely correct.
Ive played every builder from pharoah to sim city 1-2-3-4 to settlers, to black and white to stronghold into rts back to city builders like city skylines.
Dawn of man is just shit.
Place 10 of the same building for a tech point!!!
Have basically infinite food at all times with no sense of challenge on 'hardcore'
5 dudes easily murder a mammoth with tier 1 tools no injury system. No information, no connection t characters.
Contrarians are calling you 'shit at games' but its clear they havent touched this game.
>Replying to yourself because everyone else called you out on your bullshit.
kek
>being at these levels of bluepilledness
Lets just list some things about life in our world before the industrial revolution.
>cleaner air, water and food
>no aids, cancer, most sexually transmitted diseases
>no industrial scale extermination tier weapons
Game needs to let you set a rally point for your troops during village defenses and it needs an outpost system so you can build satellite communities for distant resources.
Other than that it's fucking great.
pirated it, rather shit game lacking content and with terrible fucking A.I. that likes to override your orders whenever it feels like it so raids fuck you up, but I guess it does its job fillimg the void in its genre
>that likes to override your orders whenever it feels like it so raids fuck you up
Literally how? Raids are easy as fuck and there's literally a button that does nothing but make everyone run to get weapons/armour and then gather at the nearest edge of town as to where raiders are coming from.
Literally all you have to do is press a single button.
>cleaner air, water and food
true, false and false
>no aids, cancer, most sexually transmitted diseases
true, false, false
>no industrial scale extermination tier weapons
MAD has brought about lover lasting peace time and a global economy which stopped humans conquering each other in droves for land.
You're bad at this game.
sword of vermillion looking village
>town
damn, you're dumb
> In case of a hostile tribe attack, it was just men vs men.
considering that in a hunter gatherer society men as the hunters were gone for long periods of time, leaving the rest of the settlement at their most vulnerable, which in turn raiders would definitely wait for, women of all ages and children were definitely fending them off without men, making your stament at best fundamentally ignorant and at worst retarded.
Game is pretty great, way better than I was expecting honestly.
It's by no means perfect, but it's way better than vanilla Banished and I suspect once modding for Dawn of Man really kicks off it'll be way better in the long run.
Things that are awesome.
>Fully simulated ecology, animals have needs, animals age, older animals leave herds and make for easy prey, high carnivore population will result in a lower herbivore population etc >You can use walls/gates near water sources to coral animals in to make hunting extremely easy and effectively create nature preserves to farm.
>Simulated needs for your villagers as well.
>AI path finding is flawless, never once seen anyone get stuck trying to get anywhere or do anything.
>AI is also extremely good at seeking out the items they need or making them.
Things that need improvement.
>Basic landscaping or simply make it easier to build on slopes, lots of buildings are fine but base houses are super fussy.
>Longer seasons, harsher winters.
>Much higher birthrates, I feel like 90% of my population growth was from randoms joining my village and only 10% was local births.
>Sleds/Carts should be assigned to particular jobs or buildings rather than just being something that people randomly grab (and then randomly leave in the middle of nowhere) I did notice that jobs that required hauling large volumes of items did seem to get preference to the sleds/carts, but i'd like it to be a little more clear cut as to where and how they're being used.
>Priorities could use some tweaking based on proximity. Often workers won't grab as many items (skin/meat/bone) as they can physically carry whilst near a fresh kill because someone else has been assigned the job of picking up the stuff. Less of an issue once you have sleds/carts though as they'll always come and pick it all up in one go.
Aside from the fact it's an uncivilized shithole? Sure, looks comfy. If I woke up in the ancient times and had to chose between this and living in the wilderness i'd choose this. Atleast it's safe
email this to the dev and you might see it happen
> Later in the game you just build walls, put a tower in every corner
honestly don't even bother with that. Even on hardcore the attacks are usually just 10-20% of your population numbers. Just raise the alarm, your people will group up and spear intruders without any problems. You might lose a dog or two
Game has serious balancing problems, none of the wildlife or attacks are real threats
I still liked it though, we don't have enough of these games
They really need to bump the raid sizes up to 25% of your population in early game, 50%+ once you get access to walls/gates/towers.
I think bear attacks on your granaries and more frequent wolf attacks on your livestock would be great as well, but you'd want a way of designating an area for your livestock to be kept in and the ability to assign people to guard livestock/supplies.
In unserem Städtchen
Lohnt sich Wettkampf nicht
Denn wer immer siegen will
Denkt nur noch an sich :Ddd
For $20 its fun but frankly Banished just does it all better.
> game has no roads, so it doesn't force you to grid
> he grids anyway
> game already on sale
Needless to say, another Banished clone has failed.
>wanting subpar pathing
>even in a shitty game
If you do something, do it right.
If it's too shit to do it right, don't do it at all.
>Promotional launch price is now a sale
Ok retard.
>ui
>Nothing like Banished.
The UI is really nothing like Banished. Go and look at it, or better still, post pictures and prove your point.
Fuck off already you brainlet.
>you're wrong
>screenshot proves him right
Not really, the micromanagement is atrocious because of how bad the AI is - it just does whatever the fuck it wants and struggles to follow even simple orders like producing leather. Equipping items is also a pain since there's no way to manage inventory and equipment.
stop being retarded
I was going to get this game but you nigger shills confirm it is actually shallow and trash by defending every part of it like rabid dogs.
>hill on left and on right
how the fuck are you going to defend against shit, m8 ur town is doomed to get raped, especially that near the fucking river.
I hope this game doesn't turn out to be shit. And that it comes out of early access soon.
Either they are on the PR campaign team or they are rationalizing their sunk cost into this shallow god pile of shit and blaming others for bringing up that they block in their head.
In 20 hours i've never had any problems with AI equipping themselves with items or producing anything I needed.
If anything the game needs MORE micromanagement as there's fuck all for you to do, you just sit back, place some buildings, designate some work areas and they literally do everything else without your intervention.
Nice try samefag.
>tfw this is how future generations will think of us with our mortality and wagecuckery and lack of fusion power
Samefag your ass check IPs nigga
>no cancer
And they'll be right.
Look at your peers. They fucking suck. They're retards. They steal twice to gain once, they export their debts into the future, they make belonging to their group the most valuable trait a person can have.
It will be centuries before humans stop being cunts.
And we're currently in a massive decline, with most of the world going down on not-being-a-worthless-cunt graph.
wut gayme?
dawn of man
you have no idea what hard work actually is, pro tip it isn't comfy
Pic related.
is it also sjw shit like the one in OP?
>can you believe that people in the 21st century really threw their entire lives away at "jobs" that didn't really benefit anyone? and on top of that they were the loneliest people to have ever lived.
>man, I would rather have died due to the plague
>lol me too man, I feel so bad for those people
yes i would live right here
>women have less hp for no gain
>SJW shit
That's a storage shed user.
What if he's Mud?
im stones
>Too chickenshit to try and take a woolly mammoth down
>Wait until i've developed better spears and bows
>They go extinct
God fucking damn it.
I'm interested in it but I want so see some shit on youtube first cause it still seems a bit content lite.
stop being retarded
>You can use walls/gates near water sources to coral animals in to make hunting extremely easy and effectively create nature preserves to farm.
Holy shit I need to try this.
i havent seen a penn meme in months
>all the animals are going to the water source on the other side of the map
I mean it's by no means BAD but it's sure is a waste. It tries to simplfy Banished which was already a simple enough game and ends up making the game more complicated and tedius to play. The biggest fact is that you can't actually control who is and isn't a farmer or X job is a big one cause what ends up happening is people will drop everything for completely pointless tasks that need maybe 4 people at most. Worst is that there seems to be no control over who gets what in terms of items and there is no way to sort which villager is currently equiped either. I sent 5 villagers to hunt and only 2 of them had spears. There doesn't seem to be anyways to change their items either.
The fact is banished just did it better and the stuff Banished doesn't have aren't good enough in Dawn of Man to actually want it in Banished.
>Buy goats from trader.
>Both male.
>Trader comes back with more goats.
>All of them male again.
They seriously need to take out the gender options for animals.
>buying livestock ever
Just got and capture it, it's a shit load easier and a fuck load cheaper.
All of the animals seemed to have disapeared from the area and with how retarded the AI is I didn't think it was a good idea to risk it.
Just wait a year and keep your eyes peeled, Goats breed like fucking crazy, doubly so as livestock.
And your people are far hardier than you might think (way hardier than they should be imo), they'll scrounge for berries, drink from any water source and sleep wherever, even in winter if they have the right clothing they'll survive a good long ways from the village.
What I really want is a tribe sim where the choices I make with one tribe generation influences the future generations.
>focus on hunting instead of gathering, eventually become significantly bigger than rival tribes
>no interbreeding with neighbouring tribes, future generations have higher incidences of retardation but have higher in-group trust and morale
>venture out of starting zone early, future generations are more comfortable in unknown situations
>tripfag is a retard
no surprises here lads
just filter and move on
bitch your food is full of chemicals
Who are you to say a tribe wouldn't foresee such an obvious ploy and leave half the able-bodied men, along with all the teenagers you're probably lumping in with children due to your modern sensibilities, to guard the tribe during a hunt. Not to mention the women themselves usually were what the raiders came for, and would be subdued then carried off. It's one thing to argue that they fought back to protect their families in some way but really now a primitive man fighting a primitive woman would be like a primitive man fighting most modern men hand-to-hand, not something you could really call a battle so much as a protested beating.
those are unrealistic fantasies. You can't implement those into a building game.
>being this jealous of natives
protip there are current year tribes where males spend the morning hunting for their food, the rest of the day fucking the girls of the village and then sleep till the sun rises to begin again
that is absolute freedom and how life is meant to be lived, without shitposting, without internet memes and without consumerism video games
>fending off
Do you really think that?
I think it's more possible they would be captured and brought to the other tribe.
Woman don't fight, it's not in their instinct.
I'm not saying this subcribing to an ideology but just what I observe in nature.
I just find it hard to believe.
Yeah, but it isn’t full of bubonic plague or feces either
Does it have giant monster fights?
>Life is meant to be lived like an elevated chimpanzee
Maybe if you’re a dumb nigger. REAL humans are meant to dominate the stars
>In case of a hostile tribe attack, it was just men vs men. Definitely not a 70y old woman with a flint spear.
Attack yes, but if you defend the tribe, do you think the women just stand there and wait for their men to lose and to be raped by the other men?
retard
Are there any city builders that have toppled the Sierra Games? Most of the city builders that have come out in the past years always end up being more shallow than the Sierra Games and lacking in basic mechanics like proper control over logistics and such. The Tropico games are fun and sure as hell deliver on the "ambiance and mood" like the Sierra Games did but they're all lacking in the kind of control the Sierra Games had. I would try the latest Anno games but I avoid touching anything that has the Ubisoft brand name near it.
The only giant monster you're fighting is boredom. And it's an unwinnable boss fight.
I want another B&W so fucking much.
Says the retard who thinks
Chemicals=Bad
>Make bows
>Everybody still uses spears
Fucking savages
It depends. I would love to live as middle class to upper class society. Being lowly peasant must be suck tho
i-is this bait? are you baiting me?
always wondered who this fat fuck was? is he important or something?
>that is absolute freedom and how life is meant to be lived, without shitposting, without internet memes and without consumerism video games
You can give up on all the things you've listed pretty easily.