This game is great, notwithstanding the outrageous modern day shit...

This game is great, notwithstanding the outrageous modern day shit. The world captures a feel that I'd always hoped vidya could achieve since the N64 days.

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The only reason they made it AC and not just a regular pirate game is to sell more copies
The pirate parts are kino and the AC parts are garbage

best pirate game hands down, dont care what everyone else say

It's arguably the best AC overall certainly the best after the Ezio trilogy

>best Assassins Creed
>only bad parts are the Assassins Creed parts

Everyone else with half a brain agrees with you

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I was excited for skull n bones cuz it was supposed to be black flag with no asscreed bullshit but then they say it's fucking multiplayer only AND $60
What's with pirate games trying to be sociable?
Just let me fantasize alone

Was the Ezio trilogy really that good? I only played 2 and liked it alot but figured all those spin offs were trash

the ship fights are great but absolutely everything else is boring

>modern day is what makes AC unique and interesting
>brainlets hate it because the action stops for 30 minutes

Fuck you guys, ruined this series. It sucks dick now because there's no direction.

I thought it got extremely repetitive and the story wasn't interesting.
after an hour or two you pretty much have seen everything else.

This was probably the most fun open world game I played.

Its was just great to explore everything. From tiny little islands with hidden treasure to comfy shanty towns and Mayan ruins hidden in dense jungles. Getting in epic ship battles and taking over ships, destroying naval forts and whale hunting and fucking underwater ship wrecks. God damn shanties were so comfy. I couldnt tell you a damn thing about the story or any of the missions but holy fuck I loved every minute of it.

what are some games that capture the sailing and shanty singing feel of black flag

This goes for every AC game. They honestly just need to drop the AC shit and make historical games not held back by autistic stealth assassin fighting templars alien lore bullshit. Odyssey and Origins distanced from it, but the formula was still present.

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youtube.com/watch?v=vGThECQmSpI

the only creed game I have played and got into.

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The modern day shit had always been the weakest part of any of the AC games. I get that its the basis of the franchise but it still doesnt stop it from being bad.

Brotherhood is just as good as 2 with Ezio as the master assassin running everything and Revelations is old man Ezio it's not as good as the others but still okay

No retard. There's hundreds of open world action games set in modern day. You can play grand theft auto whenever you want. Asscreed is unique because it's in historical settings. I can't think of a single other game series that visits as many time periods and fleshes them out as much as Asscreed. (Unfortunately.)

The conspiracy shit was indeed cool in AC1, and I guess the twist at the end of 2 was ok, but every game afterward was just convoluted BS and the more they "revealed" the more charm was lost.

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I do like the direction Origins went with both the stealth and the RPG-esc combat. Actually makes the AC missions much more enjoyable. I also remember AC2 having some fun missions but that could be nostalgia

>play odyssey
>get ripped out of the animus briefly to fuck around in the future
>skip all the dialogue and sit straight back down on the animus
>it lets me go back to the actual game

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I mean Sea of Theives is about the only other pirates game I can think of in recent memory unless you wanna go back and play Sid Meyers

None unfortunately, sea of theives is fun on a base level unfurling sails and setting them for the wind is fun but there's no npc ships and almost no player ships to fight

It's not bad though. It was cool as hell, and fun seeing all the lore, learning about the animus project, and all the fucked up shit abstergo was doing, how big their reach was, through snooping and what not. It was maximum comfy as well, I would spend so long just combing over all the documents and clues. It was like a big mystery you were actively investigating, and it was building up to something with Desmond then they decide to kill him off, then they have more of it in 4, then it goes nowhere again, and now the series is stuffed with RPG mechanics now. I'm convinced people who don't like the modern day stuff didn't play the first when it originally came out.

That was actually something new and unique that you hadn't seen in gaming before, and it was all wasted potential in the end. Fuck that shit. Desmond had a good story and exploring ruins in modern day was also really cool.

Sid Meier’s Pirates!

>You can play grand theft auto whenever you want
Fuck off, it isn't just about modern day it's about the entire setup. Fuck GTA. And Origins was a grindy ass slog. AC2 at least had cool collectibles that gave you insights to the mysterious story.

I'm playing Odyssey right now. It's pretty and the gameplay is less clunky than any other Asscreed I have played. But holy shit it's such a clusterfuck.

>Constantly bombarded with new gear you have to inspect and swap out/upgrade/sell/scrap
>Constant have to hunt for crafting materials and money
>Everywhere you go you're bombarded with side quests and objectives. It literally takes hours to finish 1 small part of the map.
>Have to upgrade ship, hire crew, kidnap enemies to add to your crew
>Infinite Mercenaries hunt you down and constantly teleport to you no matter where you are
>Have to minmax stats and perks just to be able to 1-hit assassinate enemies on hard mode
>A whole cult system with it's own clues and side quests that seems to be completely optional but eventually mandatory

Basically you're just bombarded with a whole bunch of shit and menus every single second of gameplay, it's very tiring. I'm probably forgetting stuff too.

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They legit need to stop pretending to make assassins creed and just make their own fantasy rpg about exploring ancient ruins with decent naval and melee combat.

I never finished origins because the lack of naval combat was lame, but I explored the entire world after I stumbled on the spinx passage secret and found all the sun stones to unlock it very early in the game.

It was genuinely an adventure, something oddsey failed to capture with the atlantis shit, because that's all layed out for you. With the sphinx it's up to you to find it and unlock it, there were no hints or guides for me and I had to figure it out on my own.

If they made another game based on shit like that I would be so happy.

Understand while you enjoyed reading all these documents and lore, most everybody else did not. And yeah, at first there was a pretty cool underlining story with Desmond but once they started making a game a year, they couldnt keep up a decent mystery to span all these game without it getting stupidly cryptic and convoluted. Its great you enjoyed it so much but nowadays most of us dont at all.

It was downright miserable in 4. Going from third person swashbuckling action to first person walking simulator was jarring. Walking around an office hacking computers was a chore.

Origins was great, if they took that and just added back in more reasonable enemy scaling, actual parkour and social stealth, we would have a pretty cool game. Unfortunately Odyssey went full retard with the RPG aspects instead.

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It stopped being interesting after they killed off Desmond it's just Assassin's vs Templars as usual except it's modern day so they can't have swordfights in the street

The concept of quantity over quality. Compare the side quests of AC to Witcher. Night and day

Nobody buys AC games to play as some random guy sneaking around a laboratory discovering cringeworthy /x/ conspiracy knockoffs. They buy it because they want to explore a 3D time period open world and sword fight.

Origins had naval combat (briefly. About 3 missions worth.)

Origins has alot of lame filler but its balanced out by some really cool hidden tombs and locations. Overall I'm having a good time pretending I'm in ancient Egypt

Yeah even all the tailing missions?

>they still havent made an ac game where you play on the same map in both past/future and have to swap between times and leave stuff hidden in the past for your future self

You could do some really cool assasin type shit with it, like if you want to kill a modern politician you hide a dagger in a brick in this old cathedral in the past that's under construction then reteieve it in the future to kill a politician giving a speech inside the finished cathedral

Basically hitman but your weapon stashes get put there by your past self

Lmao ubisoft should hire me

Man there's already hundreds of fantasy RPG games out there. The only other big historical games are red dead and strategy games.

And the worst part is, despite being the only big historical action game, AssCreed usually manages to just be astoundingly mediocre. I basically only buy it for virtual tourism, not for the story or ""lore"" or even gameplay.

Yeah I explored all the tombs but lost interest after that. Oddsey overall was a better game but the tombs failed to interest me for the most part.

he doesnt even talk like a pirate, but other than that its a great game, would have been better if he talked like a pirate.

Origins took 2 years because the games were declining in quality and the time spent shows. Now its back to the old ways of releasing a game in short amount of time that looks good but comes up disappointing.

They still need to dump the AC brand though, so they can just have a game about pirates or knights or whatever historical setting they want minus the assassin shit.

No. Those were undoubtably trash

You liked Odyssey more? personally I thought it had way more filler and overstayed it's welcome. Doing anything in that was a chore. I also vastly preferred the main character in Origins.

Thats a fucking rad idea user. I'd hire you

>decide to attack a fort
>start off with stealth, take out people I can without resorting to snail pace bush crawling
>when I get spotted I open the fight with the rush assassination
>have been putting all my points into warrior
>kill a mercenary who shows up
>two more show up
>take one out, a red skull one shows up (too high level)
>go up to a high place of the fort
>spend like 3 minutes trying to knock him off the edge with sparta kick, overpower, bull rush and parrying
>knock every single one of the mooks off except for the elite mercenary
>invisible wall on the edge only exists for said elite mercenary
>another elite mercenary shows up
>mfw
You can only actually deal with this shit at level 50.

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>Arrrg
>Matey
>Savvy
>You bilge rat

Actually you can unlock an option to make him talk like this all the time. Its kinda great.

He's not a stereotypical pirate that's what Blackbeard is for he's a rogue that captains a ship.. He starts wearing as assassin robe just because he likes the /fa/

I can agree there. I want them to dump all the convoluted AC story and gameplay tropes so badly. Would make for much better games.
The team that made Origins and Black flag goes for authenticity and likeable main characters way more than the other 2 teams. I think I loved it so much because the ptolmeic Egypt setting was executed absolutely perfectly and Bayek was just a cool guy to play as. Same as Edward in 4.

I liked the greek setting and story more, and the naval combat of course is a must for me.

Admittedly it was ultimately disappointing, there were no sea monsters or giant storms or rogue waves, and I think origins had better combat in some aspects like the shield.

Overall oddsey was more fun and I love larping as a spartan

I get what you're saying but that's really what the plot of every Asscreed already is

>We need to get the magical artifact before the villains find it!
>Quick jump in the fucking Animus and play as some guy who touched the magic thingy
>Ok he left it in some historical location hooray let's go get it THE END

AC Rogue :^)

Odyssey to Origins was what Brotherhood to 2. What was supposed to be simple was ruined because there are so many shit to do. Not to mention that none of the additions were revolutionary or original.

I fucking hated what they did to ancient greek history, goddamn 7 foot tall 300 pound gorilla women wielding warhammers everywhere.

The game made it so fucking hard to get immersed in the setting, every five seconds a strong lesbian sheboon popped out of the ground.

Ah. Greek myths are really cool, but I was always more interested in Egypt. It just feels more exotic and ancient to me.

I would like to see a Medieval England game, or a Viking one where you sail to England, Denmark, and France. OR ancient Mesopatamia, that would be pretty cool.

Yeah, not to mention the 100 foot tall statues just chilling EVERYWHERE that have no basis in reality. Or the literal mythical creatures. Or the magical powers.

Odyssey was basically a fantasy game, they ditched all pretense of historical accuracy.

Well yeah but that's fucking "story" and not something the player can actually do.

I want to be cornered by the cops in the future and go back into the past to create a secret escape chamber where I'm trapped in the future. I want to be able to assasinate a politician by looking up his great great great great great grandma in the historical archives and killing her.

Only played Rogue and Syndicate, does Black Flag island hopping gets tedious, like River Valley?
And is Unity playable on pc now?

>Or the literal mythical creatures. Or the magical powers.
both of which were in Origins

Is Origins a good Egypt game? I love Egyptian stuff and the aesthetic but it's assassins creed. Does it have good handling of lore or does it have any mythical stuff in it?

>unity
god I am SO fucking mad they wasted the utter insanity of the French Revolution on the WORST AC game
>you will never bro it up with Robespierre
aaaaAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA

>does Black Flag island hopping gets tedious, like River Valley?
It plays more like North Atlantic
>And is Unity playable on pc now?
Yeah, but it still runs kinda shit

>does it have any mythical stuff in it?
it does but IIRC the mythical stuff is side content/dlc

I honestly loved the giant statues and fantasy shit, I think it's okay to invent shit based on old greek mythology but fuck me sideways that giant hulking queen nigger pirate is not only the most fucking ugly thing I've ever seen but not only did she never exist historically, she doesn't fit with any sort of greek mythology.

Greek godesses were sexy and white as fuck, not giant hulking 300 pound gorillas.

In the metric of exploring ancient egypt, it's probably the best out there

In origins they were explained as hallucinations, artifact holograms, or Animus glitches and were generally glossed over and easily accepted as non-canon

Odyssey gives much more reverence and importance to the mythical creatures, to the point of including them in the main story, and most of them get no real explanation as to how they're around

I bought it just to tour around and I was not disappointed at all. The map is awesome. Gameplay is just mediocre like every Asscreed. Story is decent

>and most of them get no real explanation as to how they're around
Isn't it implied that they're defence mechanisms for the precursor artifacts that they carry inside them?

Thanks, user.

>plays more like North Atlantic
So BF sea map is somehow huge then, I'll play it.

Quickest uninstall of my fucking life once you're taken out of the game to tour Ubisoft studios for SEVERAL MINUTES OF UNSKIPPABLE CUTSCENES.

What THE FUCK were they thinking?

Oh shit, really? So you can run into a Sphinx or Harpy in the wild? That's fucking amazing, if the Gorgons are in it I'll go buy the game right now.

... I guess? It's still not much. And there's still stuff like giant skeletons that aren't holograms. Origins kept the Artifact Hologram monsters for the DLC. I don't mind including that kind of stuff, i'd just prefer it not to be the main focus.

Black Flag has 3 or 4 major settlements and islands with optional stuff scattered all around and each sector has a difficulty level with forts you can take over to fill out the world map more

>So you can run into a Sphinx or Harpy in the wild?
no but they're a part of main plot quests

Nobody cares that youre so much of a sperg you couldnt enjoy one of last gens best games. No one liked the "modern" parts but they were always short lived and the base game was worth it.

I don't understand.

it's an open world game, you aren't gonna just run across gorgon out there, but she DOES appear in the story.

I'm not very far but there is some mythical stuff thats sometimes played out as either metaphorical or some sort of trance type thing. Its not in your face like God of War but it definitely gets weird in some cool ways

Boss fights not random spawns. Although you can stumble upon some of them early

I hate the alien tech BS in every assassin's Creed. You can have magical creatures, just make it cool and meaningful to the plot instead of shoehorned in. Like in Origins when Bayek goes into a dream trance and fights the serpent Apep in the Duat. That was badass and can be considered history accurate because it was just a dream

Kek is this real?

Yes, the intro to the game (and a few sequences after) pulls you out to visit Ubisoft studios in montreal. the set up of the game is you're working for the company sanitizing gene memories to make videogames/propoganda from.

That's dumb, the assassins/templar/precursors stuff is the core of the background lore and should inform all of the design. Any time AC abandons its assassins and stealth game origins we get mediocre stuff like 3 and Odyssey.

Yes, every AC game frequently rips you out of the past setting to do some bullshit in modern day. In AC4 you play in first person as a game developer at not-Ubisoft and have to slowly walk around offices talking to people, riding elevators, and fixing computers. It's amazingly bad.

One minute you're smashing through the waves and firing cannon volleys at a Spanish frigate, the next you're walking around cubicles listening to annoying french-canadian hipsters.

All you do is walk around for 5 minutes and get back to the real game

It arguably has THE worst Assassin's Creed parts and people only like the sailing elements. I've lost count of how many "trail the target, stay within synchronization range and eavesdrop" missions there are in Black Flag. Ironically, Rogue was more of the same but shorter and better as Assassin's Creed title.

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>That's dumb, the assassins/templar/precursors stuff is the core of the background lore
Yes, and it's the worst part by far. Because of it, every game becomes predictable and formulaic as fuck.

>Hey you go into animus, we need to find artifact
>Oh look your ancestor knows about artifact
>Uh oh you need to synchronize with ancestor more
>Assassinate 5-10 bad villains and listen to their evil speech
>Oh look you found the artifact
>The end

Are they making fun of me for getting involved with the game? Like, "fuck you nerd it's just a simulation where you pretend to be a badass and you're a fat virgin LOL"

Yes, but it's almost brought down by not being a stealth game any more, forget crowd blending and assassinating anything, even fully upgraded your hidden blade won't do more than 10% damage to an enemy 1 level higher than you, and you simply can't outlevel anything because the autoleveling enemies will always spawn as 1-3 levels higher than you no matter what you do. You can still assassinate/takedown grunts but then you can hardly call yourself an assassin if you don't go exclusively after your targets, who are now always boss fights because ubisoft hates stealth now.

No, it's just the dumb set up for the narrative, and it's meant to show/imply what Abstergo is up to since Ass Creed 3

They're making video games out of desmond's memories but also looking for hidden secrets in them. You're the employee going through Edward's memories

Oh. Well I don't know the plot because I just skip all the cutscenes that aren't set in the past. WHY WOULD EVEN I BE PLAYING A HISTORICAL no no fine. It's their thing. I get it. FUCK.

>mfw assassins actually ambush YOU in Rogue

I just wish they were less formulaic and not relying on pre-determined locations so much. Stupid sexy female assassins and their tight getup.

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I meant, because of that core, that informs where the games take place and in which eras. Without the assassin/templar conflict it'd just be generic historical semi-fantasy.

I'm not a big fan of the constant artifact stuff and synchronizing was the stupidest most needlessly limiting design decision ever and I'm glad they got rid of that at least but AC for me will always be about being a sneaky assassin tracking and planning my attack of a target against overwhelming odds/numbers. Now with nu-AC you're basically forced to fight an entire castle of grunts so you can have a bossfight with an almost invincible god of war without adds coming rushing in to ruin your positioning and it has almost nothing to do with AC any more.

I stopped playing AC games after this one, it was the best.

You've sold me. I just hope it isn't like Origins where I saw all those awesome screenshots of monsters and gods and then it's apparently just in the postgame DLC.

Look, just make a game with more enemies than regular humans and animals. That's what everyone wants. Monster Hunter's success wasn't a coincidence.

I'd be less salty about Odyssey if they let me have a shield weapon instead of being stupid dhool wield all the time

>I meant, because of that core, that informs where the games take place and in which eras.
Not really, you can set a game whenever you want without any of that fucking autistic lore or story layout. AC games would be better off as pure historical fiction with no Assassin/Templar/precursor shit. All it does is limit the game and make it formulaic.

well, idk how far in the magic shit is, I got off the tutorial island and stopped.

They need to bring back Prince of Persia as a rolicking boat adventure RPG game similar to the Harryhausen Sinbad movies.

And also make a Might and Magic Dark Messiah/spin off game using Odyssey as a starting point. You already have a mighty boot kick move.

Origins has a boss fight with the gods Apep, Anubis, Sobek, and Sekhemet in the base game. Odyssey has a few more, though. I'd say it depends if you like Egypt or Greek mythology more

How is the archery in Odyssey? Is there even archery? With Origins there were a whole lot of bows to choose from but the actual aiming was dogshit because Ubi can't into mouse sensitivity and you can't aim finely no matter what DPI or settings you use because it was obviously designed for analog sticks and not mice, such a shame.

Don't ubisoft get bombarded with feedback that the AC parts of their AC games are universally hated? Don't they focus test? Why do they persist?

I waited til Origins. So far I'm enjoying the fuck out of it but it still pales in comparison

I paid 11 dollars for this and got about 2 hours in before I got so fucking bored that I deleted it and never thought about it again.

It's still there but there's less bow types and it does WAYYY less damage. In origins you could headshot almost any human enemy, in Odyssey you can basically never do it. It does like 1/5th at best unless you use a power move which has a long recharge time

you're a god damned cretin

Archery is basically just special moves. Honestly the whole talent system in Odyssey is weird

Its literally the foundation all their AC games are based around and they dont know how to craft an original concept featuring historical places without that foundation. As long as they make Ass Creed games, there will be those terrible Ass Creed parts.

You were probably about another hour away from getting the pirate ship. Longest and worst intro ever

>mfw I like both

Also all mythologies.

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Do you expect anybody to be proud of you for having such a shit attention span that you couldnt even enjoy a universally praised game from a generally solid franchise?

It's not a great game series, but the Risen games have a nice pirate feel to them. Buried treasure and all that. Combat is garbage, but often easy to bypass.

No, the future stuff was shit. SHIT. Always been shit, always will be shit.

>have fun exploring, murdering, jumping trough roofs, running on horses, fighting, fooling guards...
>HOLD THE FUCK UP THERE, user. HERE'S A 30 MINUTES WALKING SIMULATOR SEQUENCE WITH BORING ASS CUTSCENES IN THE -FUTURE-, READING DOCUMENTS AND SHIT LIKE A BORING WALKING SIMULATOR STEAM INDIE SHILLED BY CALIFORNIAN DEVS

The parts with Desmond were GARBAGE even back in the day, and in the first it wasn't even nearly as intrusive and annoying as in 2, Desmond sequences is the reason why I think 1 > 2. From the first AC I said the game's biggest flaw was all the futuristic bullshit, and now, more than a decade late, my opinion still persists. They should just make Assassins Creed into a bi-yearly historical game with a different setting everytime, and forget the animus crap.

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>Hire a writer to come up with a historical fiction plot
>Build game around that instead of autistic precursor lore

Problem solved. For example Origins could have just as easily been a game about Bayek the Medjay avenging his dead son and helping Egypt, instead of Bayek the Medjay avenging his dead son by assassinating cultists and making the assassin's order

>a universally praised game from a generally solid franchise?
>that being any indication of quality
there's plenty of shitty games that are universally praised

I really should get around to this. I've completed all AC games except 3, Liberation, 4 and Rogue. I played 8 hours of this one but fuck I hated the ship combat so much. It's still even terrible in the newer ones and just an added layer of grind to level up your ship it seems. Maybe I can stomach it more after playing through Odyssey's terrible rendition of it.

Did anyone else play this after they added the Brutal Mode difficulty? It's the most fun I've had with a bamham game ever, but everyone else seems to dismiss it as mediocrity. The fact that it hasn't been properly cracked makes it a pain to play though.

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I'm not saying it cant be done. I just dont expect Ubishit to ever move away from that basis anytime soon

The ship part is the only good part of the game, though. The assassin part sucks

it's shit, bored me to tears and I played through/tolerated Shadow of Mordor

The mental gymnastics you have to go through to avoid the realization you missed out on a great game.

The ship battles are easily the strongest part of the game. If you can stomach that, then its probably not for you because its a pretty substantial part of the game

Take a LONG break if you already played Shadow of Mordor because it's basically the same thing with prettier graphics and more Nemesis busy work. They did take out the whole microtransactions nonsense, though.

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everything that wasn't the ship battling was shit.

Grind for resources to upgrade your ship to the highest level is there, but you don't really need it unless you want to take down legendary ships. It's a Ubisoft game. You can breeze through it with minimum effort.

>quick reply still broken
What the fuck is even going on with this site?

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>Legendary Ships
the greatest aspect of this game
from the music, gimmicks, everything is top notch

I play on the harder difficulty games on the later Ubisoft AC's and at least with Odyssey everything is a cakewalk and super simple until I got to the ship combat cultists. Those were level 40-50+ and it was pretty much vital to max out ship level to destroy the stronger ones. Not wanting to grind five or 8 hours or succumb to their dumb pay money to level your ship bs I just put the game on easy and breezed through them. Ubisoft mistakes challenge on harder difficulty for "a few segments that require maximum grind in order to complete them." Four is probably more forgiving in that regard due to no difficulty setting and design around microtransactions so i'll probably give it another go

they aren't spinoffs. brotherhood was good but revelations was when it got dull

>"It's heading straight for us!"
>mfw

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The modern day shit is the only storyline thing that was logical. The gameplay and setting is amazing but the story is complete garbage the moment it focuses on itself (pirate age).

It's been so long since I've played it, does anyone think it's worth a second go around? I'm playing Odyssey right now and it's not bad in any way but I feel absolutely nothing playing it. Feels like I'm looking past the screen while playing it.

I think 2 is the best AC game overall but I ignored everything after Black Flag which was amazing mainly due to its setting.

If only the story was interesting enough to justify all the cutscenes and they still used the same combat/movement of the 2nd it would have been an instant classic.

Cringe

Ah the open world meme routine.

I've still only played the original Prince of Persia. That game was awesome though.

Same, I fucking hate Asscreed with the white hot burning rage of a thousand suns but this game almost makes up for all the irredeemable garbage they put out.

>collecting new sea shanties
>mounting enemy ships
>discovering legendary ships for the first time

>Make cool. Games within cool time lines with okay game play
>Every single one you come out of the cool world into a white lab to hear some gay as fuck story you couldn't care less about

Imagine odyssey, but instead of the boring shit we get, its instead like the Clash of the Titans movie, or even Immortals.

I like it.
why is this getting moaned about yet RDR2 never ending drab missions get a free pass?

And by "AC parts" you mean the future (2012) stuff right? Because the actual AC parts ie stealth, parkour, crowd blending, assassination etc. is literally the only thing that even sets this game apart from every other third-person melee combat game, without it it'd just be a shitty fighting game where enemies politely take turns swordfighting you like true gentlemen. I mean it's basically turning into that already given that they're gutting the stealth, the parkour and eliminated blending and assassinations so there's not even much left beyond just having historical settings.

Too bad, bows in Origins are already pretty much useless against targets (5-10% damage at best for headshots) and mostly useful for the pointless hunting.

I think Odyssey is my favourite however Im a bit of a greek mythology fag desu

I have played a lot of games in the series and I really do believe that black flag was a complete accident considering how good it was.

I THOUGHT I HHEARD THE OLD MAN SAY

Who's your godfu? Mine's Artemis. Virginity and hunting; all me

I played origin as an fps with the sniper bows

All of these. Good to know others feel the same

>Welsh
>Clearly RP British accent located in the asshole of west London or sussex
>They specifically bring this up in the shitty AC part of the game and suggest replacing his valley girl voice
>Even though he is clearly has an English accent
>One pirate who clearly is voiced by someone from fucking Ebbr Vale or Cwmcarn or Swansea his accent is so stupid thick
>Claims He's from fucking Norwich or something

I'd assume its deliberate irony if I didn't know what fucking hacks the writing team are, what the hell was I supposed to make of this wild accent ride? Did Ubisoft not fucking know which one is Wales and which one is England? Did they not look on a globe until Syndicate? Speaking of, did they not look at ANYTHING during Syndicate's development? WHAT AM I SUPPOSED TO MAKE OF THIS UBISOFT, ARAN WITH YOUR UNCWTCH GALLIVANTING ASSHOLES.

If its not just gods but immortals then Psyche probably. Simply for the looks who made Aphrodite seethe

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I actually quite like the future shit, and even I would admit there is almost no actual point to it in an assassins creed game. If an actual fan of it can admit its entirely superfluous (in my case a bonus, in apparently nearly everyone else a fucking plague) then why the FUCK can't they let it go? It'd be so easy, you just do a couple or even one game where there's no future bullshit, its just vaguely implied to be going on rather than being a functional part of the game, you leave bits of collectable stuff that indicates some kind of modern tie, and then after that you dump it entirely and just make it Templars Vs Assassinos in X """""Historical""""" setting.

They could be really brave and just drop that plotline entirely and just make a historical game about assassination, but I know they're not that brave.

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it's fucking awesome outside of the actually assassins creed shit. I hope it is replicated someday without the awfulness of that frachise attached.

>They could be really brave and just drop that plotline entirely and just make a historical game about assassination
its almost at that point now. Im about 40 hours in to Odyssey (level 31) and its been maybe 10 minutes of modern day stuff

THATS A LIE, THATS A LIE, THAT'S A LIE LIE LIE

Yeah like bitcher didn't have filler quests.
>catch my goat plox
>What?
>lololo just do it
such quality, much wow

Good! (Good)

Seriously though I do like that shit, its like a terrible/Dan brown novel I secretly enjoy. That and I still can't believe that actually made BP A templar company and didn't get sued.

Sid Meiers disagrees with you

Sea Dogs: City of Abandoned Ships

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Sea Dogs and the Pirates of the Carribbean

Stay cucked you fucking sheep shagging prick.

But I'm English!

I'm still fucking that sheep though

That russian rpg maid by Akella and modding community.

LOOOOOOOOOOW
LAAAAAAAAAANDS
AWAAAAAAAAAAAY

AWAY, TO PAGE 10

This game literally is the mark the signified the death of the AC franchise.
Garbage game, fuck Ubisoft

Actual pirate games are far too much on the simulationist side for mainstream audiences to really take note, though. I imagine Sid Meier's Pirates is about the closest you'll get.

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too old

Monkey island 2 and sid meier's are, but yeah, this is third.
It would be number 1 if they dumped the trail people/ assassin thing and modern bits.

If only we could get basically this but with co op like sea of faggots, and a caribbean with factions and trading like sid meier's, one day.

Would've been a lot better pirate game, if it wasn't laid on the AC foundation.

That's weird it's called age of pirates 2 where I'm from
Great game pulled down by abysmal sword fighting.

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what's so good about it? because AC games generally have shit gameplay, being mostly cutscenes. Please don't say "sea shanties"

assassin's creed sucks because it's assassin's creed. for the best games in the series, if you took the meat of the game and removed the assassin templar bullshit and all the future stuff it would be way better.

just cancel assassin's creed and make a new historical anthology series

one alternative is interesting to me, and that is playing multiple timelines in one game, skipping through time. that would be interesting enough to warrant the future framing device.

add to this, the reason the future shit is so boring is because it's always a story barely connected to the rest of the game that you don't care about and you don't do any cool shit in it.

if you were a straight up time traveller, blinking between time periods at will, and the future portions were as interesting and action filled as the past parts, it would be good.

Is Origins Gold edition worth 30 euros?

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The (non assassin parts) of the story
The ship combat
The sense of exploration
The lore stuff you could find (although personally, I'd prefer if you simply found them, instead of being presented with an x out of y check list)
And of course, yes, the sea shanties.

The combat was probably too simplistic, but was still entertaining due to the ludicrous number of animations.

You want time commando remake?
I'm in!

>And all the harm that e'er I've done
>Alas it was to none but me

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Brotherhood was the last game where the actual Assassin's Creed gameplay part was fun. Now they're more like historical world simulators.

yes

>completely disappointed in AC and having no desire to play anything from the series after 2
>listened to retards on Yea Forums calling it the best pirate game
>"It's not like other AC games"
>fell for the meme and got it
>it's the same shit but now you get to do trailing mission in the sea
Fucking kys. Don't make my mistakes, frens, don't play this garbage. Play good games.

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Definetly one of the highlights of this game.

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Of course a Wojak poster would say something like this.

this, they could literally just name them after the location and the year and develop a story completely around some random person born in that period. Odyssey could have been 'Greece - 431 BC' and Origins could have been 'Egypt - 48 BCE'.

that's part of the main quest though, he specifically said side quests

That may work for guards on the lower difficulties but NM all the actual targets themselves take 10+ headshots, some more than 50 even, it's quite ridiculous.

I hate how they did this for nightmare mode. Like yeah go ahead and make the enemies harder that's what I play NM for but don't make them complete damage sponges so that you make stealth obsolete, that's just stupid

I have a confession Yea Forums. I never finished ac4. Despite replaying the game 20+ times and spending I believe 700+ hours just screwing around on my ship, farming stuff for upgrades, having epic battles against multiple high level pirate hunters in stormy weather, sailing around enjoying the sights listening to my men sing shanties while I drink myself to sleep for work the next day. Farthest I got was unlocking the blowdarts or exploring underwater ruins, whichever was the latest. I always plan to get further in the story to fully deck out my ship for those legendary ship battles, but I dunno. Bought and finished ac1-3 though.

the guy who voices the protagonist is literally from Swansea you tard