Tell me more about your game concept, user

Tell me more about your game concept, user.

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Something like God of War, but with mesoamerican culture and religion, and absolutely no onions.

It is very good

There is a period of Chinese history where there was sixteen kingdoms, so just make a ROTK version of the time. It would be an amazing clusterfuck of a game.

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A deep roleplaying experience.

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Ok, now hear me out:

Breath of the Wild.... but GOOD.

Monster Hunter but with actual monsters not dinosaurs and is also 2D top down perspective.

1st person action game with complex melee and grappling mechanics

man hears of mythical place that is the border between realms, goes on quest to find it and get his waifu. not sure if i want to make it an rpg or sidescrolling platformer. developed for dreamcast

Parry system that lets you copy enemy attacks and their special properties.

So It's basically TF2, but with different classes and an all girls cast, and they're all psychopathic maniacs. Each classes got different abilities, but they are all good at offense, defense and support, even though there can be some specialists here and there (Like the Medic who's goal is to heal others) but nothing really make them all niche. Each class is unique, and their character is as unique. The artstyle would be something in-between Borderland 1/2 and BioShock 2 ( and not the anime artstyle, because it would directly classified as a low quality waifubaiting game). Each character have a unique personality (which are really different from the ones you can see in your average anime harem) and their own sets of cosmetics, which would obtainable by doing achievements or contracts. No microtransaction, no DLC, nothing.

I guess some classes ideas and some character ideas if somebody is interested in such a faggy project.

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It’s basically that games should have a limited set of fun and after that, it’s to your own leisure, but don’t count it against the game.

you'd find yourself stuck underneath the mantle of the Earth, in a secret civilization of mutants. you would swap body parts/organs out with mutated variants giving you powers and skills.

fallout 76 + fallout nv character customization + sim settlements + a territory control system + optional mods and singleplayer.

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>stuck underneath the mantle of the Earth
i don't think you'd last much in there user

i meant between mantle and upper mantle

stardew valley type game where you live in a modern world and find a portal to a fantasy world and have to balance your life between the two realms with farming, work and adventures and such

That's retarded, just stay in the fantasy world.

no

a game that would make me happy in real life

It's a battle royale, fighting or racing game version (depending on the genre, obviously) of my favorite game

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its a game like arma 2 wasteland and thats basically it

damn, thats a 1-head

it's like stalker but it's multiplayer and it feels right

holy shit this guy gets it

Like I'm gonna give it away that easy LOL. Even if it may not be good, saying your game concept out loud is a fucking mistake. Larger companies (or more competent people) can take that concept and make it before you do

a battle royale except all the player characters are cars, and the shit you find lying around can be weapons or it can be a bunch of whacky powerups. it's a real clusterfuck of a game, the leveldesign can get real whacky with suspended racing tracks in mid air and shit, rounds are real fast, real chaotic and pure adrenaleene fun.

>before you do
nigga the only way you're ever gonna play the game is if someone steals it

a strategy game about controlling submarines in the atlantic. it's very slow, you can pause whenever, and that's necessary because this is the first truly 3 dimensional strategy game. basically it's about resource management, being cheeky and playing the terrain to your advantage. the fun comes out of the fact that it's both intuitive and very deep

>basically it's about resource management, being cheeky and playing the terrain to your advantage
ideally it would also be about setting up intelligent routines for your crews, both on the subs and in terms of how you plan patrols, but that's probably asking too much

No way. If I have an idea I like I'm gonna make it real myself. It will take time and effort, but eventually I'll make it.

based shonen protag user, you do you

Yeah I know it's cheesy, but no one's ever become succesful by just doing nothing. May as well try

absolutely, I was at most 2-3% sarcastic. if you think you've got what it takes then I think so too.

someone post the captcha video game about the hood rat guy trying to turbo charge his boom box

A character action/third person shooter game where the main character is wearing roller skates and can speed around the arenas using them, grinding on rails, bouncing off walls and sliding under enemies like a really fast paced Jet Set Radio.

A low poly 3D beat em up with levels that start out basically looking like MGS1 VR missions but as you go on through the level more details fill in until the level becomes a world based off the boss' character. Game's about a bunch of randos (a male porn star, secretary, chef, etc.) joining a VR fighting tournament for big bucks but eventually coming to realize it's all a setup that they have no way of stopping. All they can do is kick ass to get a hollow victory.

RPG Maker for WRPGs.

It's not like I have any programming skills. I'm never going to make a whole game on my own, so I might as well put the concept out there and hope someone else makes it.

glover but new

Rome simulator except you are a patrician and have to make it the political system of early republican Rome by balancing religion, popularity and war etc fighting the peoples Rome fought back then like the Etruscans and all the many other peoples. Goal is attempting to be made dictator or consul. Its not an RTS, its more like a dialogue game with walls of text. Lets say the time period is before the gallic invasion of Rome and you have to prepare the city by assuming power. Very GoTish with political backstabbing etc.

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i just want new vegas with a not broken game engine and current day graphics. That's my game concept.

Would play
Would play
Fuck the haters, this could work as an indie game
Based
Yes
Literally and unironically me.

I haven't played it, but isn't this what the Silent Hunter games are about?
I remember in highschool one of my teachers told me all about it.

you're a heroin addict and have to get up everyday and hustle to get money. oh wait nevermind that's my life.

>a survival type of game set during an apocalypse similar to that existing in that Quantum Break game
>everything is frozen in time aside for SOME groups of people or organizations
>they're not stopped in time thanks to zones which are somewhat safe from time freeze
It's all based around the idea that magnets/magnetism etc are somehow able to produce these sort of protective waves that nullify the effects of time freeze and keep anything around their vicinity in perfect order.
>people have developed some sort of portable magnetic field generators that you can either carry on your back or in your pockets
>the bigger generators allow you to have greater mobility outside of safe zones, making you move through frozen time faster but present a higher risk of enemies destroying them
>smaller ones will provide a penalty to movement outside of safe zones, you'll move through frozen time at a slower speed but enemies will usually be unable to destroy your generators and freeze you in time
Every few hours or days, time will glitch for a few seconds, allowing some of the things in real time to actually move, for example if you destroy an antenna tower with explosives, it will fall down a few meters before being stuck in time again until it glitches again, each time falling a bit more until it hits the ground.
Also every time those glitches occur, time of the day will change as well, so at certain times you might be stuck with a night cycle that last for a few days, so you'll need to plan accordingly.

I didn't think much of a story for it yet but basically your objective should be to go out, scavenge for resources, you can try and rescue people that are frozen in time, or just kill them, shoot a bullet and leave it there to hit them the next time a glitch occurs. At some point you should get magnetized weapons with bullets encased in magnetic material, as to make them work and allow the bullets to travel even through frozen time.

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harvest moon in the ghetto, you grow streebo in your basement instead of crops on a farm

shouldn't you be out sucking dick right now?

it's an mmo but what you do actually matters

I'm not creative

half life 2

Survival horror based on Well's War of the Worlds
>starts on the first night when the tripods start moving
>as you make it through each day more tripods arrive and the environment becomes altered by the red weed
>can potentially kill tripods with abandoned artillery pieces
>goal would be to either survive until the martians fall ill and die or make it to the coast and escape by bote

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Stealth game where you hijack people's bodies.

interesting

It's a Kirby game but with no flying and actually challenging levels.

So... Ys, but better and more?

hub-based (VTMB style) fps rpg game taking place over the beginning stages of a zombie apocalypse, from the first reports of infection on the news to the city being completely overrun

150 Player MMO Roguelite Battle Royale
>Massive scale dungeons with 100 small starting Heroe players and 50 players controlling the dungeon
>First few minutes of each floor is a free for all, where players can kill each other to try and gain or steal loot
>Items are on a limited system where only a certain amount of people can take it before it disappears, meaning people are going to fight to death or try to steal and run for passive/active items
>All whilst dungeon monsters and traps are going off
>After enough dungeon monsters or players are killed, the Boss Room is open for a certain amount of time, which also disables PvP
>An insanely large amount of monsters and higher-level champion monsters start pouring in, until the doors close
>Once the doors close, the Boss's activate
>Players who get locked outside basically have to fight an onslaught of enemy spawns until the Boss is defeated (and if the players inside the Boss Room all die they're fucked)
>Dead player's and 50 starting players get to control traps and monsters proportional to the total amount (if there's a large amount of monsters available, they can control a swarm of them, which might unlock some cool unique abilities)
>Dead player's can also control the Boss' slightly, but have to collectively work together on moving it quickly.
>After 10 floors or until all Hero player's die the match ends

>zombie apocalypse
user I would love that, i feel like the zombie apocalypse RPG genre has never really gotten the good game it deserves

imagine Kid Icarus Uprising combat with easier controls, ability to actually jump and maneuver on the Y axis, and a bigger focus on the multiplayer with multiple modes and maps with a large assortment of weapons to use like with the single player

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Mobile gacha but fun

So Dokkan battle.

King of the Hill VN

better be a dating sim

You are an elite soldier/master assassin for the evil galactic empire, the best of the best. As the only human in the empire you are tasked with taking down the magical girl protectors of earth and absorbing their abilities for the interests of the sinister empress. The Magical girls are young and are new to their powers making them vulnerable but they are still very dangerous and if they are left alone they can become the greatest threat the empire has ever know. You will spend most of your time crushing rebel incursions that have joined the magical girls cause and taking out political enemies of the empress as you hone your skills and grow stronger. Missions will take you to different sections of the milky way on unique planets with multiple alien races and all kinds of cosmic monsters for you to fight. But do not be discouraged. At your disposal you have the latest and most devastating weapons and technology the empire has to offer, as well as magical relics taken from conquered planets and powers similar to the magical girls granted by the empress herself. The story either ends with you conquering earth, usurping the empress or dying to help the magical girls destroy the empress. Plays similar to mass effect but with more speed and mobility. Singleplayer only.

kenka bancho with better gameplay
with music from popular punk bands like crows burning edge did
plus an entire soundtrack scored by tokyo ska paradise orchestra

forgot to add before posting
if not that
then just a sequel to kinnikuman grand prix

my man, it's a shame that despite the "fad" we never actually got something to live up to the potential. I have hopes for Dying Light 2 though.

An RPG where you can kill everything or kill nothing and there's bugs.

Before y'all start saying Undertale or Deltarune just wait a sec.
It's about 3 bugs, a MOTH, a BEE, and a SPIDER.
The MOTH finds a mythical scarf wielded only by those called to the place it's found. He's one of 'em. The MOTH is called to seal some eldritch horror that plans to destroy fucking everything. And two other heroes must be found to complete the trio: The BEE and SPIDER.
So the MOTH journeys on and begins an adventure of HOPES, DREAMS, FRIENDSHIP, and POSSIBLY GAY SHIT.
The gameplay is more like a traditional RPG, but every enemy has two meters: HP and WILL. HP is your typical HP bar, but WILL is the enemy's will to fight. When it runs out an enemy can be spared using a SPARE option.
But some enemies can only have their HP lowered and some, vice versa.

Every character possesses damage-dealing and WILL-lowering abilities.
The MOTH is the healer, and is best suited to use WILL lowering SKILLS. His healing abilities can actually be used to lower enemy WILL and heal them. He also handles stat buffs/debuffs and possesses a powerful AOE SKILL. His WILL lowering skills are lullabies, compliments, flirting, convincing, ect.
The BEE uses offensive magic to hurt lots of things. His skills reference the MOTHER series with how they act and their elemental quirks. He even possesses a powerful SKILL of cosmic orgin! His WILL lowering skills are a little harsh, with shitty compliments and threats.
The SPIDER is the tank and is more all-around, he wields a classic sword and shield and uses them both well. His SKILLS revolve around protecting allies and cutting foes down with his sword. His WILL lowering skills are protecting foes, enamoring enemies by showing off his buffness, and calmly pacifying foes, which can either result in an immediate SPARE or him to get hurt.

Bye

An ultra realistic crime simulator with graphics by Crytek and a perfect balance of arcade-style gameplay and immersive realism.
You play as a Rent-A-Thug earning a twopence from stealing cars, illegal street races, whacking people and other odd jobs. He rises through the ranks to become a kingpin, but it all depends on how you play, there's no one way to get to it.
The game will feature a romanticized vision of crime: honor and respect, familial values, robin hood figures, strict ethical codes of conduct, giving blood money away to charities, "Always treat a woman wid' respect", "I ain't nevah killed nobody 'dat didn't dezoive it", "I don't want it near schools and I don't want it near churches". Way more Godfather than Goodfellas, it takes its influence from the depictions of criminals in media like Godfather, A Better Tomorrow, and the Mafia games. Most crime bosses in the game will be chaotic good at best and chaotic neutral at the least. Any criminal whose actions are morally reprehensible will be depicted as a universally despised villain. The protagonist will be an honest crook in the vein of Rocky Balboa. Police will be depicted as being untrustworthy, predatory and unscrupulous brutes.
The game will be locked in first person view and the driving mechanics will be as immersive as possible. BeamNG physics, using rear view mirrors, if you bump into someone you have to exchange insurance information and if you just drive away, the police will have a warrant out for a hit and run and attempt to apprehend you.
(1/5)

The shootout gameplay will be staunchly realistic. Take one hit and you're as good as dead, crawl to the nearest first aid kit to treat your wounds or call an ambulance. Wearing body armor will make a difference but you'll still get knocked on your ass by the force of the bullets. This is definitely a game where you need to rely on supporting AI. You need to bring as many people as possible to back you up if you want to come out unscathed.
AI will put the Replica soldiers to shame. Singleplayer gameplay will feel like you're playing on a multiplayer server. Firefights will be truly intense.
Setting will be in the Rust Belt. Map will be as big as Daggerfall. You literally will have to drive for forty five minutes out to the other side of the map in order to do a mission.
The player will be able to work with a diverse range of crime families and other groups: the Italian mafia, the Chinese mafia, the Japanese mafia, the Albanian mafia, Biker gangs, even non-criminally oriented groups like conspiracy theorists or martial arts dojos. As your relations with these groups grow you'll be invited to meeting places and even the compounds of the leaders (similar to the wedding in the Godfather), which will open up greater opportunities to betray your bosses and seize power for yourself. Keep in mind that every major plot point of the game happens as a direct result of the player's actions, not because the writer for the game wrote it into the script. It's your story, the choices are yours but so are the consequences.
(2/5)

Sounds like fucking hot garbage. Another generic fucking brainlet arena shooter but with waifus is what you come up with?

An emphasis of the game will be action, just because it has realism doesn't mean it has to be boring. No quest, mission or event should ever not have action or at least some opportunities for gameplay. For example at the wedding of the crime boss you're working for a rival crime family shows up and a fire fight breaks out, or alternatively, if you feel like your allegiance with the mafia has outlived its usefulness, you can use the wedding as an opportunity to steal diamonds and jewels from the crime boss' vault and run off with them.
Much like in Driver, the player character will have an apartment room they are able to explore, the menu of the game will be an interactive view of the interior of his apartment with the camera angling into different shots as you select things on the menu. The apartment will be fully explorable in game and it will be comfy and cozy as fuck. At first your apartment will look like the hideout in GTA 3 but then as you become a more successful criminal, you'll gain more respectable digs.
(3/5)

It's a side scrolling fighting game where you collect combo moves from exploration to help you backtrack to new areas. Almost every enemy uses fighting game techniques so each encounter is like a mini boss fight. You also have quick single input moves for traversing through corridors and shit and taking care of trash.
By the end of the game you have enough in your move list that it's practically street fighter and the final boss is a tag team battle.

nice blog post, faggot

Falling out of the graces of a certain family or group will make being in their area difficult. The player will have to seek hiding places in neutral territory, like no-name towns in the middle of nowhere, unclaimed by anyone, in order to avoid going into an area where they are considered a marked person. These "hideout" towns include wonderful towns such as Gary, Indiana or Breezewood, Pennsylvania, or literally anywhere in Western Kansas. Alternatively, they can go to territory where they are protected.
At first you'll be a nobody, riding around in a battered '78 Chevy Citation, kicking down motel room doors and blasting two-bit pimps in the face with sawed-off shotguns, but as you progress you'll get higher paying jobs which will allow you to trade your shitbox in for a better car and better clothes, until you go from riding around in a battered '92 GEO Tracker to riding around in a sports car, wearing designer suits everywhere you go.
(4/5)

The player character will have real needs, like balancing a checkbook and keeping track of expenses, as well as being very careful with their possessions, you can't just total your car and then have it in your driveway when you start the game back up. If you ruin your car, that's it, it's over. Just buy a new one, borrow one from someone else or try to steal one and put some fake plates on it. If you can't do any of these, well, you'll be taking the bus. This will be a big deal in the early game but near the end of the game money will be no object.
A wide array of carefully placed easter eggs or otherwise fun stuff will be available to the player. A crashed UFO will appear in the desert and you will have to transport the mortally wounded Grey to a conspiracy theorist for him to nurse back to health. A conspiracy theorist out in the desert will pay you to investigate an Area 51-like military base that he belives houses aliens. The player will be able to get a hold of exotic weapons to roll up on their enemies with like flamethrowers, rocket launchers or heavy machine guns by sneaking into a military base.
(5/5)

A comfy game where the player character (a human) ends up as the chief of a Orc clan, has to interact with them, help around and keep things running smoothly, there is a season calendar and exploration around the island is harder during cold seasons. [spoilers] it's a porn game [/spoilers/]

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>dude actually effortposts instead of posting generic garbage
>blogpost
Smdh famalam

base building simulator based on the SCP foundation or something that's almost exactly the same as the SCP foundation but not called that. You manage base building hire staff, security systems, security personnel and science personnel do science projects all your NPC's will have skills names backgrounds relationships etc. and have special forces operators retrieve SCP's and anomalies who all have unique shit and containment protocols and research associated with them. Then obviously have containment breaches with mass deaths and you gotta either nuke it or hope your special forces eliminate everything in the base and salvage the research you get mutiple bases after a while and world ending SCP's and events you will aslo be looking to contain knowledge of SCP's to the general public.

his effort was wasted

this is a thread for posting ideas not tearing people down without reason

Crimson Skies fused with Custom Robo and Titanfall

a boy falls into a coma for 3 years losing his humanity and emotions for 3 years, he has to go through various dreams with the boss of each dream being a representation of an emotion. Each emotional dream world has different clothes and weaponry for the mc

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3rd person action shooter with simplistic artstyle, banging almost JSR style OST with a bullettime meyer that fills with every stunt you do. The main highlight is being able to use extreme sports techniques in tandem with shooting, allowing for you to be a crazy roller blading, skateboarding, BMX biking, car driving adrenaline junky

Monster Breeding game mixed with harvest moon.
Never played harvest Moon.

You grow monsters, crop rotate to alter stats. Plane by season, weather. Load monsters up into an old farm truck, drive the country side with a few in the back. Park in the fields or backwoods. Go exploring, look for new ingredients. Fight off weird monsters or some shit. Battles would be you as the farmer ordering what monster to do what where ( sort of like spectrobes.)

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Out of sheer curiosity, have you played Rune Factory games?

no

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Well, in Rune factory games there is farming and you also have monsters that you can take to dungeons so they fight alongside you, one per game day you can give any monster any item and it's stats will change depending on what you gave it, so it could gain special characteristics like life absorption or heavier knock back.

You don't grow the monsters but you still have them and they even help you in the farm, is somewhat similar to your idea but just a little.

Its an rpg about airships and exploring the world for a fabled artifact created by the gods

Don't bother with that guy, he's probably just an insecure kid who can't manage to share shit so he just tells people what he imagines they would have responded to his creativity.

So final fantasy by you still have a day job?

Well then
My idea is “This is broken! Plz nerf!”
Basically take all of the famously broken things about from every video games and throw in into a Bayonetta meets Yu gi yo action game meets Tetris
Buff cards
Infinite health card, Levitation card, 1 Hit KO! Card and
nerf card
Infinity -1 card, anti air card, all bullets heal me card
The is to either stomp or nerf your enemy right into the ground in the most unfairly fair game ever
The really nasty cards are the
stability patch card.
They are very nasty buffs/ nerfs your opponent can’t see
IE: health potions now drain health
50% speed lost every 20 seconds
Standing still drains shield moving drains 10 health every 20 steps
Batman tier planning ahead is a requirement

Minus the skates Splatoon already exists