How come they won't make it?
How come they won't make it?
Steam makes more money now and there is no reason to waste large amounts of money on a game that is so hyped up that it has no choice but to bomb in the minds of the fans.
HL2 was a vehicle to distribute Steam - you couldn't install HL2 without installing Steam, if you recall correctly. Steam took off and became the primary source of revenue for Valve. The company diverted most of its resources to Steam. HL3 would only be made if Valve desired to bundle it with something else to push sales of the latter, i.e., Steam Machines or some type of VR device. Valve flirted with the hardware market for a brief while (and maybe they still are), but that area of their company has basically not gone anywhere. Hence, no HL3.
Everybody who cared about it left. Valve is full of people who probably never even played a Half Life game, or just did it for the checkmark.
they are
sauce?
Do you really want current Valve to make a new Half-Life game? It would be cinematic garbage, a direction HL-2 was already headed in.
They will at some point it's just that their engines are pretty outdated.They make games that always do a giant breakthrough in the video game industry.The graphics may have looked good for 2007 but now the level that is required is pretty high.They'll be obligated to invest huge amounts of money to achieve something that can surprise fans so I don't know if they are up for it.They also seem very stubborn in not commissioning on studios to do their video games
>Portal
>all test chambers are white
>all props can be picked up and thrown because you can
>Portal 2
>only selected regions are portal surfaces
>most props are static because fuck pointless physics interaction I guess
>their engines are pretty outdated
Which is why I don't think it's ever going to happen. They've not invested nor appreciably devoted any resources to game development in years. We not have companies like Rockstar and CD Projekt creating epic masterpieces every few years. There's no way that Valve is going to do what it takes to catch up with the likes of them at this point. I'm dubious that it'd even be possible form them to do so at this point.
there's none.
source: me
because zoomers enabled them to transition to making money off lootboxes and a bloatware launcher instead of games.
also, half-life was never good and always trash "cinematic experiences."
and you base this conclusion on what?
whatever they do will never match the retarded hype
They can always buy some minor studio to develop an engine.They have the money assets but not the physical assets.I imagine that they'd release video games just for the art of it and not for money because the amount they make every year is incredibly high that any revenue from video game sales are irrelevant
>half-life was never good
I wouldn't say that, but it's certainly nothing special by today's standards. Back in 2004 HL2 was pretty good - it wasn't life changing or anything, but it was a decent FPS. I think people were/are mostly concerned with the story's completion, i.e., what happened after the advisor killed Alex' father.
Its a lot of things, mostly their current project model for devs. No one wants to bet their entire career and throw themselves in the fire by choice if the game sucks, the OG people are scattered, some arent among us anymore. Shoulda made it years ago but c'est la vie i suppose
I don't want HL3.Or at least the HL3 that is a sequel of the episodes of HL2.They should just reboot the whole thing or make a sequel with a setting on another lab but this time it's a bioweapons lab like NEST from RE2.
That game is still so immersive tho,can you find me a fps with such an immersive plot as HF?
Cause they are lazy fuck ups
I hate valve for removing and changing things for brain dead people as can be seen in modern TF2. And people give overwatch shit for making the game simple.
The first half life was good but had some problems. HL2 is good on a first playthrough but a drag on repeated playthroughs.
doombabby
It's really sad how far Valve has fallen behind in terms of video game tech. Back in 2004 HL2's graphics and physics blew my mind. Nowadays, they've been working on Source 2 for years, only to use it for Dota 2 and a card game. It's not even publicly available, despite them saying years ago that they would take the Unreal Engine approach and license it out for anyone to use
They have tried, many times. But no one at valve keeps interest in making it.
Hell we basically know why: because they know whatever they make won't live up to any levels of hype it'll have.
When teams drop projects at valve they die, that's all that has happened.
valve are just doing what people are asking of them
Complacency.They were a video game company that turned into a fucking online shopping mall.They have stable revenue.I don't even know what the fuck do they even do in that office that isn't server maintenance and costumer support
That corporate structure really doomed Valve, I'd be surprised if they put out a single game in the next decade, especially with how outdated Source is.
>the two best pc games of all time werent anything special guise!
Maybe Deus Ex, but I agree that HL's plot was it's strongest asset. When I reflect on the lack of HL3, my yearning stems almost entirely from my desire to know what came of the Combine and humanity's fight with same.
Yeah they should have put out a yearly release instead :')
All the talent that wanted to make singleplayer games either got corraled into the multiplayer money makers or left, and the employees that want to make profit basically sabotage anyone that comes in wanting to work on SP stuff, especially Half-Life. They got so greedy that they refuse to touch "unprofitable" works.
They probably didn't need to do that, but would that many people be upset if Ep 3 came out around the time frame of 2008-10 and just wrapped up the HL2 saga?
>corporate structure really doomed Valve
It's a private corporation and the morbidly obese Gabe Newell owns half. That pretty much says it all. He's not a Jeff Bezos or Steve Jobs imbued with an insatiable appetite to innovate and expand - at his core, he's a gluttonous basement dweller who's enjoying a life of leisure as the Steam money-making machine finances his decadent lifestyle.
valve has all but confirmed 3 new games are being worked on, 2 new VR titles and 1 new title to push Source 2, however since they are making a new engine from scratch, it wont be for another 5-7 years
no money in it
they are waiting for the fans to die of old age so they can focus on their fascination with fees
The probability that one or more of those projects has since been scrapped. Very high.
>5-7 years to make an engine
Epics been making unreal for years and it's still garbage
In 2012 they had a behind closed doors meeting with Microsoft where Microsoft laid out their 10 year plan for the future in an attempt to get the Valve shareholders to agree to a buyout. Chief among them their plan to move to a new legacy-free code base, merge Xbox and Windows into a single console-style platform and exercise more tight control over the platform with a single official store which would be the only way to get software. Valve instead chose to invest heavily in GNU/Linux in an attempt to preserve independent PC gaming as we know it.
So far Microsoft have created their new legacy-free code base in the form of UWP. They're currently moving forward with merging the two UWP based platforms Xbox, and Windows 10 into a single development target. Next up after 2020 we all know what's coming.
HL3 being delayed slightly is a small price to pay for the future of the PC platform being secured and placed firmly beyond the control of a console company with ulterior motives. Valve have said a few times that what would get more work on HL3 done more quickly would be more users switching to GNU/Linux, namely 3%. Unfortunately North American Steam use still hovers around 2% due to users foolishly 'upgrading' to Windows 10.
Engines take a fuckload of time to make retard, unreal has been in development for years, frostbite has been in development for years, ffs, godot and unity have been in development for years.
What incentive do they have for making it? They could make the best game ever and people would still say it's shit at this point. I would just wait for the industry to crash when only actual idorts with real GPUs that are passionate about gaming can play then drop my sequel.
Whose ass did you pull this from?
this, gaben saved the Pc industry and nobody even knows
this.
they saw what happened to duke nukem forever (which was still a good game despite all the negative reviews) and noped out of there
>an insatiable appetite to innovate and expand
What do you think the VR push is? Why do you think the majority of devs at Valve now are hardware engineers? Valve has had a hand in the development of both the Oculus and the Rift and are currently developing their own in house vr set.
If Valve wasn't so fucking cucked beyond belief, thanks to Steams shit covered cash, they'd probably listen to fans. They would make it. But Valve won't fucking do that. They only care about "Muh Money". If Epic Games weren't so shit, a lot of us would be on the epic store instead.
hopefully with companies flocking steam they'll realize they have to make games to make as much money as they do
Saved it only to try and kill it himself
>Removed paid mods only after massive backlash
>allows anything on its store
>took forever for proper refunds, even now its just a band aid patch
>said they won't censor but keep flip flopping on it
>released a game nobody asked for
>set the stage for lootboxes in both F2P and paid games
>battle royal in CS:GO
>terrible support
>terrible support on their own games
>hasn't done anything worthwhile in forever
>The fans gave him everything for what he is today but he hasn't returned the favor
>good game
lel?