Left Alive

>Left Alive, the survival action shooter that is known as the spiritual successor of the Front Mission series, released a couple days ago in Japan and things aren’t looking too great for its debut. [Thanks, Hachima.]
>When Left Alive released in Japan on February 28, players were able to stream the game with no issues, with the only exception being all event scenes were blocked and disallowed to stream.
>However, as of yesterday it appears that players can no longer broadcast Left Alive. In the above notice that was shared by a streamer named fei, it states that the application is not authorized when trying to stream the game through YouTube.
>Over at Amazon Japan the game is currently sitting at a staggering low rating of 1.8 out of 5 stars, and these were mostly made prior to the game’s streaming getting blocked. Most of the negative feedback ranges from difficulty to poor design, issues with controls, character motions, and graphics.
>It’s also worth noting that the game has been selling for 44% off on Amazon Japan with prices down to 5,050 yen from its standard 8,964 yen price, which is pretty surprising given that it’s hasn’t even been out for three days. The last time we saw a big drop like that was New Gundam Breaker which dropped to 56% off in less than week after its launch last June.

Left Alive? More like Left for Dead, am I right?

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Other urls found in this thread:

youtu.be/AwNKDv4s8GE?t=13304
youtube.com/watch?v=fPI6NyatF-Y&list=PLRZLvOLnukyU4bAAGabUmyAsidmBcPRZa&index=2
youtube.com/watch?v=AwNKDv4s8GE&feature=youtu.be&t=13304
youtube.com/watch?v=7vIVFgXaxsU
twitter.com/NSFWRedditGif

One of the only positive review:
>I discovered the guilty pleasure of kusoge games

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>mech game
>not multiplatform
Eat shit

Interdasting. I have be cautiously curious about this game since it’s shadowy announcement but it feels likes there’s been little real information about it.

>looks like shit
>plays like shit
>they streamed it 3 times and all streams looked like shit

can't say i'm surprised. It seemed like the devs didn't know what the fuck they were doing and there was too many different games combined into one.

Destined to be another Last Remnant or Nier.

Why is it that, upon release, any flaw is an automatic 0/10 worst game ever do not play! but a couple years go by and people remember that flawed games can still be good and they play it and kind of like it(long after the company that made it filed it away as a failure so you will NEVER get a sequel)

Front Mission is cursed.
Just do a fucking TRPG, retards.

>spiritual successor
>it's a completely different genre than the game it's inspired by

>WHY IS IT NOT SELLING VERY WELL???

>>not multiplatform
it's on PC retard, if you're dumb enough to own an Xbone then that's your fault

This is exactly the way this game will go. People look back on it and wonder why it didn't get attention. You'll see gaming websites do pieces five years from now about it.

>Destined to be another Last Remnant or Nier.
>Why is it that, upon release, any flaw is an automatic 0/10 worst game ever do not play! but a couple years go by and people remember that flawed games can still be good and they play it and kind of like it(long after the company that made it filed it away as a failure so you will NEVER get a sequel)

I haven't played Nier, but are you seriously implying Last Remnant was good? Because it was cinematic garbage. The entire point and advantage of turn-based combat is that it allows you finer control over multiple combatants than would be possible in a real-time game. But The Last Remnant is a turn-based game where you can't even control what your units do, you can only give them vague directions.

On top of that, the presentation/interface is quite bad. Most of your time is spent watching excruciatingly slow combat animations. Constant cuts and camera close-up shots of units mean you don't really have a clue of where anyone is in relation to reach other.

The gameplay systems are so ridiculously convoluted and poorly communicated that it feels like a parody of typical jrpgs.

it's always brought up as a "flawed gem".

>spiritual successor
but this is a spinoff, it's set in the same universe lol

the spiritual successor you guys are thinking of is the mech srpg that some of the old devs that left SE are making

>it's always brought up as a "flawed gem".
So what's the 'gem' part?

>trusting jap PC ports
And you call me the dumb one.

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It's because they showed the game for the trash it is. You could skip through literally any stream and the guy would be picking up crafting materials, rolling around like it's fucking dark souls or shooting bullet sponge mooks

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I'll buy it if players think it has a unique quirk to it or something special to latch onto. If it's literally just a third person shooter with some government espionage story then who cares?

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before : SOUL

now : SOULLESS

thats why they dont get excuses for their shit anymore.

>survival action shooter
>spiritual successor of front mission
choose one

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This. Last Remnant fucking sucks. Story is unengaging, characters are boring, combat is utterly annoying. It became a cult classic because there were no JRPGs being released on steam and back then people called it 'Best JRPG on Steam' as if it meant anything other than 'only'

The game just feels like a mishmash of alot of study,doesn't feel genuine.

>gameplay look like shit
from people who didn't play it and only watched jap faggots who are utter shit at the game
and the ones who played it basically complain that it's too hard for them
>gameplay look like shit
because it's not a walking simulator, that's what retards expect, just walking through a corridor or open world and shooting brain dead enemies

Most complaints can be summed up to:
>muh graphics, muh animations
>it's too difficult for me so it's shit

competent gaymes journalism :^)

>spiritual successor of front mission
do you even use a mech in this game?
didn't see any gameplay of it.
sadly, the gameplay looks stiff as fuck in the first place

There has to be some kind of redeeming aspect to a game for people to look past some flaws. This game consists of almost nothing but flaws.

...

youtu.be/AwNKDv4s8GE?t=13304

>van explodes then instantly disappears when he walks into it
Why couldn't it be good, lads?

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youtu.be/AwNKDv4s8GE?t=13304
mech action here

It seems good enough if you want a stealth game. And it looks to be difficult.

brainlets are just upset because they can't just shoot everything easily

>It seems good enough if you want a stealth game
Not even a proper stealth game from what I've seen, it's a cinematic experience/stealth/cover shooter/crafting sim abomination. Their entire design philosophy is just stealing shit from popular last gen games

literally a video right above that proves your full of shit, retard

Y-you guys are gonna feel pretty silly when this game ends up being GOTY.

this game will be forgotten in one or two weeks

You're right, forgot to add /m/ segments so bad they make Evolved look good

>spiritual successor
>isn't a mech based sRPG

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Honestly, it sounds like someone who couldn't git gud complained

So is PNO3, and that game is a piece of shit

the game is shit because it's too difficult, people expected easy MGS gameplay

>jap streamers play it like complete retards
>1/5
no surprise

I watched jap streamers have the same experience, right down to rolling through mandatory combat sections because there wasn't enough ammo and enemies wouldn't move out the rooms into traps. Everything OP said in that thread is true

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They're playing it wrong.

>I watched jap streamers
...play like retards
>there wasn't enough ammo
it's a stealth game

>It's a shitty third person action title

Pass

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is that the game?

i'll pick up the game towards the end of the year on sale because i found the initial premise interesting, although the gameplay i've seen so far has not been really motivating. however, if the story is good enough then it'll be worth it. it doubt it'll be this gens nier though, and i really wish the mech gameplay was more like AC instead of MGS. but i guess they wanted something more grounded never played FM so idk what the mechs in those games are like

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>sandwiched between 2 enemies
>dodge one and he sprays the other
FM 4 and 5 were too good for this world

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I always liked going fast in AC, but I fucking hated the camera not keeping up.

wait for people (westeners) who don't play like retards before judging

that's front mission 5 I guess
>action title
it's a stealth game

Looks awesome. Plays like shit

>FM 4 and 5 were too good for this world
Only FM 5 has friendly fire, so the scenario you describe couldn't occur in FM4.

To be honest, it's a bit absurd that it took that long for such a basic feature to be implemented.

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>Only FM 5 has friendly fire, so the scenario you describe couldn't occur in FM4
Really? I thought friendly fire came with the squad system, since it brought other units into the engagement
brb calling Tsuchida to check

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>Plays like shit

from people who didn't play it and only watched jap faggots who are utter shit at the game
and the ones who played it basically complain that it's too hard for them it's not a walking simulator, that's what retards expect, just walking through a corridor or open world and shooting brain dead enemies

Hopefully the best wanzers make an appearance.

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why did you copy my comment?

The game is about surviving in a war where every single soldiers is actually a stationary turret who is deaf but can see through walls and has the health of a combat tank, the part about making traps means fuck all since they don't move around much if at all.

All of that coupled with a schizophrenic auto save system means you can always end up in a death loop

Don't really care about what reviews said, i will play the game and do my own opinion.
I've played a lot of "bad games" according to reviewers/the general opinion and a lot weren't even that bad or sometime even good.

I hope it'll be as bad-good as Alpha Protocol was. Man, I loved AP.

>the health of a combat tank,
tanks die in one shot from missile launcher

soldiers take two

>has the health of a combat tank
don't they have body armor? it's the future after all

>just walking through a corridor or open world and shooting brain dead enemies
One of the early chapters literally has you walking down a corridor shooting braindead bullet sponge enemies, people got this perception of the game from the gameplay footage anyone could fucking see

the game is supposed to be played in stealth, with you conserving your ammunitions until the proper moment.

Body armor shouldn't mean you can tank 3 shots to your unprotected head

I think this game is gonna be remembered as one of the biggest disappointments of 2019.or 2018 because of what was showed I was fully on-board with the idea that they had with it but it's not looking great.

>and the ones who played it basically complain that it's too hard for them
How is the game too hard? I've watched a few streams and the playable characters are walking tanks made of flesh. You can withstand so many bullets it's a joke.

They're slower. More like bipedal tanks.
youtube.com/watch?v=fPI6NyatF-Y&list=PLRZLvOLnukyU4bAAGabUmyAsidmBcPRZa&index=2

How the fuck are you going to sneka around a room full of guards looking into every single direction? Becoming fucking invisible? I'm serious here, give me an alternative that allows me to sneak around

Why does life have to be so cruel?! All I wanted was an MGSV spiritual successor.. How is it anything like Front Mission?

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youtu.be/AwNKDv4s8GE?t=13304
mech gameplay here

>unprotected head
if anything their heads are the most protected

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FM Evolved had more soul.
Which is ironic since it was western made.

>All I wanted was an MGSV spiritual successor
Then you're a retard for looking into Front Mission for that, but then again you're a kojima drone, being outstanding morons is your motto

>Destined to be another Last Remnant
Last Remnant was a great game though, its only problem outside of being a SaGa game was being a 360 exclusive, once it got on PC sales got a lot better.
Left Alive is just trash spitting on a beloved franchise's name.

this isn't front mission you idiot
I think the damaged depends on distance or how fast you get hit. At first a guy gets no damage but when he gets close to too multiple enemies it's instakill.

barely anyone knows what Front Mission is anymore
And the people that do know don't want a fucking survival shooter. jesus fucking christ SE is at a new level of retardation this generation.
Especially with insane amount of survival shooters being released almost every month

>Then you're a retard for looking into Front Mission

Yeah I'm really digging the tactical turn-based gameplay in Left Alive.

>you're a kojima drone, being outstanding morons is your motto

Kojima is one of the best video game directors of all time who created one of the most successful video games of all time. You literally can't top Hideo Kojima. Can you even name drop anyone whose better than him? You can't. You can't even face reality that he makes perfected sculpted games and you're just a mindless drone who wants to hate something popular.

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>this isn't front mission you idiot
So, you're saying that the director who said that this was a Front Mission game is wrong?

Last Remnant also got complete overhaul to its battle mechanics when it left the 360, which was what made it actually good.

The funny part is THEY ALREADY FUCKING TRIED THIS WITH FRONT MISSION EVOLVED AND IT BOMBED TOO.

being a /m/ech fan is suffering.

Shinji Mikami. Dude is humble too, knew when to step down and doesn't spend his days sucking celebrity cock.

EDF has better gameplay and mechs tbqh

The worst part is that Evolved was actually a better Front Mission than this

I'm still getting it simply based on the fact it's a new game in the Front Mission universe that I feel few people will even try let alone beat.

>Kojima is one of the best video game directors of all time

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Resident Evil was never good. To compare it to MGS is insulting to all parties involved.

Yeah, I'll get it purely because it's Front Mission. That said, I'll wait for a discount.

>Shinji Mikami.
>created the RE series

LOL. It didn't break any grounds at all. Where is his awards? What kind of grounds did he break? Nothing.

...

Never knew copying movie plots beat for beat and never creating anything new was how one showed how good they are

He directed Resident Evil 4. Which almost every shooter released after the fact has been influenced by.

>Because it was cinematic garbage.
Lol
>But The Last Remnant is a turn-based game where you can't even control what your units do, you can only give them vague directions.
Except you totally can, brainlet.
>On top of that, the presentation/interface is >Constant cuts and camera close-up shots of units mean you don't really have a clue of where anyone is in relation to reach other.
quite bad.
So you can't even look at the fucking massive radar on your UI and yet you think you can have a word on mechanics or presentation?
Nah, you're just another literal brainlet complaining about issues that aren't there.
Shut the fuck up before embarassing yourself on the internet, mouthbreather.
>complete overhaul to its battle mechanics
The only differences between PC and 360 version was giving you the option of using a full party of unique union leaders and relaxing the general difficulty of the game, along with a few bugfixes and removal of exploits, doesn't sound like a "complete" overhaul to me.

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so you are an xbot ?
hahahahahHAHAHAHHAHA

Same, will probably go down to $15 pretty quick

Only directed one of the most influential action games of all time

>FM Evolved had more soul
Agreed. Wouldn't call it good but I actually liked Evolved. The worst parts were the on-foot sections and plot but the former gave me a sense of scale and the latter was so hilariously retarded that watching it unfold was actually a highlight (fucking zombie wanzers and the E.D.G.E system)
The rest was just mediocre TPS with the added bonus of /m/ customisation and limb damage

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>needing a radar to get a clear view of the battlefield RIGHT IN FRONT OF YOU
>this is supposed to be a good thing
Do you realize how retarded you sound? The Last Remnant doesn't even have all that many units compared to other turn-based games. It's just atrociously designed.

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>trusting Sony with my info after the PS3
>trusting Sony in general

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>One game influenced the industry
>Hideo Kojima influenced the entire history of video games with multiple successful titles

Uh huh

>you don't really have a clue of where anyone is in relation to reach other.
>So you can't even look at the fucking massive radar
stop being retarded

What did Kojima influence? The stealth genre couldn't be more dead.

>B...BUT I SHOULDN'T NEED A RADAR
>Backpedalling this hard
Fucking retard, at least have the decency to shut the fuck up.
>The Last Remnant doesn't even have all that many units compared to other turn-based games
Except it does, give me another turn based RPG where your main party has 18 characters.
I don't even know why you're bringing HoMM, an isometric strategy game into this, but you're probably just that retarded to not understand the sheer difference between mechanical design.

>being a consolefag
>not owning a pc that runs everything regardless of port quality
stop posting already

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What games exactly did he influence by chance.

Or do you just mean in terms of cinematic flair, because Yu Suzuki released Shenmue not long after MGS1 and was in development for a hell of a lot longer than MGS1.

>Shinji Mikami. Dude is humble too
You mean that guy who shamelessly ripped off Alone in the Dark when he was working on Resident Evil and spend years denying it despite the blatant similarities?

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>Kojima
>breaking ground
Metal Gear was the only ground breaking thing he did. The rest of the franchise never managed to catch up with Thief in terms of stealth gameplay.

>GOD I WANNA FUCK MY SISTER SO HARD

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It's definitely a budget release and it feels like a PS2 game which critics will shit on but I see as a plus. Give it a few patches and I'll buy it when it's $20.

>I don't even know why you're bringing HoMM

>I don't understand why you're comparing this turn-based tactics to the Last Remnant, a turn-based tactics game
So you are retarded then.

>give me another turn based RPG where your main party has 18 characters
Most wrpgs have more than that amount if you summon creatures, and they still let you control everyone.

>false flagging this hard

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Who can blame him?

Kojima influenced literally no games, Shenmue and RE4 did more for cinematic games than any Kojima game ever did, Thief and Hitman also influenced more stealth games than any Kojima game ever did

>WRPG-kun
There goes any pretense of actual discussion in this thread.

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RE1 and AitD are honestly only really similar on a surface level.

Also, trying to defend Kojima and then shit on others for "ripping off" shit is fucking hilarious. CONSIDERING KOJIMA ALMOST GOT SUED FOR IT.

>At first a guy gets no damage but when he gets close to too multiple enemies it's instakill.
Doesn't look like that. Seen a map streamer tank a full mags from some armour guy so he mess around shotgunning

Not to mention, MGS4 AND PEACE WALKER EVEN WERE INFLUENCED BY RE4.

>MGS4 is OTS
>Peace Walker has QTEs

Was there ever a reason given for him being so fucking angry?
The guy snapped at everything

He was FM's very own Kamille.

tbqh I'm relieved. I have too many damn games I wanna play. Any more good games and I'd never get around to them.

I remember seeing the concept art by Yoji Shinkawa some year(s) back and I like his art so naturally I was interested. Haven't heard a single sound from it since then. Nothing. Nothing on E3, no commercials, nothing on any game news site, nothing on twitch etc. What the FUCK went wrong? It's Square Enix and Yoji Shinkawa. How the FUCK do you fuck that up?

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>CONSIDERING KOJIMA ALMOST GOT SUED FOR IT
Is that the music thing still? That's like blaming Mikami for the shit dualshock soundtrack when it was composed by a deaf guy who used ghost writers and got sued for it

No. John Carpenters lawyers were going to take Kojima to court before JC told them not to.

Re4 literally had codec calls, don't play dumb

Not to mention literally every action game of the past 10 years usually has faggots barking exposition in your ear like this now, even if it's moved from a dedicated screen to realtime

>RE1 and AitD are honestly only really similar on a surface level.

Alone in the Dark was the first game to ever use fixed camera angles and tank controls. This is a very specific control scheme and camera system created by AiTD. RE obviously copied it. Even the combat system is copied straight from AITD, with having to press a separate buttion to go into 'action mode'.

Not only that, it copied many other things, even how certain areas and items are designed, right down to the smallest details. Both AitD and RE don't show your health bar during gameplay, which is highly unusual. Both AITD and RE show you a 'take or leave this item' prompt with a rotating 3D image of the image when you loot something. Both RE and AITD have dark areas that need to be lit up. Etcetera. The similarities are too blatant and too many to count.

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>Re4 literally had codec calls
Those were just cutscenes. You can't call anyone in RE4. What a dumb reach.

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RE1 was originally first person.

>RE1 was originally first person.
Sure, but they scrapped that idea and instead designed their game after Alone in the Dark.

pic related : not MGS

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>pic related : not MGS

>MGS invented long-distance communication

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>difficulty and graphics
Lol ok this game is actually going to be amazing isn't it

>Left Alive shill
>Left Alive FUCKING SHILL
Front Mission is dead

kojima invented memes

They also let you exclude certain moves that your characters knew so you didn't get stuck with a billion scouts.This was a pretty major change

How is it a spiritual successor when it literally takes place after 5?

Was Yea Forums always full of braindead PC fags?

>tfw you forgot what this thread was about for a second

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It's absolutly horrible. Even Evolved is better
>youtube.com/watch?v=AwNKDv4s8GE&feature=youtu.be&t=13304

So I'm playing Front Mission 4 right now.
It's really good bros. Really REALLY good.
;_;

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Front mission was dead over a decade ago. 5 was the last release and was both the series swan song as well as the magnum opus

>mech game
I fucking wish

The sound design for this game is very disappointing. The graphics look decent but there's just too much silence. It takes away the immersion and the lackluster gun sounds plus poor voice acting makes it feel amateurish.

>those graphics
What the FUCK

>teleports on top of the wanzer because he activated the foot
>wanzer takes up nearly half the screen when he's in it
>painfully sluggish outside the short range dash and long boost
>vehicles explode then COMPLETELY FUCKING DISAPPEAR

Why did they release it in this state

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I don't trust japs or butthurt front mission fans so I guess I'm actually going to b relying on metacritic this time

This is super painful to watch

I just wanted another Front mission game or another mecha game that is not flying and shooting lasers everywhere.

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Shut up he's playing it wrong

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>relying on metacritic
The literal most retarded thing you can do. Rely on your own two eyes.

i'm excited for it, even if it's not great it'll be one of those rainy day games i can play when everything else is finished

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I now have zero interest in this game, thank you

Question

Is this game going to sell well? I want more of these kind of games

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Probably not. It might have some norman appeal because fuck year robots but most people will see the gameplay footage and drop it

>wanzer walks into a bus
>small sparks and it vanishes
????????????

CAUTION THE ENEMY IS APPROACHING
CAUTION THE ENEMY IS APPROACHING
CAUTION THE ENEMY IS APPROACHING

What is even the point? HE can already see enemies through walls.

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What timestamp is the wanzer section?

it's in the link user posted, like 10 seconds after the video starts, walks right up to the mech and teleports on top to get in

Link itself is timestamped, starts with him walking to the wanzer

/m/ guy says that this happens through buldings even so you can be in a safe room chilling at the top of a building but get that nonstop because there’s a guard somewhere in an alley nearby

As someone that sucks at strategy games, what am I in for with FM3?

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>As someone that sucks at strategy games, what am I in for with FM3?

>strategy game
It's just a series of tactical turn-based battles, user.

It's pretty easy, don't worry about it. The hardest part is the mech building but even that is a hell of a lot easier in FM than in something like Armored Core.

An srpg that's heavier on the rpg than the s
Best in-game internet ever
Really innocuous route-split early on so make sure to replay it

It's not really representative of the series as a whole so check out the rest whether you enjoy FM3 or not

Given how much SE is going out of its way to damage control this clusterfuck no way in hell this is selling, if they are trying to stop word of mouth they know this game is fucked, not even Quiet Man got this level of damage control

Yeah. They prohibited to stream this disaster.

Quiet Man was a disposable product from former big name developers trying to make a cinematic game no one cared about. This is a $60 spinoff they tried to actually make money with in a far less disposable manner despite it looking like a PS3 game with animations and design that don't scratch AAA.

Heard it only has 3 wanzers, is my robotfu one of them?

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The Yakuza, Valkyria, and Tales ports have been great to alright. This is a Square port though so i can understand your reasoning.

Front mission is dead.

It's a shame, because they clearly had good ideas here, but needed much more time and budget to make them work.

They probably had the budget. The problem is that the dev team was apparently a bunch of newbies to the industry with a director too ambitious and not wanting to care for Front Mission itself so much as using as a vessel for his game.

Could've had Deus Ex, Anachronox, Torment, Wasteland 2, Fallout, Elex, The Technomancer, MARS War Logs, EvE Online, Rebel Galaxy, Shadowrun, etc, as examples of Western Sci-Fi RPGs.
Also Mass Effect isn't Star Wars fantasy, it heavily draws from Babylon 5.
youtube.com/watch?v=7vIVFgXaxsU

Most of those Jap boss fights were good but cmon with Virgil that was as generic as boss fights go.

Those animations...

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It's like EDF without the fun

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Scrap the crafting and stealth, go all in on the shooter
GIVE ME SHOGO: FRONT MISSION EDITION

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Honestly if they hired whoever makes the EDF games instead it would at the very least be fun to play.

Is that Shinkawa's art? The fuck is he doing at Square?

Freelancing?

I blame Kojima for all of this.

Why does SE treat FM fans so poorly? Is it really so hard to copy FM5's battle system?