Hello, Yea Forums. I would like to perform a quick test. Don't worry, it should be very painless.
I have presented you with two images taken from two separate games. That's right, these images DO NOT come from the same game. One of the games is not considered cyberpunk, and one is considered to be significantly more cyberpunk than the other.
Can you guess which of the two games is more cyberpunk?
Don't worry, there is no punishment for failing this test and there is no reward for passing. However, there is only one right answer.
You may talk amongst yourselves to find the answer.
Neither of them are cyberpunk. The top is pedocore and the bottom is synthwave.
Thomas Nelson
>One of the games is not considered cyberpunk, and one is considered to be significantly more cyberpunk than the other. >Can you guess which of the two games is more cyberpunk? >more cyberpunk That's okay, you tried and that's all that matters.
>cyberpunk = dark + neon lights we should put cyberpunk genre autists in an arena with roguelike genre autists and pray they all kill each other at the exact same time
>"You made a typo, I've got you now, you're automatically wrong..." >Doesn't prove me wrong So is the next part of this comparing a medium steak to a well-done piece of chicken and asking which is REAL steak to be a commentary towards a steak you saw was Medium Well instead of Medium? I don't think you've said enough stupid shit I think we really need a food analogy while we're here.
Who'd die first, the cyberpunk autists from cutting their limbs off to give themselves augmentations, the roguelike genre autists who stepped on a trap in the floor or OP as a group of Anons run a train on his mom?
Noah Green
>put all of the cyberpunk autists together Well at least then something called "cyberpunk" would fit in properly with the rest of the cyberpunk stuff.
Not enough info. Not enough story shown, not enough gameplay mechanics, top is kiddie aesthetic and bottom is more synthwave. Both are equally apart from cyberpunk which is bleaker than both from the viewers' perspective. If you want my "judge by it's cover"-tier opinion, above, even if cyberpunk underneath, is from the wrong perspective, at the top instead of bottom or low middle. Below looks like a game with barely a story in the first place. So my answer is, they are (close enough) equally distant from cyberpunk. If I MUST give the edge at least that Littlest Pet Shop shit might have a story at all, instead of copping an aesthetic out the ass to move units on a storyless game. Again, that is totally opinionated. Not. Enough. Fucking. Info.
Dominic Garcia
Hey I think I recognize the bottom game, Black Ice isn't it?
Juan Morales
Is this another thread about how Cyberpunk 2077 doesn't "look cyberpunk"? Because that's a retarded thing to say, a cyberpunk setting still has the fucking sun
Adrian Stewart
Happy tree friends or squirrel scouts or whatever is not cyberpunk.
John Taylor
This is some trick question where the bottom on is just running and jumping in some ugly wireframe-esque arena and the top one is about trying to survive in a surveillance state where your value as a puppy by the government is directly dependant on how much money you're making the companies that own said government, isn't it?
Cooper Turner
>before I can decide how cyberpunk it is, I need to know what kind of gender politics are in the game Take it easy there, Dr. Freud. Sometimes a game is just a game.
No, you idiot, reread his comment. Neither is more cyberpunk than the other. Darkness and neon lighting isn't claimed by cyberpunk, retard.
Benjamin Thomas
It's not very cyberpunk then, is it?
Michael Martinez
top is more cyberpunk
Ryan Ortiz
The Cyberpunk 2077 thing isn't about the sun. It's about everything. It doesn't look like a futuristic city; it looks like a normal city, but with neon tacked on. It looks like the God damn Squid Plaza in Splatoon. It's got a lot in common with the bottom screenshot in OP's picture, which is why it doesn't look cyberpunk.
Hunter Thomas
Of course it's cyberpunk. Didn't you read this guy's comment?
Brayden Brooks
What? How would running and jumping in some wire frame arena make a game cyberpunk?
Ok so here's my train of thought. 1. Op is a faggot 2. That means the cyberpunk-looking game isn't the right one 3. Op thinks hes smarter than the average faggot so he plays another trick 4. That means the cyberpunk-looking game actually is the right answer
Liam Gomez
>"you don't know anything about cyberpunk! it's all about subtext!" >can't understand the subtext of a comment Is there a term for somebody who takes everything too literally and can't break down and absorb the overall point?
user, it's pretty clear that the only one not understanding comments is you. You've consistently been acting butthurt throughout this thread when people don't give you the answer you wanted.
Blake Cooper
Innocent or honest would be correct terms. Then you adapt to the shitty culture that teaches you that sarcasm is smart.
Angel Carter
I'll assume the one with neon lights is the cyberpunk one because 90% of cyberpunk media nowadays is the most cliche shallow aesthetic garbage
Evan Hughes
But dude.... Tron "is" cyberpunk. It's literally about projecting your mind and body into a computer
Bentley Moore
AND thats WHY Cyberpunk2077 is good [click here to read this Buzzfeed article]
Charles Jackson
It's cyber. It's not punk.
Luis Campbell
Cringe.
Nolan Diaz
Then you don't know what cyberpunk is
James Hernandez
Top is some mlp trash flash game Bottom is heavily moded minecraft
Parker Watson
It's funny how cyberpunk fanboys think they know what great subtext in a game is.
The game series with the best subtext isn't even cyberpunk.
Until cyberpunk touches on topics a bit more complex than 'corporations shouldn't be given limitless power' and 'being homeless and sick really sucks', it will always be an admittedly supped up visual theme, by comparison.
>goes on about the subtleties of subtext >absolutely misses all the subtext of cyberpunk politics isn't even the main point of neuromancer, which I know you haven't read
Tyler Moore
Neither of these look cyberpunk.
Hudson Harris
>a gamer on a gaming board probably hasn't read a musty book from the 80s You were right to take that gamble.
Summarize it for me. Is the message instead something about how we have to be cautious with how humanity integrates itself with technology, which is always an ironically technophobic message for something cyberpunk fanboys tend to worship?
Not everything has a damn message as its focal point, user. We're not in pre-school any more; we're not being told aesop's fables at assembly. The actual story is about identity, memory, regret, God, and the insignificance of the main characters. You'll notice Blade Runner, the other founding cyberpunk work despite not having a lick of "cyber" in it, shares these themes.
To give a very brief summary, a small, unimaginably rich family of functional immortals make a computer so powerful it can make a 1:1 copy of human beings, essentially creating an afterlife. That's the plot. That's what the main characters are (unwittingly) helping to do.
The wider world, which is what the cyberpunk genre copied, does have a lot more about how futuristic technology would just end up being used by people the same way it's used nowadays (i.e. to make porn and to kill people). And of course it's got the whole "insane power gap between normal people and corporations to the point that the latter are almost gods, and in one case successfully create gods". The erasure of identity stuck around in the genre too, though.
Anyway, nobody is saying "omg cyberpunk is so great because it has subtext!!!". We're saying "cyberpunk HAS a certain subtext, and without it, it's not cyberpunk". It's not literally just fucking neon and darkness. Laserquest isn't cyberpunk.
Tyler Ross
>nobody is saying "omg cyberpunk is so great because it has subtext!!!". We're saying "cyberpunk HAS a certain subtext, and without it, it's not cyberpunk". This is exactly why a lot of people are glad cyberpunk 2077 will have a sun in it. Do you realize how hard it is for the average person to want to admit they're interested in this needlessly complicated mess?
If the message isn't important, why does the game/book/movie/whatever need the message to actually be considered cyberpunk? How can a book be part of the foundation for this entire genre, if it also has no overall message? And if the visuals, the atmosphere, and the message isn't what makes cyberpunk great, then what is? What's left of its identity if you strip away all of those elements? Is it the identity crisis people tend to face in these things? If so, does that mean Rocky Horror Picture Show is cyberpunk?
All of this is getting a bit pretentious and that's the part that turns people away.