Am I a shitter for starting on radiant mode? Are there any major differences aside from the reduced grind?
Also, any tips for someone who is just about to install the game?
Am I a shitter for starting on radiant mode? Are there any major differences aside from the reduced grind?
Also, any tips for someone who is just about to install the game?
Burn Books and when you see a weird Altar put a torch on it. If you got it on Computer I'll give thw names of some good Mods to download
>Burn Books
hmm
I have the pc version, what mods are worth looking into?
Class Mods:
The Slayer
OmenSeeker
The Thrall
Succubus
Lamia
Librarian
Monk
They have Dark Souls shit like Sunbro but that's for everyone
Skins all depends on if you want lewd ones though, Shindol made some skins and agian there are some Dark Souls skins.
Moon Light Dungeon is pretty good and if you wanna ruin the the game eariler there's an inventory expansion mod
Those look like cancer tbqh
they're actually pretty good units, especially Omenseeker due to her debuff attacks
>reduced grind
It's not even reduced. You need the same amount of deeds/portraits to level up the hamlet and outfit your heroes. Having your heroes gain extra experience is actually bad because they outlevel their equipment and are forced into more difficult expeditions.
radiant is the better mode, it just eliminates gold farming which you had to do in the original
>it just eliminates gold farming
You can easily do that by investing in the bank.
No, you're a shitter for thinking you can be a shitter in a game without fail state.
I've heard that you can't reuse your heroes in the endgame dungeons in the normal mode though?
The main difference on Radiant is that you can send higher leveled teams to lower leveled quests. This actually makes it a lot easier in the mid game since you can do any veteran or champion quest with you best teams. Normally you'd have to keep switching out teams to do lower level quests to build more money to upgrade multiple teams and such.
Radiant mode makes enemies easier so you don't feel the impact of getting fucked over by RNG and losing your best guy.
Non issue after a few runs with the jewess. You also don't have to spend money on characters you're sending out on suicide runs and dismissing them right after without paying for stress relief.
>Normally you'd have to keep switching out teams to do lower level quests
Is there any ingame lore reason for that?
>Am I a shitter for starting on radiant mode?
No. Radiant is the way to go. Difficulty is the same, you just have fewer restrictions and a smoother progression. I hope you have fun, Anonymous.
in normal mode only units level 0-2 can do apprentice dungeons, 3-5 veteran and 6 can only do champion. The darkest dungeons can done by a hero once, so you need multiple teams to beat them all, not sure if radiant mode changes this.
Upgrading armor and skills to make the jump from apprentice to veteran dungeons takes a good chunk of gold and the heroes will reach level 6 in only a few veteran quests and then need much more gold to be ready for champion dungeons.
Yes, they can't do the final dungeon again because PTSD but you can still use them for other dungeons and they no longer count towards your max barrack capacity. Non-issue since each of the final dungeons want different team compositions anyway, and the final boss is doable with almost any composition.
They refuse to go to a dungeon that's below their skill level..... so kinda but really no.... you'd think after such stressful experiences they'd love to do easy runs.
Ok, since it's some arbitrary stupid thing I will go with radiant then.
I went through the character models and decided to go with a team that looks the cutest
Is Man at Arms, Houndmaster, Occultist and Abomination a viable roster?
>taking the challenge out of the game by using strong characters to stomp babby dungeons
Hey but who am I to stop shitters from having >fun right?
Order them
>Occultist HM Abomination MaA
and you have an easily viable party.
I can buy the PTSD thing, but this restriction sounds pretty bullshit desu.
There's a random town event that lets your higher level characters participate in any tier of dungeon.
But don't forget that your characters are proud, selfish, dumb, greedy and rash mercenaries, not smart, pragmatic knights in shining armor who stand up for their less experienced allies.
Is that true though? Houndmaster and Man at Arms seemed like good lads based on their comics.
HM was ran for his life with his doggo after uncovering his superiors' corruption and became a mercenary instead of trying to fix things.
MaA is just a grizzled old veteran with PTSD who lost all his comrades and doesn't know how to do anything else but fight.
I think I will go radiant and simply restrict who goes in there based on lore reasons.