Serious question: why everyone hates Pokémon Sword and Shield graphics but loves the one of Persona 5?
>Why you compare Pokémon to Persona? I'm comparing it to Persona because I see a lot of people likes this game (and for me it looks very good), but nobody talk about his graphic.
>Platinum All you need to know really. Like I'll admit the graphics aren't amazing on Astral Chain but it's Platinum's pedigree that sells it for me. Same for Persona or Pokemon. Graphics aren't really a huge sell for them because the gameplay is so solid.
Caleb Hill
Because P5 was aesthetically pleasing and wasn't even close to bad as Sword and Shields hd sun and moon. Also P5 had a good story with characters and better Pokemon like monster system. P5 also isn't released every two years with a formula that hasn't been changed for 20 fucking years.
Gabriel Anderson
P5 is a PS3 game that also as a lot of eyecatching UI design
Justin Gutierrez
Persona 5 is a lot more going on than the typical pokemon game, but Persona was also supposed to come out for the Ps3 in 2014
Matthew Nguyen
different levels of expectations
Pokemon is the #1 media franchise in the world. It's bigger than than all of Disney combined. You look at Kingdom Hearts III. You look at Marvel movies.
Now, you look at Pokemon and their Pokemon XY 2.5
Carson Green
alright but I've seen people defend the graphics specifically
Jeremiah Cruz
>complaining about a game no one has played yet
Easton Bennett
If you want to compare Persona and Pokemon, compare their success. Persona 5 sold 2 million copies in it's lifetime, the best sales of the series, while LGPE sold 3 million in a week.
Lucas Gutierrez
Graphics are meaningless. People can ignore P5's LQ background because it's just a background, it's setting the mood. It's not supposed to be your focus.
Where as with Pokemon it's just GameFreak going "LOOK AT THIS" while not making any real improvements like routes being way more open or 3D camera movement.
And with Astral Chain, looks like a game you'd only find on a Nintendo system with those graphics, but since it's Platinum you know it'll probably have a good system in place to make up for the graphics.
Juan Richardson
If they haven't changed for 20 years then they aren't now. I'm judging based of the trailer that looks like the same old shit. In fact, I guarantee it's going to be the same old shit.
Joseph Rodriguez
>Thinking this version of pokemon will change anything at all whatsoever What the fuck are you smoking, man?, Why would THIS pokemon try anything new? >But the pokemon sun and moon did the isles and trials, it was a brand new gaming experience Same fucking formulas, same fucking gameplay, same fucking everything, they just add 1 little fucking thing to their games with every iteration and people keep falling for it. So tell me, how after 20 years of literally the same copy-pasted bullshit will this version be so much different?
Ian Sanchez
Because sun and moon looked so much better
Ian Williams
persona's artstyle worked not sure if Yea Forums actually hates the nu pokemon artstyle, but personally i just see the exact game they've released since red/blue, with what seems to be a free camera this time it also looks like a ps2 game
this, if you played Automata you know what we're going to get. But guess they'll be doing some sacrifices due to it being on switch
Liam Nelson
Pokemon is about setting out into the world and going on a grand adventure. That requires the game to have a certain scale and people want the world to be dynamic and worth exploring.
Persona is about your daily routine. The world can have a smaller scale because you're not meant to be exploring it; you're just living your life in it.
Ryder Cooper
One of the highest grossing franchises of all time that will never take the obvious leaps in the following places
>Remake of Red/Blue with a open world concept that allows you to visit gyms in whatever order you want and tailors gym leaders and trainers encountered to the amount of badges you currently have >World is huge and populated with preset NPCs you must pass and also randomly generated encounters you can optionally speak to in order to gain experience. Some of these fights would be random chance and you'd meet those trainers at specific times during the game based on badge progress >Overworld monsters that exist in specific locations and behave like animals or like their counterparts in the animes (Pidgeys flying around forests, caterpie crawling around metapods hanging from trees). These animals would have distinct preset personalities and abilities and in some cases you may want a calm metapod vs an aggressive one depending on how you fight. This would drastically increase the realism and immersion factor in the simple fact that the idea of pokemon are that they are wild animals and should behave as such, instead of just having encounters occur with a preset chance to see one. You would literally be able to hunt down whatever pokemon you could find as long as you were in the right area at the right time etc. Some pokemon would be extremely rare and elusive, and even if you were in the right place at the right time not aggressive or interested in engaging you requiring you to chase or track them down. >Instead of entering a seperate battle scene, the game simply cordons off an area and treats it like an arena. This area gets larger with legendary pokemon and also wild encounters where you may have to chase after an elusive pokemon to stop it from escaping for example >Game would introduce a system that once you become champion you are forced to defend your title every so often. The game would tailor new encounters to what pokemon you commonly use
Hudson Richardson
Persona 5 has a way better art style, character designs and an awesome UI
Benjamin Perry
I don't hate the Sword and Shield visuals, I liked it a lot, but Persona 5 is much more pleasing to me by a great margin.
Ethan Robinson
>One of the highest grossing franchises of all time You can leave off the "one of".
Eli Gutierrez
P5 was a PS3 game
Justin Sanders
>good story Lolololol I know Pokemon basically has no story but it doesn’t try and fail miserably to be insightful and “say something”
Ayden Mitchell
>open world Fuck out of here with that nonsense Pokemon is about as open world currently as you describe
Charles Mitchell
>Pokemon is about as open world currently as you describe Are you an idiot? The first and main thing he describes is being able to do the Gyms in any order. No Pokemon game has come ever remotely close to allowing anything even a little bit like that.
Christopher Nelson
Imagine a living breathing wildlife and ecosystem, one that actually adapts to weather/season/time and player actions, there's so much possibility and we're given the illusion of it with preset percentages and random encounters.
If you're implying that pokemon is open world currently, I highly doubt we're playing the same game. There are constantly linear progress checks that require you to beat certain areas before progressing, or obtain an HM. Now, I'm not saying they need to remove those concepts but in fact just have areas that are based off of intended power level and not literal map and story progress.
The overarching story should always provide the player with a learning experience and progression through the map, I just think we're at the point now where the resources to create a living and breathing world are available. Instead it's a constant play it safe formula that are literal reinterpretations of old world maps. The anime sold me on the idea of there being a real world or living and breathing pokemon, and I would love to see that idea come to life.
Mason Watson
Kirby games have better graphics than Pokemon
Brody Anderson
>Remaking Kanto again No
Jackson Ross
>seething nintentard
Evan Phillips
Persona 5 is a last gen game, is an infinite more times stylish in every way, has infinitely better gameplay, has an actual living world that's not empty and barren with random encounters, and didn't release in 2019.
Gabriel Watson
>on a grand adventure. >fixed camera and shit scenery, with mediocre gameplay in between Honestly, Ni No Kuni 1 even did it better wtf.
Joseph Ross
I was talking about the premise of the game; not it's actual execution.
Oliver Williams
>a game played on a stronger console, designed to be played hours at a time, with a ground level camera allowing for close scrutiny of background elements and character models, played on a full screen which will make low-res or stretching immediately noticeable >being compared to a game on a weaker console, played primarily on handheld rather than docked, with a pseudo-isometric camera that makes it difficult to see background elements or closely examine models, on a small screen which makes further examination difficult >which is also played in short bursts while on the bus or with friends, further reducing your ability to scrutinise or even notice low resolution textures
sometimes it feels like comparing symphony of the night to pokemon red, then complaint the sprites are too small
Asher Baker
Venusaur looks shit m8
Carson Peterson
>Persona 5 is a lot more going on than the typical pokemon game Like what? Persona games are shitty visual novels. Less areas than pokemon Less enemy types than pokemon
Kevin Hughes
>Astral Chain looks good It looks ok, the appeal is its a tokusatsu or tatsunoko style game. There's going to be so much JUSTICE it's un-containable. Higher res models would be better sure but the art style is great and its brimming with character.
Oliver Evans
Not to defend Pokemon since Masuda is working on it so you're probably right but DQ was the game known to never change and hold to tradition, they finally stopped random encounters and went to enemy symbols despite every single mainline installment being random encounters up until then. So it can change. Whether it does or not is the question.
Kevin Jones
You are comparing a "next gen" video game to one that was being developed 12 years ago you retard.
Levi Davis
The only defense I've seen for Shield/Sword is that the criticism of the graphics is overblown. Like okay sure, the graphics aren't great, but chill everyone.
Go buy a prostitute and let people enjoy shit fag.
Luke Howard
Persona 5 looks like what you'd expect from HD era graphics. It also tends to hide the engine shortcomings with stellar art direction.
Pokemon looks like the 3DS games running at higher resolution, which were looking like the DS games running at higher resolution, which were only a marginal improvement over the GBA games. Pokemon games basically underutilize the hardware they're on.
Easton Thompson
> It's bigger than than all of Disney combined
This is the dumbest thing I've seen on Yea Forums in weeks.
John Kelly
>The UK have emus now WE WARNED YOU. WE FUCKING WARNED YOU.
Eli Ward
Judging by how everyone jumped on the PokeGo bandwagon a couple of years ago, it's almost true.
Ian Gonzalez
It's not even close to true. Look up how much money Disney pulls in in a single year.
Ian Lee
In 2017, the Pokemon company pulled in 143 million in net profit.
Disney pulls in in excess of 10 billion in profits a year.