AI Enhanced Textures

So has there been any new mods using this technology?
Can't believe no one has used this past Morrowind.

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Other urls found in this thread:

youtube.com/watch?v=D7dglzN00TQ
youtube.com/watch?v=R9jXwm_CTDM
youtube.com/watch?v=LDxXntbyfVs
mega.nz/#!toszxYjK!ck1vS_51bGCYqgPaONTzoYFWxukRSsRHerQ1lWLuDOc
youtube.com/watch?v=WP4aYnr6yMI
esrgan.blogspot.com/2019/01/blog-post.html
lmgtfy.com/?q=Metroid Prime AI Enhanced Textures
moddb.com/games/quake-2/addons/quake-2-upscaled-pack
youtube.com/watch?v=w590nai66Y0
doomworld.com/forum/topic/103770-hexen-neural-texture-pack/
offtopicproductions.com/forum/viewtopic.php?f=18&t=12423
youtube.com/watch?v=pOvU2m4vat4
twitter.com/NSFWRedditImage

I heard there was a morrowind one but i don't remember the name

There's a ridiculous amount of projects actually you just have to google:
youtube.com/watch?v=D7dglzN00TQ

Is there some tutorials and expnanations for brainlets?
Every time I try to read into it I get code tossed in my face.
Is there a pre-compiled version I can just launch and let it do its work?
I have no clue how this shit works.

>Is there a pre-compiled version I can just launch and let it do its work?
Yeah it's called Gigapixel and it's $80

I'm using it for metroid prime. super dope atm.

yup. FF7 got one for its pre-rendered BGs, and Resident Evils etc are following.
I'd make one for RE1, if I knew how to extract and re-insert the files.

it is 99.99 now.
30 day free trial tho

Some guy used this to enhance old WoW cinematic
youtube.com/watch?v=R9jXwm_CTDM

youtube.com/watch?v=LDxXntbyfVs

they did it with doom but the way to use them is so non standard it barely matters not even a .pk3 file

Tried to enhance the shower scene from the Parasite Eve 3rd birthday on PSP
results mega.nz/#!toszxYjK!ck1vS_51bGCYqgPaONTzoYFWxukRSsRHerQ1lWLuDOc
original was 480x272

there's one for doom

Thanks.
>and it's $80
I am not know how to code, but I know my way around the seven seas.

You honestly don't even need to pirate it just make another account with a disposable mail when the trial is done

Who knows how long this trial phase will last, I'm a fan of permanent solutions.

youtube.com/watch?v=WP4aYnr6yMI

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its pointless

Link?

Have you actually tried it, the results aren't as great as you think.

Is that a program or a photoshop plugin?

care to explain why?

you cant extrapolate detail that isnt there in the first place, its not a meaningful improvement

use Manga109Attempt model , I have tried more than a dozen models and its the best hands down

It's a separate program not just a filter, it recreates images from scratch.

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Its a machine creating more detail based on whats in the photo , for me no different than an artist creating a new photo with more detail based on an existing one

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Nice reading comprehension, sperg.

yeah and that doesnt really make for a better image, for a significant rescale you need to reimagine the whole thing, and if its a 3D model you need a higher detail mesh too

FF7 Remako project redoes the pre-rendered backgrounds. Downside is I think you need to buy/pirate the Steam version then convert it to the 1998 PC port to use it.

I haven't tried Remako (there's some footage of it, and a video I think titled "You Can Now Play Final Fantasy VII In True HD" shows it in action with a model replacement mod) but I feel like the game's art style and graphical execution just doesn't work outside of original console on CRT except if you play it in an accurate PS1 emu at native res stretched up for display. Blurs the pixels together so the contrast of models on backgrounds is less jarring. Plus the PC version is missing some graphical effects I think.

looks kind of like planescape torment

Dolphin makes it pretty easy to swap in replacement textures.

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AI upscaling methods logically add in details from other sources if I'm not mistaken, while still trying to retain the pattern of the original as much as it is possible. In this pic the mountains in the distance look like real life photographies of mountains, but it's actually very faithful of the (very blurry low res) original

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it's too much work, there has been several projects that has tried to create them from scratch and they are never completed. this is the next best thing, so far

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You got some things right and some not so much ok lets see:
1-Low res photo
2-Uses ESRGAN
3-Program creates completely NEW photo based on existing one with way more detail and higher RES

The photo looks better and has more detail ,thats it, you may not like what the machine does the same that you may not like what an artist does ,but there is more detail case closed.
(Im sure the machine is much more faithfull to the OC than an artist)

works for everything

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It takes hundreds of hours to rip all the textures out, update them and put them back into the game.

The result isn't that great 50% of the time (no matter which AI system you use, even gigapixel) and the size of the upscaled textures very often cause performance issues cause the engine isn't designed to work with this kind of graphics load.

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It's the equivalent of a good artist upscale when it's used well, but it's still just an upscale, which doesn't actually look good

the biggest problem with AI upscaling is older games use a lot of visual illusions, example being a couple of squiggles for grass etc

There is no way an AI can know those squiggles are supposed to be grass and make them look like grass, instead of give you some nicer squiggles.

Its definitely the best way to give life to old games.Im sure in a few years game devs will use these techniques to sell us these old games again

Source?

I see where you come from , you are a purist I just dont share the same views but I respect it , for me its good but I think that even people who think it looks good we must admit its flaws,we just dont care that much because its clearly an upgrade for us

Too bad all the PS1 FF games were upscaled officially a couple of years ago using the shittiest filters we're stuck with these garbage overpriced ports of VII and IX and they're not gonna update them using better techniques

When you upscale a whole game it runs like shit, lots of hitching and stuttering.

Is there one for VIII yet?

For example in this upscale some things look too sharp right?

fags I can look at these images with my own eyeballs and they impressive enough to me. I wouldn't necessarily prefer it, but don't fucking tell me that "it couldn't possibly look good" when it self-evidently looks good.

Artist here. It's not an upscale. REmake on PC was an upscale. This shit actively adds shit to existing work and everything it does seems like magic. At the moment it's a bit rough around the edges, because you do get to see a distinctive visual ''effect'', for lack of a better word, but holy shit this does have potential.

Kinda, especially on the doorframe but still impressive imo

Some interesting models
esrgan.blogspot.com/2019/01/blog-post.html

lmgtfy.com/?q=Metroid Prime AI Enhanced Textures

someone has a one click solution for a brainlet?

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Anyone tried it on Legend of Dragoon yet?

>sharpen x100
>ai

lel

Not user friendly yet, you cant even click to execute the software , you must input codes in the cmd kek
Installing it is even worse it took me a while because of compatibility issues

Try to sharpen ,Im sure you will get the same results

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There is no interface

>GOT A SCIENTIST HERE

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Some things are better not upscaled

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U DONE GOOFED ARRY

Can't wait until neural net upscaled meshes become a thing, the abominations it creates will be lovely.

well one guy made it for quake 2(monsters and xpac weapons only)
>moddb.com/games/quake-2/addons/quake-2-upscaled-pack

There's one for Duke 3d
>youtube.com/watch?v=w590nai66Y0
The hexen neural pack
>doomworld.com/forum/topic/103770-hexen-neural-texture-pack/
And one bastard is doing it for Deus EX
>offtopicproductions.com/forum/viewtopic.php?f=18&t=12423

it exists user, its called optimization.

Uh no, why do people have such a hard time grasping why neural network driven filters are different

Wow DX really had awful textures

Below: soul
Above: soulless

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Hey remember that akward time around 2006ish when some modders would take halflife2 models and run a "meshsmooth" modifier on everything to make things look "WOW SO HIGH DEFINITION" resulting in a shitshow of topology horror and doubling or quadrupling polycount? Fun times.

I kinda like the idea of replacing things one at a time carefully, but it takes forever to get through each individual thing, so things look unfinished for a long time. I can understand why people want to just deploy an automatic filter.

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I am legitimately tearing up seeing this. This looks fucking amazing in 1080p.

The only thing holding it back is the slight bit of compression

Probably the best thing about these filters is that they take "artistic license" out of the picture.
Artistic license can be good but people doing traditional manual texture upscale mods usually aren't artists in any sense of the word.

you still need to drive the AI into better results, which is why you need to retouch after it to give the final details

Well if you had 4K monitor, then there wouldn't be any compression.

No wonder people think AI is gonna replace us

... that's not what I mean. I mean the compression artifacts from the original source. You can't filter that out.

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It isn't going to work with everything. Some games have textures that are sol low that they are literal blurs. It sucks on a high def screen to find some sheet of paper that is completely illegible even though it fills your screen.

It upscales the original texture, uses a learning algorithm to figure out what the texture is of, and then normal image processing stuff like edge detection. Then it uses higher res photos to fill in the lost detail from upscaling, then it does more image processing stuff like sharpen or smart blur, then scales the image back down to a size higher than the original.

The reason you don't see it everywhere is because it still need some touching up by a human. The process isn't fully automated yet.

I actually wouldn't mind AI replacing legal and government functions.
They can't be worse than massive hypocrites.

Was probably not the best scene for this technique. Removed too much of the cold/snowy effects of the original one.

>wowww this neural network is a slightly improved photoshop filter that works okay except when it doesn't
>this is why AI deserve to inherit the Earth
Goddamn, people like you are the actual ones that need to be replaced by AI. Do you even comprehend how dumb you are? Actual livestock.

youtube.com/watch?v=pOvU2m4vat4

While that RE2 AI enhancer worked great, RE3's kinda didn't work. Due to the compression of the original cinematic, so much of RE3's intro is just a smear - though there are some really nice and clear moments.

Kinda a shame that there is no way that this will be done in realtime.

looks like trump lol

Shit yeah. And those kids defended their abominations to the death.

But some of these actually look good

I'd prefer it be done by hand, but they mostly end up soulless

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Are you fucking stupid? Oh boy someone slapped some subdivision on lowpoly triangulated polygons and made a lumpy unoptimized mess of shit that animates badly, has shading vertex errors and looks worse than it did before. Back then FPSbanana was clogged with that crap

youtube.com/watch?v=WP4aYnr6yMI

Sorry but this looks great. I love RE2 and this looks like it just got a 4k blu-ray remaster. At this point you're just lying to feel superior to others - I wonder what your motive is?

Hacky photoshop artist?

It's a fun novelty to have the ultra detailed textures, but realistically if the game looked good on the old CRT, than it should look at least as nice on a modern screen with a simple HQ2x filter run across the textures. Not so much an upgrade as just meeting the new screen format with as little change as possible.

They're talking about something totally different man, try to keep up

If textures had to be created in real time textures wouldn't exist. Textures are basically just pictures that get slapped on the 3D model like a skintight suit, thus you can at any time open up a texture in whatever editing program of your choice, paint a dick on it and that dick would then be in-game.

The reason you can download high-res texture packs for games is because they're just pictures. These AI shenanigans remove the need to do it all by hand, which is a big deal.

I mean they didn't even try to retain the original style here. If they did and put actual care into it it would be superior to an AI upscale.
But artists with that sort of talent and humbleness are rare gems, like that occasional doujin that manages to look exactly like the source material.

>(Remastered in 4K using AI Machine Learning)

We're talking about remasters?

Sure, I've seen some ugly ass AI filtered textures, so why does the RE2 intro look amazing?

Is there something you are arguing against?

Oh for pete's sake why are there so many retards in this thread

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Sorry breh but my eyes work RE2 intro looks amazing thanks to AI

As they said in Jurassic Park, looks like you're gonna be out of a job

I'm arguing that since textures are not created in real time, it's not a shame that this technology won't be applied in real time.

Which is also wrong because in the far flung future I don't think it's out of the question for you to be able to run a game through an AI that upscales and HD-ifies all your retro games for you in real time.

No seriously reading comprehension; the guys you were replying to was talking about 3d meshes&models, not image remastering and were not talking at all about the RE2 cutscene. Here let me make it easy for you and re-read:

How do MGS1 characters look when put through this?

Those guys are talking about 3D models being upscaled by kids in 2006 you fucking retard, goddamn. Take a moment and ponder how fucking stupid you are and try to learn from it if it's even possible.

You can scale them in real time today. Just not with such an elaborate filter. Even Waifu2x is a decade away from being used in realtime, and ESRGAN is far more taxing.

Can this shit improve reaction images?

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I don't want to encourage your cancer.