Thoughts on non-human player characters in videogames?

Thoughts on non-human player characters in videogames?
>Do they contribute anythung to the lore or setting?
>Are they a creatively bankrupt cop-out?
>Is everyone who plays them a degenerate?
OR
>Do they enhance the lore or setting through variety?
>Are they a recognizable way to succinctly categorize character types?
>Is their target audience people who want to experience something different than what they are in real life?

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that's one fluffy boi

>creative race with unique abilities and drawbacks due to their physiology
Good!
>”beast” race that is just bait for virgin furfags and has nothing else going for it
Bad!

Examples of the former?
The latter is all too common.

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Old school fantasy like baldurs gate

Anything modern?

Literally nothing. Maybe divinity original sin 2 with the undead race

Rainworld. You COULD do it with a human, but slugcat's advance platforming, and tunnel manuvering would lose a lot in translation. It would also take a way from how alien the ecosystem is, which is the entire fucking point of the game.

Too bad rainworld isn't very fun...

What did you expect from a game about the budhistic concept of endless suffering?