Do you think the video game industry is on the right path?

Do you think the video game industry is on the right path?

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Other urls found in this thread:

vg247.com/2019/02/26/amy-hennig-original-uncharted-couldnt-exist-today/
nintendotoday.com/breath-of-the-wild-development/
venturebeat.com/2018/07/06/angie-smets-how-guerrilla-games-made-horizon-zero-dawn-in-7-years/
blog.us.playstation.com/2019/02/28/horizon-zero-dawn-celebrates-second-anniversary-10-million-copies-sold-worldwide/
pcgamesn.com/resident-evil-2/resident-evil-2-sales
twitter.com/SFWRedditVideos

I think she means anything not staring social justice progressive bullshit wouldn't be viable today because of leftists and Democrats looking to lynch everyone.

SEETHING

but fucking new God of war was a succes
the whole "x is not viable anymore" is just fucking dumb excuse

That's kinda weird because uncharted 4 just came out.

But she's saying that because she was fired from EA for making a good single player game. They asked halfway through development if they could turn it into an open world action RPG, they said no, and so the studio was completely shut down and the project cancelled.

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That was literally the reason why she fired from ND.

>"a bad game wouldn't be a viable pitch today"
It was shit then of course it wouldn't be good now

God of War and Uncharted are already established franchises. Read the article, she is talking about new IPs.

What would a video game writer writer know about anything but being a faliure?

>Meanwhile the most selling games are single player story focused

The new God of War was a success and won GOTY. Maybe the problem is Uncharted and not the fact that its singleplayer.

>Hennig
She's an idiot. LoK is full of plothole and retarded character. She's a """writer""" that can't write, you sure as hell don't want her making financial decisions.
Naturally, there's a huge market for single player games.

zero dawn

Fuck this bitch

>Uncharted 4
>Ratchet & Clank
>Horizon Zero Dawn
>Uncharted Lost Legacy
>God of War
>Detroit Become Human
>Spider-Man
>Days Gone
>Ghost of Tsushima
>The Last of Us Part 2
>Death Stranding
She says this because EA fucked her over,
she never should have left Sony
they are the only ones funding the type of games Amy Hennig wants to make

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>new ips
You sure buddy

Also
Bloodborne in 2015
Detroit in 2018
Dreams and days gone this year
Death stranding
Ghost of tsushima

I guess the moral of the story is dont work for ea

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Death Stranding
Ghost of Tsushima
Days Gone
Horizon Zero Dawn
all new single player ip

No they are not, they are sports games.

>writer
She not only wrote, but also directed Jak 3, Uncharted 1/2/3 for Naughty Dog

No

But thats wrong too.

story games are shit, what's new

Only in the west. But Yea Forums will keep seething over japan as usual.

No. They're basic business strategies are terrible. They're pursuing customers they don't have at the expense of customers they do have. They're entirely focused on the short-term. And they think that brand management is entirely about marketing. And that's just a few problems with the industry.

Japan has an even bigger problem against funding new IPs
certainly never big budget games

user, Uncharted 4 came out 4 fucking years ago

Imagine trusting journalists to not take some quote out of context in 2019

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A singleplayer game with no DLC, no mictrotransactions, no season passes? It'd never sell, it would certainly not be acclaimed as GOTY, right?

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snoyboys eat anything sony sharts out

and only 2 years before EA cancelled her Star Wars game

All of these games combined have made less than GTA V shark cards.

who gives a shit what a walking vagina says?

Literally every Sony exclusive is a single-player game. TLoU, HZD, Spurdoman, GoW, Uncharted, Ratchet and Clank, Gravity Rush, etc. Also, more singleplayer games are coming out. The same could be said for Nintendo.

Yes, but they've sold million of PS4s and got every single on of them on the PS+ lifer plan. This is why Sony and Nintendo sink money into this shit.

if it's self-destructive enough to end the whole thing, then yes

Let your mother know that.

This. For all the complains people always have on games journalism they sure have a tendency to only see the shitty headlines and never read the whole thing.

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>twice as big
>costs twice as much
>gameplay is objectively worse than ever
really makes you think

Perish the thought

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it would be if they didnt spend stupid amounts of money on it

My mother doesn't try to speak with an authority she doesn't have retart

She said it wouldn't be a successful pitch because of publishers chasing the live service "micro" transaction 19.99 USD skins and 99.99 "Game Bux" Packages (best value!) money, not that it wouldn't be successful at retail.

Publishers are their own worst enemies.

People have wised up and don't fall for the cinematic BS anymore, The Order 1886's poor sales and reviews proved that.

>The same could be said for Nintendo.
Amy is specifically talking about narrative driven, super high budget, single player games
Nintendo barely even does voice acting
not all single player games go for the same audience, even if they do usually overlap anyways

She's a professional that has overseen and developed several successful games. Why doesn't she have authority when discussing her field?

>That nazi but not really flag
Why do they ALWAYS use that exact same design? It's so lazy

Of course it wouldn't be a viable pitch to a bunch of suits who immediately ask "ok, but how do we put microtransactions in it?"

>they've sold million of PS4s
lol?

Why do people keep saying this shit? I understand that their opinion is valid cause they are more inside the industry than me, but I look at single player games, GoW4, REmake2, Automata, RDR2, Horizon, BoTW.

I see time and time again single player games with little to no online available selling units being successful. Why do people still say it isn't profitable?
Tell that to EA. Their online driven games aren't selling at all. The only game that sold, outside their sports titles, was, funny enough, Andromeda.

Yeah, because the multiplayer modes to single player games are sooo memorable.

"Guize! Remember the multiplayer fun we had in TR (2013)? Or Last of Us? Or The Darkness?"

So fun!

Because it's a clickbait article and in this thread this thing has been pointed out several times

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Horizon was a new franchise. A successful new franchise.

>Or Last of Us
The Last of Us' multiplayer was actually great

I think the moral of the story might actually be "if you want to make big single player games, work for Sony".

I'm not informed enough on the matter to have an educated opinion

Because you have to be shown "deez=bad guys!" in the most blunt way possible because most videogame writers are mediocre at best.

People usually only have their one or 2 multiplayer games they play over and over again. Its a saturated market

plus it would be very viable to make single player games if they didn't have such expensive graphics. But then i guess you would need artistic talent, good story, and good gameplay to prop it up

>Why do people keep saying this shit
Look at the PS4
>best selling games are GTA, CoD, FIFA etc
We're living in the post-SP world

>"this is the problem with clickbait headlines"

Well, she' s right, there.

it gets the point across without getting the game banned across europe and having the devs executed for bringing up history.

Wasn't she casted out by mr. "why can't i do a nose plastic" Druckmann?

It was also the least played and successful aspect of it. I doubt many people cared about its online.
Probably because it wasn't a third person shooter like uncharted online

because we have been brainwashed by media and school for half a century that nazis were the worst people to ever exist so red kinda nazi flag = bad.

Druckmann kicked her out, and turned Ellie into an interracial lesbian in the DLC.

There are some exceptions like sekiro or resident evil 2 but i guess its right if you want your singleplayer game free from lootboxes and that kind of cuckery as ubisoft games are mostly sp too but are fucking souless and mostly cash grabs

yep
it was said to be differences on story and tone
which i take to mean she didnt like the sjw interracial underage lesbian shit

Amy never should have left Sony
she's gonna get Jaffe'ed if she doesn't go back
she's trying to start her own independent studio and work on smaller titles, which is exactly what will lead to her irrelevancy
Sony has that new San Diego studio, she needs to jump in on that

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Druckman directed the first last of us too.

That's an interesting remark considering RE2 and KH3 just came out last month and sold millions already, but I guess it's not enough for the bloated, money starved multi-billion dollar western studios anyway.

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>woman writer kicked out by a male jew
surprised twitter doesn't go spastic with this news

>Probably because it wasn't a third person shooter
it literally was a third person shooter
what are you talking about?

Amy Hennig had nothing to do with The Last of Us
she didn't write or direct the game, or it's DLC

No.

She's commenting on how games are becoming more of an on-going service and moving away from providing experiences that have an "end".

Multiplayer games can offer higher volumes of paid content long after release, which is a much more viable long term financial model for any business that wants to keep making games.

Single player games, like the original Uncharted can't offer that same financial opportunity. DLC for a single player game can't just be a few skins and a gun or two, it has to be substantial, which costs more money when games already cost a lot more to produce then they did 10 years ago.

So, it's more lucrative for companies to develop multiplayer games instead of single player.

FIFA and CoD will always sell because of brand and fanbase.
But besides that, the biggest cases of success for the past decade, were single player games. EA only successes are the sports titles, games that sell because of the consumer interest for sports games.
BF2, BF1 and V. Anthem. All their major online heavy games sold well below expectations.
Meanwhile we see Sony focusing on single player (GoW4, SpiderMan, Horizon) or other games sold as singleplayer games from other studios (Automata, RDR2, BoTW, REmake 2) being more successful than many online heavy, live services titles.

Actually, if you look at recent scandals, recent cases of big flops and studio damaging products, they all are online only games. Fallout 76, Anthem, BFV and Battlefront 2.
The most anticipating games this year are The Last of Us 2, Sekiro and Ghost of Tsushima.
None of those are being sold as online experiences.

Apparently she's making something that's more like a visual novel or a choose your own adventure type thing. She's really trying to lower the barrier of entry into gaming and feels games need to be more accessible.

that was over Uncharted 4's development not The Last of Us
she never had any part of TLoU,

this whole suggestion is based on production executive's misreading of the industry, not anything the free market has actually demonstrated
multiplayer games-as-a-service shit make a ton of money, so to the board of investors, a single player game that makes money, but makes less money is worthless
it's not like any big single player games of late have flopped because they didn't have multiplayer shit

>But besides that, the biggest cases of success for the past decade, were single player games
Like PUBG and fortnite?

It was heavily focused on tactical, stealth action.
It wasn't a run and gun like uncharted

Read the whole article, you're missing her point because of the shitty headline.

vg247.com/2019/02/26/amy-hennig-original-uncharted-couldnt-exist-today/

He kicked her out and took over uncharted 4, not the last of us

Because Druckman is politically compliant

ask EA who have cancelled half a dozen titles in order to go for the now bloated and saturated multiplayer shooter market even going so far as to release two titles in the same week (Anthem, Apex). They're going to crash on this stupid shit, diversifiying your investments is like management 101

BotW was in development for like 5 years and Odyssey was in the oven for 4. These games were high budget. Yeah sure, they don't go for the same audience, but they're not inexpensive games. Besides, she's wrong anyways even if she's referencing the very specific types of games Sony markets.

This has been the constant delusion of the entire past decade, constantly disproved by some new success from some other studio.

"Wouldn't be a viable pitch today" - to whom?

To EA? Sure as shit wouldn't, but that is why you don't work for those companies.

Old hag Amy Hennig has yet to figure that out. Sellout ass bitch.

user do you know who the person writing that is? Its not some fucking rando of twitter.

Kinda weird how Activision were completely fine with publishing Sekiro then.

Shows what this old hag knows.

Time to go to the retirement home, granny.

What exactly is she doing these days anyway after EA cancelled that star wars game she was working on?

>He's a sexist pig for throwing Hennig
>Sweetie, stop being anti-semitic

I just want to watch the shitshow

She's right that it wouldn't be a viable "pitch", but it would be a viable product that would sell.
She's talking about corporate attitudes rather than customer.

Just gonna whine about jak 3's story
It has a forced set up. They wanted jak in the wasteland for the game, and the excuse they give is weak and stupid.
Many questions built up are left unanswered like mar and time travel shit.
Jak gets with ashelin instead of keira.
After 2 and half game of serious build up the precursors are revealed to be ocelots. The commentary says this was a joke they came up with 2 weeks before animating it. Couldn't come up with a satisfying conclusion so just made it a joke

Because he's just a shit poster who doesn't know who she is

>The Last of Us Part 2
Will probably have multiplayer

Just because she was stupid enough to go work for EA and figured out they no longer wanted singleplayer games, does not mean the entire 'industry' is so.

Just shows she's a dumbass that should have sticked at Naughty Dog instead of trying to go work for the devil.

She doesn't even say anything of value in the article other than shorter and less complex games aren't viable and larger games are becoming more of a make-or-break gamble. I mean, I would agree with her, but Hellblade directly contradicts her claim as a short AAA project.

That's not a argument.

maybe she thought strong black women was stupid

Jak 3 is trash.

Uncharted 1/2/3 all have trash storylines. Barely rises above the level of an average Michael Bay blockbuster movie.

If this is what the games industry considers 'good storytelling', don't quit your dayjob, honey.

The game that was independently funded because no one wanted to go near it for being a short single player experience?

Legacy of Kain also is full of plotholes and retarded dogshit characters, but Yea Forums doesn't like it when you say that.

Cases of successes regarding online games are very limited and generally you only have one or two examples of mass successes.
You have more recent cases of single player games with success stories than you have with online titles.
Online market has no space for many games to compete. Singleplayer games on the other hand, every year it seems you have dozens of huge successes, new IPs are created, new sequels are released, solidifying the respective franchise strength.
Resident Evil was revived as a strong ip, not thanks to co op titles, not thanks to Umbrella Corps or Operation Racoon City. It is once again respected thanks to RE7 and REmake 2.

I can see how a game like Fortnite can be more profitable on a long run thanks to it's microtransaction system. But it is harder to have a success like Fortnite and have it being profitable compared to releasing a single player game for immediate and more comfortable profit.
F76 and Anthem seem that they won't be as profitable as Fallout 4 or Andromeda were.

Except games like metro exodus and hitman 2

Both of these games have teams of less than 200 people.

Unfortunately people didnt really buy either(some for valid reasons like always online DRM or EPIC games)

It hasn't even been 3 years you dumb cunt, go back to elementary school and learn to count this time.

Literally name 1 retarded character and 1 plothole.

yes, nobody buys single player games

People being scared to fund it worked out for them in the end. They considered it a success at 1m units sold, so it made it least 100% of its costs. It was probably billed at 15m or so.

>Spider-Man had paid DLC along with free costumes and updates
>God Of War had new armor, weapons and New Game Plus was a separate free DLC mode
>HZD had new Armor Weapons and New Game Plus was a separate free DLC along with the Frozen Wilds paid DLC
You are all being fooled by marketing if you don't think Sony is jumping on the GaaS train. They are just doing it in a more sneakier and insidious way. Don't forget they slipped Microtransactions in Gran Turismo Sport after the Producer promised it would NEVER have microtransactions

apex came out a full 15 days before anthem.

>inflated costs due overmarketing, VA celebrities and such
>focus on graphics and rpesentation
>no polish, optimization or bugtesting
>a third of the content old games had

She's right that they are hard to pitch, altho the blame is ivnestrors and publishers rather than not existing an audience for it.
A short game at 20 bucks or so is mroe than welcomed by many.

Bitch, those games were sold as single player games. Those aren't online experiences being promoted as a online service.
99% of those games content is single player focused.
Of course they will have dlcs, expansions, but the idea some people seem to think is, only online shooters/battle royales or Destiny like live services are successful and single player focused games are no longer popular with the consumer

>Jaffe makes one the best multiplayer game Sony ever has made in the Twisted Metal 2012 reboot
>Sony treats it like dirt, Beta servers don't even work
>Jaffe literally yells "THATS NOT FUCKING GOOD ENOUGH" during an IGN stream when one of the Sony servers shits itself
>Even when everyone finally gets in and the servers work everyone thinks its great and its going to be a hit
>Servers literally don't work at launch despite decent reviews
>Game just fails to sell because it doesn't work
Being David Jaffe must be suffering.

But Hellblade is clearly an exception rather than the rule. She doesn't say these games aren't happening or that they can't be successful, just that it's MUCH harder to pitch them compared to 15 years ago.

There are tons of studios out there getting projects rejected and even closing because no one wants to fund these games anymore, but we just never hear about it most of the time.

>Ariel dies and Kain is instantly born as the Balance Guardian.
>Kain dies but no Balance Guardian is born.
>He is instead whisked away to some hellish dimension to be made into a vampire.
>This is done by Mortanius, a man who binds Malek's soul to a suit of armor.
>Instead of raising Ariel, he goes through all this horseshit with Kain when Ariel's soul was readily available to be bound to whatever or turned into a vampire herself.
There are tons of other fuck-ups, like Kain surviving having his heart ripped out and Hennig saying"well, just because", and Moebius appearing in Vorador's mansion after his canonical death which is literally said to been a massive fuck-up by the writers. If you really want to have a laugh, try thinking about Moebius for 5 seconds and what his actual role is in the story and how he manipulates events.

BotW was 4 years, and I agree they are big budget and time sinks for Nintendo, but they aren't the make or break giant risks Amy Hennig is talking about
but just for comparison HZD was in development for 7 years
Sony has been doing absurd AAAA budget games that only Rockstar and CDPR really do
Nintendo games tend to have a cleaner and quicker turnaround, that's all I meant

nintendotoday.com/breath-of-the-wild-development/
venturebeat.com/2018/07/06/angie-smets-how-guerrilla-games-made-horizon-zero-dawn-in-7-years/

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They are just rip offs of what other companies do anyway. Horizon is bad Assassin's Creed. Spider-Man is bad Arkham. GoW is Dark Souls with all the challenge, level design and originality removed for simplistic combat arenas and walk and talk sections. But since they appeal to 40 year old white guilt journalists they get GOTY awards.

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>BotW was 4 years
NOOOOOOO MAKE IT STOP!

It's not an exception because nothing like it exists.
I mean Hennig is right in people wouldn't want to touch a project like that, but they're clearly is a viable market in that 20m range.

Agreed, but the game was fuck as fuck and I wasted a lot of hours in it.
It's a shame it ended up being just a joke and an excuse for the gameplay but at least it was fun.

?

too many driving missions pissed me off

I think the only company really doing absolutely crazy shit is Square frankly. like 100m+ JRPGs aren't wise. But shit like GoW was like half that.

the passage of time hurts my bruddah

What is Resident Evil 2 REMAKE

Horizon has better gameplay than Assassin's Creed ever did.

Those dlc are either free (god of war) or take the form of an expansion (spiderman and horizon zero dawn) none of which take anything away from the main game experience and are perfectly fine to bypass if you dont want more from the game because the day one product was complete. Microtransactions and paywalls for 40% of the content (at the very least) are a different thing entirely and happen in singleplayer games too (last two assassins creed games have most skins and unique weapons behind lootboxes from day one)

Fucking hell the horizon expansion was a full fledged old style espansion pack you could tell how they had learnt from he base game specially the rpg elements of exploration and the animations during conversations. I was definitely not cut content

The spiderman one is cheap as fuck and just gives you more of the same if you are into that not to mention they give the most popular suits for free

As much shit as it gets sony doesnt usually jew it out with the big releases

She probably added a bit more context to it, but consider that God of War was a new game in an existing, already multi-million selling successful IP. Hennig is probably referring to a new IP pitch.

Look at the industry right now and tell me what major publishers besides Sony and Nintendo even do single-player-only AAA level games? Ubisoft does single player focused stuff a lot but they all have at least some online multiplayer aspect that is considered a major component.

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fuck off with console war shit

That's also open world with the usual open world systems. All the "big" sony titles are like that now except TLOU2.

And lmao at implying Days Gone will be "big".

single player games will never die, on the other hand fads like battle royal will at some point reach saturation...

Truth hurts

4 came out like 3 years ago what is this stupid cracker smoking

>short game with high producion values aren't that good of an investment
NEITHER NOW NOR NEVER

>The stealth dtection timer is too slow in this one instance so that means the gameplay is bad
Ok.

Every single one of those is from a single publisher, Sony. Sony are also unique in that they benefit from publishing variety for their platform to be successful rather than intending to profit off every project. The same applies to Nintendo.

You're basically fucked if you want to pitch a new IP single player only game and don't get either Nintendo or Sony to publish it. Even then, if you want the funding, you sure as fuck better have a long ass history and established audience of your own to back that shit up. Sucker Punch sure as fuck wouldn't be doing Ghost of Tsushima if it hadn't been good to Sony with Infamous and Death Stranding got funding because Sony get good boy points and an established audience for it because of Kojima.

CDPR, SquareEnix and Bethesda all fit that
but I agree there aren't many others
>inb4 76 tho
76 doesn't overwrite all their other single player games they have put out in the past 2-3 years

Just when God of War won several awards and games like RE2 are doing super well while Anthem crashed and burned?

Its an unreleased star wars game and thats the Empire logo, you literal mouthbreathing retards. Go back to /pol/

That's because it's a fact.

Uncharted 4 had multiplayer

>Fallout 76 doesn't override the past bland games Bethesda released

All good choices, they do make AAA single player only games. However, like God of War, all of them are in existing franchises or otherwise well known IPs. Cyberpunk is arguable in that case, as it is a well known IP but not in the same way, but as said here CDPR has a unique level of clout only they can get away with.

Your perceived blandness of their output has no relevance to the discussion. Stop turning discussions into back and forths about whether you personally like something or not.

based unattractive woman

Read the thread

it's because of stealth modifications you can put into armors
stacking the effect gives you that
it's not an AI problem, it is just broken loot from the game

SHE'S TALKING ABOUT NEW IPS YOU FUCKSHITS

What was the last AAA game that was
>completely new IP not part of any established series
>relatively short (8-10 hours) main game
>completely linear so no open world setting or gameplay aspects
>focus on a single set story/experience

Sekiro is going to fail so hard.

>>He is instead whisked away to some hellish dimension to be made into a vampire.
>>This is done by Mortanius, a man who binds Malek's soul to a suit of armor.
>>Instead of raising Ariel, he goes through all this horseshit with Kain when Ariel's soul was readily available to be bound to whatever or turned into a vampire herself.
Defiance and Blood Omen, Mortanius was possessed by the Hylden, and the hellish dimension was the underground cathedral I believe, also, everything could be a Hylden 4D chess game against Elder God and the Vampires.

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Bloodborne has multiplayer?? Dreams' entire thing is the sharing games, it's an online connected title.
You're right about the rest though.

And that's why I got off.

Looking back, I should have gotten off at PS3.

I guess I did have a lot of fun playing A Way Out with my bro.

Sekiro should be an exception but Activision is barely doing anything to promo it.

very relevant
HZD is at 10 million sold now
so a single player, new IP game that came out in 2017, was at 7.6 million in March 2018
still managed to sell a few million more. there is longevity to these types of games, and very clearly has an audience that wants these types of games
HZD was a great investment for Sony
blog.us.playstation.com/2019/02/28/horizon-zero-dawn-celebrates-second-anniversary-10-million-copies-sold-worldwide/

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see

First off a lot of you are retarded and lack reading comprehension.
Secondly, this woman and many of you are also retarded on top of that initial retardation in genuinely believing that you MUST work for one of these huge corporations if you want to make a good game. Everyone has been brainwashed by the jew of corporate America into believing that their passions and creations are worthless unless they have an appropriately bloated budget and can earn all these fat cats more money by virtue of them being already fat and rich.
It's true that you MUST work for one of these corps if you wish to have a decently paying job where you can have no passion, integrity or creativity but get by on being some sort of manager or code monkey with the end goal of bring one of these "executive" positions.
It is not true that you must sell-out to create your passions. Much like everything else in life, it takes a lot of hard work to be successful in a respectable way.
Lastly, multiplayer games are only ridiculously more profitable for these giants BECAUSE they lack the creativity and passion of people who actually care about video games first. The only thing harder than marketing a new ip for these soul-suckers, is actually coming up with a new idea. If these companies were pumping out new, actual quality single player experiences (much like the very first uncharted/ass creed/cod/etc) like nintendo does, then they wouldn't need to collect autism bux from one multiplayer game for an eternity.

There is a reason why the slavs are taking over and pumping out neat modestly successful games for the size of the studio.

For third party devs it's a harsh deal, it's viable for microsoft sony or Nintendo

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Based Amy, although she said something similar a few months ago.
She said that a game like the first Uncharted is impossible today, it was a rather short single player game with no multuplayer and that is BAREBONES by today's standards.
She's also right about clickbait titles.

Based Amy

fucking this
same fucking thing last gen when the entire industry decided that Survival horror wasnt viable anymore while horror where games where still selling well

She's not talking about that, read the article, retard

No, is going to wrong, very wrong, games shouldn't cost 500 millions, games shouldn't need more than 15 devs to make, games don't need to have famous actors or expensive voice actors, or 1:1 realistic models and animations that cost more than 50k and a month to render and animate correctly.

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>is impossible today, it was a rather short single player game with no multuplayer and that is BAREBONES by today's standards.

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Thanks Latin America

It wasn't a viable pitch when Uncharted came out either. Uncharted 1 was fucking shit.

>death stranding
NEVER EVER

They were right then and are right now. Dead Space failed even with 3 games and RE6 is more successful then RE7

>Minecraft was a new IP
>Undertale was a new IP

And loads more. The only problem is toxic corporate culture and greed. Every last CEO Board members and share holder should be holocausted.

Death Stranding is fucking HUGE though. Hundreds of workers, hundreds of millions in budget, who knows how long it will be but if we use his latest game as precedent it won't be short at all, and is also confirmed to have some kind of online functionalities. This game is like the exact opposite of what Hennig is talking about.

After MSGV, I believe kojima is a fucking hack, why do you need famous actors when fucking Hayter already exist, he was efficient and cheap compared to fucking Hollywood shithead, if he wants to make movies, go and make a fucking movie, don't waste time with games.

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and neither of them were pitched to big publishers. FFS if you can't be bothered to read the artivle at least read the whole tweet you dingbat.

If by a "short narrative driven" she means a 2-hour sjw walking simulator without gameplay then it is not surprising that those don't sell. Of course playets want to spend more time in a game that has a lot of content, player freedom, and replayability, maybe combined with some sort of optional online mode. But I guess, instead of either making a game with a lot of content or searching for the fight niche of autists, she wants to make a game without content that every retard would want to buy. Good luck with that.

She literally gave an example of what she means.

>moving the goal posts this far.

The point is valid loser you know its true

He's right though you retard. The whole point of her argument was that its more difficult to pitch singleplayer games to publishers now than ever before, yet here you are listing examples that weren't.

The fuck? Do you even know what pitching a game means? The entire thread has been about the difficulty of pitching SP games to big companies, not about "SP games don't exist" or some shit like that.

>Both RE7 and REmake II sold incredibly well and ensured the series a survival horror future
stay seething

Pretty based, she has been working in vidya since Soul Reaver series unlike (((others)))

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pcgamesn.com/resident-evil-2/resident-evil-2-sales

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So what's the example? I'm not going to read clickbait shit.

how does this disprove anything i said?

>>relatively short (8-10 hours) main game
unless your game has god tier gameplay and replayability it deserves to fail

>implying
In a press release issued earlier today, Capcom announced that in its first week of sales, Resident Evil 2 shipped three million units worldwide across all platforms. That puts it a little behind Resident Evil 7, which sold 3.5 million copies during its launch week in January 2017, although whether it will out-last the sales success of its younger brother remains to be seen.

Corrupted.jpg

The first Uncharted.

RDR2 was the biggest game release since GTAV. RDO was a disappointment. There is an extremely high demand for High quality single player experiences. It's just the bar has been risen to a level most can't reach, that includes the Uncharted games, which have always been trash.

that's not what she's talking about

Communists need to be jettisoned from helicopters lest they get their way and starve to death with the rest of us when their moronic ideology collapses yet another natuon.

EA can’t make a good game anymore though. I don’t think they’re reflective of the entire industry.

Assassins Creed Odyssey, God of War, Spider-Man, RDR2, etc. All did really well last year. Even the shitty Tomb Raider did better than SE thought. I’d argue we are circling back and people are explicitly looking for solid SP games.

Here’s the problem, EA makes more money on selling ultimate team cards than they do actual games. So theyre trying to find a way to put things like ultimate team cards into every game.

It’s utterly destroyed that company’s ability to make a good solid game. They can’t do it anymore. But not every company is like that.

Fuck the online generation. And fuck shooters.

>It's just the bar has been risen to a level most can't reach
The bar hasn't been raised, the AAA developers are simply so bloated and unhealthy that they're unable to make anything above a bare minimum cash-grab

> Oh my god those stupid consumers don't want to read my linear garbage writing and those evil corporations don't want to market it for me. Capitalism has failed as a system.
That's why we need communism.

This
Even if it was bundled, the bundle then moved enough units that people considered it worht the cost
Also, Bloodborne

Except GaaS is only bad because they try to nickel and dime you by cutting out content to be sold later.
If they sell me a complete, good game at release, I don't care if they add more new content for DLC or free.

>Horizon is bad Assassin's Creed
You mean better Assassin's Creed
>better enemy types
>better gear and abilities
>no pretense of bullshit stealth

Bloodborne
Detroit Become Human

So how does it contradict what I'm saying? Interactive movies were never good, they were just the new hotness at the time. Also, Uncharted was an exclusive of PS3, which, as we all remember, had no gaems, and PS3 owners pretty much had to play it. In principle, a similar game would possibly take of on Switch nowadays, but again, it would need some gameplay to it.

Those are Blood Omen plot holes, pretty sure she only started to write for LoK with Soul Reaver and then did SR2 and Defiance.

right.
Less than a year ago we got God of War and Spiderman(maybe RDR2 if you count that). Both were huge hits and were complete single player games. They did not even have a tacked on leaderboard system. They are only not viable in the eyes of EA/Activision/Ubisoft.

I love that all the dumb drones mention shit like GoW like it wasn't the safest game in the universe. Same thing for RDR2. Rockstar could release shit in a box and it would sell

A lot of you retards are saying "read the article" but none of you have posted a pastebin. I'm not giving clickbait articles any traffic

It was only a success because it completely raped Kratos to turn him into a father figure so it would sell to women and the games journos. It wasn't because of the gameplay, trust me.

>You are NOT allowed to discuss this
Fuck off /pol/, we don't want you here. You people are the fuckign worst.

>It was only a success because it completely raped Kratos to turn him into a father figure so it would sell to women and the games journos
You should leave your house more often

I mean, Hennig has been burned a few times now jumping from single-player project to single-player project. She would know.

She should probably try to do something more humble than AAA. Maybe beg Square-Enix to make a new Legacy of Kain.

It only sold because it castrated Kratos. And the journalists got schadenfreude from playing it after hating the older ones.

You didn't play it.

When did being "manly" start meaning being violent and rage filled? like this was only considered nigger and prison think.

>It only sold because it castrated Kratos.
Except it didnt
>And the journalists got schadenfreude from playing it after hating the older ones.
But the old GOW games were critically acclaimed

AHEM

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That's the point of the posts, tha association nazi=bad has come to a point where even just placing an unrelated symbol into a similarly coloured flag already gives the idea of a villanous authoritarian regime
The fact that the flag is kinda aesthetic doesn't help it

Based LoK fans.

Kek. Insults huh? Nice. Can't back your shit up hey?
>except it didn't
Yes it did.
>But the old GOW games were critically acclaimed
Have you kept up with videogames in the last 10 years? Every review mentions how much better it is that this game is more politically correct and less "angry male" than the old ones.

It's the gat dang rap music

I honestly miss her

>Can't back your shit up hey?
And neither can you so why bother arguing with someone who pulls shit off their ass?
People bought the new GOW because they are fans of the series or first timers who were enticed by how this one looked

Horizon Zero Dawn
Ghost of Tsushima
Sekiro
Devil May Cry 5
Resident Evil 2 Remake
Kingdom Hearts 3
Spider-Man PS4
etc etc etc

The problem isn’t Uncharted either because that sells really well, the problem is Amy Hennig left Sony and was working for companies worried about multiplayer.

But it did not. He murdered the fuck outta everything.

I really dont care what those cunts say. Both styles of games are great. Kratos from the older games got boring and limited. Accession was the proof of that. Kratos still is one angry mother fucker. He has just learned to control and target it. He has no reason to be as angry as he was in the older games.

I will never understand the appeal of multiplayer.

Uncharted is repetitive and boring though
Interesting single player only games are still being made today, look at Sekiro coming out soon, as well as Resident Evil 2 and KH3 that both launched recently to critical acclaim.

I would forever play GoW games in the old style if they kept shitting them out every two to three years cause I loved the music and how comfy it was to destroy stuff in Greece, but you’re correct that there was no way of going ahead without and keeping Kratos angry as usual, since the whole point of 3 was finishing with the greek pantheon and finally exacting revenge.

Yeah, Blood Omen 2 has a reputation for being the game that threw a monkey wrench into everything else. In Soul Reaver 2, Kain acts like the Hylden are the most dangerous things to ever be, but Blood Omen 2 was being worked on at the same time and that team decided they should be Saturday morning cartoon villains being foiled again.

Defiance then tried to go back and reconcile some of Blood Omen 2's mistakes, but it was hard because Blood Omen 2 had characters coming back to life out of nowhere and doing things that should have been really improbable if not impossible.

It's not that a single player, story driven campaign can't be successful or profitable anymore, and it's not that people don't want those games.

But Multiplayer PvP/PvE gaming services are even MORE profitable. Think about it. You've got
>Loot Boxes/Microtransactions
>DLC
>Battle/Season Passes
All of that, over the course of what, 4 to 6 years? Maybe more or less depending on how popular it is.

And how many times have you decided to come back to a multiplayer game just to see what's changed, or played it not because you wanted to, but a friend did? Or maybe you just didn't want to play alone that day?

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No, it's not. The industry is run by retards that are propped up by non-gamers. Vidya needs to go back to being a subculture.

both because he is wearing full stealth gear and because they are humanoids. They don't always just attack instantly.

Poor amy ;__;

Sure, but here’s the thing: sometimes it’s better to consistently make less money but keep growing your audience than to keep gambling with your next game, thinking it could either flop of make more than 4 single player games combined.

Look at Cliff Blezinksy, he tried to compete with juggernauts like Overwatch and Team Fortress, failed, then tried to compete with PUBG and Fortnite, and failed again. Wouldn’t he be better off making a single player game and slowly building his new company?

Hell no and that's a retarded thing for her to say when every other IP is turning into just that albeit a tad pretentious versions of it.

>How many times do you go back to an old game just to see what's changed?
Skyrim or Terraria, just to see what new mods are out and what I can do with them.

Why are companies never content with just making a shit ton of money instead of a fuck ton of money?

It's kind of her fault for going with one of the most soulless companies in the industry.

This is just a lazy excuse for shitting out a bad single player mode and a mediocre multiplayer game
>WE HAD TO FOCUS ON BOTH AND HAD NO TIME

Archive that shit.

Greed. It's kind of scary how triple A games now have a marketing budget that can actually exceed the development budget. Marketing and development costs have just gotten way out of control in the West.

This is unironically the fate of every genuinely talented and/or hard-working, no-nonsense minority/female in these industries. The zogbot meme is REAL.

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I agree with you. I love the old games as well. I would play other ones in that style in a heart beat.
but the new one is fun. He is still angry but he has control and wisdom now. last time he lost his shit he ended the world. he now has a son to care for his wife just died a week(maybe? its not clear) ago by the end.
as for important things, like game play. It is really fun. Not the same as the old style but the combat is intense and is more brutal.

Except that single-player games also sell DLCs, and the full game may costs hundreds of money, examples ranging from Civilization to Paradox Games to Sims to the fucking Truck Simulator. But these all are not retarded "narrative-driven" sjw walking sims, which this woman wants to make.

Sekiro and Ghost of Sushi will proove otherwise

Prove it.

>Sony and Indies still making single player games
????

My favorite is God of War 2 and I hope that Barlog repeats the history with the new God of War 2 that is in development (or 5 depends on how you are looking at the reboot).

>content removed to be sold as dlc
>season passes
>yearly season passes
>denuvo
>censoring cleavages
>trannyshit and faggotry everywhere
>cinematic experiences
Fuck no. FUCK video games

>The East
Yes
>The west
Let it perish

"viable" meaning low effort multiplayer game that makes $1 billion per year

What do you call Horizon zero dawn. Been out for 2 years and just hit 10 million plus in sales

Why does anyone on Yea Forums give a fuck what AAA studios are doing when they are constantly made fun of at every turn and have been for decades?

Because /v is still mad that AAA studio no longer make games with /v being the target audience.

>tfw had a blast with Horizon

Let haters hate. Beating up robot animals with the pile of toys the game gives you was tons of fun.

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I think the healing done with plant harvesting was an atrocious mechanic and it made me angery every time I was hit by something (I played on hard). Also the story is complete garbage when it's focusing on the present time and present characters.

>Let haters hate

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God of War
Spider Man
Horizon
Ace Combat 7
RDR2 - 80% of the sales for single-player

Last of Us 2
Cyberpunk 2077

Both will sell by the bucket load

Yes, with AAA devs outright dying or switching to mobile and gacha (a fate worse than death) and indie ones saving gaming with vidya that has 0% budget and 100% soul.

>Amy Hennig
Sorry, I'm not interested in literally who opinions.

Why do you retards never read what you are talking about?

Are you implying TLOU2 wont have multiplayer?

(You)

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>The length and complexity and the layers that are in these games now, sub-missions and skill trees, all these things are great. I’m not saying we shouldn’t have them. But it makes it harder. It’s harder to tell a single-player, narrative-focused game.
Good, single player games should be more than just short easy linear campaigns with lots of cinematics. games trying to be movies are trash and we should move away from them, so the industry is actually progressing in that department thankfully. people like Amy were literally holding us back.

I'm not condoning multiplayer or games as a service, I want more in depth and complex non linear single player games.

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While I prefer non linear games too, I think that games like Uncharted should also have their space, those game can exist to push the current technology to the max and achieve graphics never seen before.

Uncharted 4 had a multiplayer AND microtransactions too.

I agree, I definitely will admit I have had fun playing the Uncharted games, but there was a period where they dominated the industry and that was really stagnating. thankfully we've moved away from it and now non linear single player is the new norm, for better and for worst.

Single player only is only going to get funded if its also open world, especially new IPs

This. It doesn't have any DLC or anything just a whole game, I thought that was dead

>so the industry is actually progressing in that department thankfully
no it isnt, msot games mentioned here that are singleplayer are ultra cinematic GoW, RDR, Spiderman
With litle to no creativity in their game design or mechanics. Nothing on either of this games have changed anything except making us wait more on cutscenes.

never played western trash and will never ever never ever nevernevernever

There was a time when quest and adventure games had best graphics. Arguably this "narrative-driven" thing is the result of dumbing down the adventure genre, which happened when studios started employing writers who can only write B-rated movie scripts.

Horizon Zero Dawn says hello

It might not have been a AAA title, but Hollow Knight was a new IP that was exclusively single-player and was wildly successful.

Oh boy. One entire game.

The op and thread are clearly in reference to AAA. The indie industry can be successful doing just about anything since they don’t have such bloated budgets.

It does not count, it had gameplay.

It’s a fact.

But if not for bloated budgets, how can they sustain an army of narrative designers, which is absolutely required for the industry to stay healthy?

>short
>finite
>narrative-focused
Isn't she talking about walking simulators like Gone Home?

AAA publishers will never sell a new game at anything less than 60$+

>EA can’t make a good game anymore though
That's EXACTLY why they're reflective of the industry

We live in an age where Uncharted is too hardcore for most gamers