WHY CAN'T I BEAT THE LAST MISSION REEEEEEEEEEEE

WHY CAN'T I BEAT THE LAST MISSION REEEEEEEEEEEE

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Because you can't fly through a tunnel or you're getting whacked by debris. Which is it?

because youre dumb and cant control shit to save your life

Fly better nugget Nagase thinks youre a little bitch

Seriously? I'm not saying this to feel superior because I can only beat the game on Normal, but my only complaint about the final mission is that it's too easy. Kind of kills the overall mood.

git gud

>use mig21
>line up with ass end of solg
>hold r1 and fire
>don't even have to worry about debris
how hard is this

Does Sky Crawlers count as an Ace Combat game?

AC4>AC5

youtube.com/watch?v=My4mGMjxukw

I KEEP CRASHING INTO THE WALL OF THE TUNNEL FUUUUUUUUUUUUUUUUGGG

probably getting whackd by a debris... it happened 4 times to me lmao

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gameplay is a bit different but its still made by PA, and to my knowledge still plays like an ace combat game, plus the maneuvers it has in it got reused in AHL/cross rumble from what i remember

use R2 and L2 dumdum

Because you're a fucking pleb.

friendly reminder ace combat has ZERO(0) furry porn
truly a blessed franchise.

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F Choppers record collection

Try beating Whiskey Corridor with S rank while flying A-10 bruh.

Is it normal to get stuck on every mission? It takes me like 2-4 tries until I figure out how to beat them.

If you don't know the gimmick or pay attention during the whole briefing, then yes. It's even more painful on Ace. Also fuck throttle on the triggers, that shit is awkward as hell to get used to. I miss pressure sensitive shoulder buttons.

No, not at all.

>Also fuck throttle on the triggers, that shit is awkward as hell to get used to. I miss pressure sensitive shoulder buttons.

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depends on the mission really but mostly it's a real retard indicator

PS2 controllers had pressure sensitive buttons, did you never use one at all?

Yeah they sucked compared. Full triggers are much better for throttle

>muh yaw/map

No.

I am playing AC5 right now. And having a hard time following the story. I think I am retarded. Plus in 4 it took me a long time to realize I wasn't playing the kid in all the cutscenes.

>sucked
Bullshit you fucking bastard.

Not him but I found them to be more comfy. Triggers have too much wiggle room to be precise

You don't need precise in AC. You need FULL THROTTLE

Yeah you're pretty stupid.

Anyone got the Belka simpsons meme to clarify for this user?

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Suck a QAAM

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No one can actually give advice on how to play AC outside of telling you to play with expert controls. You just get better the more you play.

b u t w h y

wrap a string around your balls and tie it tight then get an old Lasonic boombox and blast Danger Zone until you get in the groove

Calling standard AC controls "expert" was a huge mistake.

>Belka
But the game is about Osea and Yuktobania?

Maybe my controller is just shit but fucking hell you have to press so fucking hard on the damn triggers to accelerate fully in PS2 ace combat games.

That's because the gameplay is so simple there's not really anything to learn.

I have the games too dumbass, that doesn't make you right.

But it makes you feel better about yourself for playing with "expert" controls.

*ting ting ting*
*AHEM*
hey oseans, I have an announcement to make

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No it makes me weep for people who don't autistically look through the config before starting a new game.
>Oh Ace Combat, that starfox-like game with realistic planes

How about you explain how triggers are "awkward to get used to". The dualshock 2 is the slavshit of controllers. Instead of redesigning it to use new technology they just kept forcing more stuff into it without regard for usability. The DS2's shoulder buttons have no indication of whether you are pressing hard enough to reach max input.

you seriously have not seen enough Ace Combat fan "art"
Just look up "ace combat" on deviantart right now

>I need visual indicators to know I'm pressing hard enough and not using the damn game for it
Are you just brain damaged over how pressure sensitive buttons work?

There's no physical feedback either. The amount of force you need varies by where you are pressing the button. There's a reason Sony went to triggers for the PS3.

I emulate the ps2 games when I have both the games and a working ps2 precisely because the pressure sensitivity on R1 is fucked on my old controller and makes the games a chore to play

>mfw shoot off a piece of the SOLG and go to dodge it only for it to flip up and bitchslap me right in the canopy
I hate it, but I hate myself more.

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The last mission is easy, juust XLAA the Grey Men and then fly around the SOLG and machine gun it in the butt

Hahahahahaha

it's even more hilarious the second time around when you have the Falken unlocked

>only has 6 missions
>casualties almost every sortie
>still the best squadron banter in the series
Talk about wasted potential

Casualties every mission is what made Spare interesting. The best way to handle Spare would be to have a continually renewing cast of idiots around you with only a few managing to stick around.

This. Also I love the pottery in their deaths.

>High Roller the gambler dies a completely random and arbitrary death early in the arc
>Champ gets killed 1v1 fighting the actual champion of the skies, Mihaly
>Full Band the hacker gets hacked
>Tabloid the anarchist dies fighting in a chaotic battle where the line between friend and foe is blurred and nationality is meaningless
>Count is the only wingman you can "count" on to have your back in the end, despite being a cunt in the beginning of the game
>Trigger gets framed as the "triggerman" who killed Harling

Plebian
A-10 on last mission no problem

Trigger also pulls the trigger on Mihaly.

>O'ER AZURE SKIES
It's kinda sad how the Federation of Central Usea became a footnote in history after getting BTFO by the meteorite.

>Count is the only wingman you can "count" on to have your back in the end, despite being a cunt in the beginning of the game
I always saw it as "You could never count on Count" even at the very end because he did nothing but get shot at and had to force a belly landing.

He bodyshielded the drone's weapon pod for you, figured out the drone was controlling the doors so Trigger could anticipate dodging into the open tunnels, marked the transmitters for you since AWACs was out of comms range and wouldn't be able to help you find the targets, and also helped you find a way out of the orbital elevator (which he could have flown with you if he hadn't taken damage blocking lasers for you). Gameplay-wise he's the worst buddy in the series but narratively he had your back when everyone else pussied out for the tunnel run.

I liked the map thing

None of the "and then everyone starts singing over comms" moments in the series compare to that one.

Did the refugees at Tyler Island start singing the Erusean national anthem? I couldn't tell because that timer was really strict.

I don't know that it was their anthem, but it was the one the princess and Mihaly's granddaughters were singing, and the one that plays during the credits.

Trigger > Cypher > Blaze > Talisman > Mobius1

Mage and Spare 15 are the only based Triggers. Once he becomes Strider 1 he stops being as fun.

I guess that was just a popular song like The Journey Home. There's just something FUCK YEAH about nationalistic pilots singing their national anthem after they liberate their homeland. I'm not even American.

>Blaze!
>No

>Uhhhh
>gasp

chill out nigga

put Talisman above Blaze

la la la la leeeesen to my byoooteeful voice!