Replaying a game

>replaying a game
>it's that part

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>Dude Sex: Human Revolution
>get to the Missing Link segment

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Honestly, nobody should have problems with this.

It’s short as fuck and easy I’ll agree it breaks up the flow of the game but they had to have a sherry part

>playing the director's cut instead of the regular version

>DA:O
>Oh fuck, I forgot that Skip the Fade mod
>Hadn't saved at all up to that point, went to the mage place early.
>Last save was in the Fade

So does he rape her if he catches her?

There's people out there who willingly purchased that dlc out of the director's cut. Imagine

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there's no way to fail this once you've done it once, it only happens one way

The Sherry part was pretty good. Way better than a fucking box pushing puzzle like the original.

>ocean hotel

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>Watching review video on youtube
>Guy complained about getting stuck on sherry part for an hour

I liked that part. Being on a boat was pretty cool.

Sherry is really cute. Should I play this game for Sherry?

This quest alone can make you give up any new run

>Peace Walker
>Dr. Strangelove torture scene

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It's not that it's hard or that it isnt good the first time around but when you are trying to get s/s+ rank it comes off as the most boring part of the game because you are forced to wait around for irons to get to the bathroom

It's extremely boring even as short as it is

>This is a laughing rod
youtu.be/ud7YhYnTQHg?t=118

yeah, that's true. It was pretty fun the first time, figuring it out, but now it's just going through the motions. You can do it with one hand and while barely looking at the screen. At least it's kind of quick.

if you have another player, he can adjust the amount of volts

>2019
>resident evil

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Faggot

*walks in 0.2 mph*

i thought it was fun though

>not just skipping the entire quest with the console command

the best game in the series came out in 2019, yes.

LEGITMATELY what the FUCK were they THINKING.

I agree that it's better than the original but it's trial and error, I only failed once, but I still think it was shitty this way

*5 hours later*

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Capcom trying so hard to be a "western" dev thinks westerners love shitty setpeice shit like this.

i died like 4 times because i couldn't figure out what the game wanted me to do

i thought i was supposed to sneak behind him and grab the key or climb through the kitchen window

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I died two times because I wasn't far enough away from him when I tried to run past him while he was keeled over

suck it up faggot.

>Ace combat 7
>Manuver around the radar
>Next mission, sandstorm bullshit
>Next mission, 10 min timelimit
>next mission, bullshit drones that turn on a dime but can't dodge if you're more than 10KM away and fire a longshot
The entirety of AC7 up till Mr X was /ThatPart/

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How long did it take you to learn you could kick the ox to make it run faster?

so you have no issue with Mr. X being invincible for like 10 minutes during mission 15?

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evil within is better

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Even though I love FF7, both the flashback and the trip into Cloud's mind are sluggish as fuck.

i meant AFTER the mr x part, but i worded it badly.

The missions after he fucks off are really good, except for the constant misslespam on the arsenelbird. That's pretty annoying, but it's a pretty fun giant plane. Better than the arkbird.

>game comes to a screeching fucking unskippable halt for like 15 minutes

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I love Half-Life 2 but it's one of the hardest games to replay because of the "cutscenes". You can only run and gun in short bursts.

After my first four initial runs of RE2 to get both A and B scenarios done, and then doing two hardcore S+ runs for the special weapons, I've lost all interest in replaying the game. Couldn't even be bothered to finish the no item box run I started, which I thought would be an interesting challenge, but just ended up being tedious. The game gets really boring once you're done with the police station to be honest.

Every time I want to play DD again I always lose interest by the time I get to this mission, The whole opening section of the game is such a slogfest

>Grand Rodentjump admitting to spending hours on this segment on hardcore because he was too blind to see the typewriter and free ink ribbon in the orphanage
Yikes

That said this part is still really dumb on repeat playthroughs and S+ runs. I'm just browsing my phone through the most of it, waiting for Irons to do his animations.

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DOOR’S LAWKT

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No, he doesnt seem interested in her at all really. When hes talking to himself he says he would've let her go if he didnt need her pendant.

Mission 14 in DMC4.

I only tried playing through this once and quit at this part actually

>GTA Vice City
>Tommy we need a driver, go race him in this piece of shit car

holy FUCK this part sucks

next to no dialogue, .2mph underwater walking, 800,000 of the same boring fish enemy

what a horrible level in an otherwise amazing game

>shoot his tires before the race
wow this was fucking hard

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Sherry's section takes literally 5 minutes and if anyone complains about it I legitimately worry for them being on their own.

Well, you should worry about the autism you have more than that. Normal people don't care about S or S+.

There's obviously bad things that come with speedrunning a game. You're honestly surprised? What is with you people?

>the fucking backtracking
>the long ass security scan

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And this is why vanilla HR is much much better than director's cut. Sure, it forces me to use my weapons against bosses, but at least it doesn't make me quit mid through everytime I replay it.

*blocks your path*

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director's cut would have been awesome if they just let you skip the dlc segment.

>Every part of the game is that part
>You still really like the game anyways for some reason

fuck

The anatomy of a Kingdom Hearts game if you care about the plot is
[ (cool) ( T H A T (funscene) P A R T ) (ending) ]

Evil Within is alright, but let's not pretend that the Resident Evil games from this gen don't blow it out of the water.

>gets himself killed
>MISSION FAILED

If only it was that easy...

>tfw Allies for Bruma is optional but my autism demands I do it anyway

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>that part
>the literal end of the game
aight.

Not to mention item placement and items themselves in the factory (first mission) are more fitting and a certain character doesn't get a convoluted, phony excuse at the end of the game.

is it? thought it was mandatory.

you can actually just sprint to the end on Ranger Hardcore and only use like 3 medkits, takes maybe 3 minutes at the maximum
The only sneaking part you need to is to get to the pipes during the first part of the mission.

If you rub Sherry's face up against his ass you get caught, I tested it and confirmed

/thread

Honestly should have given her an uzi and had her spray down zoms

>Sewers
>Any game

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tbf its not like ada and sherry segments didnt kill the pacing of the original re2 as well, and honestly at least they were unique this time and dont make me push shitty boxes to finish

>Finish it
>Now overleveled for final two areas.

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and you're doing a 100 percent stealth no kills walkthrough.

weird, the tranny has a contrarian opinion

The hiding game parts in Castlevania Lords of Shadow 2. Fuck all that crap.

Got to a fucking point where I had every augment unlocked and upgraded with praxis to spare before even getting to NG+

>re1 clone with first person camera, regenerators clones, evil dead memes, F.E.A.R. recycled plot and boring combat
>re6 clone with stripped down gameplay, no melee moves because SPOOOOOPY, bullet sponge enemies, 1996 puzzles recycled again and alien isolation npc that follows you around 1 area

sure showed evil within

>no arguments
>I-I-I-II--I'll call him a random name!
LMOE

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>arguments
no, I'm just letting you know that you don't even pass on an anonymous imageboard

>sequel is similar to other games in the series
>this is bad

Did they nerf these in the redux? They were the absolute most difficult roadblock in the original but a cakewalk when I played redux.

While it's stale on replay, I thought Sherrys part through the abandoned orphanage was one of the creepiest parts

>that journal
>that babies room
>that getting hunted by Irons

It's easy if you destroy spawns

On Hardcore it almost seems like Irons is sprinting when he chases you.

the part before this, with the shoot out is pretty bad too, fuck this entire level, honestly

i found the seoul level to be far more frustrating overrall when trying to be completely stealthy, especially at the end trying to rescue the two pilots, and the bit before that, and those goddamn uavs.

is this one of the early quests? i remember escorting something a long way..
got so bored with the game and never went back to it.

does it get a lot better? it seemed promising.

>Same solution every time
>Extremely predictable enemy pattern
>Can take sub 10 minutes

Boy howdy its that moment alright?

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>weeaboo
>awful taste
like clockwork

The bitter truth about Chaos Theory is that the entire second half of the game isn't that great.

He does move fast, but has a huge slowdown when getting through doors. Either way though its literally impossible for him to catch you if you run the opposite way as soon as the chase scene begins. The only real way to get caught is during the part where you hide, which should never happen because its the most brainlet stealth mechanics/just circle the boxes in the middle.

Naraku from SMT4

Fucking tutorial dungeon is the worst part of the game

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>FEAR 2
>the school
Never going to replay that game because I've legitimately never been more terrified by anything in any other game
Nothing in FEAR 1 or any of its expacs made me shit myself as much as the school in FEAR 2

what game?

No seriously though, there are some bits that can be a drag and just feel like work, especially if you've already played through it, but it's still great.

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dude sex hr fucking sucked couldn't even finish it once

Don't run out of air, Yea Forums, or gotta do everything over again!

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game?

taris as a whole is far worse

>it can't be bad because it's short
thanks for your dumbass insight

Well who puts such a huge difficulty spike right at the end of the game?

Uncharted 2

just noclip to ravenholm at this part

This shit is what stops me from doing the main quest. Oblivion is a great game... except when you get to the actual oblivion part of it.

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Oblivion gates with Cliff Racers and Dragons.

Sherry a cute.

it's a story flavored short minigame that lasts about as long as it took you to write that post. it's in there for the audience to enjoy the first playthrough and a very minor inconvenience for everyone afterrward

Been more than a few times where I've thought: maybe I should pop in Oblivion.

Then I remember, oh wait, Oblivion gates, and don't do it.

>LMOE
this is a galaxy brained post few will understand

>>Next mission, 10 min timelimit
>that
>an issue at all
so you're just shit huh

wtf this can't be true

Yes if you skip it you'll have a bunch of shit-ass militia peasants at the Battle of Bruma instead of the town guards

WHERE IS THE FUCKING SHERRY CUNNY MOD?

>he doesn't know
Activate Dark Jak and do a Dark Bomb into the water. It will blow up the instakill robot down there and you can just swim/jetboard out

All the missions except 10 were great, you're just a shitter

Black mesa east, the moment that kills the “half life doesn’t have cutscenes, you must learn the story in an organic way” argument
>Its just plot and hey the gravity gun has left and right click oh boy

On a rail, just as cancer as residuuuuuu processing and xen. Just stretching the time it takes to complete the game

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When i got here i hit a dead end early on, saw what the game was about to throw at me, and uninstalled

it only takes like ten to fifteen minutes like seriously

>Replaying on hardcore
>about to finish but game accidentally gets caught.
>goes back when I last saved as Claire

It’s not hard but it’s a pain to back if you get caught in hardcore