Why can't games get shotguns right?
Why can't games get shotguns right?
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Because a game shotgun that works is called as primal aspid and people are still extremely sore about it.
Cause realistic shotguns in realistic vidya would get completely outclassed by rifles.
battlefield has really good shotguns, especially in 4 where you can choke down an 870 to get you 1 hit kills at like 50 yards
I hate that all modern guns are black and covered in rails and bits and bobs.
Older guns with that wood finish were the best.
Because video games aren't real life.
Balance and fun > realism
the first game to do it right and the only one that matters
Yeah also/actually this.
>heavier
>unable to attach a flashlight without tape
s-soul
only being able to shoot 5m in front of you isn't fun
fun > balance
This. Anyone have that tasteful fucking webm of a gunsmith crafting a shotgun with beautiful camerawork and classical music playing in the backround?
Fuck you I'm going to plane wood rails into my musket now. Don't tell /k/.
>he didn't play 007: Quantum of Solace with the absolute rapemachines that shotguns were
it was a good time
Stop playing shit games. Try S.t.a.l.k.e.r
>he falled for the shotgun meme
Don't be like Randy Stair you idiot.
Some do, such as insurgency sandstorm
because people get butthurt when getting 1shot from 10 yards away
but its fine if handguns and rifles do it :)
I have a ridiculous amount of hours into stalker, I love my saiga. just wished more games would lean in that direction and stop treating shotguns like melee weapons
>never carried a gun through the forest still pretends to know anything
modern guns are the best, fuck wooden abominations of old
Try killing floor 2 or payday 2
Normal people actually use the bead sight on their shotgun
youtube.com
>dumping a saiga mag into a bloodsucker's face in AA2
metro shotgun with extended barrel is pretty much real shotgun
I never won't be amaze by the shitty aim of this "man".
at least he got a little better at the end.
no soul.
Titanfall 2
put 50 bricks in backpack and take a walk in the swamp, soulfag
>I can hit anything reliably with a pistol that's more than 20 metres away
>I can't hit the same thing with a shotgun
>The missile launcher will probably not kill me if I hit the thing at that range
>All grenades (especially defensive ones) respect my personal boundary and will definitely not send a bit of shrapnel through my knee at this range
>C4 is the only explosive ever used, unless its before C4, in which case its TNT
>The range of lethality of these devices is proportional to the amount of cutscene I'm in.
>Mortars, artilleryfire, and quite possibly tactical nukes will only kill or hurt me at 20 metres range if its for cut scene purposes.
>Anything I shoot with an assault rifle at this range will definitely get hit as long as I don't go full auto
>If I go full auto, I will only be able to hit things at shotgun range
>Machine guns in a vice stabilised by truly immovable rods will also be fucking useless unless I make sure to put my eyeballs down the sights, in which case it may as well be a sniper rifle
>Machine guns are just better sniper rifles, and should always be fired in single-shot or short bursts, and will definitely hit anything at any range like this.
>Throwing knives are incredibly lethal and its strange nobody is using them regularly in real life all the time. Video game throwing knives are automatically one of the most dangerous and effective weapons in the game.
>Just holding the same knife produces results varying from: Even more dangerous, about as dangerous as a man with a knife, and about as dangerous as a man with no fucking arms or legs.
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Surely hipfiring can't be THAT hard?
I've never used a real gun so I don't know, but I feel like some kind of old west hero when hipfiring in VR. Not hard to determine where a rifle is pointing, even when you don't use sights.
I can only assume that recoil is the reason why, because it would affect the aim even before the bullets left the barrel.
it is THAT hard, especially for pistols
recoil is only one of the factors
All scopes on every gun ever made are automatically perfectly calibrated and zeroed in. Not even sure why people include the knobs.
So what are all the factors beyond recoil that affect aim, factors that can't be replicated in VR?
While shotguns can do damage at a distance, I am skeptical as to the idea that they should be able to one shot at 50m. This is more of a gameplay consideration than a realism one, though I think it's applicable in reality too.
Can't aim worth dogshit hipfiring. There's a reason it's pretty much never taught or encouraged. You'll do it if you're having to suppress fire but the whole idea of hip firing 'walking fire' started in WW1 and promptly died in WW1.
I track boars in the Allegheny mtns with a 1903a3 no problem. The couple extra pounds between wood and blued steel and a composite stock and alloys make no difference unless you're bitch made.
not that guy and I'm pretty sure you're just being a cunt, but I thought about it for a bit and have a bit of experience with VR and birdshoot for a shitty expensive hobby.
I'd have to say the biggest difference at a most basic level is that VR or video game guns are wielded by superhumans. A VR gun doesn't weigh anything, will always be easily readied and aimed, and I can't think of many situations I've had to worry about windage, AI enemies doing shit I find hard to predict, and my surroundings are usually uniform and do not impede me shooting.
In a field with a shotgun, the first problem that ruins my elite gaming skills is that I'm only goddamn human. The thing weighs a lot, and I'm usually standing around a fair bit before I even have a chance to shoot anything, so when a flock rises up from a field I first have to ready it, which in a game I'll do perfectly every time but in reality I won't, I then have to make sure I'm shooting something I'm supposed to, and this is a big point in birdshooting because there's quite a few birds I'm not allowed to shoot, and some of them I actually really want to shoot like a woodsnipe, then I while birds generally do behave in a certain way and with practice you know how to lead the target, I can happily admit i've still fucking missed easy shots simply because I've been shit, the bird has done something I didn't expect or the like.
There's also the fact that most video game ground is flat, which I know sounds like a small issue and you should be assured of what you're standing on before you shoot, but it causes problems more times than I like to admit, and that's for hobby shooting, I imagine its a bigger problem in combat.
Hell, that's got to be the big difference, in VR/games the world is generally built around you being able to shoot things, the game wants you to do it, but reality doesn't have the same idea, there's a reason most people just clayshoot on a range, its built the same way.
Killing Floor 2 has some cool shotguns.
Rising Storm 2's shottys are also really neat. Even allows you to select ammo type and everything.
If thats true why doesn't all modern armys equip their soliders with shotguns?
your answer would basically /thread about half of the threads that were ever posted in this sad south korean basket weaving forum
So, weapon weight, and exhaustion basically.
One of these days, I gotta give firing a gun a real go, but there's not many opportunity's for that in Sydney.
You know, now that I think about it, I never actually 'hip' fired. Thinking back, in almost all scenarios, I was holding the guns in a way that the stocks would have been pressed against my shoulder, but I just aimed subconsciously.
Unless I needed a burst of precision that is.
Even with pistols, they would at least be held near shoulder height, arm locked, and both arms if I needed more precision.
>Hipfiring can't be that hard
>That's why I always hipfire from the weaver stance
What.
You mean the Shambler? It's a piece of hot garbage, real men use double-barreled Ashot
I guess I just fucking played myself.
post more gun gf pls
This. There's virtually no reason whatsoever to use a shotgun over a rifle or carbine against a human enemy. The only things they're actually good at are shooting birds/clays or blowing hinges off doors, and the only reason anybody uses them for anything else is dumb laws or outdated ideas.