>all this technology wasted on a mediocre copy and paste rpg FUUUUUUUUUUUUUCCCCCCCCCCCKKKKKKKKKKKKKKK
Just imagine if we lived in the timeline where ubi took the best parts of both odyssey and black flag and put them together, dropping the whole assassin shtick and instead working towards the perfect pirate sandbox game. Just imagine that instead of just sinking ships and taking their loot you could commandeer the entire ship itself and sail it around the ocean instead of your default one. Just imagine a progression system in which you keep getting bigger and better ships and crew and fighting/boarding abilities so that you can go from being a pouty landlubber to taking on legendary pirates in the high seas. Just imagine stealing blackbeard's ship and finding his maps to islands of ruins you previously had no idea existed and going there in search of actual treasure instead of a copy and paste weapon and a couple doubloons. JUST IMAGINE Yea Forums, because it's never actually going to fucking happen
Ubisoft would be the perfect people to make a new Sea Dogs game. But they'd have to drop their normal shitty collectathon gameplay padding.
Gabriel Perry
>all this technology wasted on a mediocre copy and paste rpg >mediocre copy and paste rpg >copy and paste rpg >rpg Not even close, retard.
Dylan Flores
Where's the technology?
Easton Collins
literally how am i not even close, the map is copy and paste, all the loot you find is some randomized copy and paste weapon that is a higher level than your own but still the same thing. It has a character progression/upgrade system and armor and weapons with gameplay affecting stats, so yes, it's an rpg
Joseph Rivera
Sea of Thieves is much more impressive than this, which is why it's such a shame the game has no content.
Ayden Parker
leveling and rng loot systems are objectively the worst part of a roleplay game and only exist out of laziness. putting these things in a game does not mean it has roleplaying or player choice
David Richardson
I haven't played sea of thieves, what makes it more impressive?
Colton Wood
>literally how am i not even close, the map is copy and paste, all the loot you find is some randomized copy and paste weapon that is a higher level than your own but still the same thing. It has a character progression/upgrade system and armor and weapons with gameplay affecting stats, so yes, it's an rpg Literally not a singe example of roleplaying in your entire post, therefore, not an RPG.
Nicholas Cox
but it does have roleplaying and player choice retard. The fact that "leveling and rng loot systems" is what you got from my post goes to show that you haven't even played the game. There are three different paths of character upgrades you can take, all focusing on different aspects of combat and all containing completely different abilities. How is that not player choice.
Dominic Walker
>It has a character progression/upgrade system and armor and weapons with gameplay affecting stats so call of duty has been an rpg since cod4? piss off idiot.
Hudson Nguyen
play the game retards, I'm not going to spell out absolutely everything for you. Besides I don't see why it matters so much whether it's an rpg or not, only you fucking autists would care about all this categorization of games so much to throw a complete fit over it
Parker Diaz
I'm so fucking tired of how 10 hour games are now being bloated to 30 hours because of all the RPG shit. Origins went from a 7/10 to 3/10 because it kept throwing bloat MMO-tier quests at you for no reason but padding. Fuck Ubisoft.
>all these years later >Sid Meier's Pirates! is the still the GOAT When the fuck is someone gonna step up and make a true successor already? I'd settle for a fucking enhanced remake of Pirates! with a few new features at this point if it came down to it.
character upgrades would arguably go into leveling. and how you play combat is not roleplaying
Adrian Kelly
In terms of the sailing mechanics and the ocean itself, that game is TECHNOLOGY incarnate. It really makes you feel like you're sailing. You have to navigate manually by compass and using the wind. The water looks stunning and is probably the most technically impressive ocean in any game. You also have to manually patch holes in your hull from damage and dump out water with your buckets, so ships sink realistically as they fill with water.
Zachary Miller
Where's the tech? This looks like shit.
Jason Clark
whenever anyone says witcher 3 is an rpg some faggot like you says no because there is no character progression and the armor/weapons and other various upgrades have barely any stat improvements. Then they go on to say that the narrative and player choice can't make the game an rpg without the combat and character progression elements.
ACOdyssey has both the combat and character progression elements, which I just explained, and also has player choice in the narrative, which you have no idea about since you haven't played it. I'm keen to see where your goalposts will be moved this time even though you haven't bothered to tell me what you see an rpg as
Logan Lee
>everything I don't like looks like garbage!
Noah Rodriguez
This user is right. Odyssey is really outdated in comparison to the physics and tactile feel of Sea of Thieves. There is no impressive technology going on with AC.
Hudson Murphy
this, Pirates! is fucking great but in the current year we really need a sandbox pirate game like it that has complete character control and isn't just a top down game with zero exploration in terms of adventuring in the actual world.
Blake Brooks
the witcher 3 has dialogue options and story choices that effect some events but don't really effect your character or most of the world you're able to interact with which is also very limited. in this reguard you could classify it as an rpg but it it isn't an rpg because of the looting leveling and other system mechanics that don't go towards emergent gameplay. If the game has a similar level of options as witcher in reguards to these things you could call it an rpg but as I've stated before the elements you were arguing wouldnt make an rpg. Some people might not call the witcher 3 an rpg in the same way they might not call mass effect an rpg though I would disagree with that claim on the face of it they are still fairly low level rpgs since they have a scarcity of roleplay elements just like assassins creed odyssey. I never made the claim that odessy wasn't an rpg game that was another guy as you'd probably be able to figure out if you were paying attention
Parker Fisher
have you played odyssey?
Grayson Diaz
if you read my post you can tell I have stop being so frantic
Leo Garcia
unf that's good shit. which asscreed is this and is it worth a pirate?
Logan Kelly
alright well next time stop being so frantic to call out whether or not something is an rpg when it's an arguable point so we don't waste time talking about fucking nothing
Josiah Sanchez
odyssey. I think it's worth a pirate but I'm sure a lot of other people might disagree. If you haven't played origins then you should definitely give it a try
Jason Martinez
cool I'll look into it
Jason Richardson
definitely more of an RPG than Final Fantasy or any other j"""""RPG""""
Jace Cruz
I pirated the game as well and due to some more grindy elements and the extremely bloated story it isn't one of those games that you just can't get enough of and play all the time till you finish. But I enjoy having it installed because it's just something I can kill time in exploring the world and killing people when I'm tired of whatever else I've been playing
Liam Brown
as i said and will say again the faggot who greentexted you wasnt me i never made the claim that it wasnt an rpg and if you had payed attention to both our behavioral differences and the threads poster ip count you could tell that it wasnt me.
ill spell it out for you if you still don't get it
I THINK THIS GAME HAS LIGHT RP ELEMENTS AND COULD BE CLASSIFIED AS AN RPG BUT WHAT YOU ARGUED ORIGINALLY AS WHAT CLASSIFIES A GAME AS BEING AN RPG IS NOT WHAT CLASSIFIES AN RPG
it was a more or less semantic argument but even still i've got time to kill
Jonathan Campbell
>I THINK THIS GAME HAS LIGHT RP ELEMENTS AND COULD BE CLASSIFIED AS AN RPG but Odyssey is a full blown rpg what are you retards on about?
Luke Cooper
Where's the tech though?
Kayden Martinez
This is a disguised marketing thread for the ship game Ubi is making, fyi. I like Ubi so I dont mind, but be aware of this marketing technique.
Evan Jenkins
nah, I'm the OP and Ubi's new ship game looks like dogshit.
Ian Morales
jup, we know. How much money did they pay to jew moods?
Camden Williams
>assassin shtick >Odyssey troll thread?
Connor Myers
Reverse Psychology is marketing 1 zero wan.
Luis James
I talk to a Ubi guy AND ITS ALL PRE-RENDER!!! ups...there goes your reverse psiho
Parker Williams
>an entity scripted to go down when triggered is now considered technology fuck this place.
Hunter Kelly
What game is this ? Odyssey ?
Mason Morris
>It has a character progression/upgrade system and armor and weapons with gameplay affecting stats, so yes, it's an rpg no, its an RPG mechanic simulator skinner box without roleplaying elements. stats are not what makes an RPG.
> I don't see why it matters so much whether it's an rpg or not, only you fucking autists would care an RPG has gameplay that this does not have, so that is the obvious reason why people care about these things, you obtuse fuckwit.
Isaac Powell
who cares
Michael Clark
Definitely exactly the same amount. Numbers go up, game is linear with almost no diversity of choice, but most importantly a big open world full of boring filler.
Joshua Jones
RPG in the year of out lord BC 2019 + AD 4038 just means Stats (be it from gear or levels) and or Dialogue choice. There is no true distinction anymore.
Mason Collins
Where isn't it?
Austin Sanchez
maybe in comparison to many recent open world rpg games with an action focus then yeah its rpg elements are on par with the standard but I would say that it has much less emergent gameplay situations when compared to games that are specifically geared towards roleplaying at the expense of things like graphical fidelity and action combat. some obvious examples of games with very heavy roleplay focus would be multi user dungeon games which are usually just text based and outside of video games would be tabletop rpgs though that depends on your game master.
Luke Price
>tech What? There's no "tech" here. It's a sinking ship like so many pirate games have.