Hollow Knight

Day 2 of this stupid gauntlet

It's not even that it's hard, it's just really fucking long and annoying

Attached: Trial of Fools.jpg (1280x720, 192K)

Other urls found in this thread:

youtube.com/watch?v=92S-oUGhsHY
youtu.be/6wkfvuOS_4g
teamcherry.com.au/hollowmas/
twitter.com/NSFWRedditVideo

>the virgin combat challenge
I sleep

>the chad platforming challenge
REAL SHIT

Attached: 1549334475722.png (500x442, 162K)

>Game punishes you for dying
>Hey let's put precision platforming in it as well

Attached: angry screech.jpg (540x296, 13K)

How do I fug the bug?

Attached: unexpected_move___free_psd_by_zummeng_dcuytds-pre.jpg (776x1029, 126K)

>game is piss ez 90% of the time
>game actually forces you to improve for once
>REEEEEEEEEEEEEEEEE
kys

I made it lads. Was so close to failing this run too. Took 6 tries to beat pantheon of hallownest (5 of them making it to Absolute Radiance).

Attached: 2019-02-25 21-42-52.mp4_snapshot_48.38_[2019.02.25_22.39.33].jpg (1920x1276, 261K)

I'm trying to beat Radiant AR, and I'm classifying each death under its cause. I can break it down to
>fucking bullshit RNG fucking fuck fuck these piece of shit devs
>overpredicting bullshit RNG
>going full retard
>barely unable to dodge something I could have
Am I missing one?

fuck you, if I wanted to bang my head against perfectly timed dashes and spike walls I'd play Celeste

Reminder that Silksong is going to be even more autistic in terms of late-game challenges because of the systems they put in place.

>Hornet moves faster meaning bosses will also move faster and require even more precision
>Hornet can heal instantly as long as she has full silk meaning bosses will be even more hyper aggressive and NEVER STAGGER
>Hornet has lots of mid-air maneuverability meaning there will be bosses that might not even have platforms in the arenas
>the strongest move in the game, pogoing on enemies, has been replaced by an even harder diagonal pogo move
>more demanding platforming challenges as well that require even faster reactions because of how quick Hornet moves
>tools replace charms meaning they've fucking removed the facetank/quickslash cheese, they removed the minion build cheese, and the absolutely broken spell build is gone forever

It's fucking over mates. Silksong is going to flop because TC pandered too hard to the git gud autists.

I especially like how that bitch will make swords rain down from the sky right after the last jump through sideways swords, and there is no way a dash will save you because you'll end up in more swords if you go froward or back.

Attached: 7605158477429.jpg (558x434, 113K)

git gud

>Silksong is going to flop because TC pandered too hard to the git gud autists.

Why? Hollow knight didn't. They literally made 1 DLC for tryhards, the rest of HK is piss easy as long as you're competent.

b a s e d

youtube.com/watch?v=92S-oUGhsHY

I did it

On my current replay I missed out on killing a few Husk Warriors, before the crossroads became infected. I didn't miss out on finishing the hunter's journal right?

I don't understand. If I dream nailed the Queen's ghost, who's the giant ass bee in the background?

Attached: 20190226010050_1.jpg (1920x1080, 297K)

How the fuck did a buglet like PK get a thicc waifu like White lady?

The problem is not the autistic challanges, but the way they are presented. The best thing about the base game was that everything seemed carefully placed. Everything was withing a reasonable context.
The stuff from the last DLC is very lazily presented, but at the same time, is is relevant to the story of the game. Usually this type of challenges is presented in a really disconnected way from the game (like a boss rush options on the menu), so it is obvious it is a side stuff and those that want the experience only the "true" content of the game don't need to bother with it.

Well, if it's not hard then just finish it. Why are you spending 2 days on something like that?

>how does a fucking king get a hot girl?

Attached: 1551059395013.jpg (598x784, 36K)

I died to nkg like a bitch today. It's just him, then pv, then radiance, right?

Her body

Holy Christ it's not even that hard. If you can't handle the challenge, then accept defeat and leave.

I swear to god the hitbox on Markoth's shield is just making itself up as it goes along, nothing makes sense. Fuck this boss.

>is very lazily presented
What the fuck are you talking about mate. They could have just done a soulless separate menu where you activate boss rush but they went above and beyond and made Godmaster. New art assets, new music, new silly little easter eggs that didn't have to be in it but they still put it in, and a fucking ending/final challenge that's the perfect example of merging story with mechanics.

They gave you the opportunity to side with the void. You weren't under the whims of the Pale King's or precognitive master plan and you didn't give in to the Radiance as you perpetuated the cycle. You ascended into godhood not only lore-wise but skill-wise as well. Godmaster is a true celebration of Hallownest and the best kind of send off they could have done.

And the best part is it's all free so fuck off with that shit. If people aren't good enough then just don't play it.

A-user, I...

Yeah there's a rest spot after NKG, then PV and AR in a row. Main thing that's a pain is that it takes like 50 minutes per run to get to radiance.

>opens cheat engine
>infinite life
>profit
>???

>PK
>buglet
Markoth is fair, just very strict in how you approach him.

Path of pain was an enormous letdown, I beat it in like an hour and a half. After people talked it up here, I thought it basically an expansion pack of bullshit. I didn't even need to ride a vertical moving sawblade or climb a spike wall like I did in white palace. Godhome is way better than PoP.

Damn, it looks nothing like her.

Attached: 1551139366548.jpg (458x614, 55K)

This. It's probably one of the best presentations of a boss rush in a game.

His shield is the most predictable thing he does. When are you getting hit by it? The cyclone always makes the exact same revolutions, it's just random if it's clockwise or counterclockwise

I keep dying when I get to Pure Vessel in the 4th pantheon.
I think this might be where I quit to be honest.

Why not just watch the ending on youtube and use the achievement spoofer to give yourself the achievement? You won't even have to chase the bosses around to kill them.

>Markoth is fair
he's literally the most RNG reliant boss in the game

It's over. I don't have to play any more. All achievements, all bosses on Radiant, Path of Pain, everything is done.

Fuck Radiant AR. Fuck Markoth. That is all.

Attached: Untitled.png (1253x218, 118K)

>absolute radiance
stop fucking teleporting reeeeee

Attached: 1550888254753.png (262x456, 154K)

fair my ass, his dream nails can and will appear where you're going to jump to and you are FUCKED if/when it happens.

Just practice in the hall of Gods or whatever it's called so you don't have to go all the way through the pantheon to play against him. Once you're confident, go back to the pantheon.

What's the point tho?

Attached: 1550928624552.png (383x447, 263K)

I beat him on Radiant. You have no clue what you're talking about. He's completely doable. It took me a while to get the hang of it, though.

How much time did you put into this game?

Having unique assets is not the point. It is just lazy in relation to how the game before that is built. Having a bunch of bosses lined up one after the other as "gods" makes very little sense within the aesthetic of the world and is just lazy storytelling. It is like they designed a bunch of cool new bosses but didn't have the time to think about how to fit them in the established world, so they just made up a shitty background story as an afterthought and padded the content as much as possible with old shit made harder by tweaking a few variables.

How do i get to the last bad bug I need to kill in the top left corner of Fungal Wastes?
Im at a complete loss here.

Attached: [inaudible screaming].jpg (600x662, 46K)

The only time that ever happens is if you're jumping to the lower level from the upper level. The nails always spawn way away from you so they never spawn underneath you in the same spot you just jumped from

See for some nail evasion strategy, double jump is your friend

It's just free dlc bro. The Grimm Troupe makes no fucking sense either, why is the circus in town to collect something that only appears because they came around?

No. If you mean the shielded ones, you can find them in a corridor near the stag station, a bit east and I think south.

You mean the third dreamer? She's not in the fungal wastes, she's in the fog canyon, it's just really close to the fungal wastes.

Right. How do I get to her?
I dunno where she be

190 hours.

Go to the fog canyon, because that's where she is. You probably want the ability to swim in acid.

You could have studied how to cure cancer with those 190 hours but you decided to play Hollow Knight instead.

jeez, congrats lad

You need Isma's Tear (Royal Waterways) or (real spoiler) shade cloak from the abyss.

is the swimming acid immunity necessary or just QoL badge

You don't technically need it, but you need either that or what the spoiler in says.

Oh shit you saved me, thanks user

It grants you access to a bunch of useful shortcuts and secret areas, like the one in the fog canyon and in kingdoms edge; it also makes navigating the area immediately around the third dreamer much less painful. If you mean to say you don't know where the fog canyon itself is, go to queens station and then leave through the bottom left instead of the top right which takes you to the city of tears I think.

Attached: Hollow Reaction.png (700x603, 116K)

Naw I've been to Foglands but I dont have it mapped. I've just been at this road bump for so long in my first run blind playthrough and I'm just at my wits end.
Ismas tear? Is that a badge or quest to get a badge?

It is free DLC, but it has cool content that is locked behind a shitty grind that makes no sense. I can't see why do it. It is not like I dislike this ascending path to confront the Absolute Radiance, but it is presented in the laziest way possible. It just takes a bunch of stuff out of context and mash them together. Defeating pumped up versions of early game generic bosses feels nothing like a divine ordeal.
Grimm Troupe definitely feels like side content with little relation to what happened in the base game, but it makes sense in terms of tone and context.

It's a passive upgrade, I'd make it your next priority.

not a badge. A new ability. Go right after defeating dung defender.

That just takes you the the vertical room connecting the City of Tears with Ancient Basin. He should actually go left and down from Dung Defender before going right again.

i can't radiant pure vessel

help me Yea Forums

You say its the laziest way possible, and I disagree because it could have been done lazier. Like some other user said, it could have just been a list of all the bosses in the game with badge icons next to them like some shit right out of a megaman boss stage select screen. Instead we got this little story about god-worshipper bugs in this dream area and new music and a bunch of new bosses. It could have been done much lazier than this.

hit him without getting hit

Thank you for pointing me the way anons

Oh shit, I haven't tried that yet. Thanks.

As opposed to games that DON'T punish you for dying? Based smoothbrain.

Anything in particular tripping you up?

how do I keep winged nosk from splooging on me

git gud

keep dying until you stop dying or quit
you will get better or quit

What about not making a boss rush and presenting the new content in a more reasonable way instead? They could have done the boss rush in game but in a simpler way while keeping the new content available to those that are not willing to go through the grind. I just don't understand why gate content like this.

>cute protagonist I want to have as a pet
Manipulative

What content? There's just a boss rush and a new ending for completing it.

Don't jump, you have to avoid the drops on reaction, both when he sprays at you and when they come from the ceioing, but if you jump you're going yourself less time because you're getting closer to the splooge. You stand in one place until you know where drops are going, and you either stand still and let them miss you or you walk a couple steps so they miss you. It can be done on reaction easily, and this is good training for some of the later bosses where you don't want to be jumping all the time either because you need those fucking jumps.

The new bosses at the end of the pantheons. It is also unreasonable to lock important lore info (the literal ending of the game) behind bullshit like this.

>complain about "laziest way possible" to present dlc
>I point out that it's not actually the laziest way possible
>goalposts immediately shift

Have a good night.

>Day 2
>it's not even hard

Have you ever heard of hyperbole? I never said the dlc is lazy in terms of assets, it is lazy in terms of how it delivers its content in relation to the rest of the game. Everything else in the game is presented in a very clear and purposeful way, while the dlc is presented by a bunch of random shit slapped together. Are you a literal autist?

Double jumping away from him (small jumps) before he starts each attack seems to work well. Jumping towards him is bad though because he might jump directly on you. Webm is from my PoH run, but same idea. I rarely get hit anymore when fighting him. Didn't take me too long to clear his radiant.

Attached: 2019-02-25 21-42-52.webm (640x360, 2.94M)

Dunno man, they could have made the boss rush a menu selection, instead they made a new area that houses all of it and tried to incorporate it into the lore. I think it's well done, and there's a small reward for completing it. It's not like the ending is canon in so far as the sequel is concerned anyway

Not him btw, you sound like you're just mad that you're not as good at games as you thought you were

Update.

Pathetic tier
>brooding mawlek
>gruz mother
>false knight
>nosk
>first-time hornet
>gorb
>the colector
>dung defender
>crystal guardian
>mantis lords
>galien
>xero
>soul master
>markoth
>traitor lord (the bug lady assisted me on this one but I don't think it matters much)
>flukemarm
>hive knight

You tried tier
>broken vessel
>uumuu
>no eyes
>watcher knights
>first dream zote
>second dream zote
>third dream zote

Heh not bad, kid tier
>second-time hornet
>hollow knight
>fourth dream zote
>trial of the fool

So that's what pain feels like tier
>lost kin

Kill me, just fucking do it tier
>primal aspid
>pale king platforming section

Attached: 1551138523207.jpg (748x1024, 79K)

Stop posting your bad list.

The problem is not that it is not a well-made boss rush, it is that boss rushes are lazy by themselves. They are fine as a side thing for people interested in them, just disappointing to the ones that were expecting something relevant from the final DLC and closure to the game. The game reinvents a lot of boring game-y aspects of metroidvanias by giving them context, just to in the final DLC return to a form that is defined by being a bunch of recycled content slapped together.

It's a free content update with several new bosses, and it's given all the context it needs. If you just don't like the idea of a boss rush that's fine, but you're not making convincing criticisms of why it's particularly poorly done.

>expecting something relevant from the final DLC and closure to the game
The game was complete. The DLC is merely extra gameplay.

Traitor lord fukt me right ragged. Took me 4 tries.

don't die

this helps a lot, thanks user

Lost Kin radiant has so much life, it fucking cancer.

Finally beat Attuned Pure Vessel, I think I got the rhythm.
Time for the KNIGHT TRIALS

Attached: hk08.jpg (1000x625, 192K)

>lost kin is hard
>he hasn't done the ultra cheese pet build against him

>finally finish Hunter's Journal
>ready to fight him as final test or whatever
>the fight starts
>the music trails off and he gives me his real reward
>my grimmchild is just plinking away pointlessly at him during the conversation
Good shit, actually caught me off guard

I cheesed him with the invulnerability build. He's that high because he was the only boss that I had to cheese to win.

Attached: f74ea120449ff66063d729d145796138.jpg (930x760, 87K)

>tools replace charms meaning, they removed the minion build cheese
we literally see her summoning 4 minions at the same time in the trailer

you dont even need the cheese
if you have the invincibility dash, he's piss easy.

How come the Godseekers didn't bring him to attune too? That's an actual plot hole.

Lost Kin has given me the most grief so far. Took 10 hours, no joke

I've gone from top to bottom in the last week, gonna get the last 4 bindings on pantheon of the knight and then try to unlock AR

Attached: Hollow Knight_20190216155747.jpg (1920x2160, 1.04M)

It would have been an oppotunity to fight him at least

I didn't have it back then. I fought him fairly early, maybe that was part of the problem. It was quite a while ago too, I definitely got better. Maybe I've put him too high on that list, I'll have to fight him again to be sure.

Attached: ztm.jpg (905x1280, 332K)

defender's crest makes his little blob buddies die easy so you can just focus on him

the problem with radiant is the random jump he does
blobs are easy to take care of

It looks exactly like her but bigger, you are probably seeing it wrong

>finally got through the path of pain
>died to the two enemies at the end
>respawn at the very beginning again
i haven't come back to the game since

Attached: 1521036781573.jpg (457x600, 74K)

AR's bullshit spiral spike attack keeps fucking killing me on the second phase

Attached: 1544682844830.gif (392x410, 308K)

>this happened to me when it first released
>there was a bug where if you kill one of them and then die the second one won't respond and the pathway will never open meaning you can never complete it
I went through the entire PoP four times seeing if it would fix itself and then once more once the bug was fixed.

Just beat it too, didn't take that long but holy shit did it felt like I didn't deserve 90% of my deaths.
The bosses I am now missing are just too much for me right now. I have zero clue on how to defeat Markoth and Zero, Sly is a pain in the ass and Nosks are boring me out of my mind.

Attached: ss+(2019-02-26+at+06.47.24).jpg (1920x1080, 365K)

For me it's the pillar on the second phase
>you have to dodge it with shade cloak
>you have to be careful to land on a platform
>most of the time a second attack is coming your way the same frame pillar ends
It's bullshit.

You can use Descending Dark to avoid it if you don't want to move

>Lose to PV/AR at the end of PoH
>45 minutes down the drain
>mfw
The first half of the pantheon is just so unnecessary. I hope to god silksong doesn't do this.

Attached: 1537587228443.jpg (723x587, 47K)

It is pretty challenging, well the spike pit areas are, everything else is fine

Attached: 1493244943_40.jpg (640x360, 45K)

How do I access the radiant version of bosses?

>hiveblood
the fuck you're doing man

Sly, Xero, and the Nosks shouldn't take you too many tries. The latter three are easy and Sly isn't hard once you get a handle on dodging his charge slash and pogoing his spin slash. These are a lot easier than some of the others you've done.

beat the ascended form

>he actually has trouble with platforming in this game

LMAO

if you really can't take the opportunity to heal, is there any point where hiveblood is better than just loading up on shitloads of blue life

i got the picture from google :/

Hall of Gods in Godhome

your mom

If you’re concerned about the timing, equip Mark of Pride and Quick Slash. It makes the timing on your nail strikes way more forgiving.

It would be cool if Joni's blessing worked with Fury of the Fallen, but it doesn't.

I just spammed Descending Dark until I ran out of Soul, then abused post-hit iframes to just hit them until they died. I beat them with two health (one hit) left.

Can someone explain to me why hornet didn't show up on my playthrough after I defeated her mom?

Attached: 1550972362305.jpg (1857x2777, 2.18M)

Beat the game a few days ago - absolutely loved the atmosphere, the artwork, the music, and most parts of the game. Just not a big fan or rage-inducing bossfights as I'm a 30something weak sauce. Any game recommendations similar to this with great atmo like Hollow Knight but less twitchy / reaction based?

You need the Kingsbrand.

Attached: hkz02.jpg (600x650, 58K)

Oh, thanks.

>another day, another PoH attempt
>doing alright but not great
>die to fucking Soul Tyrant of all things
>wtf I can do better than that
>try again
>die
>to
>fucking
>TRAITOR LORD
this is not gitting gud, this is the opposite of that, I am actively gitting badder, what the fuck is going on here

Attached: 1509138483737.gif (220x260, 1005K)

Some of us just weren't meant to be leaders
Have you considered a career as a follower?

>Leg Eater
I don't trust like that. Are his charms cursed or something?

Attached: 1497675358152.gif (500x378, 630K)

What do you think fragile means?

>It's not even that it's hard, it's just really fucking long and annoying
Just liek my penis

Must be Italian

They break on death, and he's definitely a creepy murderer who eats other sentient bugs. If it makes you feel any better, he himself is eaten later.
except for his legs

did we ever see a tarantula, thorny spider, or a daddy long legs in this game?
also a full-on anthill would've been fuckin awesome to see

Attached: file.png (627x331, 310K)

Attached: file.png (500x509, 477K)

there's lots of spiders in the background in deepnest. some look like tarantulas i guess.

I would have liked to see more ants as well. As for spiders, the only particularly unique one would be that autistic Naruto spider behind the colloseum who's probably supposed to be a jumping spider.

Comfy run.
youtu.be/6wkfvuOS_4g

Attached: 1550987731017.png (731x633, 132K)

People who keep calling the queen a tree trigger me really hard.

Attached: 1549419136841.jpg (249x155, 6K)

explain how she's not a tree?

The White Lady is a tree!
A tree!

dammit, now i cant unsee her as an yggdrasil
what's she supposed to be again? another wyrm?

I only need to collect one more dream soul to open the egg. Is that the final boss so I should do other things first?

yep, that's the final boss
whether or not you wanna do extra shit is more or less up to you, but i recommend getting as many charms as you can and upgrading your nail, but its your call

Should I play this with a controller?

What should I know going in?

Attached: dedegoddamn.png (616x530, 434K)

Its the final boss in the sense that the game ends and the credits ro after you beat it, but there's additional content you can do to get a better ending and a different final boss. In saying that, if you beat it you just end up at the bench before the fight so there's no harm in fighting it if you want to.

After beating the final boss you reload at the bench right before it, so do whatever,

Do the final boss as soon as you can, getting an ending doesn't end the playthrough, but you can miss the very first ending if you explore too much.

I prefer controller but speedrunners use keyboard. That said, I've done everything this game has to offer with a controller so you'll be fine if that's what you want to use.

>Should I play this with a controller?
It helps
>What should I know going in?
To not go in threads about a game you haven't yet played, you fucking retard

I died to traitor lord once too. I also died to the singing bitch twice. It just happens sometimes. Take a break.

It looks like we're getting more ants in Silksong, so that should be neat.

This fucker's Radiance fight was nuts.

Alright, thanks lads.

>got to the final stage in radiant AR before dying
I don't think my heart has ever pounded that hard before. It almost physically hurt.

Attached: 1541391149491.jpg (446x435, 19K)

My hands were shaking terribly the first time I got to phase three on radiant and I choked hard. Fortunately it didn't take too many tries after that.

>game never tells you about Pogo jump

Let me guess, you all saw someone on YouTube do it?

Are you out of shape
Be careful user. Godhood isn't word it

>You can attack upwards
>You can attack to the side
>Never bothers to try attacking downwards

Stop with this indie shit, you faggot.

I discovered it in a platforming section where you gotta pogo on the back of some crablike creatures to reset your dash.

you're forced to figure it out in the mushroom room room room vroom

The very first area has two instances where it teaches you the idea of pogoing if you were too retarded to not immediately learn.

And even then Greenpath has yet another two more instances to figure it out and Fungal Wastes has the final retard filter if people still haven't figured it out at that point.

I felt really retarded not being able to figure that out.

You must have tried attacking downward. It only took a few seconds of trying to jump on those bouncy pink mushrooms in Fungal Wastes before trying to attack them.

LEMME DREAM NAIL THE GHOSTS, REVEK, YOU CUNT! LET ME PUT THEM OUT OF THEIR MISERY!

Attached: 1551143578061.jpg (509x625, 23K)

>two instances where it teaches
It has two opportunities
It doesn't teach you shit

lmao
nevermind, I dreamnailed his ass too

Attached: 1550100082995.jpg (858x721, 130K)

WAIT HE WASN'T DEAD

Attached: gale.png (700x700, 292K)

Maybe if you're a fucking braindead cockmuncher.

>FUCKING GEE I WONDER WHY THESE PERFECTLY PLACED PLATFORMS WITH SPIKES ON TOP OF THEM LEAD OVER TO A GRUB?
>FUCKING WOW I WONDER WHY THESE ENEMIES WITH SHIELDS RAISE THEIR SHIELD UPWARD WHEN I JUMP OVER THEM?
>FUCKING WOWZERS I WONDER WHY THERE'S A GEO ROCK ON THIS PLACE I CAN'T REACH DESPITE THERE BEING A PERFECTLY PLACED WORM ALMOST ACTING LIKE A PLATFORM BETWEEN ME AND THE GEO

Forget what I said. The crossroads teaches the player it three times even.

Forgot pogo jumping fags. I know people who were actually dumb enough to not realize you can cut the vines that the blocks were hanging from in Greenpath.

>Day 2
>It's not even that it's hard
Why didn't you do it first try then, like I did?
The Conqueror took me two though.
Also this .

with all this talk of pogoing, i gotta ask yall this
shovel knight metroidvania
would you play it?

Attached: shovelry.gif (256x256, 32K)

I understand what you're saying, but I just want you to know, forget combat

the Silksong version of Path of Pain, is going to make the original Path of Pain, look more like Path of, path-- path of this is a nice stroll down a park, with butterflies? Know what I'm saying? it's gonna be more like path of fucking end my life on the spot. I just KNOW, that silksongs pop is going to be so stupid, so unbelievably unbearable, it will just push it to the very limit. I guarantee its x10 harder than the 5th pantheon silksong

Attached: 563634344343.gif (400x207, 778K)

shovel knight metroidvania is hollowknight, though

And it will feel that much good when I finish it.

Metroidvania games have tons of things you can't reach especially at the beginning. Without an indication that you can reach it immediately as opposed to once you get some kind of upgrade, just the fact that there's something you can't reach isn't really teaching you anything

Not really sure what the first two are even referring to and I'm not interested enough to boot up the beginning of the game right now, but why don't you take off the capslocks and chill a while? No one is angry here

kknow what I just realized? what are the fucking chances that the two biggest indie games, have 'knight' in the name? do we understand the circumstances of that happening? how long apart were these fgrom each other

Attached: 1521944966539.jpg (720x439, 47K)

HARD GOOD
EASY BAD

Attached: 1511446192291.png (645x729, 70K)

well a hollow knight world with a shovel knight aesthetic, something like that
also shovel knight has tools that replace spells and charms, not unlike hornet

nevertheless the fact that the items are there still draws you to experiment with the physics and mechanics
plus, spikes only take out one hit of your health, which can easily be replaced using focus

But neither Aquaria nor Braid have "Knight" in the title.

wahhhh

Attached: df.jpg (699x400, 32K)

hollow knight isnt as big as shovel knight
at least, not yet anyway
but its only a matter of time

Attached: file.png (318x159, 121K)

In terms of recognition Shovel Knight is still bigger, but I think Hollow Knight has sold faster so far.

I generally don't jump onto spikes at the start of a game just to see what happens, but maybe I should. You have much to teach us user

I'm just lashing out because some retard assumed that I only learned to pogo because of watching some let's player shmuck.

>The first two sections are piss easy with the right updates
>Tfw coming back fully equipped and nail dancing on spikes for round 3

Attached: 1520017478202.gif (126x126, 144K)

right, my point exactly
the majority of people already know shovel knight for how successful it is, but HK isnt there yet

you have a tool that propels you upward after hitting enemies from above
you have a path of seemingly impassable obstacles leading to a desirable item
its up to you to put the pieces together

People who enjoy platforming are brainlets. White Palace should be cut from the game entierly.

Pantheon of Hollownest and Endless Ordeal are the real shit.

Man, I don't have enough reaction time to deal with Revek. I lost 7k on top of that because I forgot to kill my shade before fighting him again.

Attached: sadbutt.png (710x645, 512K)

I thought Revek was an unwinnable fight
What's the point?

You can't even kill Revek before you destroy all other ghosts. Hitting him when he charges you merely makes him disappear for a short while.

Use sharp shadow.

As far as I know, you can only defeat Revek by killing all the ghosts in the glade

i still think the fact that a real, honestbank isn't in the game is something that was looked over
but given that this is a souls game in a sense i suppose that's expecting much

Wait, really? FUCK, I GOT 3 FUCKING DREAM NAILS ON HIS DASH AND IT DID NOTHING? FUUUUUUUUUUUUUUUUUCK!

Attached: 1546469311200.jpg (500x332, 15K)

Lemm is the bank

Oh, well, that was underwhelming. At least they are in a better place now.

Attached: 20190226052605_1.jpg (1920x1080, 198K)

In the top right-most dead-end room in the Crossroads, there was a Grub defended by a Husk Guard dude. That Husk wiil continue to respawn post-Infection.

murderer

Not that user, but it doesn't matter if you beat him on Radiant, that doesn't remove the objective fact that his wandering and the spawns of his Dreamnails are very random, and it is the most inconsistent boss fights, moreso than the Radiance.

t. Beat him on Radiant as well and regularly practice it

With that said, there are methods of controlling the fight as best as you can, like any boss fight. People don't usually try to get inside his shield radius when it flies around him and pauses the dreamnails, but that's a pretty good chance to beat him up, while using the Shade Cloak to get in and out of the shield's range when it's time. Then just dodging the dreamnails and waiting for the next opening.

FUCK MOTHS

This shit took three years off my life, the entire trip up the laser platforms and the final phase I was sweating bullets

Attached: dead.png (1647x146, 50K)

lmao at all the retards being bad at this game

how fucking bad can you be, just try again lmao

You did well user. Welcome to the club.

I know literally just don't get hit lmao

exactly, just dodge the hits and attack when there's an opening, video gaming 101

The secret in the waterfall room in the glade is pretty neat. Sometimes I forget this was a kickstarter game.

Attached: 04f82dd884c7efd.png (1200x1200, 11K)

>tfw one of the backer
>will get silksong for free
Team Cherry is fucking based.

Attached: 1544429114989.jpg (480x480, 26K)

Slapping you over the head with a tutorial is not the only way a game teaches you to do things, brainlet.

I wish I could go back in time and back HK instead of some other games.

Do you have a spot in the waterfall room? If so, what is written on it? I'm reading it right now. Also, thanks for your contribution. It is an awesome game.

Attached: hk hornet.png (666x972, 346K)

Secret? Which room are you talking about?

Attached: 1550849667130.jpg (640x409, 93K)

There's a room in the Spirit Glade that has a secret entrance to the dream world with a place with the name of the backers.

There's a hidden room with moth statues in the Spirit Glade. You can dreamnail one in the head and teleport to a room with backer messages.

I only backed the 10$ tier for the game so no ghost for me.

I'm not talking about the ghosts, I'm talking about the texts in the secret room. How much was the ghost tier anyway?

Attached: 1550881685936.jpg (1000x1415, 275K)

75$ for the name, 150$ for ancient wanderer and 200$ for ancient hero.
You were supposed to be able to fight the ancient hero backers but I dunno if it made into the final game.

Being a ghost would suck, imagine just hovering in front of a grave for eternity, that is actual torture, killing them was the most merciful course of action

None of them asked you to kill them, you made the decision for them. Just because you wouldn't enjoy hanging by a lake for eternity doesn't mean nobody would.

Maybe Revek is an ancient hero backer?

They practically reinvented the concept of a boss rush by tying the whole thing into the lore, adding whole new bosses and drastically changing other bosses for their hard mode, winged nosk being one that springs to mind.
Is there any other boss rush modes like hollow knight's?

Well to be fair. Winged Nosk is a complete pushover.

I'm pretty sure they just added it for the fanservice because their original concept art for Nosk made him have wings.

I miss her.

Attached: 20190226061754_1.jpg (1920x1080, 131K)

>played shovel knight in the past
>play HK
>notice I can attack up
>immediately check if I can attack down
>immediately after check if I can pogo off things
Why do zoomers have play dough for brains?

>You were supposed to be able to fight the ancient hero backers
Aren't they the warrior dreams? Xero, Gorb, M*rkoth etc?

God Tamer is a backer boss, and Team Cherry has said that the rest of the backer bosses (like Sharpe) will be in Hornet's game.

You can resist the godseekers call, the white lady does the same.

>like Sharpe
Who? Is there a list of backer bosses that didn't make it into the final game?

>Who?
teamcherry.com.au/hollowmas/
>Is there a list of backer bosses that didn't make it into the final game?
No, because Silksong isn't out yet, silly

I thought maybe there was some info on those since the original KS campaign.

/Oh shit you can parry

Attached: Big Boss smile.png (500x281, 243K)

All we know is that the Ant Queen may have been a backer boss. Whatever the Warlord's Tower is --- that's an actual backer dungeon as well.

Yeah, I parry unintentionally all the time, but never got the timing down. I rather evade.

Must admit it took me 3 attempts to beat that event

It's more the drastic redesign i'm talking about there.
Hell, even something as simple as the mantis lords change was fucking great.
>This is pretty much the same so far, whats going o-
>[Music stops]
>Crack
>"Sisters of Battle."

Attached: Amusement ceases..png (228x287, 71K)

>So many people have this achievement now it's no longer part of my rare achievement showcase on Steam

FUCK. I wish they'd release an achievement for finishing Hall of Gods so everyone could see how hardcore I am.

>tfw I'll never have anything to replace those shitty f2p achievements that are only rare because everybody's tried the games once

It's a good thing bro. People are coming back and checking out the stuff they missed in anticipation for the sequel. I hope it's gonna be big.

I know that feel. Two of my "rare" achievements in the rare achievement showcase at Hitman 1 achievements in Hitman 2 that no one can be bothered getting a second time around because they already did the challenges in Hitman 1. They're not even difficult, it's just so few Hitman 2 owners are doing any of the Hitman 1 stuff.

My rarest achievement is for banging the main villain in Pathfinder Kingmaker. When I first got it, only 0.01% of players had it. Now it's at 0.3%. I guess the game being a buggy mess on launch and no one being sure of the right choices to make to fuck her kinda gated people for a while. I just stumbled into it myself.

>tediousness GOOD

Ori sounds for you

dude who cares about steam achievements, I can literally use SAM right now to unlock any achievement in any game, they're worthless, I only ever look at them to gage my progress in a game

platforming

Beating Gruz Mothers and Moss Chargers with a pure nail for 40 minutes so you can attempt the final boss is the truest test of skill and the pinnacle of game design. Git gud.

Post all bindings Pantheon of Hallownest

You're being sarcastic but it's true.

The nerves you feel when fighting AR's last phase at the top of the pantheon is vastly different from just fighting her attuned in the Hall of Gods.

Nope. Figured it out in the room with the spiky floating platforms and the grub at the end in Crossroads. Also, you need it to progress in Fungal Grove.

>can't sit on the throne
dropped

Attached: 20190224191355_1.jpg (1920x1080, 170K)

You can tho

Attached: 1536373359445.png (871x616, 458K)

lol what
for some reason i can't
do i have to do something first?

For some reason I think you can only sit there once. And that's when you first strike down the PK off his throne.

weird, I remember striking him down and trying to sit there but not being able to

What's the best way to farm Geo?
I've done pretty much everything, but I'm 9k short of Unbreakable Greed.

Perhaps could be classified under "going full retard" or "fucking bullshit RNG", but I constantly died from the sword ring because she'd do that every single time she spawns above me in the platform phase and I decide to bash the shit out of her.
I don't mean once or twice, I mean legitimately 12x in a row. I counted.

Failed Tramways. Or maybe one of the first two trials? I'm not sure.

>that doesn't remove the objective fact that his wandering and the spawns of his Dreamnails are very random
His nails aren't too much of an issue as they're all easily avoidable under normal circumstances. His wandering is a pain though, and that combined with the nails can lead to it fucking you over.

Yes, like Super Meat Boy and Celeste

I can tell you're from Melbourne because you're such a weak cunt

I learned about it from the Wiki.

Failed tramway is objectively the quickest but it's tedious.
>Have greed charm on.
>Run through area pulling the bastards.
>Wait for them to shit out everything and charge you.
>Kill them all.
>Bench
>Repeat.

Attached: 1550882085954.gif (302x294, 2.71M)

delete this

Daily reminder that she wasn't mining for crystals, she was hiding the bodies of her mother, father, sisters and some random knight, a priest and a beggar.

She's a big girl

Silksong when?

Early 2020 at the same date HK got released two years back at least.

Never ever.

>Hornet moves faster meaning bosses will also move faster and require even more precision
>Hornet can heal instantly as long as she has full silk meaning bosses will be even more hyper aggressive and NEVER STAGGER
>Hornet has lots of mid-air maneuverability meaning there will be bosses that might not even have platforms in the arenas
Wow, god forbid they're making bosses built around Hornet's superior abilities. Git gud

hmmm hmhmhmmm nana yami

So what are the chances that this game is going to be bigger than the first one?

None. The game will only feature rudimentary throwaway exploration because soulsborne autists only care about boss fights.

If they had a release date announced for the trailer then I would have said that it was smaller.

But considering that it's still TBA then I'm 100% convinced that it's going to be equal in size if not slightly bigger.

Well, for one it already has more enemy types than HK.

Lmao, I just nearly got softlocked by using Desolate Dive on a Stalking Devout. I just got stuck on top of it, not doing any damage and being trapped in the rush down animation. The Grimmchild killed it after a few seconds though.

Attached: 20190224210409_1.jpg (1920x1080, 145K)

The game autosaves constantly and you load on the last bench you rested on, so it's whatever.

i don't think I'll ever be good enough to beat P4

>literally their second game
>still no release date despite the trailer showing so much
>more enemies than the first one
>some areas probably need to be designed larger to accommodate Hornet's moveset
>they already said that shit is ballooning so big that they might have to set aside some shit for post-release content updates again
Very fucking likely.

Come on, Persona 4 isn't that hard.

Nice job, user

there was a "leaked" release date that said june 2020. I hope it's not real because I don't think I will be alive that long

I know. It's just a neat bug.

>leaked
There's only like three dudes working on the game. If ANYONE knows the release date it would be them. And they have no purpose "leaking" it.

it was a bug on steamDB that displayed it apparently

The alleged leak is said to come from Steam's database. Apparently you have to declare an approximate release date for your game to be advertised or something.

Must have been a placeholder then. Still, if it's a placeholder put there by devs, it's the best rough estimate than any other.

I'm 50 hours in and only now I got descending dark.

Attached: 1550526441865.png (418x498, 190K)

Congrats now you have the best spell in the game. The only spell aside from Flukenest that they had to nerf.

Is this a common concern or is it just one autist spamming his boss fight meme

What makes it so good? Haven't tested it yet.

Attached: 690cfa3a358983afd4b4b5f5583b5122.png (1200x800, 911K)

I've dream nailed every single ghost up until now, even the ones in the glade, but I'm not sure about this one.

Attached: 20190226095102_1.jpg (1920x1080, 208K)

I much prefer to just kill the 2 moss knights near the greenpath stag station

You get i-frames using it so it doubles as a panic button.

Godly i-frames. Probably the biggest thing that allowed me to finish off Absolute Radiance.

Waiting on the expansion where you play the humble mining bug, humming away your favorite tune.

It does less damage than abyssal shriek though, it's only good because of the iframes abuse.

Wait, but I thought the weaker version also gave me iframes.

After I accidentally did that once, I resolved to bring them all with me, into the Void. Marissa too.

Pre nerf Descending Dark was so fucking cash. You could just stand inside an enemy and spam it over and over because the i-frames were so long.

There is no shame in taking them to that place.

Attached: 20190223202625_1.jpg (1920x1080, 194K)

So we meet again.

Attached: 20190226100212_1.jpg (1920x1080, 221K)

Where are the lewds in honor of Hornets game?

Attached: 1550768679886m.jpg (690x1024, 31K)

Anyone? Am I by myself here?

Attached: 1549892669367m.jpg (726x1024, 66K)

What about Hornet makes her so attractive despite having zero sexual connotation.

Attached: 20190224231736_1.jpg (1920x1080, 130K)

She's wearing a frilly dress.

She's skinny and very acrobatic

Makes me sad how weak this charm is. So many of the coolest looking charms are just not good. More of them need buffs.

Attached: 20190225162818_1.jpg (1920x1080, 145K)

Voice, sharp eyes, the fact she has such a nimble fighting style means she's atlethic, frilly dress leaves much to the imagination, the alien nature of her being a bug lady, etc.

I wish there is customisation in SS so I can make Hornet wear a hoodie.

>frilly
It's pleated.

>do the entirety of colosseum of fools
>hunter's journal entries for colosseum exclusive enemies aren't complete
Are these moths serious rn?

Also, I could swear the record for Glimback sometimes reverts from being complete to "1 left". Anyone else noticed this glitch?

Attached: 1521018008489.jpg (182x193, 16K)

What's the difference?

Damnit! Fucking shit! Son of a bitch!

Knowing the difference between those two words can only mean one thing.

Attached: just gay.png (1116x1402, 999K)

Shape of Unn + Quick Focus + Deep Focus allowed me to reach the last phase of Absolute Radiance on my first try ever in the Pantheon of Hallownest. Only the most fast-paced bosses in the game can outdamage that healing. Hands down one of the most gamebreaking combos in the game, prove me wrong.

Attached: ad9za0jf52p11.png (1896x1351, 886K)

That my booru-fu is better than yours?

What's even the point of HK lewds? The style is too cartoonish, any at least remotely lewd picture is just going to be a default humanoid figure with a funny looking head.

Don't underestimate pathetic NEET virgins

Pleated is folds in the garment itself like what Hornet has, frills are a separate, ornate bit of fabric at the edges of the garment.

Now try this "gamebreaking" combo in the Radiant Hall of Gods.

You mean optional bonus content less than .1 percent of players will ever complete?

Yes, I mean the .1 percent that actually matters.

Lol git gud.

It's barely even part of the game.