Literally impossible

Literally impossible.

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at that resolution maybe, you can't see your items really.

anyhow use elemental damage, ideally fire, and then attack the orange spots in his mouth and arms

Did you light the lanterns(or whatever they are) earlier in the level?

It's a shit boss but not too difficult. Not nearly as bad the fucking worm thing though.

Just set him on fire.

easiest boss in the game

Have fun with Yuuki Onna plus Nobunaga

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That one is even easier lol, only really fucking obnoxious boss is odas snow slut

Light the laterns
Then use fire attacks or lit your weapon on fire

It's literally impossible to figure out what that picture for ants represents.

>friend invited me to coop it
>fucking afro samurai rolls in too
Jesus Christ

nobody played this game for NG+++++ to fight that abomination

IT's not about the fucking difficulty, holy shit.
The boss is just fucking boring as shit and impossible without hit and run strats.

Why do some japanese games make water weak to fire?

that level was fun

Water boils

Tips for his second form?

because it is. did you know if you pour water on high intensity fire it will burn stronger? hydrogen+oxygen does it.

>Water Boss
You're making my blood boil!
>Fire Boss
Lets turn up the heat!
>Ice Boss
Ice to meet you
>Skeleton Boss
I've got a bone to pick with you

Not really, disable poison with the fan things and wreck its shit

Avoid the canon cause it is a cheap OHK
Then keep hitting him with fire lmao, he'll die fast trust me

Laser* not canon, you'll know what I mean

>Water Boss
I'll mizu when you're gone

I've been playing this game I bought the respec item but it disappeared and now costs 3x as much

Nioh was fucking awesome and I will buy Nioh 2 day one

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So the first form is pretty easy now but the second is fucking me up even with my guardian spirit (kato) active.

I just kept falling off the edge of the pier (both sides) and cursing Team Ninja. It was really infuriating.

That was actually kinda good

He is a pain, the only effective way i found to defeat him was to get the fireball skill and hit him when he opens his mouth, it does massive damage.

picture almost small as your mom dick OP can't tell what is this

Why is every Souls game player so fucking retarded?

Dash in and out to attack, try not to run. Don't block hius attacks but evade them, use fire if you have talismans. And for the love of god light the bonfires, if you haven't done that yet, walk atound the level until you found the activations for them, they block the smaller ones from spawming.

If you have Onmyo magic and the sloth talisman she's not harder then a regular enemy, just takes a couple more hits.

give that bitch some kusarigamajutsu

bitches love kusarigamajutsu

every nioh boss can be killed with weapon art that drains half of the boss health. nioh is broken ez

Dash, don't run, middle or low stance, fire talisman, iirc you can lock on his "hands" when he misses you and deal damage trough them which is easier then going towards his main body.

I don't know, why are you retarded?

Delete this reaction and this post.

Fuku is breast girl.

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Does he kill you just by touching you because my guardian spirit is getting drained so fast by the second form.

Spam Hyottoko Masks on phase 2 and kill him in 2-3.

I think I struggled the most at the tengu + flying bolt fight honestly, probably had to redo that section like 20 times

But I was using the axe like a retard

Protip if you're playing Nioh for the first time: don't use the axe

Isn't the Axe spin2win babby mode?

Wait until you do postgame bosses. Like, 2 or 3 at the same fucking time

Meh those post game boss fights are just retarded, i didn't even bother with them. They require too much cheesing with those silly spells, so i just ignored.

It's too fucking slow and useless for a lot of fights

Except for the surprise factor he ain't that bad. I consider the hole in the corner to be the real boss.

As in you lack skill so you gave up. You don't have to justify your mediocrity.

Just Kusarigama LW cheese like every other sane person.

ants!

>kusurigama LW Cheese
>not using based lightning doggo summon talisman
That lightning debuff is no joke

I only ever use summon talismans if I'm going for a Chaos debuff, but yeah Lightning is really ridiculous.
I also really hope they don't fuck Nioh 2 too much.

>enter boss room
>use sloth talisman on yuki onna from max distance
>throw kunais
>she doesn't start to act until half health
>too late, she dies
>nobu follow you around
>get away
>throw sloth
>????
>profit

What, to know what the fuck you're talking about since you posted a pic for ants? I agree.

>tfw get good enough gear to just faceroll them

Thank you based doggo of ice bitch destruction.

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Good luck with sloth talisman on way of the nioh.

>bravery woman

>LW cheese from strong to nioh

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Finally beat him, time to AbracaDAB on a nigga.

*Dabs*

Is that the Switch port?

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am i supposed to beat Way of the Strong before doing the DLC? osaka summer seige is skullfucking my hard

He's made of tar or oil or something maybe

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Apparently that's what the devs intended but I had no problems doing dlc right after finishing the main story.

nigga just use fire

The only hard boss was that flying slut because I had no idea how to actually play the game at that point.

nioh is just insanely easy, a lot of people beat it only using mid stance light attacks.

>He doesnt use the odachi in the high stance

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Everything after NG and up to Nioh is too easy anyway. You get OP weapons too fast.

Is the game meant to feel like I'm hitting them with a napkin while they are one/two-shotting me?

*clips through the boss and falls in the water*
heh, nothin personnel kid

what are you hitting whom with?

Yeah.

Any boss really, the fights seem to last around 10 minutes or more. They are easy once you get the patterns down but then it just seems to be a case of very slowly chipping away at them.

>game tells you it's weak to fire
>proceed to not use fire
you can kill the boss with like 3 of those fire breathing masks alone

How hard is this game if you don't cheese it?

that shouldn't be the case unless your weapon is very underleveled

Where does the game tell you it's weak to fire? I feel like I'm missing a bestiary or something.

are you using weapons and equipment that are at your level? are you taking advantage of the stats on items and the skills you can level? are you hitting the bosses when they're actually vulnerable?

having big bonfires in the boss arena that let you set your weapons on fire wasn't enough of a hint?

>this qt gives you fire talismans and tells you they'll be useful
>shrines in the level light fires in boss area
>you can find a bunch of fire breathing masks in the level
>fire fucking destroys the mini-bozu enemies found in the level

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> using items
Stop cheating, cheap shits.

Literally impossible!!!

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I was doing great at first but I feel like I'm struggling more as I play.

The axe is strong on anything that's not a dual enemy fight.

>Baby mode
Odachi
>Easy Mode
Sword
Dual Sword
Spear
>Slow Mode
Axe
Kusarigama
>Fun Mode
Tonfa
>FUN Mode
GUN Tonfa

I wouldn't have minded too much if it weren't for the ridiculous run back after dying. THAT is what made me quit on this boss.

Onmoraki is the only big wall depending on your build, the rest is doable with most builds.

Finally a thinking man's game.

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There's barely a runback, what are you talking about?

You have multiple shrines and shortcuts for Umi-Bozu, two in particular let you get a fast unimpeded run directly towards the boss door.

I quit at the scorpion arm dude after like 100 tries. Honestly didn't see a weakness.

The only fight I legitimately struggled with, and I mean 50+ attempts, was Maria on Way of the Nioh. Fuck that fight straight to shitting bloody hell. Everything up until then was pretty much doable in a few tries or less, even the nastier duos.

Maria on Way of the Nioh is a fucking horrific nightmare.

Fuck her and fuck the timing on parrying. It's so hard to master parrying.

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He's weak to wind. Not sure how you're supposed to know that though

DSP beat him just saying

I never bothered with parrying until the third or fourth NG+ difficulty, whatever's just before Nioh, because you can Ki bully almost all humanoid enemies until a certain point.

At some point all the enemies become so bloated with ki that you can't bully them anymore and then you have to parry because the parry/counter moves become the only way to effectively land damage. Then I got good at parrying, out of neccessity.

Can't remember the boss entirely but i remember scorpion guy, and i don't recall having much trouble; avoid his grapple and poke him down?
Fire. Light the shrines on the map. Pushover once they're all lit. Don't eat them during the fight ,they auto-torch the little blobs as they come up.

Was I the only one who found the giant centipede incredibly easy? I beat him by just sloth and kiting with a rifle and never melee'd him once. And I was doing a mage build, gun wasn't even remotely well optimized

centipede is a joke, block him and he lets you wail on him for days
>sloth
you already beat the game

You'll find sloth talismans entirely game-breaking until higher difficulties. Once you're on the one just before Way of the Nioh, sloth and debuff talismans in general last for less than a couple seconds, and so aren't even worth taking.

I would highly suggest not using sloth talismans, ever, because they just ruin the game on lower settings and cripple your skill level and learning curve for higher difficulties. You'll go from oneshotting everything to getting OHKO'd and feeling ripped off without notice, and it's not a good way for the game to flow.

I beat him on my first try with my Kusarigama.

Best girl.

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I honestly don't remember anymore. it's been too long. Biut hold onto your spirit until the last quarter or so, then you should burn him down with it.

he has meme attacks like contracting and expanding that are hard to see and do insane damage

I want to lick her hairy pussy

>DSP beat him just saying
Honestly not sure how you were supposed to beat some fast-ass bumhuge fucker who kills you in two hits and literally never stops attacking.

>Honestly didn't see a weakness.
His weakness is ironically at his front: the centipede head takes extra damage like a backstab. You're meant to stay slightly out of range of him and attack his centipede head with a longer range weapon like a spear or, more fittingly for the DLC, an Odachi.

>He's weak to wind. Not sure how you're supposed to know that though
Every earth boss is weak to wind. That's how it works in Nioh.

Red > Blue > Yellow > Green > Purple > (Red)

I really need to replay Nioh. My PS4 needs dusting, though, because it sound slike a jet turbine while playing Nioh or MonHun.
One of these days I need to force myself to build a PC.

Oh that was past tense, I already beat most of the content for quite a bit. I think the whole "sloth ruins nioh" think is a bit of a meme when you can very easily just build an infinite LW build and by definition win every fight

No need for Sloth, Giant Centipede is even easier if you use Blinding Powder.

My PS4 had the same symptoms. I took it apart to dust it but then the mo-bo died. Why don't you play it on PC?

I don't have a good PC, just a laptop.

Can someone give me a rundown on what I should do in the game? I feel lost and feel like I'm just fighting enemies with only my weapons and nothing more. Any advice at all would be great.

he has openings senpai most notably after the big 6 hit combo

Why is she so cute?
>tfw no maria content or fanart

Are the second and third DLCs worth it?
The first DLC and the base game post ending missions were so bullshit that they left me completely burn out on this game

What stage are you at? Which weapon do you like?

Just beat Umi-Boze after like 4 hours of trying and I'm using the Kusarigama or Raikiri depending on the enemy.

>Very easily make an infinite LW build
Nah, no. Not unless they're on a wiki page or reading a bunch of shit pre-playthrough in which case they've already ruined the game for themselves. Pretty shit, how it's gotten.

I never finished the DLC. Feels like it was meant for NG+ plus runs

>tfw you like MGs and Yuki shows up

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It is easy though, just get all the amrita boosting skills with amrita boosting gear and pump spirit, I beat ng+ literally just doing the dual sword sprint attack one shitting everyone with LW until I got to the boss the entire time. No guide included. And that wasn't exclusively ng+ I beat eyeball man in ng very first try like that too

It's not, but you have to use the right tools and right equipment or it makes an even bigger difference than in the base game.

Me too user

Because From Software is Japanese Ubisoft.

Could someone explain the smithing system? Is it important?

I don't get those colour combinations and I don't understand how I'm meant to know he's an earth boss.
Same goes for Yokai, the fuck are the different variations weak to or is it simply the debuff itself? It's so interwoven and random I just can't make sense whether it's only bosses that have elemental weakness or not, since the little blobs of water hate fire but Yokai appear not to be weak to anything in particular

You can do a lot of stuff with it. It's important for some stuff.

Are you serious?

Fire > Water > Lightning > Wind > Earth > (Fire)

He's an earth boss because when he activates his living weapon when you deplete his ki, his aura and weapon turns purple. So wind beats it.

Most non-elemental demons are weak and strong against nothing.

The umibozu is a spirit m8

that's not how it works in naruto

So earth damage is good against wheel monks?
And you can tell what elemental type a boss is by the colour they showcase which happens based upon??

It also depends on what type of enemy they are, but there are exceptions.

For example, Hino-Enma keeps flying so she's resistant to wind but weak against lightning. Nue is lightning so he's weak against water. Tachibana same thing. But a boss like Onmoraki which you'd assume is weak against lightning because he keeps using wind attack is actually resistant to poison (because of his one attack) and weak/resistant against nothing else. Onryoki is also resistant to fire and weak against earth. Great Centipede is resistant against earth and weak against wind.

Jesus. It's probably better to read a boss guide and copy down the weaknesses.

You just follow the color sequence and it works 99% of the time.

they're all weak to steel.

Not him but what colour sequence?
I get the while what's weak against what but this feels more confusing than it has to be.

Why does this game explain nothing to you? Or if it does explain it, it explains it AFTER you needed to know it.

COULD YOU PICK A TINIER PICTURE YOU FUCKING RETARD.

IT'S 2019. COME ON.

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Fire (red) beats Water (blue) beats Lightning (yellow) beats Wind (green) beats Earth (purple) beats Fire (red) beats etc., the color buffs that the elements are associated with.

It also straight up lies to you on some stuff, probably either because of bad translation or they forgot to change descriptions after changes.

>Way of the Nioh
she raped my ass many times on normal, I'm in for a bad time I see

Pause Menu -> Amrita Memories -> Tutorials

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The last tutorial I got was on item rarity and that was at the start of the game.

IZA

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Parry and go fuck his wife.

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I hope the second game's character creator lets us make a character like this

Is it worth farming revenants for gear?

Used goods

Depends on where you are in the game. early game, some NG+4 DLC players grabbed endgame weapons and amors, used a book of reincarnation to go back to lvl 1 and suicided over and over inside the first level to spread that OP loot to new players. At the same time, when you get to NG+, the revenant gear doesn't scale with + levels, so you need to upgrade them with other gear if you care about their set bonuses or you can break them for divine fragments.

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a game for ants

I swear I died to the holes in the floor more than Umi.

Though sometimes I forgot he randomly laser beams when you walk through the door and I eat shit because I am not paying attention

>playing way of the demon
>get one shot by traps and even the weakest mobs
>tired of dying so easily, and don't want to spam sloth like a scrub so I make a living weapon build
>game suddenly becomes boring as hell because I never die

I wanna jump back into this game and get through way of the nioh but it seems sooooo unbalanced in parts and I think the online is kinda dead at this point.
Will likely buy nioh 2 at release though so I can occasionally co-op and get summoned to help newbs.

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yeet

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>one shot by weak mob on WotD
How much hp/damage reduction do you have?

Wait until you get to this motherfucker.

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>don't want to spam sloth like a scrub
>so I make a living weapon build
Why not go all the way and just run Cheatengine?

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No. Some levels in the DLC are comparable to early Strong but it is not indended to do the whole thing first. It's just an increase in difficulty like any other that is fully manageable with the tools you are given and the skill you should be training.

>throw a shuriken at him while he's in the air
>free final blow every time
Wew

Beat him in 10 seconds spamming sign of the cross, don't even know what he does.

Accidental cheese will make any boss seem ez pz. Most people get caught off guard by his constant swooping and endless shooting in the air.

I used the living weapon build for all of 20 minutes, only for the spirit because I didn't feel like getting one-shotted in a game where I was wearing medium (heavy?) armor. I had 200+ toughness, that's all I remember.
Instead of making fun of me you could point me in the direction of a good build for harder difficulties :-)

Pretty sure I was prioritizing hp/stamina, and wearing medium/heavy armor. Any build recommendations for the harder NG+s? I liked the demon armor but it seemed kinda ass after the first NG because light armor may as well be wearing no armor

Literally never, your expectations are heavily skewed. You likely aren't making full use of stances to punish as much and as often as possible, taking advantage of back attack damage bonuses or using the Ki system to open them up and hitting them as hard as possible afterwards. The damage is hopelessly excessive for the type of game it is, you shouldn't want to kill bosses in a minute or two but that is easily the case.
His tracking is very weak so you can run circles round him. Something you should have learned from Onryoki.

>if youre cheating the game is easy!

Stay aggressive with his teleports and you accidentally juggle his ass.

Explain what about it? It has an ingame tutorial and is pretty self explanatory. It can be very useful for getting the set or effects you want and getting stronger, especially later on.
There is a hierarchy of weaknesses but most elements work on anything in general and you should know what each ailment does by now and how useful it may be in that particular fight.

It's potentially game breaking thanks to people doing instead of something actually useful like spreading wooden weapons or something, but it's an extremely consistent method of getting rare albeit unoriginal gear while playing as well as materials.
Weaken Melee Weapons, Devigorate, moth spirit and Tokugawa clan, and Quickchange. You don't die, but you still have to try.

All you have to do is try a combination of any two elements in the order of water -> lightning -> fire -> wind -> earth. If one doesn't seem to be accumulating, try the next. Water and lightning are objectively the best combo in every situation where they aren't explicitly resisted against.

>accidental cheese
>when any single projectile hitting him in the air brings him down
That's intended you mean.

I dropped the game here. Just wasn't feeling it. I enjoyed the 1 on 1 combat a lot but it was bogged down by a bunch of bullshit and the loot system was bad. I'll try out Ni-oh 2.

By accidental cheese, I mean accidentally discovering how to manhandle the fight before you've had a chance to observe and formulate a strategy based on observation. Instinctively trying to parry Gwyn on your first attempt, for instance. Being able to parry him is intentional, but you aren't meant to miss the experience of having him relentlessly hunt you while you try desperately to regain stamina.

>Start the first DLC region
>mfw that first boss
Things gonna get better right bros?

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What does everyone think about kingo + suzaku GS?
I really feel like I need suzaku for later difficulties of the game or I'm just going to rage quit like a pussy.
But I also enjoy the backstab aspect of kingo set (though it won't be quite as powerful without aya komori, maybe use that as a secondary spirit?).

Also considering some light ninjutsu this playthrough for bosses that like to fly up in the air.
Any input from you blessed anons would be appreciated.

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Do I need to do the side missions to unlock new missions?

How is it accidental cheese to try to hit a flying boss with projectiles? It's the same thing with Hino-Enma. It makes more sense to try to hit the boss than to just stand there not doing anything. Accidental cheese would be trying to parry Hino-Enma's flying charge, even if it was semi-intended.

Some side missions unlock new side missions but never main missions.

>better

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Look, it's really cool that you thought to do that, but most players don't since the game is primarily geared towards 1v1 ground combat.

I just started this game tonight. The tutorial was kind of dull but stances are interesting, I really just want something that gets super fucking hard, which is how you guys sold it to me, so I hope you were right. I chose twin blades w/ axe as secondary by the way.

>but most players don't since the game is primarily geared towards 1v1 ground combat.
Yeah because most players are fucking retarded. I mean look at your average Souls player not thinking of blocking in Souls games.

I really just want something that gets super fucking hard, which is how you guys sold it to me, so I hope you were right.
Kek

For me it's the odachi

Masamune isn't as hard but Maria will tear you ten new assholes.

>using ingame mechanics is cheating

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Nice misquote, tard. Want to explain why you believe otherwise?

So do the DLC only have like 3 main missions?

>try shit out
>use what works
>as the game intended
I'll never understand you faglords.

This boss and the Living Failures from Bloodborne are examples of bosses that everyone finds easy as fuck, but I personally get ass fucked by every time. I'm not even a bad player, I just can't read the patterns and tells.

What's there to explain? People think the Corvian Knights in DaS3 are hard because they never think about using a shield. People think Pontiff Sulyvahn is hard because they never think about using a shield. People think the dogs in the Capra Demon fight are difficult to deal with because they never think about using a shield. People think that the Moon Grass in DeS don't heal for anything because they were intended to heal chip damage through shields which people don't use. People hate the waiting game on the Moonlight Butterfly because they never think of using their crossbow to shoot the thing. Players don't change their strategies, they keep bashing their heads against a wall until it works, which is what made the entire reputation of the series, and if you notice, not blocking is also one of the reasons why people keep getting fucked in Nioh, thinking they have to grind to overcome the game. Souls players are retarded.

Have you even seen most players in this game? Intellectually challenged is the nicest way I can put it. The game is not primarily geared towards 1v1 and it has several instances of distant enemies rying to encourage ranged weapon use (a big factor in the second boss even), the simple fact though is that he wasn't meant to die from it anywhere near that quickly.
Take the lessons from the tutorial to heart and practice them as often as possible. Read what the game has to say but try things out for yourself as much as possible. Change the sorting on items and check options. The game gives out what you put in, keep that in mind.

Do you also get fucked by Laurence by any mean?

Who is the biggest pleb filter? Umi Bozu or Hino-enma?
>tfw Toyotomi + Ninetails
Who the fuck thought that was a good idea?

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Maria is the cutest!
She also raped my face countless times the first time I fought her.

Rest of the bosses are way better than that trash fight. Doing that shit on WotN was excruciating.

Hino Enma, I got filtered a few times by Hino but Umi Bozu only occasionally gets me with the laser beam, and only when I start fucking around and stop reading the tell for his combo beam.

Umi-Bozu, because you can't fight him until you beat Hino-Enma, and you need to have brain damage to get stuck on Umi-Bozu, so Hino-Enma didn't do het job correctly.

Umi-bozu, including his level. Hino-enma is the casual filter. Or should be at least.

As far as the DLC bosses go, I'd say he's the second easiest behind Maria. And he's not even close to being challenging until that second phase.

Killed him in 30 seconds with the fire mask cheese lmao

I was about to say that one of the major reasons why people get fucked by Laurence is that they don't notice that he doesn't have 2 phases, he has 3 phases. 100-75%, 75-40%, 40-0%. It's also one of the reasons people have a problem with Gascoigne, he doesn't have 2 phases, he has 4 phases. Umi-Bozu has 3 phases, 100-75%, 75-50%, 50-0%. So if you're having trouble recognizing the pattern in the first half of the fight, it's because you're not noticing that his pattern changes at 75%.

>she will never be your ninja gf
It hurts bros. It hurts a lot

>Who is the biggest pleb filter?
Nether Hino-enma nor umi bozu gave me as many problems as this bloody fucker.

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His wakeup from stun is the biggest murderer of plebs, you have to cautiously attack him when he's stunned and prepare to dodge away real fast.

What are you guys hoping for in Nioh 2?

A rework of the rarity system so that anything under divine doesn't become completely useless past NG

Better fucking translations

Less blocking enemies

Make level gear last for longer per region but drop less of them

More stuff in general

(lower the lock-on switch mouse sensitivity on PC ffs)

News for once.

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>ha ha, I finally broke his KI, time to punish him for as long as- wait what's he doing
>100-0 from two simultaneous strikes
I love it.

I'm going to make the fucking sluttiest kunoichi I can.

It's not so much that enemies need to block less, every weapon just needs better kit for getting around blocks. It's basically high stance or bust for the vast majority of the roster.

more enemy variety
Fashion Nioh
some more weapon types on top of what we currently have
trim the different stats, it feels a bit bloated and a few stats being removed would be nice.

>It's not so much that enemies need to block less
Actually I'd say it is, so many enemies beginning in the DLCs start blocking after a single hit no matter if it's a fast or slow weapon, only way to get past that is by getting Parry Disabled Against stats.

JUST

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Nice. Post a pic when you do.

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>slow down boss
>lower it's defense
>pull out lightning odachi
is there any better feeling

God how I pity Nue.
>begin life as a great and fun boss with a varied moveset, many different things to consider making a tough yet fair challenge and a unique little variation on his Ki recovery that's just a little too exploitable in some cases but still requires the nerve to go for it
>full game comes and along with the gutting of the rest of the game's systems affecting him, his AI got ruined making him barely attack or use with his full moveset
>the Ki recovery got "fixed" with absolutely no consideration for how the moveset works or why so he just randomly pulls out lightning mid swing instead of when you give him an opening, and yet you can still snipe his chest and keep going anyway
>oh but lets add extra tracking lightning bolts to it too just to make it far more obnoxious and out of line, it doesn't change how simple he is now it just lets him surprise combo you to death sometimes
>still gets people hating on him for being too hard

Everything under divine can still be offered, disassembled etc. especially since divine forging doesn't need rarer materials and clan rewards aren't based on rarity.
Definitely, I'll give it credit for the pronunciations (most of them anyway, when they remembered) but the few clearly incorrect descriptions are unacceptable.
Every weapon has skills for doing high guard damage, strong attacks work well on all stances even if it bounces and hitting on the back in mid or high stance allows much longer combos. Plus there's high stance.
Aside from it being conducive to the already broken damage values Familiarity does exactly that. People think they need to change far more often than they really do.

what a great man

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I like that the game cannot stop listing Nobunaga's atrocities, but still gives him a "Good ending"

Nobunaga was a good boi.

He just wanna chill with his ice waifu gf.

>Everything under divine can still be offered, disassembled etc. especially since divine forging doesn't need rarer materials and clan rewards aren't based on rarity.
I know that, but let's say you're farming a DLC boss and your reward is blue/purple set gear, you're gonna be way more disappointed than if you get divine set gear because of the + affixes.

>Every weapon has skills for doing high guard damage, strong attacks work well on all stances even if it bounces and hitting on the back in mid or high stance allows much longer combos. Plus there's high stance.
I also know that, but I feel like these kinds of enemies limit combo possibilities a bit too much.

>Aside from it being conducive to the already broken damage values Familiarity does exactly that. People think they need to change far more often than they really do.
True for weapons, but armor familiarity doesn't exist until you get the divine gear. I did some tests of attack and defense numbers on gear, and I got this:
>fully familiarized white = gear level +1
>fully familiarized yellow = gear level +2
>fully familiarized blue = gear level +4-5
>fully familiarized purple = gear level +7
>fully familiarized green +0 = gear level +10, which is also equivalent to Divine +1, so a fully familiarized level 150 Divine +5 is equal to a lvl 210 piece

>apply fire and multi-slash with dual katanas until my stamina runs out
>rinse and repeat
that was difficult

this image triggers me

They had it coming. You can't claim to be monks and then go around raising armies.

what about some ninja just wanting their own clan, huh?

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Gassing frog-posters isn't a crime.

He was ruthless, but apparently he also did good shit. Haven't read enough history yet, so I'm not sure.

Sure, but to be honest that's just the nature of the beast. You'll be equally glad when you get something rare that's exactly what you want or need, so I think it handles it in one of the best ways it can by giving numerous uses for gear through the different selling options, inheritance but it needs a little reworking for consistency, and even defiling though that too needs changes since low rarity stuff doesn't get more effects befitting it's new rarity.
In a way, that's kind of the point. Human enemy fights are mostly based on the back and forth, trying to get an opening through positioning and Ki usage to then get a chance for a bigger combo. It's what helps separate human and yokai fights, and you still get some pretty nifty combo potential on them. They could be more aggressive themselves to spend their Ki more though.
Actually the issue with armour is that due to inflated Attack values everywhere and Defence being a flat reduction, the Defence matters very little compared to say Damage Reduction, but that still technically has the same effect in the end, just thanks to the reverse cause. Pretty funny really. Otherwise weapons in general just hit so damn hard even without boring Familiarity.

oh come on I bet the civilians only posted demotivational posters

>the Defence matters very little compared to say Damage Reduction, but that still technically has the same effect in the end, just thanks to the reverse cause.
You're saying the defense applies before the damage reduction?

>He plays with rock paper scissors systems

As far as I can tell, though I haven't done any legitimate testing so much as noticed how little it changes. But what I'm getting at is more that the numbers are so high that taking 15% off is far more valuable than taking 100 off for example. I've only ever noticed Defence having a really large effect when going on previous difficulties.

that makes sense, but that seems like a bad way to do it

A more consistent way to roll for stats than the current smithing system. Maybe have different materials to use for rolling bonuses associated with different archetypes.

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It would work fine if the values were tuned right, it means you can differentiate light and heavy armour outside of level and have different forms of defence for either rapid weak attacks or big strong attacks, something they actually intended for with the innate Magic/Spirit scaling light armour. But then they inflated the Attack too much to compensate for a bunch of enemy and system changes/nerfs making any Defence bonuses mostly negligible. Now you just have to use Damage Reduction, attack debuffs and stack health regen.

Anyone knows how to fix the audio issues during the cutscenes?

I just killed this monster. You can do it OP

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so which would you rather have, the abyss levels where it's just a map you've already done or the ones where it puts you in a small arena where you fight waves of enemies

lol

Nigga. Just invest into the kasurigama and fire. DON'T use the torches. They keep the little dudes away.

The second one honestly, but at least put variations in the terrain of the arena

Treasure rooms.
I think both are good, only having one could be a detriment overall, they just need to have more renditions of both and more enemy placements they actually cycle between.

I think the only boss that legit made me dumbfounded and gave up was the giant centipede thing

Went and summoned some player who ripped through the thing for me. Not even ashamed

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fucking kek

He's not really hard at all though. A bit bland since it relies too much on the cool arena thing without also having a decent moveset to back it up, but all you really need to learn is to block the jaws.

>finally reunite with your cold ass wife for some frosty pussy
>some fucking gaijin with a hammer stops you

where nioh 2 at?

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How the fuck does anybody have trouble with the giant centipede, how and why? I'm not particularly good, I died to Mitsunari in the grain field like 12 times before I got him down, but

Announced that shit too early. Expect another E3 showing and maybe early 2020 release.

You know these bitcheass punks are Team Ninja are going to avoid whatever date Ghost of Tsuhima ships.