Why does this game have such a cult following? (Other than the music, which is clearly ultra mega-groovy.)

Why does this game have such a cult following? (Other than the music, which is clearly ultra mega-groovy.)

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It had a single player campaign with fun variations and powerups aren't RNG so skill plays a much bigger factor. Some people don't like static items and of course you can go horrendously fast by tapping the accelerate button but I love it.

Hello,friend.

This is my favourite racing game. I think the adventure mode did it. More racing games should have that.

bye bye for now

Because it's good game

I can call myself a Banjo main in it.

ABRACADABRA

All the worst stuff is
>no drift-boosting
>hoverboats
>bosses that cheat so you have to cheat right back, Wizpig in particular basically forces you to learn the trick with the boost pads, and let's not talk about the FUCKING octopus
>silver coin challenges which are mostly just trial and error
>power-up system is easy to break, getting miles ahead of the other racers just by running into blue balloons constantly
But if you were after a kart racer on the N64 you couldn't do better, even Mario Kart 64 didn't have as much STUFF packed into it.

>Wizpig in particular basically forces you to learn the trick with the boost pads

I didn't know about that when I played at first so I had to let Wizpig occasionally KICK ME forward in order to win.

Because it's the comfiest racing game ever made

You mean the most rage-inducing piece of shit since Battletoads, right?

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That sounds amazing, frustrating and amazingly frustrating.
I can only imagine that took a good hour or two to finally get in such a position that he punted your ass across the finish line.

I did the same. It's never consistent because occasionally he just walks over you.

>people think DKR is in any way difficult

Lmaoing@ this fucking zoomers, get dabbed on

It definitely took like 2 hours or something, but when you're young you're just mentally focused enough to do this kinda shit with autistic dedication.

It was mostly just a memorization game, with a slightly random element as there's a small chance he'll kick you into the water, step on you or step over you. He also glides often. I've heard other people also did it though.

hey, a lot of silver coin missions require that you be legitimately perfect. the bosses too. If you're not dead-set on beating it, DKR is hard to get through. It's a great challenge though.

The octopus wasn't that bad, you just saved up your shots to keep up then assblasted him before the finish.

why are all the non-Wizpig bosses red with yellow eyes except for the walrus

What the fuck are you talking about i did those "challenges" in at best two tries when i was a child, DKR is my fav kart racer but is not in any way difficult and i refuse to believe that people actually had troubles finishing it.

Fuck you; the controls on the hovercraft are ass and if that octofuck is in the same zipcode as you, you get launched into a wall and spend the next 60 years trying to accelerate to top speed.

Taj fucking tells you how to maximize boosts after the Tricky boss race

Hop. Turn while in the air.
There, now you know how to control the hovercraft.

Great single player, good course design and difficulty curve (Outside of the bosses), wasn't RNG dependent as Mario Kart or had as bullshit rubberbanding either. The only bad elements were the boss design and the framerate was absolute garbage at times.

How does the DS version hold up? It is certainly easier.

Adventure 2's SCC's can get straight-up nasty, to be fair.

Just jump my boy. I feel your pain though, my favorite character was Timber who drove a hovercraft in the opening and dumb child me forced myself to master it over the superior airplane for example.

I'm aware. I forgot/didn't notice/was doing something when the prompt came up.

>Shitty forced touch screen garbage
>Lmao kongs to replace characters instead of bothering with new animals
>Elephant sounds like a sex offender for some reason
Track maker is cool though, every racing game should have one

Most of the characters have such terrible controls that there's no way they can race on most levels.

Thankfully my gf Tipsy was not one of them.

>When you finally unlock the space world after months of playing

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you'll never experience racing a fucking triceratops and beating him in said race by drifting up an entire mountain in any other game.

that's why

>Tipsy
How can you say she's your gf if you can't even remember her name right?

Because walruses aren't red

For the N64, environments like that were really creative.

A spiral shape gives you a good long length to drive without the actual space it takes up being that big.

Walruses aren't real.

I'm in legal trouble with Pepsi.

That's the best possible answer you could've given me.

It was so much fun stocking up 3 boosts and just unleashing them after taking a hard turn. Hearing that sound effect got me so hype.

youtube.com/watch?v=rGbTrOiJco8

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Now that we know Star Fox Grand Prix was a lie, now we can continue hoping for Diddy Kong Racing 2.

WO HO HOA

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It was a much better game than mk64 aka the game that set the standard for kart racing. DKR was legit a great game and it's a shame that it doesn't have a sequel

I could never get mad when I got RNG fucked by bosses because this track was fucking BANGIN.

youtube.com/watch?v=NJBJATPL0IY

>having chill time watching some frogs hop around
>one looks different
>be curious
>follow it
>run over it, not even on purpose
>a chicken in overalls flies out

wut.

DEEPEST LORE

..ceeeelebrate good times c'mon....

youtube.com/watch?v=qx0zmIOvVI8

Great levels
A lot of levels
No hax items like blue shell
Good challenge
Boss races
Free for all shoot em out
Unlockable characters
Story
Just so much fucking stuff

If I look at this vs Mario Kart, I wonder how the fuck it's so much better. Hell Mario Kart didn't even manage to have 3d drivers.

probably retro studios next game

see you in 2025 bros

youtube.com/watch?v=gE_7zaDaRWo

I was always surprised he slowed down at the end.
Also not gliding over the edge of the track towards the end was sweaty palms inducing. Good times.

git gud

What the fuuuuuuck
that's awesome

The adventure mode was pretty good. Easy, but it's still fun.