Shadow of Tomb Raider is the best TR since Angel of Darkness. Prove me wrong.
>entire emphasis on exploration >deep, immersive and sometimes very articulate environment >beautiful detailed landscapes and the setting is very reminiscent of the first TR >nicely made riddles, lot of tombs everywhere as a good TR should have >shooting sections placed where they should be in order to not make it seems like Uncharted
I still enjoyed it, however Rise was better. The main flaws are: >uninteresting quests/story >talent points feel worthless >machine gun which you get early is the best weapon of the game >forces you to wear certain costumes to interact with people >physic system is flawed. You will fall to your death often even though Lara can perfectly make the jump
Daniel Nelson
I just beat the first Tomb Raider in the new trilogy. Around the 75% mark, I started to rush the game and skip the optional tombs. I own the 2nd one. What am I in for?
William Rodriguez
>>forces you to wear certain costumes to interact with people No problem with that, I liked the aztec outfit.
Leo Morris
The last two Tomb Raiders took it too far. The game should be about exploration, not supernatural bullshit. It hit Uncharted levels of retardation.
Kayden Kelly
Seriously what the fuck is up with the facial expressions? Someone had to make these and the guys were just like ''yeah sure that doesn't look like porn at all, this is good go ahead make more of those faces when you Lara gets impaled through the throat and torso''
first one was awesome but too short which makes rise the best one in the serirs.
Liam Hall
From Steam Reviews
However, such additions are buried by a bunch of issues that slowly but surely chips away the enjoyment of the game for me. First of all, the environment does a bad job communicating with players on where Lara can go. For instance, there are areas where the ledges on the walls look like it is within Lara's reach to grab onto. However, since the game does not want players to go onto those walls, Lara suddenly forgets how to grab and does nothing when I jumped onto those ledges. This makes moving and navigating around the game environment really inconsistent (and this inconsistency appears in a lot of other different forms in game), and it has gotten to the point in which I usually have to go through trial and error to get to the right path, which gets really annoying.
Furthermore, the upgrade system in this game feels kinda useless and uninteresting. I remember getting excited when I get a new skill point in the 2013 Tomb Raider game, because the each upgrade in that game feels important. In this game, there are upgrades that are just pointless, like the one that provides visual aid to indicate that the player is pointing at the enemy's head. Why?? Also, the way the combat levels are designed is not fun for me either.
Jaxon Myers
didn't play any of the nuTRs except the first, but do you even remember the ending of 3? If there was a canon for TR, multiple ancient culture's gods and myths are all real how bad could it be?
Logan Kelly
part 2
Next, the puzzles are so uninspiring... I think of all the puzzles that I have played in this game, I have only really enjoyed 1 (the one where you have to rotate the mirrors around), The rest are either just too bland and straightforward, or too convoluted that makes solving it feels more like I guessing game. For instance, there is a hidden tomb in Cenote where Lara discovers the giant Spanish ship. Cool, that looks awesome! But it's never clear on what Lara is supposed to do to solve that puzzle. So I just basically ran around different parts of the ship and do what I think the game wants me to do, and "solve" the puzzle that way. Yayyy, soo interesting...
Furthermore, story and dialogue is not great either. I think there is only one part in the story that I really enjoyed, but for the most part, I watch the cutscenes with a poker face. In the 2013 game, I remember shedding a tear for Alex when he sacrificed himself for Lara, and for this game I feel nothing for any of the character, including Lara herself.
Lastly, this might be just my computer issues, but there are really annoying optimization bugs. There are parts in which the lighting gets messed up, and the light flickers as if the sun were a broken light bulb. It makes the game really irritating to look at.
Andrew Bennett
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Robert Torres
this game was complete trash. It had a boring storyline. All the enemy fights are setup for you to win. the graphics weren't that good. nu-lara has a fat ugly face and no tits.
Adrian Martinez
>All the enemy fights are setup for you to win like ltierally every game ever?
Ayden Long
>Since Angel of Darkness AoD was fucking trash, what the hell?
Luke Harris
I don't like new Lara Croft. Her character sucks.
Brayden Richardson
>the graphics weren't that good lol
Easton Watson
on rails platforming games like uncharted sucks in general
Ryder Ortiz
>since Angel of Darkness the worst game in the entire franchise?
James Clark
well I don't. what's the point of having so many modern outfits if you can't wear them.