How to fix Platinum games

Instead of "super-fucking-speed-look-howmanytimesIcansmashPbeforethetimerrunsout" mode every time you perfect dodge, why not trigger the successful dodge animation and instead have a meter that fills up and lets you do a super attack that the enemy can't dodge/block? Or if that's too babby mode, an attack that does immense damage but can be dodged or blocked.

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I'm getting some Deja vu feels from this thread

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Nah fuck that lemme mash. Reminds me of delay mash combos of DMC3 like million stab.

Nah.

Nah fuck off. PG doesn't need fixed

Donte has cool hair

Fucking reply to the thread and I won't have to repost.

>Instead of "super-fucking-speed-look-howmanytimesIcansmashPbeforethetimerrunsout" mode every time you perfect dodge,
Or you could just stop playing on the babby difficulties of Bayonetta or just stop playing Bayo 2 entirely. That would also solve your problem.

>Or you could just stop playing on the babby difficulties of Bayonetta or just stop playing Bayo 2 entirely.
It was in MGRR as well.

I haven't played it in a few years but I don't remember any time slow in MGR besides blade mode.