when
When
It will be shit like sword coast legends.
Face it, games like nwn could be made only back then.
NEVER AND IT HURTS THE MOST
MotB is genuinely my favourite game ever made and we will never know what happened in sword coast after the return of Keep's Captain after he overcome the Curse and married Safyia
the era of d&d crpgs is long gone
let it go, user, i know you suffer like me, but let it go
It can be as shit as it has to be
I just want a modern 3.5 or 5e toolkit for people to create their own modules
Why would somebody create toolkit if you can make bunch of dlcs, each with entire game price tag?
It's over.
Hopefully never
But the editor still exists, and NWN Lexicon ironically has better documentation than many proper languages.
Go make a module of your own, and I'm not being sarcastic, the editor has tonnes of potential still to be tapped, the only issue is you're working within the constraints of the garbage 3.0 dnd system.
What should I put in a Yea Forums module?
I remember when NVN2 was still "fresh" and everyone hated it.
Pathfinder Kingmaker is pretty good
And there are so many NWN modules that are better than most of the CRPGs it's not even funny
I still hate it.
How is it possible to make a game that bad? Only Obsidian knows.
Congratulations user, due to vocal people like you todays RPGs have been reduced to either Diablo equipment grinds or pseudo shooters with "perks" and a hand full of unlockable abilites.
I see Bioware, so hopefully never.
>Let's just sit here and pretend Divinity:OS or Pathfinder Kingmaker isn't a thing
Probably never, sadly.
more importantly when are they going to fix the buggy as fuck EE? There's white boxes all around my fucking icons and inventory items
The spiritual successor already came out and it’s amazing. Best game of the last few years.
what game do you mean?
Title?
You already bought it and it's all that matter.
Not that user, but probably Pathfinder: Kingmaker.
>Wanting modern Bioware or modern Obsidian to make another NWN game
I want YOU (you) to make another nwn game.
I would if I could, user, but my depression has left me with minor brain damage.
Honestly, if you are autistic enough you can mod nwn2 to have better gramphics, UI, more classes and then make a module that would basically be NWN3
Just do it user
Just play EE
plenty of PWs and lots of players
Trent McSwolearms and Beamdog wants to improve NWN1 enough that new iterations are unnecessary.
>nwn2 engine
but 3.0 sucks
3.5 additions feel like fan-made stuff.
That's why PWs use custom haks for custom spells, rules and mods you fucking retard.
>based khelgar demanding to be your champion during the trial
I miss him lads
>mfw i made a NWN 2 thread months ago and got shitted on for liking a shit game
The game is buggy, floaty trash.
Attribute hard caps
certain spells literally non-functioning
horrible, weightless animations
its a bad game
>expecting Yea Forums to like or discuss video games
This board is 90% zoomers regurgitating whichever retarded opinions they heard when they first started posting, and 10% nostalgiafaggots wishing they could go back to when games were better before
>modern c"RPG"
You might as well play a JRPG,they are better games anyway
None of them actually fix the problem.
still better than pillars and pathfinder though
Does it have an editor of the same caliber?
>floaty
It's a fucking round-based crpg, nigger
why is neverwinter nights 2 so ugly? the lighting, the colors, the clothes. it's all wrong. looks like a fanmade mod.
Yeah, those are garbage too.
Where did I say it wasn't you illiterate fuckface? I know you're an underaged zoomer shitbag who doesn't know any better, but when I was half your age, I was playing BG and gibbing people with crits. Then I did the same thing in NWN, gibbing people left and right with magic.
Then in NWN2, shitty models flail and float around without sound in combat. It's like the animation work was done by a ugandan CGI studio.
>BG2 animation
>good
So you're just some retarded nostalgiafaggot. Why don't you try killing yourself already, grandpa?
Not even a little. People are modding it anyway, though. But the story is long and the gameplay is solid.
>BG animations
>good
>nwn animations
>good
Fucking nostalgiafags. Literally every single one of your criticisms could also be levelled at NWN1
'Crisp, fluid animation' should not be the primary dev priority for a crpg, you retarded nigger.
dragon age: origins is still the best crpg to date
It's the best Bioware game ever made, that's for sure.
>dragon age: origins is still the best crpg to date
>baby's first crpg, with not even a fraction of the ability and spell variety of baldur's gate
>extremely railroaded story
>best crpg
I can still hear it. Obidau, Nabora, Cesma!
Neverever
>extremely railroaded story
bruh, did we even play the same game? bg 1&2 can't even compare to origin's depth
youtube.com
Based Jeremy Soule.
The original BG is more of an exploration game than a party-based CRPG, with a retarded plot, barely-there characters and barely any "ability variety" beyond spellcasting.
The second game is hardly better, with an even more railroaded plot than Origins, characters that are barely better than the first game, and a shitload of spell variety - that doesn't matter at all because of how overpowered some spells and abilities are.
>bruh, did we even play the same game?
You can't even dismiss your companions whenever you want. Your control as a player is constantly taken away during cinematics.
NWN1 Class Tier List
>God Tier:
Druid
>Top Tier:
Shifter, Wizard, Sorcerer, Cleric
>High Tier:
Champion of Torm, Black Guard, Bard, Weapon Master
>Mid Tier:
Paladin, Harper Scout, Pale Master, Fighter, Red Dragon Disciple, Dwarven Defender
>Low Tier:
Monk, Ranger, Rogue, Assassin, Shadow Dancer, Arcane Archer, Barbarian
>You can't even dismiss your companions whenever you want.
What a petty complaint.
>Your control as a player is constantly taken away during cinematics.
Both BG did the same thing, and were filled with even more plot railroading besides!
Do people unironically like Jeremy Soule's music?
Literal nobodies compose music better than him. This is particularly obvious when it involves multiple games in the same series For example, let's take the Kotor score composed by Jeremy Soule.
This is the music that plays in Kotor 1 on the Ebon hawk
>youtube.com
This is Kotor 2 music for the Ebon hawk (composed by somebody else):
>youtube.com
Now, which of these do you think is more fitting for a ship that is a safe haven where you get to have deep conversations with your companions? And obviously, the Kotor 2 music is a much better piece of music from a technical perspective than Soule's piece.
And the Kotor 1 track also double as Tatooine music. Kotor 1 doesn't even have unique music for its areas, every track is reused for different areas.
That's just one track, but everything I said about it applies to all of Soule's music. His compositions have zero personality and are devoid of any emotional hook. I guess it's fitting that he's the composer for bland Bethesda games.
He even reuses music from game to game. Listen to this and tell me with a straight face that it doesn't sound identical to parts of Morrowind's score: youtube.com
The Neverwinter Nights score also sounds extremely similar to the Kotor score.
This is bait
>What a petty complaint
>basic player interactivity present in other rpgs such as baldur's gate
>"petty complaint"
>Both BG did the same thing
Nowhere near to the same extent as DA:O though.
>starwars shit
Into the trash
Yeah. Baldur's Gate, with its party members you can barely interact with at all, is much better because you can send them away any time you what.
Never mind that you barely have any agency or interaction at all in the narrative of either BG game.
>nowhere near to the same extent as DA:O though
Time to go back and play the games again, user. I mean, BG2 has a fucking donutsteel who pops out of nowhere to kill the player if they deviate from the dev's intended path
I thought so, but the faggot just stopped posting instead of doubling down, so who knows?
u wot, who is this donutsteel?
That's alright, both BG games are tremendously overrated too.
Arkanis Gath.
>there are now zoomers who geniuenly believe DAO was even close to BG2 in terms of quality
jesus christ
anyway, original NWN was mediocre as fuck, SoU was fucking garbe, only HotU was really good. I can't see how people can feel nostalgic about NWN. the best thing to come out of this whole series was clearly MotB with honorable mention of SoZ for being a very competent jew simulator.
Have you not actually played the game, user?
perhaps he just didnt try to kill the very guys who you are explicitly told are your only chance of finding irenicus like a fucking retard.
>in basically everything
Except narrative, setting and characters. BG1 is basically an exploration game that railroads you into the plot at the end.
I'd argue mechanics with you, too - the original release had incredibly simplified mechanics, and you undoubtedly played it with the updated engine which made the mechanics horribly unblanaced instead.
B-but BG would never take agency away from the player! user said so!
Don't even get me started on how BG2 forces you to side with either a bunch of murderous thieves or a bunch of vampires to progress, even if you're a paladin. Great writing, Bioware!
i guess you can just explore amn forever if you dont wanna make uncomfortable alliances you pompous faggot. you need someone to literally smuggle you onto a forbidden island to free a lawbreaker, golly gee i guess we should ask the order of the radiant heart
>Bioware
hopefully never
Yeah, I guess it would be too much to ask for the devs to consider including an actually reasonable roleplaying option for the players, wouldn't it? Fuck off.
Maybe if you write yourself into a situation where the only option is to act retarded, you should reconsider why you wrote yourself there in the first place.
The only characters from DAO that i remember are Leliana and Morrigan and only because they are spammed by waifufags here.
its only you who's retarded for actually thinking this is an issue, there is supposed to be a no win-win situation, in both cases you're being used by the organization you reluctantly ally yourself with becuase you have no other choice. thye couldnt have possibly been more explicit about it.
NWN1 works too, especially with EE out, but Nwn2 has more modding potential for better graphics
>but everything I said about it applies to all of Soule's music.
Secret of Evermore.
alistair maybe...and the dog was neat. i cant however name a single memorable item and the only fight that i remember other than archdeomon is the dragon atop a mountain. there was nothing that compares to beating firkraag for the first time, getting celestial fury, finally crafting crom faeyr, facing demogorgon after grueling dungeon crawl...spiritual successor of BG my ass
NWN2 > NWN1
>there is supposed to be a no win-win situation
That's exactly the problem, you retarded faggot. Bioware intentionally set up a situation in the game where you literally can't do anything else than side with either group - can you side with one and then betray them, to take them both down? Can you side with one and weaken them? Can you take a third option? No, because Bioware don't believe in such a thing as 'player agency' or 'meaningful choice' or 'a decently written narrative'.
Never
hehehehehe
>tfw never played bg2 back then.
>tfw playing it right now, completely addicted to it
the best feels!
there is no problem here, this is a complete fucking non-issue only you have ever complained about. there are two organizations that are well informed enough to know the location of spellhold, powerful enough to have means of smuggling you there, and willing to do so for completly selfish reasons. your choice being limited is not a negative aspect of the game or bad writing but a cosciously and intentionally chosen framing defvice within the narrative.
and yes you can destoy both if you side with bodhi initially.
>Bioware
Hopefully never.
i replay it at least once every year, nothing really compares
game is pretty boring especially if you have played it through before
You are absolutely deluded if you don't think there's a problem with that. This is a time where Paladins were literally not allowed to associate with evil characters, and you're supposed to just accept the help of murderous thieves? And no, I'm not the only one ever to see a fucking problem with it. Why do the shadow thieves even help you? For money.
>is not a negative aspect of the game or bad writing but a cosciously and intentionally chosen framing defvice within the narrative.
That's exactly the fucking problem! It's bad writing because it doesn't even begin to consider the type of characters who'd be playing the story, or care about player agency at all beyond taking it away. This would be fine if every protagonist were a true neutral Fighter, but they aren't.
>and yes you can destoy both if you side with bodhi initially.
Only inadvertently, and the player has no way of knowing that. Why can't you attempt to do something similar with the thieves? Oh wait, you can - but the developer instantly kills you if you try.
He does reuse music for games.
I am pretty sure there's a track from Oblivion that plays all the time in NWN2
I don't get it...
Where is it the beamdog pasta user?
Could it be he was felled in battle by kobold commandos and is now being carried to a temple for raising?
>and you're supposed to just accept the help of murderous thieves?
if you want to ever see imoen again, you do. how the fuck you cannot grasp the concept of being stuck between a rock and a hard place?
>Why do the shadow thieves even help you? For money.
what? their primary reason is to use you to destry the rival guild that is killing and stealing their memebers.
once again, what sort of motivation would a righteous, lawful organization have to help you break into what is essentially a prison? saving imoen is inherently against the law, its only natural that the only people willing to help you arent exavtly devout churchgoers.
i disagree, there are enough variety to keep each playthrough unique. mods, too. i especially enjoy difficulty mods.
Beamdog finally got sick of his shit and had him killed
Never Ever. D&D 3.5 is dead and Bioware is a hollow shell.
Pathfinder:Kingmaker is unironically better than both NWN games and Pathfinder is basically D&D3.5 with some minor tweaks anyway.
i really wanted to like this game but there were so many things that bothered me... the camp system especially was a nightmare. maybe ill give it another go sometime
based Arkanis Gath brought back out of retirenment in the Upper Planes for one last good deed in the Material.
MMO shit and you know it
>single player shit
Into the trash
It has now received countless bugfixes and many qol features requested by players, though I'm not sure what you didn't like about camping
I've seen that happen with a few games desu. Depending on the time of day and who's the most vocal, the general opinion of certain games will change drastically.
>if you want to ever see imoen again, you do. how the fuck you cannot grasp the concept of being stuck between a rock and a hard place?
Jesus Christ, you're illiterate as well as retarded. That is exactly the fucking problem, I'm not complaining that Bioware wanted to write this dilemma but that they clearly did so without any thought as to the people actually playing their game, they just assumed everyone would be blithering retards like you who would blindly accept it.
Of course, you would have realized that if you had actually read my post, instead of just ignoring half of it. But you're just some nostalgiafaggot who can't even begin to conceive that there might be any problems with your precious, perfect game; if you want to continue deluding yourself go right ahead.
>once again, what sort of motivation would a righteous, lawful organization have to help you break into what is essentially a prison
I didn't say that, you disingenuous faggot. But surely you can think of a third option that isn't "a saintly church" or "a bunch of murderous thieves you can't do anything about"
>t. divinity nigger
yeah, if you have no taste.
i have to play it
you keep repeating the same shit over and over again you fucking mongoloid, i completly obliberated your "point" in the second paragraph yet you accuse me of not adressing yours and acuse me of nostalgiafaggotry because i refuse to obsess over a non issue only you have a problem with.
but there is no fucking need for that. the whole purpose of ch2 is to provide you with an incentive to travel around do quests to collect enough gold for your trip. the actual third option is for your goody two shoes to stay and rot in athkatla because he's too lawful to enter a questionable alliance for the greater good. THE FACT THAT YOU HAVE LIMITED OPTIONS IS NOT BAD WRITING, THE FACT THAT THE OPTIONS MIGH NOT PERFECTLY ALIGN WITH YOUR CHARACTERS MORAL COMPASS IS NOT BAD WRITING YOU DAFT CUNT.
>Paladin allying with vampires is not bad writing
Nostalgia fags, ladies and gentlemen.
It's sad how allying with vamps denies you not only of a ton of xp since they are xp pinnatas easily trivialized by a scroll from undead prot, but also from the op amulet that gives vocalize and is 1 out of 2 whole items in the game to reduce cast time
And then on the top of it all the thief leader is actually a bro meanwhile Bhodi is a betrayer cunt
>yet you accuse me of not addressing yours
You literally didn't, you just ignored half my post. But I guess we can't be acknowledging any reasonable questions, can we?
>but there is no fucking need for that
If you're content to be railroaded into two retarded options, I guess not, and it makes morons like you happy so it can't be bad right?
>limited options is not bad writing
Is when you blatantly remove any player agency whatsoever, you stupid faggot. But you're so blinded by BG2 being "perfect" you can't even imagine it.
It's not about "perfectly aligning with my character", and all you've been doing is throwing an autistic tantrum because that's what you think it is. It is bad writing when the game forces two options on you to progress, and both of them completely ignore the fact that is no acceptable 'good' or even 'neutral' route to take - which would be fine if every player character was predefined, but this is a role-playing-game, remember? You know what that is, don't you, nostalgiafaggot?
This is a game where three (3) companion quests deal with the requirements of being a Paladin, and yet the devs couldn't even be bothered to include a route that doesn't completely invalidate playing a Paladin (or a good Cleric, or a good character in general).
>over a non-issue only you have a problem with
There you go, retard.
Time to concede.
you reluctantly form a temporary alliance with hated enemy only to save your sister while swearing that you will destroy them after all is over. im currently halfway through top on my yearly playthrough of BG saga so you can save your buzzwords.
aaran linvail drops it after you kill him, at least with rogue rebalancing he does.
>being so deluded you have to literally make up justifications to excuse the shitty writing
Nostalgiafags, everyone.
>im currently halfway through top on my yearly playthrough of BG saga so you can save your buzzwords
And you think this makes you not a nostalgiafag?
lmao
>always go through BG1 with whatever character I have in mind to import to BG2 later where the real fun starts
>now feel pressured to do Siege of Trannyspear everytime as well after BG1 before BG2
I just want to get my overpowered cheese in BG2...
yes i did.
the two options you're presented with make sense and are sufficient to progress the story. thats all. it doesnt remove players agency whatsoever.
>the concept of making concessions for the greater good is shitty writing
you're geniuenly retarded
I didn't hate it as much as everyone else does but the original had a much better editor so it just wasn't the same.
yes i du actually..you might want to look up the definition of that word.
>Siege of Trannyspear
Beamdog is guilty of a number of different crimes.txt
>im currently halfway through top on my yearly playthrough of BG saga so you can save your buzzwords
So how long ago did you first play it? Three years ago, five? You can't have played it when it first came out, because people have been complaining about the holes in the writing since release, and this is one of them.
>Then in NWN2, shitty models flail and float around without sound in combat
I agree, when you push button, something awesome should happen.
It's just nitpicking. You obsidiots should be silent when it comes to criticizing games.
played it first in 2003 when i was 13, perhaps i didnt hang out with enough autistic faggots till now
>it doesn't remove players' agency whatsoever
It doesn't make sense, though. And artificial limitation of choice is literally removing player agency, you retard. Why don't you learn what terms mean before you misuse them?
>the concept
You're literally making up justifications to try and excuse the shitty writing.
>concessions for the greater good
And the nostalgiafaggot is irredeemably retarded, what a surprise. You clearly don't know what those two concepts are, because you're misusing them completely - what you're suggesting is actually the complete opposite of "making concessions for the greater good"
>wanting a story that makes sense is 'nitpicking'
Shoo shoo, faggot, you're not going to turn this into a developer strawman
Guess you must be fucking blind as well as retarded, if you think I'm the only person to ever have a problem with this
of couirse it does and i explained why multiple times, there are only two organizations powerful and well informed enough to help you as well as willing and it makes prefect sense they're both more or less evil. there is absolutely no need for the existence of a third options or however many options they could've written.
>And the nostalgiafaggot is irredeemably retarded, what a surprise. You clearly don't know what those two concepts are, because you're misusing them completely - what you're suggesting is actually the complete opposite of "making concessions for the greater good"
how does that make sense in your clearly severely impaired brain you fuicking imbecile? does running a couple of errands for thieves and giving them 15k for a ship outweight saving your childhood friend who got imprisoned, tortured and kidnapped because of you?
Not the user you're having a chimpout contest with but why do you gotta call everything and everyone retards and faggots, friend? Why can't you be nice?
never user,but there are custom modules,i just replayed tales of arterra and its still pretty good
>there is absolutely no need for the existence of a third options or however many options they could've written
That's a self-justifying argument, faggot, how thick are you? Your argument is "it makes sense that they are the only two organisations powerful enough (because the story was written that way), and there doesn't need to be a third option, because the story was written with those two being the only two options."
That's circular logic, my entire problem is with the fact Bioware were clumsy enough to only include those two options
>how does that make sense
Jesus Christ, you really are this thick, aren't you? I guess this is what being a nostalgiafaggot does to your brain.
Assisting and aiding a demonstrated evil organisation, perpetuating their reach and influence and thus their capacity to harm innocent people, for the relatively selfish goal of rescuing your sister is mot "making concessions for the greater good", retard. It's the exact opposite.
>Why can't you be nice
I tried, but he didn't seem to be able to understand the language I was using, so I decided to see if dropping to his level would help.
She's a criminal by Athkatla laws, so it's only logical to seek help among other criminals. Paladins wouldn't help you. The only thickheaded person in this thread is you.
Who did you romance, user?
persey
i added WILLING to help you, why the fuck would anyone without ulterior motive want to help you with getting to fucking spellhold? you're supposed to a) be provided with an incentive to travel and gather gold b) be thrust into the middle of a guild war that will culiminate into a chapter ending boss fight. the game accomplishes just that.
im talking about making a temporary alliance out of necessity to save a live which is objectively a noble goal in any diety's eyes. the game isnt meant to accomondate for every snowflake character you can think of. my evil dwarven warrior might hate elves with passion yet i still have to coincidentally save suldensellar even if i only want to fuck up ireniucs.
i just want Bastard of Kosigan finale AAAAAAA
>the only way you can continue to justify the stupid writing is if you invent a false choice where it must be the paladins helping you instead
lmao
Being "logical" isn't the issue, it's the fact you have no choice whatsoever - you don't even get the chance to try and approach a third choice! The writers just expected you to nod your head like a moron and accept it. It's just shitty writing no matter which way you split it.
It won't happen. KotOR, Neverwinter Nights, Bulder's Gate are all dead.
>Baldur's Gate
coo! It's almost like you didn't know it was being desecrated by some company other than Beamdog even as BG3
you can "approach" multiple notable npcs, the judges in city hall, the paladins, varius church figures and ask them about cowled wizards, each and every one of them will tell you to leave him out of this shit because theyre a mysterious and powerful organization that theoretically operates within the boundaries of the law. the only two factions willing to fuck with them are just as mysterious and powerful and coincidentally need your help.
holy fuck.
>the game accomplishes just that
Ah, okay, the writing accomplishes what was intended (moving the player forward) so it must be good, right? Railroading? Player agency? Making sense? Who cares!
>im talking about making a temporary alliance out of necessity to save a live which is objectively a noble goal in any diety's eyes
fucking kek, you don't even know what you're talking about, retard. How about you read some more about the setting and rules before starting to make up shit to justify your arguments?
>a Paladin having an option to act not just as a paladin should but must is 'special snowflake' now
NWN just has better gameplay and modtools which instantly make it better for mods, graphics are secondary.
Cringing extremely hard at the autismos who have kept this shit up for over an hour
Approaching to ask about the Cowled Wizards for some flavour dialogue is not the same as approaching an alternative choice, you disingenuous faggot. Are you illiterate as well as retarded?
But I see you've gone back to your circular argument, the fact that there are only two choices is fine, because the game was written to only include two choices.
Good taste user, Persey is cute and perfect.
What ending did you choose?
Never ever, user. Learn French, at least then you can play the prequel
and read the books
What persistent world server do you play on Yea Forums? I'm an EFU user, but lately I've fallen off with the setting change finally leaving the underdark. Just not feeling it anymore, it's not them it's me
*blocks your path*
its like talking to a brick fucking wall
First time in a crpg thread?
I just think it's funny seeing how far that guy's stretching to try and defend Bioware's shitty writing.
Lo, the pot calling the kettle a negroid
You do realize nobody agrees with you, right?
>its like talking to a brick fucking wall
Maybe you should get some better arguments, before you try telling me again that helping the Shadow Thieves or a bunch of vampires is working "for the greater good"
Someone agreed with me just before, people make the same complaint all the time. And every single time nostalgiafaggots trot out the same retarded arguments of "j-just accept it" like clockwork.
after my cleric curbstomped azuriks he went on to restore his faith as a religion of life and healing
>MotB
Anons, I need an objective opinion here.
As a person who was fascinated by the original NwN initial but ultimately grew bored of the main campaign couple hours in and despite that loved the shit out of SoU and HoU campaigns - am I likely to enjoy MotB if the vanilla NwN2 makes me want to puke?
neverever
Bioware is dead.
Even within Bioware games, NwN, KOTOR, and ME are more impressive than DAO. I like DAO though.
Nice, that's my favourite ending, especially with romancing Persey. Everything just fits together so well, especially if you befriend the other Chosen.
>am I likely to enjoy MotB
Yes. MotB is to NWN2 what the expansions (and especially Hordes) were to NWN's OC. You'll miss a bit of background from not having played 2's OC, but it's nothing major.
ME is just KotOR but worse though, with 'Star Wars' filed off and technobabble instead of the Force.
exactly,my favourite ending as well
Yeah, the first KOTOR is one of the best their games. ME heavily uses KOTOR formula, but (or maybe hence) it's still pretty good on its own. At least the first game.
Jade Empire was like a Chinese KOTOR ripoff, and yet it's still fairly good - using KOTOR formula tends to produce better than average games.
I agree about all three games; I just wanted to point out that KotOR is the best example of the formula. I think Karpyshyn realised he's struck gold with KotOR, so when Bioware decided to move into their own setting with ME they just tried to replicate the same formula.
Great taste, user. Have a pleasant day.