Can we all agree that the people who say the original RE2 was harder are a bunch of fucking liars?
Can we all agree that the people who say the original RE2 was harder are a bunch of fucking liars?
Other urls found in this thread:
damn leon is packing a massive piece
Being an old game with dated graphics, terrible game design and bad controls, it's artificially more difficult.
Only people that say the original RE2 was harder are LARPers that haven't played it that are kvetching for "e-cred". RE2 was a cake walk.
Yes. 90% of time nostalgiafags are delusional about everything
I'm playing it right now after having beaten the remake a good 15+ times (I beat it so much because I love the game, even did no saves S+ Hardcore)
I'm now playing the original for the first time, and the only reason why it's hard is because it throws you into corridors where you're running down them and the camera angle changes to reveal a zombie at the last second that you couldn't possibly have dodged, or known was there. That, or it deliberately puts you in trial and error no-win scenarios that you have to die, then go back to with knowledge that it will happen (like when Marvin reanimates and Claire just stands there in the cutscene, only to get bitten as soon as you regain control).
Still cool to play it and see just how faithful the remake was, but I don't know that I'll replay it after I do Claire A and Leon B.
So long as you don't have the reflexes of a pregnant yak you can shoot marvin to death without him touching you.
Audio clues are also very important, a room will tell you what's in it just by the ambient sounds every monster produces. If you walk into a room and you hear licker clicking you know not to run in blindly and walk until either you character's head locks onto them or you can see them. A lot of what you're complaining about is just you being bad at video games.
An autistic blind monkey could have seen marvin was going to attack
Survival horror is a pretty casual and easy-baby genre tbqhwyf (part of why I like it).
The only game hard in the genre is like SH3 with cranked puzzle difficulty because you'll never get past Shakespeare and Darkwood on one-life mode
Maybe you're retarded. Ambient sounds tell you that zombies are in the room, but not whether a zombie is two feet to the left, or to the right, or what have you. You can run down a hallway and get a forced bite based on an immediate camera change. Pulling BS like that is the entire benefit of fixed cameras for horror.
>you being bad at video games
Literally said I S+ the remake on Hardcore without saving (which is tougher than simply playing the original RE2 normally), but tell yourself what you want, I guess.
You don't need a line of sight to hit something. If in doubt shoot and listen for hit confirmation, if there was no hit confirmation you're gold, if there is a hit confirmation keep blasting until he hear the drop. It's not rocket science.
Stop making up excuses and accept the fact you're just shit at video games.
All I had to do was watch the remake, it looks much harder than the original. I've beaten the original and it wasn't too bad due to how clumsy most of the enemies were anyway. Lickers are nowhere as nimble as they are in the remake. Only thing that would still be deadly are the dogs.
Hit confirmation doesn't really sound any different from a regular gunshot unless the zombie makes a vocal sound, which doesn't always happen. So, I have to fire 2-3 bullets (possibly into the air), then if nothing happens, move my aim 2 feet to the right and try again.
Surely you recognize this is goofy on at least some level, yes?
>Stop making up excuses and accept the fact you're just shit at video games.
I already know I'm not, so I don't have to pull anything out and argue otherwise.
>Hit confirmation doesn't really sound any different from a regular gunshot
Objectively false.
You're shit at video games.
>It's not rocket science.
its a waste of ammo
Its fucking way easier. I played it for the first time about a week before Remake 2 came out and I blew through it
Potentially if nothing is there, it's also a waste of health if there isn't and you run face first into a monster around a blind corner like a moron and then blame the game for your own stubborn stupidity and inability to adapt.
Ok. Mind showing me with a YouTube video? I'll gladly admit I'm wrong if there's a difference in sound (aside from the aforementioned zombie groan that doesn't always play when you're shooting one).
I'm at 14:09 in the video, where the player is shooting zombies and landing his shots. There's no difference in the gun sound, it sounds the same as firing into the air.
C'mon man, quit playing this game. You can't really tell if your shots are landing when a zombie is offscreen, you just have to wait in a corner for it to show itself (which, by that point, means any other zombies in the area have closed in on you too). If you can't admit that's goofy, I dunno what to tell ya.
I think you must have higher range hearing loss or something then. If you can't hear it there is no saving you.
Ok. We'll have to leave it at that.