VR Thread

Lets get it rolling Yea Forums

I just found a great deal on a Dell Visor, got it for $170 brand new.

What are you guys doing with VR?

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Other urls found in this thread:

roadtovr.com/report-new-valve-vr-headset-appears-leaked-images/
plexus.im//
dailymail.co.uk/sciencetech/article-6735611/Is-Google-stepping-gaming-world-Firm-developing-Netflix-games.html
archive.is/fXNLL
microsoft.com/en-us/research/video/sensor-fusion-for-learning-based-motion-estimation-in-vr/
youtube.com/watch?v=na530jGHOtI&t=38s
en.wikipedia.org/wiki/Reality–virtuality_continuum
youtube.com/watch?v=VJS7Do_KPdk
twitter.com/AnonBabble

bump

I just go on vrchat when I'm drunk sometimes
other than that, it just collects dust

Gonna get a vive with tax return. Then upgrade to something better once things have advanced a bit and gotten cheaper.

I got a samsung odyssey for $200 and the dell visor for $170. I think I did pretty good.

what's a dell visor?

I have a rift and a vive, sometimes I use one for a while, sometimes I use the other. The rift has better controllers by far but the vive looks better with elite

It's a windows MR headset

>Lets get it rolling Yea Forums
>bump is the fpbp
VR is a dead meme gimmick fad that is already over, deal with it.

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>meme gimmick fad
You spam this in every thread mentioning VR. Why are you such an angry person user?

That's not me though, I've only ever done it with 1 int.png, maybe it's a new meme

I'm interested in SkyrimVR
Anyone here tried it? How is it with all the VR mods to make it less shit?

Dont mention that game the poorfags get angry and say its bad even though its fun as fuck

Beat Saber is pretty great for gatherings, and Pavlov is loads of fun when the people you play with aren't literal 12 year-olds screeching into their mics. Talos Principle VR may not be that much different than the regular version, but it's certainly nice eye candy on my O+.

If you haven't tried it, The Technician is a decent puzzle game. Circuits and hacking stuff while also fighting off security guards is pretty cool even if the visuals are very basic-looking.

Skyrim VR is fine, Fallout 4 VR is bad.

How well does pavlov work with your O+ I'm the dude getting the Odyssey soon.

The VR-specific mods are minor, none of them fix the half-assed waggle combat or make two-handed weapons work right. There was a vr body mod but it's half-finished and abandoned.

It works pretty well in my experience, at most it gets a little screwy if you try to reach backwards for more than a minute at a time (which you're pretty much never going to do anyway). Though that's with the O+, which has a built-in Bluetooth receiver, no idea how it will be with the original model.

Just bought an oculus. Fuck everyone who has called me a poorfag. I saved up for this

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you forgot to save for the PC

nice

I keep on second guessing myself back night I feel like buying the O+, always hesitant since valve HMD might be announced soon

cosmos was already announced I thought

Microsoft will announce something mixed reality related in 13 hours so that's something to look forward to too, my guess is that it will be mostly HoloLens meme shit but a WMR refresh would be nice.

It's really fine, its almost better than Vive with its flaws are wiring, battery needs, and the resolution

Positive is the exclusives and the best controllers in the market

HTC isn't Valve.

Wasnt that the rumored headset though?

Cosmos is HTC's newest PC headset
Valve's making their own headset along with the Knuckles, although they're being pretty secretive about the headset.

It's not.
roadtovr.com/report-new-valve-vr-headset-appears-leaked-images/

no, it's different

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oh okay thanks

Volvo's set has huge lenses (higher FOV), no lighthouse sensors and two wide view cameras which might be used for inside-out tracking like WMR, and it will most likely come with the knuckles controllers.
I don't know why they are being secretive about the HMD but open about the controllers though, both of them would benefit from open iteration.

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Stop it with your lies user, the user replaceable AA batteries are a selling point; when the vive dildo's run out of power you have no choice but to recharge them. With the rift I just pop out the AA and replace from the stack of cheap rechargeable NiMH batts I got from the dollar store.

The resolution of both systems are the exact same with the oculus having a better screen with less SDE.

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Hold on to that Dell VR for dear life and buy more if you can. Apparently it's one of the better budget VR headset, and in true Dell fashion they realize they made a really good product so naturally they're going to quietly discontinue it because fuck it why not we're Dell to the surprise of no one.

Got a psvr, anything that isn't stationary has me blowing chunks

Step aside, amerishits. SDE-less VR master race coming through.

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>Trusting the chinese

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*blocks your path*

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>not playing h3vr
actual retards its the only game there is on vr rn

>AA batteries
>selling point
lol

>better screen with less SDE.
it has god rays out the ass instead

cheap kickstarter scam garbage

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Ordered a samsung odyssey+
Now I am tempting to get a 2080ti to replace my 970 since it is on sale for $999

Should I?

Ace Combat 7 VR is one of the best gaming experiences I've had in fucking years. The only downside is that it's rather short and lacks in content. I could play every mission over and over for hours. Even free flight is fun with VR.

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I got a 1060 6gb am I good for VR Yea Forums?

>teleports behind everyone

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I was butthurt the vr content wasn't coming to pc until I heard it was only 3 missions. What even stops them from putting the full game in VR?

>pimax 4k when 5k+ and 8k are out

Lol at the people who backed the kickstarter that promised full product delivery in 2 months when they didn't even have a working prototype at the time in november of 2017. More than a year later and there are backers still waiting for their kikestarter reward when pimax has started shipping out headsets to people who ordered a month ago.

I'd be seriously considering one still if it didn't use their proprietary chink software.

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Yes a selling point. How are you going to convince some one that the vive controllers are better because you are forced to stop playing whenever they run out of battery?

>costs nearly $6000
>90-degree FOV

fuck outta here

There's also a $1000 monthly license fee.

I use my phone with riftcat and play yiffalicious. I use some motion game controllers with it for a bootleg but fully functional vr experience. If I wanna step it up, what should I get? My phone already does two viewports at about 720p

There's a body awareness mod that just recently got fixed, all the magic mods work pretty well too along with Mage VR which is a pretty extensive mod that adds glyph writing in the air to cast spells as well as virtual quivers and stuff so you don't have to fuck around with menus.
Magic is really good, archery is competent, melee is pretty bad though you can minimize the badness by playing with a high damage mod and using sword and board.
Also you can touch tiddies and stuff.

I went up from 970 to 2070 specifically so I wasn't teetering the cusp of being at the low end for VR.
If 999$ ain't too bad for you go for it nigga

>yiffalicious
get out

I've never run out of battery power while playing and not having to think about batteries at all is better than having to replace them constantly.

What do you recommend playing? I thought this was an enlightenment thread? Guess this is why vr isn't evolving.

>he doesnt want to fap to futa dragons

what a fucking pleb

Processing power. The VR missions have a lot less enemies on screen than normal missions at any given time. I'm 100% positive though that if it comes to PC, someone will find a way to graft the VR support on to the main campaign or something with modding. It is only three missions, but I thoroughly enjoyed all three missions and still get a lot of enjoyment out of replaying them constantly.

Not furshit

I never thought I'd get off to being surrounded by 5 thick bunnies as a fox dude till I played that game in vr with some good pov. Changes everything.

Are you able to supersample every game?
Does it really make a huge difference?

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Good suggestion. I think I'll keep playing it. I already beat skyrim and the vr was okay in it but the combat was even worse somehow.

Everything is super buttery smooth now, feels fucking great not being terrified of buying something with higher rec than 970 because if you're dropping FPS in VR it sucks dick

>I don't know why they are being secretive about the HMD
Probably because it has a killer feature that they want to keep top secret
VR is actually going to be competitive from here on out

Is there no price you would not pay for perfection? For the universe in the gleaming window reflection of your eye, or an entire universe in the palm of your hand?

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>ohhoho the you're using it wrong argument

I don't have to think about batteries at all because like a gas powered car I can replace them at will while you with the built in batteries have to constantly keep track of your mileage. The single AA that each rift controller uses also lasts for several days of play time.

Seriously how much of a butthurt loser do you have to be to sell a hard limit with no workaround as a feature?

ALL I FUCKING WANT ARE GLOVES. PLAYING H3VR WITH CONTROLLERS MAKES ME WANT THEM EVEN MORE

I WANT TO FEEL MY FUCKING GUNFUS YOU NIGGERS. I WANT TO FINGER-FUCK MY AS-VAL TILL IT BURSTS

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>no workaround
Literally just plug them into long USB chargers numbnuts
Can you literally not go 3 seconds without spinning in circles?

>shitty FOV
>lower res than a $300 HMD that also has anti-SDE
>perfection

I mean, if you're into shoveling money onto a fire, be my guest.

I've never run out of battery power while playing and I really don't care.

plexus.im//

Poorfag is too generous for a being like you. Quite frankly such a title is above you.

I kinda wanna get VR just for porn, is it good for that? Either real porn or hentai?

So you willingly pay more for an inferior product? It's your money, feel free to waste it as you will.

>250 DOLLAROOS
>STILL UNDER DEVELOPMENT
FUCK YOU I WANT OFFICIAL ONES

No.

Well FUCK

It sounds like an overpriced meme for execs to waste money on, the HMD will be outdated in a year tops anyway even if it's the best money can buy right now.

They won't even let you order one without vetting you as a legitimate enterprise
I'd imagine that it isn't supported by any of the existing VR ecosystems and it probably runs entirely on proprietary software tailored to interface with whatever application it's being purchased for
Not for vidya, never ever

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>I don't know why they are being secretive about the HMD
Because vaporware. Just like knuckles that vive users have been waiting more than 2 years for.

>Cosmos is HTC's newest PC headset
More vaporware. They got blindsided by oculus quest and came up with some pathetic non functional mockups for CES. The controllers look like some mountaindew version of the oculus quest controllers and could not possibly work in real life. The 'headset' is also a gigantic leap backwards in industrial design; it looks like they took some WMR headset and routed some holes to stick a couple of webcams through. If they do actually make it as a product it will not look anything like the woodscrew mockup they had for CES.

Only if you're also buying the extra equipment like servo-powered onaholes synced with your content. Otherwise it's just an monitor mounted on your face while you jerk it.

If you're lazy the porn is not great, if you're a porn enthusiast and get into the interactive stuff it's on another level.

This is my response to your ridiculous failure of an attempt to argue a non defensible point.

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Looks like the VR porn dream is dead then.

What "interactive" porn is there apart from vr kanojo? All I can think of is shitty poser programs.

All I have been playing lately is War Dust. It's so janky, but I'm addicted.

>he hasn't heard of virt-a-mate

Honeyselect VR mod is pretty neat.

Yeah, posting a really flawed design doesn't actually battle my point that they can be used while hooked up to chargers, dumbass.
Sorry you didn't think of long cords being your solution, jack.

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I have the blue Vive pro and...the other one. My advice to anyone interested is to wait for the cordless one set to come out sometime this spring. I don't know, it isn't as cool as you'd think it is for games. I only like it for things like using it in "google earth" or that sort of thing to tour cities/museums/whatever in a first person perspective.
some people like it for games, but you need the space for an entire room dedicated to it so you don't fall and trip and bust your fucking ass. I've heard people like "alien" and other sort of games where....for instance, you need a real 2x4 and you put on the fucking thing and it makes you feel like you are walking between buildings. If you're going to do it, just wait for the cordless one coming out in the spring mates.
but you need to have the shekels for a reasonable powered PC, the vive/rift, and then the games are way overpriced right now.

Check out Xstoryplayer. You can find torrents of the most recent patch with all the mods if you look hard enough.

he's too brainlet to use "posers" user

Sorry your shitty walmart tier vr controllers are too cheap for a bundled lithium ion battery lol

>virt-a-mate
>Honeyselect
These are exactly what I had in mind when I was talking about non-interactive poser programs.

VR is shit, don't let anyone meme you otherwise. The technology is far too new, both hardware and software are terrible. Every good game is either simply a game that would be just as good (Or better, really) with just motion controls, or ports of non-VR games.

Every exclusive VR game outside Beat Saber is either an 'experience' that lasts an hour, or flavor of the month csgo clones (There are tons of them and they are all medicore).

Do not let anyone tell you VR is worth it. Most peoples have been collecting dust. Those who try and sell you VR are likely degenerates who use it just for porn, or autistic retards who meme in VRchat.

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>wait for the cordless one set to come out sometime this spring
it's mobileshit garbage, worthless for games

>the face of butthurt
>my superior solution is to add 2 more tethers to an already cumbersome system so I can play jump rope while blindfolded

I bet you want some one to fuck your sister in real life too.

I have a vive, my retarded friend, I can see outside of the headset without taking it off.
Thanks for conceding the point!

richfag who has everything here.

Oculus kicks the shit out of Vive in my opinion. It's my main headset. Good purchase.

he is right though, HMD is all it is, its not actual VR. Its over hyped. So is john carmack

>Do not let anyone tell you VR is worth it. Most peoples have been collecting dust.
had it since 2016, still playing it and still finding new games

Try again

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eh

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Congrats you have very poor standards and are one of the few people still using it. Or you're lying which is far more likely.

Anyone with Vive/Rift, can you name a few of your favorite games? I have like 4 of them from "steam" I haven't even tried out yet. In all honesty, the tech needs another 3-4 years before it becomes viable for the avg fag. wonder how the cordless one of going to do.
I mean, it's fucking great if you're a geek and just like museums in first person or touring cities in google earth from street level, which is pretty much all I use it for. also, the software can be buggy as shit.
Basically, if you are really interested and have a powerful enough PC (you need a good CPU and GPU to make it work well) and you have the shekels, try getting the cordless one in the spring.
If you don't want tpsepnd that much but just want to fuck around with...subpar VR, the one they make for the Samsung phone is actually decent just in terms of the things I like to like city tours in first person.
And if you can only get one, get the Vive. the blue vive pro is very good, but also very fragile and you can't drop the motherfucker at all or you're done.

>Every good game is either simply a game that would be just as good (Or better, really) with just motion controls
If this where true, why aren't games like this made on non-VR platforms? Can you point out a first person shooter that gives you full control of your gun, head, and allows free movement?

>Replying seriously to anyone this desperate to "advise" people on how to spend their money.
Don't give his kind the time of day, you're better than that

>its not actual VR.
based 80 IQ SAObro

This maybe true when all the VR headset are overpriced,
but they are more than affordable now.

S and C. you know the words

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>but they are more than affordable now
Not if you're some poor fuck.
Tough to pirate the games when you need a fucking HMD and a not shit computer to run it.

>Most peoples have been collecting dust. Those who try and sell you VR are likely degenerates who use it just for porn, or autistic retards who meme in VRchat.
1. True, not because it's not entertaining. It simply takes too much energy to use just like a real physical activity.
2. I wouldn't try and sell VR to anyone, it is simply too complicated to get working to really enjoy the experience for anyone of average intelligence.
3. I will never play a 2d game on a monitor again. Its either VR or nothing. No motion controls, no 3dtv gimmicks, nothing compares. Even the ports of non VR games or using vorpX to play old games is worth it. I must've put more than 200 hours into skyrim and new vegas using vorpX. I want to try the new metro, hopefully vorpX works on it so I can play with the headset, if not then too bad I guess.

remember where VR threads were only a few months ago?
It is growing, it cannot be stopped.

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I pretty much go in an endless cycle of h3vr, beat saber, and Todd's fine games.
I like vr but the nogaems is real.

>Replying to yourself
VERY sad.

Recommend some games that run decently in VorpX, I've been sticking to source engine stuff

Turns out most bitching couldn't afford it.
And when more people could afford it, it gets more discussion.
Crazy how these things work.

yeah the jump from ITS A GIMMICK, FLOP, ITS DEAD! to some form of VR discussion since the prices are getting cheaper

It's only a matter of time until Yea Forums learns the intoxicating feel of groping your waifu. VR Porn destroyed my dick and I never went back to normal

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>it is growing
Call me when you can list at least 10 big games coming for VR.

>it's mobileshit garbage, worthless for games

Is it mate? I thought vive was making it with basically a fucking transmitter you plugged into a USB and a receiver on the actual headset. Are we talking about the same one or have they changed it? the wire is a real pain in the fucking ass, and even with a good, powerful PC(I have an i-9 7940 and a 2080ti, and even still it's not,,, yeah, my best advice, unless you managed to cash in on bitcoin and got everything from newegg, not sure it's worth it.

I'd post a screencap but you're just gonna say its an edit so what's the point

keep going tho. It's already too late to shitpost

"I can't steal it therefore I'm going to ruin all discussion of it with my half baked hot takes and extremely low knowledge of business and stop posting when my low effort (Like everything else I do in life) shitposting gets curbstomped"
Awful show, poorfags, get some better material, or better yet, a job.

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The only wireless set HTC announced is the standalone shit with a phone processor, Cosmos is wired.

FOR THE LOVE OF GOD VALVE
RELEASE THE KNUCKLES
I NEED BETTER CONTROLLERS

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You're just going to tell him they're not big enough or they're all tech demos/gimmicks/ports. We've been through this before.

>People who don't like VR just haven't tried it!
I used to fall for that, till I bought into the lie. The tech is just garbage. Without wireless and eye tracking, its a joke.

Vive did make a wireless adapter, but it's about $300-$400 for the adapter alone, it's finicky with certain USB ports, and the battery lasts maybe 3-4 hours on a charge. It's definitely a cool experience, but it definitely adds a significant cost to your setup and limits usage time.

>H3VR
>Beat Saber
>VRchat
>The Forest
>Dead Effect 2
>Job Simulator
>SkyrimVR since its moddable
>Serious Sam VR
>VorpX in general
>Creed VR
>Borderlands 2 VR
>Orbus
>Pavlov
>Contractors
>Zero Caliber
>Blade and Sorcery
and there's a big upcoming VR game by Insomniac Stormlands

Again, the shitposting needs to stop. you guys need to use better material

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Is a 1080 sufficient enough to run most titles and achieve that comfortable 90fps? Also rocking a 2600x and 16gb

>pretty much go in an endless cycle of h3vr, beat saber, and Todd's fine games.
Are those all Vive or Rift? I heard good things about "Aline," star trek," umm...another one with a shark. I have them in my steam library, it's just a butch to actually unpack entire thing from case and...IDK, I think in 3-4 years it will be good.
Anyone recall when xbox first came out with the audio thing where you could give commands, and in the game "Ryse" when you were fighting as a Roman officer, you could give verbal orders to make them your archers fire on enemy positions? If they good work that sort of thing into the VR environment, would be really fucking cool.

>I like vr but the nogaems is real.
More like your tastes are incredibly mainstream and there aren't enough prepackaged 'experiences' for you. And for people like you it would be better to not get into it.

But for those of us who were fucking around with the leaked version of source engine and jb55's mod back in 2003 before garry's mod was made for normies, there are plenty of games to play.

BOY I CANT WAIT FOR THE KNUCKLES!
I CAN USE THEM IN THE LAB 2!!!! EPIB!!

If you need to be spoonfed, you're already mentally unfit for VR utopia. Stay in your 2D ghetto, flatnigger.

post proof, also those two exists now

The wmr are literally just 100~300 nowaday
How much of a poorfag do you have to be not able to afford that?

What exactly does eye tracking accomplish for you?
Are you going to pay an extra 200-300 bones so you don't have to move your fat neck?

>Vive did make a wireless adapter, but it's about $300-$400 for the adapter alone, it's finicky with certain USB ports, and the battery lasts maybe 3-4 hours on a charge.
that sucks. Especially with the dearth go games right now, fuck it. the one good thing I will say about the games out now is that since it's a niche that POC and trannies can't yet afford, you don't get lots of Pc bullshit of Kangz in the few titles that are out there. since basically everyone who can afford it right now is White.

How the fuck do i just watch vidya/anime on this thing? Been googling for like an hour and all i can find it Oculus Go, vive and some other noname things.
Recall steamVR setting had a browse for: thing but that can't be the best solution to browse AVI's and shit? To to mention i strongly suspect translations wont be played

Reminder that there are 3000 VR games on Steam.

tech demos, gimmicky, and shovelware

there I won the argument

You're on the same board, that when you call someone poor for not being able to buy a game, they launch into a gigantic tirade about how they're actually super rich and anyone spending 60$ on a new game (There's like 5 good AAA games a YEAR released, if you're lucky) that somehow they're moving up the tax bracket with that 300$ a year.
These people are poor beyond belief, and I have 0 doubt in my mind people with shit PCs, or simply no money flood these threads because they're upset they'll never afford one.

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There's a VR game called "The Broken Seal" which does spellcasting based on vocal commands. Not exactly commanding armies, but still a neat take on fantasy VR stuff.

like half of those are shit games. Half are great though so you get my approval anyways.

>Call me when you can list at least 10 big games coming for VR

You mean like fallout76? Or mass effect andromeda, or fornite, anthem etc. If that's the kind of genderfluid big game garbage you want to play then don't get into VR.

The only flaw of VR is that it's not more fun than shitposting on Yea Forums
nothing is

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>r that there are 3000 VR games on Steam.
True, but a LOT of them are just fucing gimmick games where some dude came up with something like....the things where you take a 2x4 in your rom and can feel like you're walking across buildings. which is fun for a day or 2 and then it's not anymore. Only really "deep" games out are supposedly things like Star Trek, which I have but haven't started to fuck with yet.

>Anyone recall when xbox first came out with the audio thing where you could give commands, and in the game "Ryse" when you were fighting as a Roman officer, you could give verbal orders to make them your archers fire on enemy positions? If they good work that sort of thing into the VR environment, would be really fucking cool.
Someone is working on a Mount & Blade clone already, if it doesn't already have voice commands it's certainly a planned feature.

I finally got around to playing Sairento and noticed it actually lets me do flips. Felt weird the first few times, but ended up really satisfying to use in game. I wish more games were willing to give the option to do risky stuff like this.

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Once gloves become a mainstream, then VR will take off. They need to ditch away the fucking controllers

t. 600 hours into H3VR

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>There's a VR game called "The Broken Seal" which does spellcasting based on vocal commands
thanks for the info man, will have to check it out. I don't think the vive pro has a mic though, do you need to buy one esp for it? Or maybe it does have a mic on the cord and i just haven't noticed it?

It's mostly people with incredibly narrow tastes that can't fathom the idea that there's more to life than Game: The Game Shooter Man of the month (now with Battle Royale!)

Not a faggot phone poster so no, not going to take a picture of my wmr set and dick around just for you, nigger.
t. someone who hasn't tried VR. One of the major issues right now is how focus works in VR, you have to be looking dead center or things look horrible. But with VR being immersive, you naturally want to look at shit by just LOOKING AT IT, not turning your head. Theres also tech shit that eye tracking allows, again to do with focus, which helps performence and will get VR off its feet by cutting gpu needs down like a rock. But yeah, you're a faggot who doesn't know shit about VR so maybe just move on.

>H3VR
>Beat Saber
>SkyrimVR since its moddable
Mentioned these.

>Blade and Sorcery
This is okay but nowhere near complete game.

>Orbus
>Pavlov
>Contractors
>Zero Caliber
I don't play multiplayer games.

>Job Simulator
>Creed VR
Gets old after a few hours.

>VorpX in general
VorpX is shit in general

>Serious Sam VR
>Dead Effect 2
These games are both bad and don't benefit from being in VR.

>The Forest
This is the only thing in this list I've been curious about but the vr functionality seems like it's in an early state.

None of those are experiences, they're the scant few games I can find that have any lasting replay value, and your dumb bleating about "normies" is unimpressive.

>e fallout76? Or mass effect andromeda
I have fallout VRbnut not other 2. Maybe I'll try it tonight. Gonna add those to my list of possible purchases.

How do I get cheap VR without gay windows 10

That's the like 10 year old version

speaking of battle royale, has there ever been a populated VR BR? so far only Pavlov has it and its just 10 people despite being able to pull a 50-100 since 500+ people play it concurrent

>t. 600 hours into H3VR
How the fuck can you possibly have 6 hours let alone 600 hours of fun in a giant shitty tech demo that is H3VR.

My O+ has a mic built in, but I mostly use a Yeti Blue I bought on discount a while back because it picks up sound more clearly. I think the Vive might have a built-in one, not sure.

> not going to take a picture of my wmr set and dick around just for you, nigger.
and there goes your argument

Christ, Yea Forums once again is poorfag central

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I mean, I guess that could also be the case, however those people wouldn't be so invested in trying to persuade everyone it sucks.
The people so desperate to do so feel they're waging a personal battle because they feel slighted since they're not invited to the party.
"I'm not INVITED? I'LL CRASH IT, I'M BETTER THAN YOU"
Look at the vidya figurine threads that used to be commonplace, all got bombarded with posts from angry poors, upset they couldn't afford a 100$ figurine

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I just grabbed that off their site at random and all the screenshots are like that, what does it look like now and why don't they put something better up?

>Someone is working on a Mount & Blade clone already, if it doesn't already have voice commands it's certainly a planned feature.
It's def going to be a fucking cool technology in a few years, I just worry about face berg and jewggle buying them all up (face berg already has rift no?) and turning the games into Pc trash. Right now, the audience is niche and 99% White/East Asian so they don't have to worry about Kangz screeching.
i think it would also be a cool tech just to watch certain movies on it.

"Yeah, I don't really like Lambos, the pedals don't feel like the ones in my Nissan, has nothing to do with the fact I can't afford it."

Do you think everything's a tech demo in VR? also, H3VR long lost its tech demo status once it got constant updates and new modes. Fucking hell its got a fully fletched game mode that is 10+ hours and just recently its getting a rework with end-game and now it has over 250+ guns.

It's almost like you guys still use arguments from 2015

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Don't mind him he's just a poorfag trying to stir shit because he's mad mommy won't buy him VR

If these people could innovate or use their brains they'd have money user.
If they had money they'd actually be able to choose if they wanted to buy VR or not, instead of going full "Fox and the grapes"

>R without gay windows 10
you just have to bit the bullet, at least I did, and then when I want to have a better chance of the Jews not watching me I can put in "to with Tails" or something else. I despise windows, but when they have a backdoor into every intel processor as it is, it kind of stops mattering.

Thank you bringing racial politics and the jews to our attention in your post, I knew there was something missing from this thread.

Got a Lenovo explorer for $200. Biggest issue is trying to aim a rifle in Payday 2, especially with a long eye-releif scope or red dot, since lolnostock
Haven't played it much, but I haven't played much vidya in general.
Pr0nz are best viewed on a phone, much more discreet and it has minimal setup.

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Fucking faggot here

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Oculus canceled Rift 2 and are going in hard on mobileshit casualfaggotry along with doubling down on their "walled garden" that excludes the rest of the VR market from their ecosystem
Microsoft oddly enough kind of threw open the gates to VR with their WMR standard letting various manufacturers easily jump onto the VR bandwagon and undercut the aging Rift and Vive. Valve has all but dumped HTC with their upcoming hardware and even HTC has presented their new follow up HMD.
I'm not worried.
This is the new frontier...it's janky and underfunded but fertile grounds for innovation.

wheres the timestamp nerd

for people with VR, can we sort making a list of things worth buying?
I'm gonna say:
-Star Trek,
-Alien,
-Arizona Sunshine

and you should get jewggle earth (free) and do first person tours of cities you're interested in.

>Buys a fucking 200$ headset
>"Umm the tech is not there yet, why does my budget solution not feel cutting edge?"
Actually kill yourself

>he doesn't know how to reverse image search
>he doesn't know what meta data is
Cringe

>Thank you bringing racial politics and the jews to our attention in your post
your welcome, I aim to please. but if you want to pretend that Faceberg isn't going to ruin the Rift witht heir Pc bullshit, then...not sure what to say to you.

>HMD
that's like getting the dollar menu and complain how cheap it tastes.

Still, you provided proof. that says something for the rest of the faggots

That's true, anyone buying into the VR gimmick should neck themselves.

listen are you going to post a timestamp with your tits or not?

Haha, clever turn around, friend, maybe if you put some hours in at the comedy club you'd actually make money you fat piece of trash.

>D-doesn't count because its the 'budget solution'
The top end VR sets do not have eye tracking, only the upcoming Vive set does and that shit is likely not even going to be supported by anything because its not a games device.
WMR sets are absolutely on par with the others, they have a higher resolution in fact. The only downside to them is the lack of outside tracking, which is rarely ever an issue. Even when it is, I'm not arguing that VR controls are shit, but the other tech around it. The controls are 'fine'. Gloves will obviously be better but the games aren't fucked right now because of any controller issue.

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We probably need game recommendation infographics at this point
Elite:Dangerous
House of the Dying Sun
Karnage Chronicles
Solus Project

Shame Elite is still a shitty game. Looks great in VR but once you get over the scale its still the same trash. That's the issue with SkyrimVR for that matter.

>Only willing to shell out 200$
>"Umm, why don't they have a feature that will make the headsets cost more than the headset I have now??!?!"
I'm not falling for your poorfag tricks dude, I'm smarter than you, that's why backpedalling and I'm not.

>Valve has all but dumped HTC with their upcoming hardware and even HTC has presented their new follow up HMD.
not sure if that's good or bad. I mean, some of it is good, Valve is (or was at one point) a decent company. I think the real problem right now is that they just aren't seeing enough money from it yet, so there's no reason for them to invest. The average normie is retarded and has no patience to deal wit anything even the slightest bit buggy. I would have loved to see these people when I was 11 or 12 and on a 28.8 modem and Dying one single nude that would take over an hour (and that's IF the fucking phone line stayed dormant for all that time) and they try to open it it different parts with windup and put it together.
that was all for the best at the time IMO since the only people on the net back then were the true geeks and obsessives. you didn't have norms on their since they were both too dumb and lacked the patience. so I kinda like how VR is not completely normie-friendly yet and so the games don't have to cater toward Kangz yet, since they'd have no clue how to even make it work.

E:D is great faggot, get some taste

same here brother ;)

worth

They're both sandboxes which are obviously no good for people who need to be handheld between objectives.
I'm glad it exists in any case

Its literally Euro Truck with crap combat and even less to do while hauling. Euro Truck in VR is unironically far better.

>No Time Crisis VR
>No House of the Dead VR
>No Daytona USA VR

Sega what the fuck?

thanks, adding these to my list of ones to check out. I think there's...I saw a preview for one where you're in a shark cage and couple other really interesting ones.

I have Pavlov, haven't had time to play it yet. What's the verdict on Skyrim VR and Fallout? worth it?

if sega released any of those they would print money

This. of all the games that needs a VR port, those fucking arcade games desperately needs them

Does anyone know if it's true you can play the Euro Truck driving sims with the vive? Almost sure it's true, just haven't had time to set it up and try it yet. Primarily the reason I bought a wheel and gas pedal and the rest. would be really fucking cool if it is true to race up the Autobahn in VR.

Non-VR E:D is by far the most immersive experience I had, landing on planets never gets old for me.
It's the kind of game that caters to people that liked stuff like Noctis IV and Space Engine, it's not for everyone but people vastly overstate how "boring" it is and were never interested in the niche to begin with, flights around a system only take a few minutes.
E:D has all the shit I dreamed of in a space game like seamless transitions between landing, flying, spaceing and stations, real time orbits and the best sound in any game ever.

Skyrim VR is great, getting constant mod support and can use most SE mods (and easily converted LE mods) and runs maxed out on almost anything
Fallout is apparently a resource hog and is considered good if you can get past that issue.
They both have huge flaws with implementation (two handed melee being singlehanded, barely any motion controller interactivity) but are still far more extensive experiences than most of VR's 3-4 hour gamelets
Todd doesn't deserve full price for this shit, get them on sale

Has anyone tried XRebirthVR? I know the game got a lot of shit when it launched but the devs fixed a ton of stuff apparently. Might be a good space exploration sort of game for people who aren't into E:D's brand of self-driven fun.

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>No Daytona USA VR
I'm guessing you can use Daytona with a logitech wheel and /gas pedal. THAt sounds like it would be fucking amazing.

>Skyrim VR is great, getting constant mod support and can use most SE mods (and easily converted LE mods) and runs maxed out on almost anything
>Fallout is apparently a resource hog and is considered good if you can get past that issue.
That sounds cool, thanks, going to check them out. I bought a fucking ton of Vr games in Oct., then had to be in europe for work for almost 3 months, so now I feel like I have so many of them sitting there, not sure where to start. Have the next 2-3 weeks off before I need to take off again, really gonna try getting into them.

It's fucking cool that we can have these threads now, since like a year ago entire thread would be poorfags screeching. Have nothing against poorfags, I was born White Trash and went everywhere on scholarship, but they'd just ruin these sorts of threads with the attitude "if I can't afford it, you cunts aren't allowed to talk about it."

They still try lmao

>odd doesn't deserve full price for this shit, get them on sale
Or just pirate them...

>I got a samsung odyssey for $200
What's a samsung oddesy? when I finally had to dump apple phones for donating to the SPLC, I got a samsung VR type thing for $120 to go with the New Samsung Galaxy. It's not really a "gaming" thing, but very cool for things like...exploring cities, looking at space, all that kind of shit. I thing it's probably more "Augmented Reality" than VR but still fun, and you can easily take on a a long flight, take a few ambien, spread out and it's pretty fucking fun way to kill a lot of hours if you are going to nippon for your job.

you know google exists right?

Let's be honest, VR threads wouldn't last very long without them bumping it with hot takes from 2016

I don't pirate much anymore but that's certainly an option. It's unlikely either will be updated at this point.
Might have trouble with FNIS though

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The sad part is that they can absolutely afford it, they just choose to spend their money buying a new phone every other month or something equally stupid. These people are not poor by any means if they're buying games. I mean the cost of a headset is now equal to like 3 console games in canada.

poorfags always ruin everything

My Vive arrives tomorrow. the better head strap came today which is such a tease.

I hope you have a good time user welcome to the VR masterrace

>always wanted a looter shooter on VR
>Borderlands 2 VR is PSVR exclusive
back to h3vr I suppose

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Onward is the one I keep going back to.

>you know google exists right?
Indeed. Point being, it's more fun to look at things like "google earth" from first person on a plane in VR/augmented reality while you are planning the free time you're going to have on your trip.

what can you do in h3vr? Last I saw it was just a shooting range.

>Onward is the one I keep going back to.
thanks man, going to write down that title to check it out too....

I got pavlov over onward, did I fuck up?

>want to take cool screenshot in VR to post in these threads
>it looks worse than a flat game screenshot

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Im excited to play H3vr and drown in some brass.

>My Vive arrives tomorrow. t
DO NOT rush in setting it up dude. Make sure you have enough space, take the time to carefully angle to censor the sensors and put them into the wall. If you cannot still into the wall for whatever reason, they sell two tall poles that attack to them. I mean it's not....not esp hard but it isn't like just setting up a fucking playstation or something, you need to take sometime and make sure you have the space you're going to use for it cleared and all you decisions right during the setup or it can turn into a real pain in the ass. Don't rush it, take your time, and not a bad idea to get a measuring tape.. Good luck.

Why does VR seem dominated by people who only started playing games this decade? This is why I have no hope for it, even though I own a PSVR and have loved at least a few games for it so far.

It now has 12 modes, with the most popular ones being are Take & Hold which is basically capture point but with randomized weapon drops, Zombie survival mode that is 8-10 hours long, difficult as fuck with limited ammo, and a horror themed mode that is basically bootleg Silent Hill but its nerve-wracking. It stopped being just a shooting range and the store page really needs to update that

bro there's a lot. hell even as just a shooting range theres so many guns now. New gun every week at the rate Anton is going.

a couple of arena levels with endless enemy spawns
two take and hold levels
a survival horror level
a roguelite mode that's under construction
a Colosseum with a bunch of different game modes

I spend most of my time sniping with a bolt action rifle in the meatmas snow globe to relax and playing king of the grill in the colloseum when I want something more active.

Absolutely perfect game to start off, I did the same too. Get Beat Saber and mod that shit with custom song loader

i got the better headstrap with the headphones. two 7 foot tripods. im set. and excited. probably will only do standing as my play space is only around 5ft by 4ft and it recommends a minimum of 6ft square.

damn, does it work well with WMR I'm tempted to pick this up.

He announced in his devlog he's slowing down on dumping guns into the game and focusing on game modes.

>the better head strap came today which is such a tease.
also, get yourself 4 of the wires used to charge the handsets and a outlet plug with ports just to charge if you don't have one already. It'll cost you like $30 but worth every penny, esp if you don't have like a $700 Asus motherboard, much easier to charge the fuckers right from an outlet than from your PC.

thats fine. I'm just happy this games come so far. When I first played it like 2 years ago it was nice but a little bare bones. now im getting my own headset and so much has been added since.

Yes. I mean just the fact that you have to constantly hold down the grip buttons in pavlov to use the guns makes it unplayable.

I'm not sure what you mean but if you're playing PSVR all you get is what Sony decides you get
The indie VR scene on PC is busy, raw and passionate (along with lots of opportunistic shovelware too don't get me wrong)

do you mean 4 total? as in get 2 more? also yeah wall charging sounds better cause my motherboard is already nearly 8 years old.

Not sure, you can ask the dev himself on leddit.

also, H3VR is the only VR game that gets weekly updates with new weapons, fixes, changes, and sometimes new modes, all by 4 people with one guy doing most of the work. Shit's a marvel

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>wo 7 foot tripods
I finally got the tripods 2 after screwing into walls became too much a pain in the ass

>my play space is only around 5ft by 4ft
Damn, you don't have another room where maybe you can move your PC? That's cutting it close. I took an entire room in my basement, cleared the fucker out, put down thick carpeting and just made the entire room for my PC so I could use it for VR. You're cutting it close and it's hard to stand for that long, but good luck. Also, if you can secure tripods to something since if the censors fall, they break fairly easy and are expensive as fuck to replace. can't stress enough o take your time setting it up and get the measuring tape and make sure you have all your angles right. good luck.

I haven't played anything on PC VR, and while I shouldn't just judge these games by the brief amount of time I've browsed them on the top lists on Steam.... most of them look like games that would have existed like 20 years ago, in arcades. It doesn't seem like they've been paying attention to game design trends since the arcades, really. Unless I'm just overlooking the games not like that.

its set up in my room. I live in an apartment and have no where else to set up sadly. I dont mind standing and can always just swap to my chair and float for a bit.

Just adding a webm to what others have said.

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>do you mean 4 total? as in get 2 more?
Yeah, I would say so. Don't need to be fancy ones, just the fucking...they cost me like $8 each, and then the 8 Usb charger outlet. If your motherboard is 8 tears old dude, what kind of PCU do you have? Can't be an i-9 or i-7 right? I know what it says about working with older CPUS, but I had an i-7 and one day, out of nowhere about 2 months after I installed it (and this wasn't even the blue pro one) it flashed a message that my system "was not powerful enough to handle the Vive." It was the weirdest fucking. Luckily, I was making good money by that time so was able to build an entirely new PC, but be aware...it really is meant, IMO, for an i-9. What sort of Graphics Card do you have?

>all by 4 people with one guy doing most of the work.
I thought it was basically just Anton with the other people in rust ltd just being bookkeepers / corporate officers

You do realize Knuckles EV3's have been floating around for months, at this point? Shit's all over youtube. Plenty of people have them.

Arcade games were the way they were for a reason
VR is in much of the same situation with the added difficulty of trying to distinguish itself against flat gaming that has existed for decades now
We haven't reached our WASD+Mouselook revolution yet and a lot of "tech demos" are just trying to find out what works in VR. Hell, a year ago devs didn't realize people absolutely wanted smooth locomotion.
Realistic gun handling has already become standard, we'll be seeing Blade and Sorcery style swordplay becoming standard as well.

Models and sounds are made by other people, I believe. He always credits them in his videos.

>Inside-out tracking
>Knuckles
Holy shit, is this the next step?

I thought those people were just fans or outside contributors.

I still can't believe he added a fucking Metal Gear fight in the game. Dude's ambitious

Can't wait for the grenade mounts since he's doing that

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But user, it looks better to wear. That's worth the premium. The part you never personally see.

>It doesn't seem like they've been paying attention to game design trends since the arcades, really.
Some of them are. I read that in CA, they opened like a big fucking warehouse just for certain VR games where you can...not sure exactly how it works but I think you bring your own vive and somehow they hook you up into a massive system where with certain games it's kinda like pinball. But yeah, I think some games kinda have an "arcade" quality to them, but then some are really fucking good. As much as I don't like anthony Cumia, the broadcast he did on How Rogaine was good and Cumia went into a lot about VR and best games. Worth listening to.

specs are 16gb of ram
i5 2300
AMD rx 590 8gb

I ran the steam vr test and it said I was above recommended specs. like it went well past the green bar.

I don't think that any self-respecting modeller would do charity work for one of the best-selling games on the platform, and I don't think Anton is the kind of person who would take advantage of that.

>Why does VR seem dominated by people who only started playing games this decade?
It's not dude. I've been playing vidya since i was fucking 4. It was seem that way since initially it was so expensive so only yuppie scum types could afford it, but as it's getting more affordable, you're going to see more and more of the usual Vidya crowd coming into it. And there going to like it more since the 90% of the games don't have to cater to Kangs and the Pc agenda.

Thank God that the teleport only meme has ended. I remember how three years ago developers were bitchy about adding free locomotion, even as an option. Though Valve are still bitchy about it today.

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My specs are
ryzen 5 2600
24 gigs of ram
GTX 1060 6gb

Is this good enough to run VR?

What is the equivalent of 1060 in the 9xx series? If it's something like 970 or 980, you're golden.

on the low side, but good enough.

Valve for all their strengths has always been obsessive about...well, inclusivity and dumbing down their shit for the lowest denominator.
I don't expect that to change but I'm still looking forward to them brushing HTC aside and stepping into the arena to swing their big dick around.

Yeah you can manage though don't expect to max out anything remotely graphics intensive. You can always run Steam's VR benchmark thing to be sure.

It's inbetween both of them

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>people bitching about the headset being a problem with glasses
>fits on over my glasses with zero problems
I guess not having trendy giant hipster faggot glasses really helps. It's like a damn oven on my head with that thing on, though.

I just can't wait until these games start to have stories, characters, and interesting art styles. I'm not asking for movie games at all, but everything down to even Super Mario has these things. From what I've seen, most of them just throw you in an instanced world, mostly of generic stock assets or assets that look to be stock, with no backstory whatsoever and no characterization, no story progression, etc. And if there is a story, it's very simple and akin to a walking sim story, as in it's not exciting at all and is just forced in weirdly via a boring "stop and listen to some old guy babble" format.

I forgot to say I managed to get one for $160 used

>Serious Sam
>Bad

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>specs are 16gb of ram
>i5 2300
>AMD rx 590 8gb
i5??? IDK man, that might be...I don't want to shit on your parade, I hope it works out fine for you and maybe it will, but an i-5 and and an AMD...you may have been better off upgrading you PC first before blowing money on this. IDK, don't want to be a dick, but just to plug the damn thing in you need to plug into motherboard and GPU (at least on the blue vive pro model).
I hope it works out out fine for you but just be aware you might need to do an upgrade to your GPU and CPU before you can get the full experience. I know what Steam told you, but they are just trying to sell them at any price. I had a fucking powerful i-7 and a Nvidia titan and just out of nowhere, one day a thing popped up on the screen telling me it wasn't powerful enough.
I went into overkill with 64 GBs of Ram, i-9 7940, and the newest GPU. I'm not saying you need that but...just be aware you may need to upgrade. I hope not and my experience was just sou kind of software fuckup.
Og, also, get yourself a case if you can since the fucking thing is fragile. The pro version comes with the headphones built in, the older one you need to apply your own headphones. I think you're cutting it close but hope it all works out for you.

>Circle Strafing Trash Mobs in Big Empty Arenas: The Game

I bought the vive off amazon so worse comes to worst I can return it.

And then WMR headsets dropped into the mid-100's, and shit blew up. I just got a Acer because Lenovo's shot back up in price. Waiting for my bluetooth dongle and a displayport adapter for my monitor, since I need the HDMI for the HMD. Monday is too far away.

I wonder how much your choice of HMD comes into play. I think the different methods of tracking use different and significant amounts of resources and it goes largely ignored due to everyone focusing purely on the graphics rendering load.

you havent even played it, have you user. You are just a poorfag shitposting

>I just can't wait until these games start to have stories, characters, and interesting art styles.
I know man, there's so much fucking potential here once more people have them and they can really put in big budgets. I think, haven't played it but I think alien might be kinda like that, at least so far as having some sort of plot since my undemanding is that it had a pretty big budget. It will be fucking amazing once they have stories with all sorts of different endings and ways to get there, kinda like witcher 3. I wonder if Cyberpunk 2077 will be VR compatible? That would be fucking cool.

Some people like that you know
Also Dead Effect 2 is pretty damn great and the only full length loot shooter on PCVR afaik

The amount of shit taste in VR threads surprises me but then I remember game threads are usually self-contained and don't involve a wide range of genres so it's only natural that people with wildly different tastes will be posting here.

Works great with WMR. Something about the last few updates has made WMR tracking a lot less finnicky. That or my living room is better lit, now. I was playing a ton of Archery shit a few weeks ago, and drawing an arrow doesn't wig out anymore for me.

I played it 18 years ago and it wasn't any better when I tried it in VR.

>so worse comes to worst I can return it.
I don't want to be like a dick raining on you parade, I was just amazed that my fucking vive..I had an 1-5, 30 gigs ram...and.....I forget what processor but a good one, and just the weirdest thing, I was trying to play...I think it was Arizona Sunshine and a message just popped up "you r computer does not have enough ____ to run this or other games for the HTC vive." I was heartbroken. Again, I'm hoping your fine and mine ws just a really weird one-ogg thing, but just be...I know your excited to be getting it tommy, I hate to sound like a dick I just don't want to see you lose your shekels here.
Try to to do some checking up on sites like "overclock.net" since those guys there are completely autistic about this crap and will give you a truthful answer much better than anyone here could.

Once shit gets cheaper, the markets even more enterable, and the small issues get worked out, shit will take off a bit more. It may not be AAA dev shit like Witcher 3, or such. But we'll definitely see some more "meaty" VR titles in the future, with Valve doubling down on the knuckles and their HMD. Even if it isn't that cheap, people will buy it just because Valve's selling it. Which is stupid, but eh.

>I wonder if Cyberpunk 2077 will be VR compatible?
I'd start saving up to buy a headset for PC the day that announcement was made if so.

It seems like VR games are still going through the trials of figuring out what works mechanically and what doesn't, before the devs really start to explore what works thematically and what doesn't. And that's fine, I think that's probably the better way to do it.

are you drunk

ive done some asking and it should work from what others have said. the gpu literally says vr ready on its box lol. i5s are old but they are still good quad core cpus.

What are some good programs to use? I bought a Samsung Odyssey+ the other day and idk where to start.

>so it's only natural that people with wildly different tastes will be posting here
Which is why people should specify what genres they're looking for
Personally I fucking hate Beat Saber and I think Superhot is overrated yet it's like the default goto in these threads even though Yea Forums typically deems things like this to be worthless casualshit

name ONE GAME

people are going to hate this, but Rec Room and VRchat are some good fun

>. I think the different methods of tracking use different and significant amounts of resources and it goes largely ignored due to everyone focusing purely on the graphics rendering load.
I think there's all sorts of fucking variations. Strangely, I found that the motherboard I was using seemed to change the entire dynamic of the thing. I had a really expensive ASUS motherboard (which eventually crapped out on me and I had to return in and just got a sort of avg, $450 Gigabyte one) but while I had that ASUS and it was working, every game (including VR_ seemed to be running much better.
i think there are so many variables. I wish I had kept a screen shot of what it told me when my Pc suddenly came to the consluion it wasn't powerful for VR. It's a whole lot of different things, but I think an i-5 jury may be cutting it too close, but for the sake of user in this thread hope I'm wrong.

Superhot VR is actually really fun. Feels like you're in the matrix dodging bullets and throwing pistols at people's faces. Don't know how people can play it on a desktop.

It was probably a SteamVR bug, they fix new bugs every other week.

>are you drunk
A bit, drunk and a few valium. What does that have to do with anything? a few typos? The sentiment and ideas were real and true.

Contractors is an exceptionally fun game and I just wish it had a larger player base. Makes Pavlov and Onward feel distinctly dated.

>ive done some asking and it should work from what others have said
Ok then, cool. Maybe my issue was just a steam bug or a bug in the software at that time.

>It seems like VR games are still going through the trials of figuring out what works mechanically and what doesn't, before the devs really start to explore what works thematically and what doesn't. And that's fine, I think that's probably the better way to do it.
that's true. Does anyone here have the VR for the Ps 4 and can comment on their experiences with it? That's built by sony specifically for the specs of their machine, so in ways you'd expect it to be...maybe not "Better" but at least a better fit with specs. Anyone have it and can comment?

>I'd start saving up to buy a headset for PC the day that announcement was made if so.
I'm fucking psyched for that game mate. And supposedly you can build your own character to play as right o you won't need to play as a kang and the usual suspects can't screech. tomm I want to try out my vive with the Euro trucker game on steam and see if it works.

It's using fucking move wands and an eyetoy camera, it's a cobbled together mess while they R&D something more suitable (and invariably more expensive)
The issue with VR is that all the game design memes that normal gaming developed over decades and that we take for granted simply don't exist yet and have to be figured out. But we're already seeing somewhat standardized control schemes and the like.

thanks user I'll give it a shot

Any game built exclusively for Oculus or Vive will also be perfectly built for the specs. And most of the time there's no problem porting them, just a matter of configuring the trackpad > thumbstick usability. As for the performance, any good VR game on a good PC will run better and look better than the same game on PS4.

>What does that have to do with anything?
Uh the fact that you can't actually recall what the specific limiting factor of your hardware was?

For me it was the vram on my gtx1060 while trying to play robo recall. I got a warning that I ran out of video memory so like a retard I went back to the store, paid the restocking fee and bought a 1070..only to get the same message eventually. I later realized that I had turned off my page file when I first upgraded to SSD's 10 years ago and that the game by design needed a pagefile to work but didn't specifically check to see if it was enabled.

All in all though I'm glad I upgraded since the bitcoin craze and AMD's failures stalled GPU development. Also I'm running an FX8350 so his i5 whatever shouldn't be a problem at all.

>It's using fucking move wands and an eyetoy camera, it's a cobbled together mess while they R&D something more suitable (and invariably more expensive)
Ah, ok, so it's kinda shit then. I thought it had to be, since there's no way PS4 is powerful enough to run a "real" VR like the Vive. What the fuck is going on with sony these days and preventing games like spiderman from going to PC? I actually wasted money on it for the PS 4 version, thinking from the reviews it might me something like "Arkham Asylum" but it's just shit. Much as I despise microsoft and windows, at least you can play just about any xbox game on your Pc now.

Played Beat Saber today. First time using vr. Felt what I thought was a little bit queasy for about 30 min after a 5 minute song and there was some initial disorientation when I first put on the visor. That being said this could also have come from a 4 hour sleep, no food, and too much coffee.

>getting sick from Beat Saber
Hoo boy you're going to spew when you experience your first smooth locomotion in a game with actual graphics
Enjoy your weird dreams and disassociation

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>As for the performance, any good VR game on a good PC will run better and look better than the same game on PS4.
No, i see what you mean, but i still think...I mean, you're building a "VR" game for PS 4 and the specs and completely ubiquitous so you know exactly how far you can push it. Whereas with Vive, could be anything from a high-end i9 CPU and the latest Nvidia to an i-5 and an AMD, so I'd guess you need to have at least some flexibility built into that.
I think by far the best thing you can say about VR games right now is since they're still marketed for a niche audience, seem to get far less PC bullshit and pandering to kangz and the Ainta Sleezkieran "strong women in vidya" brigade.
BTW, any good first person shooters out for vive yet? I'm wondering if we're ever gonna see one thanks to geniuses like "david hoog," but then again Steam did pick up the "school shooter" game and sold it so maybe I'm underestimating their greed. Also, the avg Steam customer doesn't give a shit about their fucking politics.They just want to fucking buy games and be left alone.

I can never get a decent answer from this types of threads: how much minimum roomspace do you need? I don't have much of it and it's the only thing holding me from getting a rift right now.

vive recommends 6ft by 6ft for room scale as a minimum. Mines coming tomorrow and my space is only 4ft by 5 so we'll see. if anything I play it standing only I dont mind.

There is an initial period of discomfort and motion sickness that lasts for a few days of playing. Your body adjusts to it and should make you less susceptible to motion sickness in the future.

Unless you're some unlucky statistical anomaly that can't adapt. In that case this may be the end of your bloodline since for the foreseeable future VR will find it's way into every facet of society in some form including the workplace.

Yeah. I thought it was really cool but couldn't tell if it was the no food/too much coffee or the vr itself that did it. The initial disorientation makes me suspect the vr. I really hope I'm not that sensitive to vr because it seems really fucking cool and it's weird because I've never been motion sick in my life; not from driving or flying or being on the ocean or anything. Maybe it was just from hearing about how people got sick from it idk dog.

I'm not usually into driving or flying games but I should really give it a try. I imagine VR completely changes how those games feel.

>can play VR games 4-6 hours with no form of sickness and dizziness
>even on games like Sairento, Beat Saber, and being John Wick on h3vr

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bro ur right.. until we get full dive vr, this shit isnt real vr.. we need to be plugged into our brains bro.. yes i smoke weed and take ssris

VR sickness is totally arbitrary and has no link to anything really. Iif you start to feel queasy just take a break so you don't form a pavlovian barf response to VR. Use teleport mainly and ease yourself into smooth locomotion.
I got over it in under a month and now almost nothing fazes me.

Cockpit style games really are perfect for VR. PCVR might not get Ace Combat's paltry VR missions but we have a ton of full fledged flight sims of all flavors and racing games.

>What are you guys doing with VR?
I'm putting mine up on Craigslist.
I've got the Oculus. It was fun, worth the $315 I spent on it, but I've pretty much downloaded and played all there is to play.

The flavor of the month stuff like Contractors didn't really excite me at all, and all the SP shit I've already gone through.
So, instead of letting it collect dust, I'll sell it.

Your thinking is based on an assumption that anybody who develops for a specific system are godlike coders with complete knowledge of the system and sufficient time/desire/budget to perfectly optimize the software like when that Nintendo president re-wrote Pokemon for Game Boy in Assembly, completely by hand, to make it fit on the cartridge.
In reality, the level of optimization for an exclusive console game is not necessarily better or worse than the level of optimization for a broad spectrum of PC's.

just want something for vrchat. what should I get with tax returns?

>Uh the fact that you can't actually recall what the specific limiting factor of your hardware was?
It never told me. This was....in the first few months the vive was out, but it was...an i-5, 30 gigs RAM and a $1,500 processor I have since given to my 12 year old nephew after I built him a computer, but everything was top of the line. I tried calling Steam, I went over everything I could, never got an answer.
I had that month off and wanted to get back into it quickly so I bought new parts within a few days and then used the parts to build my nephew's, but I never found out. It wasn't with the Vive pro, the blue one, it was with he black and grey one. The nature of my job is basically one-2 months off and then 19 hour days for the next months until the project is done, so I just wanted to get back to using it.
but it definitely gave me that message. And I didn't even build that one myself, I bought it from a hugely overpriced company called "Puget" who build and overclock everything for you but charge about 2.5 times as much as it would be if you bought same part and built on your own. At that time, given my schedule it was easier to to just pay the fuckers. They had advertised that model as VR compatible, and they couldn't figure out WTF was wrong so...whatever, that was a life lesson in several ways.

Honestly I think I'd like to try it again. It was just sort of thrust on me during a little demo at the library when it was being tried out for the first time. I think if I'd had time to acclimate it wouldn't have been an issue. Even then it was pretty minor since I wasn't even sure if I was queasy or not and it was more of a vague feeling. Who the fuck knows. Wish I had turbonerd friends that had one so I could try it more before dropping money on it.

I got an Oculus DK1 years ago and I really want to buy a new VR headset but I keep postponing it because I want to get a really really nice one. It never seems like the right moment to buy one because they keep coming out with better versions

>buying a vr headset for a non-vr exclusive game

Get the HTC Noose Pro

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I've had my Vive since release.
I still use it occasionally but it is a pain to move my workout equipment into the closet to empty the room for play.

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With that mindset, the right time will never come. Right now, market leaders are cheap as fuck, but oh no, the next gen is around the corner! (It's not, but still). When it comes out, it will cost an arm and a leg, so you will of course wait for a lower price and revisions that fix the inevitable launch hardware issues. Now it's optimized and cheap, but oh no, next gen is around the corner...

You have to find a window of compromise.

of course ill play shit thats cool, but a lot of vr games are trash at the moment.

>hat anybody who develops for a specific system are godlike coders with complete knowledge of the system
Dude, "godlike knowledge" and just knowing the fucking specs of the one fucking system you're developing for are two different things. The thing about developing a game for...PS VR is that you have ZERO variation in in graphics or computing power so you know exactly how far you can push. It has to be different from coding something for the Vive or Rift where you have so much goddam variation in it depending on the individual PC.

Well Oculus definitely isn't coming out with better versions anymore lol
Rift and Vive are desperately in need of an upgrade.
If Odyssey+ is still going for $300 I'd say it's the best one unless you specifically need external tracking.

Comfy house user

If the only thing you're gonna play is VRChat then get a WMR headset.

VRChat is an entirely different experience in VR, there's a reason so many people bought headsets just for that one game.

>I really want to buy a new VR headset but I keep postponing it because I want to get a really really nice one.
If I were you, give it a year dude and see if they can make a cordless one work for the vive. I'm never buying another rift just because I despise Faceberg so much and they probably have secret cameras inside it trying to steal any fucking data they can to sell.
I think the next nightmare is prob going to be google or someone else buying the Vive.

>Rift and Vive are desperately in need of an upgrade.
Vive seems to be the frontrunner and I think they have the resources to keep making it better. It's a shame Faceberg bought Rift since they will surely ruin it, but Vive is a good company. Have they officially dumped HTC now does anyone know? the next big jump has to be cordless so you aren't tripping over the wire as you move around in it.

>you have ZERO variation in in graphics or computing power so you know exactly how far you can push.

No, you can't. Take any console, and look at a selection of launch games VS end of life games. GTA III vs GTA SA. IV vs V. These are all games that were pushing the limits of what was possible at the time, and still, they extremely different in complexity, on the same hardware. Specs don't change, but the knowledge and experience of coding for those specs increase. Even if you single-handedly create a console system with your own proprietary OS, you will need years and years of experimenting to find out the most optimized coding solutions.

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Maybe a bit OT but maybe not-- anyone heard o the google gaming console supposedly to be revealed next month? assuming it's true, they would almost have to be entering the VR race too. I'm sure as hell not going to buy anything from the people who now censor the internet as much as they can, but curious what they'll come out with as far as the VR angle:

"Google is reportedly planning a major foray into the gaming world.

The search giant may launch a service thought to be like a ' for games,' as well as new gaming hardware, according to .

The announcements could come as soon as next month, when Google is set to appear at the Game Developers Conference (GDC).

Scroll down for video

+2
Google is reportedly planning a major foray into the gaming world. The search giant may launch a service thought to be like a 'Netflix for games,' as well as new gaming hardware

Google is said to be planning to release a piece of hardware that's cheaper than Microsoft's Xbox or Sony's PlayStation.

Alongside that, the firm is reportedly planning a subscription-based gaming service that uses technology it first teased in its 'Project Stream' initiative.

Project Stream lasted for three months and had many users participating in the trial.

Users could play Assassin's Creed Odyssey in Google Chrome and were only required to supply their own PlayStation or Xbox controller, as well as a 25 megabit per second internet connection."

dailymail.co.uk/sciencetech/article-6735611/Is-Google-stepping-gaming-world-Firm-developing-Netflix-games.html

archive.is/fXNLL

>you will need years and years of experimenting to find out the most optimized coding solutions.
not arguing about that, but it still has to be much easier than coding for vive or rift where people can be using and 1-5 or an i-9 and 50+ different versions of GPUs. That amount of variations has o be taken into consideration and is going to take a lot more time and flexibility. It just has to.

And yet, the industry consistently makes both well optimized and crap software for each platform. And in my experience, past exclusives ported to PC usually run and look better than the original versions.

>posting archive link alongside the source
Based.

Whatever Google does, I'm confident I will not be the target audience and it won't be positive for gaming.

>And in my experience, past exclusives ported to PC usually run and look better than the original versions.
Well of course, if you have a decent PC your GPU is going to fucking blow away what is the PS 4 or Xbox.

Interesting, but given the rumors, it doesn't sound like something they'll want to associate VR with so soon. I think they would think it'd be smarter to first market it very simply for the primary thing they want it to do, which is regular gaming.

Did they fix that bullshit update yet where movement of your hands causes slight microstutters that doesn't actually stop the game just your tracking/motion? It's making aiming any weapon a complete wash when it suddenly freeze-jumps all over, even worse when you need to swing your arms to hit something or do a crank motion and you just stop doing it in the middle of it because of it.

>I'm confident I will not be the target audience and it won't be positive for gaming.
As much as I fucking despise them with every fibre of my being, what do you think of the idea of a "netflix for gaming?" I don't know, does that mean they can just fucking pul a game out of rotation if you're still right in the middle of it? Since I'm also "fucking a White male," sure I'm not their target audience either, but then who is? Stonk women ain't buying it. Kangz seem to be set with their Playstation. So why is for? The gooks?

Goddamn you are a pro at missing the point

>netflix for gaming
Are you fucking serious guy? This is literally the doomsday scenario for vidya. Fucking zoomers man.

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The point was that a console is a consistent system, therefore, it's easier to develop for it, and therefore, the games are usually better. Judging from my experience, this is not the case. The ratio of shit and good games (going purely by the optimization criteria) is about the same on PS4 and PC.

Been using a Samsung Odyssey Plus for about a week now and enjoying it. Although I honestly might return it before the 30 day return window is up and save up for whatever Oculus or Valve is going to release later this year.
I wasn't aware of the issue with throwing shit in VR with any WMR headset until I got it. It's unfortunately up to the dev to properly implement it in their game so it's pretty shitty to throw stuff unless the game directly supports WMR.
Also I really just want to those fucking Valve Knuckle controllers.

>not spiking live grenades into the ground at your feet like a chad

>This is literally the doomsday scenario for vidya.
Don't see how. They aren't going to take out steam. and if you noticed, my first question about it is "what if you're close to beating a fucking game and they then pull if out of circulation?" I'm certainly not giving them my shekels, but maybe competition with Son and Microsoft will get them off their fucking asses and make them do something interesting.

>when you realise that half life 3 is going to be a vr game and gaben will release it with his own vr headset and knuckles.

>this but it releases with Ricochet VR instead of Half-Life 3

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You have just unsold me on WMR. I await Valve's redemption arc. Oculus is on a one way trip to Snapdragon meme status so you can leave that idea out of your head entirely. Only Valve can save us with a proper headset that isn't Pimax or HTC tier

Anyone want to talk about (tell about, or ask me about) deep technical stuff in relation to VR, like possible promising optical technologies and advancements in manufacturing techniques, stuff like that? My knowledge is rather vast on VR, but not TOO deep.

WMR (and probably other similar headsets) in the future may use a hybrid ultrasonic tracking system which has less problems with occlusion/FOV. Look at this research they did, which is pretty promising. microsoft.com/en-us/research/video/sensor-fusion-for-learning-based-motion-estimation-in-vr/
The Vive Focus Plus uses an entirely ultrasonic solution, which has been shown by a reviewer to have working controller tracking even after leaving the FOV specs that HTC listed. The tracking quality was not so good, but for out-of-FOV tracking, it should be very usable.

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wish anton would stop fucking around with the fucking vault and with ROTRW and just gave us actual content to interact with sosiges already where the arena wasnt 10x10 ft
fucking port salt and pepper to petite royale map or some shit

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The only flaw with that plan is the >wait for Valve part
I have no doubt Knuckles are out within months but the HMD we still know nearly nothing.

look at this frothing retard

origin does it

knuckles get updated every 4 months or so. Last one was 2-3 months ago.

>the future of business
HTC really need to fire their marketing team

Sorry about that user, but this whole throwing thing really is a deal breaker. It's a fucking pain to throw anything in games like H3VR, Budget Cuts, and Arizona Sunshine (even though it supports WMR).
I previously owned a Vive in 2017 and throwing shit was flawless. I don't mind waiting until the end of the year now that I've gotten my VR fix with this headset.

youtube.com/watch?v=na530jGHOtI&t=38s

Is there any VR solution for someone who doesnt have a good pc but just wants to play beat saber with custom songs. My cousin loves the shit but hes old as fuck and wont buy a gaming pc

You can't play beat saber with a Dell riser you wasted your money.

I know, it is ridiculous yo wait, but valve always seems to please just when they are needed. They can see just how shit their partnership with HTC turned out and must be upset at Microsoft's push into VR. This headset they release will make or break their SteamVR endeavor.
No worries, I honestly have high hopes for VR with a few more upgrades like wireless as a standard and eye tracking so I don't mind waiting a bit longer.

>implying they're ever going to learn
Excuse the literal Reddit meme.

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Beatsaber/Pavlov/TabletopSimulator are my top 3 VR games. No other game comes close I just hope they have better controllers in the future because finagling with guns/cards with those giant remotes bumping into eachother is annoying

>and must be upset at Microsoft's push into VR
Nah, they've been really cooperative with Microsoft in getting WMR integrated into SteamVR in record time
I've given Valve a lot of shit through the years but they've been nothing but benevolent when it comes to VR.

Anyone else waking up at 9am pt tomorrow for Microsoft's Hololens 2 announcement? Yeah I don't really have much else better to do.

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>1. True, not because it's not entertaining. It simply takes too much energy to use just like a real physical activity.
>2. I wouldn't try and sell VR to anyone, it is simply too complicated to get working to really enjoy the experience for anyone of average intelligence.
>3. I will never play a 2d game on a monitor again. Its either VR or nothing. No motion controls, no 3dtv gimmicks, nothing compares. Even the ports of non VR games or using vorpX to play old games is worth it. I must've put more than 200 hours into skyrim and new vegas using vorpX. I want to try the new metro, hopefully vorpX works on it so I can play with the headset, if not then too bad I guess.
I'd be interested in what you know user re: difference between virtual reality and "augmented reality." The most detailed discussion on this I heard was ironically from the degenerate Antony Cumia on the Joe Rogaine show, talking about..I talk her said he was playing a beta test version of a game with augmented reality that was some sort of combat game, and you could bak around your house and fucking...shit on your couch would turn into ammo crates or grandes using Augmented Reality that you could then use as part of them game.

that is nice, but I thought valve's proton runtime was primarily made for running Windows VR games in SteamOS/Linux? Seems like they are always keeping a foot in the door outside of Microsoft's walled garden in case Microsoft pulls an oculus.

Id rather buy a 1660ti

>this frothing retard
Gee hymie, you sure put me in my place and clearly elucidated your point which is....? Are you still hyped up from drinking blood and eating foreskins for your sabbath?

AR gaming is fucking retarded. Have you thought about it for two seconds? It has zero value outside of catching a pikachu in your bathroom.

Would be smart. Nobody, even Microsoft cares about Microsoft's walled garden right now but that could change. I get the feeling WMR is only good right now because the Eye of Sauron is off looking at more lucrative things.
Still, WMR would have been stillborn without Valve's cooperation.

Origin doesn't stream games to you. What they're talking about google doing is completely removing control from the player. You'll send your inputs to a server and it plays a video of your game.
Thats the future they want and they'll get it. リア充 are fucking retarded.

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why do you even post about topics you are completely out of the loop about
>vive is a good company
vive is not a company you fucking invalid
>have the officially dumped htc
no retard
>has faceberg ruined the rift
if "ruined" means get the best games/controllers/price point on the market faster than anyone else, then yes

you are retarded, dont get so upset next time

>AR gaming is fucking retarded. Have you thought about it for two seconds?
i guess I can see the point. reading about the "Acer" WMA on amazon, doesn't seem like you get anything that the Vive doesn't already provide, other than as you described games like that stupid fucking pokemon thing. I could, however, force a time eventually when mixing VR with AR in the right environment could be fucking amazing. i think it's still about 4 years from anything substantial and i don't think it's a coincidence that "Acer," who makes the worst fucking shit on the planet seems to be taking the lead right now in this field.

>>has faceberg ruined the rift
>if "ruined" means get the best games/controllers/price point on the market faster than anyone else, then yes
rift and vive were meant to be co developed sharing same software so there are no situation where you have ps4 and xbox and switch and have to buy all 3 to play games on pc.

Faceberg went fuck you and closed it off and started its own software and system with exclusive games going against the open market vive and valve wanted.

He did nto ruin he just made things worse.

>completely out of the loop about
Jesus Christ, that's hot shit on the fucking board I've been on for over 7 years. Leave Vermin and get "back in your loop" with your fellow vermin.

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>I'd be interested in what you know user re: difference between virtual reality and "augmented reality."
For this, I recommend you take a look at this first.
en.wikipedia.org/wiki/Reality–virtuality_continuum
Basically just to get a sense that VR/AR, aren't necessarily entirely different things conceptually. But also in practice, the technologies (lenses, chips, tracking sensors, etc) are also basically the same/similar. Due to the way technology has just developed, if you have a really good AR headset, then it should be able to run VR apps, as VR, so in that sense, it would simultaneously also be a VR headset.

This is why Microsoft tried to name their stuff "mixed reality" because eventually that's what the platform should be. The platform will include applications that are somewhere on the virtuality continuum not necessarily entirely on VR or on AR, and that can be run by any headset no matter if it's primarily designed for VR, or for AR.

However, the problem is that right now, there basically aren't really any good AR headsets that they can be used as VR well, and VR is advancing in a way as a product that may turn them into AR headsets quicker than the development of truly good headsets specifically designed only for AR. For instance, it may be done with video pass-through like
youtube.com/watch?v=VJS7Do_KPdk
So eventually we'll get VR headsets that do AR, or AR headsets that do VR. I think it's hard to say which will happen first since it depends on breakthroughs in research that can't be predicted easily, but there really won't be much of a difference eventually in the device, and it'll be more of "how much is this app leaning towards the side of VR, or the side of AR?".

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AR in games is the very definition of gimmick. About the only thing I'd want to play in it is maybe a realistic training simulator where I defend my house from niggers and I suppose it might have applications with virtual waifus.
But VR necessitates blotting out external stimulus to form a totally different and unbound virtual reality and trying to make one device do both things is a waste of time. People who use AR will want it to be lightweight and obtrusive: DBZ scouter at a minimum, projecting directly on retinas while being invisible would be even better. Neither of these devices could do VR.
Even many existing HMDs have cameras and can do some halfass AR but the cameras are so low quality it's worthless outside checking to see if you're about to step on your dog.

bro you're retarded, its okay, theres no need to be upset. you've never played VR before and you wanted to sound like you know what you're talking about, i get it. but vive is not a company no matter how many times you say

i dont care what valve wants desu, what games have they come out with for VR? lol

VR is the only thing that would save Artifact prove me wrong

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We already have Tabletop sim and it's better

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Not quite the same thing user but sure

hl3 and 2 more un announced games.

Valve is literally the reason we have vr in first place as they were the glue and driving force behind it.

but i guess youre a retarded corporate anti consumer shill

Have you seen beat saber or super hot

anybody have experience with a Samsung odyssey + ? You can get one for like 300$ and it seems like the best bang for your buck. Can you play vive and occulus stuff without much hassle/faking a different headset?

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>. you've never played VR before
No asshole, you got me-- the fucking blue VR pro on my desk right now, the black and grey one the protective "bra" thing over it, and the Rfy with the circular controls, along with the 4 fucking Rift "wands" charging on my floor are all figments of my imagination. Along with the 2 int fucking poles holding the seniors with the green lights on right now 10 feet from me.
Make you a deal-- will get my camera and post pics of all my VR shit with a time stamp if you promise to go back to "le reddit" and never return. Is it a yes or a no?

I livestreamed for a bit yesterday.
Mostly because the dev wanted to check out a few things in the game.

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deal or no deal? I'm "retarded," so clearly you need to go get "back in the loop" witht he vermin where you come from. I'll post all my shit with time stamps, but you leave and never come back.

>still riding this viral marketed worthless fad shittrain
When the fuck is VR finally going to die? Viral marketers, no one really cares. You're just circlejerking in this thread trying to attract idiots and you know it.

>and it seems like the best bang for your buck.
did you read the thread mate? You can't play full VR shit it. If you could, it wouldn't be $300 shekels.

>You're just circlejerking in this thread
translation: I'm too poor to buy the fucking tech so rather than lay off the fast-food and other useless shit I buy, I'm going to be a jealous asshole to those who can afford it...

The Forest has come along to fix a number of early VR issues.
You can see player nameplates in multiplayer now.

It's unlikely to die anytime soon - most of the cost is research and development, and that has already been spent so there's no reason to stop building and selling headsets. It'll survive as a niche product like racing wheels, fightsticks and HOTAS, except with the possibility of getting big once it fixes some challenging technical problems.

Not until they fix those garbage controls.

>I don't play multiplayer games

Imagine giving an opinion when trying to objectively evaluate something

Is there some way to watch anime with the rift? I just want to laze about in my bed watching animu and maybe a movie or two

There's media players, even on steam.
I think one is even built in as part of SteamVR.

SteamVR theatre mode? Pretty sure you can use steamVR stuff with the rift but I haven't got one to check.

I work in Silicon Valley. Oculus has basically been folded into Facebook Research. Nobody here is excited about VR.

I’ve spent lots of time in everything from the Rift DK1 to the CV1 to the Oculus Go. They all collect dust after the first couple days. Nobody like strapping a fidgety screen with slightly-out-of-focus lenses to their face for hours, just to enjoy half-assed content with oddly awkward controls that have zero touch feedback.

Everything you said applies to all the other niche gadgets I mentioned, but none of them died.

I'm consistently amazed by how angry people get about VR. It's not just "I don't like this" or "This doesn't appeal to me", it's "fuck this and I hope everybody stops enjoying this and it dies".

Are you retarded or something

neither of these games is remotely impressive and they're wii tier

Does anyone know either how to download YouTube 360 videos or how to watch them with Vive that's also NOT the YouTube VR app? It's garbage and I need an alternative

Imagine missing out on a whole new, different level of entertainment like those people.
It's not even exclusive games at this point, it's a whole different ecosystem.

I dunno, GizmoVR? Virtual Desktop?

Man, that's barely an imporvement, I could squeeze at least 2 more buttons in there.

Aight bros I've been thinking of trying all this VBR shit for a while but I'm in a really fucking tiny room. Is it worth getting into if I have pretty much no space to stand up?

Was also lookin at budget options like the Dell Visor, these any good or is it best to just go for the Vive or whatever?

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The Vive has the objective best tracking solution but it's an expensive kit compared to your other options. I have one, I like it, I've upgraded to a Vive Pro, but that's me being a nutjob. The WMR headsets represent great value plus easy setup, but you do need to remember the limitations of the tracking. Your controllers won't be tracked outside the FOV of the cameras, so only directly in front of you basically. This is of varying importance depending on the game.
The Rift also offers a great budget package plus a pretty comfy headset and good lenses, but you really need an extra camera for proper 360 tracking so factor that in.

If you get a vive, you will at least have a good setup to just move to a better play area without spending more.
That said, that depends whether you like it or not.
You'll have to be conscious about your area so you don't hurt yourself or break anything.
I have a small area but I can still play reasonably fine.

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Oh, almost forgot, the Rift's cameras need a wired connection back to your PC, so that means a cable run for each of them. Vive base stations just need power and line of sight on each other and WMR tracking is entirely internal.

Silicon valley doesn't make video games and has to change up what it gets excited about every week in order screw retarded venture capitalists out of their money. Your opinion isn't relevant.

There's a reason it's called silly con valley.

you ramble like a motherfucker dude, go to sleep