I bought an RTX 2080 Ti because I have a lot of money

I bought an RTX 2080 Ti because I have a lot of money.

This is the first actual game I've played with raytracing.

There's a certain depth to it that makes it feel much more alive, and it's way easier to immerse.

RTX is not a gimmick. It is the future.

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Okay, NVidia, whatever you say

5 GTXBucks have been deposited to your account

poorfags detected

Metro Exodus is the first game with a good RTX implementation, Battlefield V left a bad taste in everyone's mouth.

You're right though it's a paradigm shift in realism.

RTX RTX

THE LIGHT IT'S REALY. IT BOUNCES. IT'S REAL. THIS IS NOT A VIRTUAL WORLD. THEY'VE PUT REAL LIGHT INTO THE GAME

THEY KNOW SOMETHING. CERN CERN CERN REMEMBER THIS

THIS IS NOT TECHNOLOGY IT'S REAL LIGHT

Cool, nvidia bro. I don't have a lot of money, so I bought the GTX 1660ti instead.

i have a lot of money, and i haven't felt like upgrading beyond a 780 yet

>RTX is not a gimmick. It is the future.
It is a gimmick right now. Maybe it will be better in the future, maybe it won't. Right now it's not worth losing 50 FPS to gain a minuscule amount of eye candy here and there.

Faggot, RTX in metro is only aplying to global lighting, no dynamic reflections, dynamic light sources don't work with RTX. And it still cuts your FPS almost by 1/3.

yup what this user said

Remember PhysX?
A lot of devs don't seem to anymore.
Maybe if a non proprietary solution will be avalible it will be the future.

Someone link me a fucking torrent that doesn't have 5000 leachers right fucking now!!!!!!!!!!!!!!!!

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>maybe
Not maybe, it is. Everything uses a form of raytracing except for games because hardware is 2slow for it. Once hardware gets good enough, every 3d game be using it.

RTX =/= Ray tracing, FAGGOT.

JewVidia can't figure out why their proprietary solutions that are limited to their hardware only get no wide spread adaptation.

You cant torrent light you dumb nigger

Well what else are people gonna use, AMD?

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>b-b-but we didn't want to support freesync

Raytracing, or probably Ray Casting, via compute will happen. RTX is bullshit.

>What hardware is in majority of cucksoles?
>Do you have a phone?
Those are majority of gaming hardware and i'm sure they aren't using nvidia.
I still own their gpu but they don't learn from their mistakes.

nVidia finaly let you use G-Sync on non-G-Sync displays with varying success mind you but at least they figured this out after how many years?

Games still use rasterization and i don't see true raytracing coming soon. I'm hope that i'm wrong with this statement.

And it's still the best implementation of lighting in the history of 3D graphics...

If a top of the line $1200 GPU struggles to run a gimped version of ray tracing at 1080p then consoles are probably more than a decade off that tech considering their obsession with 2160p. And phone games having ray tracing? Don't make me KEK.

OP here, I'm running the game at 4k with all settings at max. I'm not staring at FPS, but the game still feels very smooth with RTX.

>nVidia finaly let you use G-Sync on non-G-Sync displays with varying success mind you but at least they figured this out after how many years?
That's the point. There was no reason they didn't support freesync, excepting they had their own competing technology. Since there is functionally no reason for manufacturers to support said technology, anyone with a gsync monitor got fucked. They asked for it, but it doesn't absolve Nvidia of being shitty cocks, and all of their proprietary tech meme garbage trash.

>don't you guys have money?

you think you can just make light? energy isn't created, its only destroyed. fucking americans

Did you see their RTX demo on nvidia launch? youtube.com/watch?v=Ms7d-3Dprio&t=3s
Now compare it with what you got. In many areas game with or without RTX look almost identical. Someone fucked shit up.

I have the same view on this matter, not only that but you had to pay around 200$ extra for g-sync in your display.
And now they are pushing RTX the same way.
Pay extra shekles goy for RTX.

You can easly run Metro:E at 1080p with RTX on even with 2070 at above 80fps. 4k rtx on is reserved for 2080ti or new titan.

they used shitty lighting for rtx to look better

LOL

>RTX is not a gimmick. It is the future.
this was never up to debate
everyone with a brain knows it's the next big technology, their mistake was giving it too much attention.

>poorfags detected
All I care about is 144FPS at 4k resolution, if there's a GPU that can churn that out consistently at high settings, I wouldn't mind paying up to $2000 for it

because they found better technologies to replicate it
could happen to RTX, but highly unlikely since RTX is nothing new, many attempts have already been made, which resulted in what we use right now, but it's starting to age

Maybe it is, but it's still too early, it's too expensive and there are no games that approve that technology 100%.

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>I got my tax return so I spent it all on a grafix card xD
You're not fooling anyone OP

Yeah so it's the future. Right now it's a gimmick for vidya.

Remind me the list of the games where I can see this? Oh, right
>Battlefield 5
>Tomb raider "it's the new one, I swear"
>Metro "not really a Metro, but come on"
Wow, so much good games, where do I go to preorder my copy of RTX 2080 Ti from the official NVIDIA site (shipping is not included) (only shipped in US) (hardware must be supporting technology) (no refunds) (sponsored by AMD) (fps is not included)

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Having expensive things doesnt make you a better person than anyone else.

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>everyone is as poor as me!!

>OP getting triggered after getting called out
rofl

You arent better than anyone for being able to afford expensive things.

Yeah just as smooth as this one time I've played RDR 2 on my friend's Xbox and asked "what the fuck is that fps when I move camera lol" and he said "yeah it's below 30fps, but look how smooth it is"

Without RTX on, this game looks like a shitty Fallout mod. The terrain is awkwardly flat, with textures seeming to lack any normal/bump maps, it looks hashed together, the performance is terrible, and even the AI has been reduced to Fallout tiers. Enemies just line up and run at you all at the same time. The fuck happened to them aggressively circling you?

For some reason, they blew their graphics budget on effects that make everything look blurry and shitty like it's 360p if it's more than 6 feet away.

Who the fuck approved this? Who thought this is a good idea?
The outdoor sections were *always* the weakest sections in previous games, and they decided to make an entire god damn game about the outdoor sections.

Fuck me, what a disappointment.

What kind of fps are you getting with RTX on?

He's not wrong. Watch this if you actually doubt him.

youtube.com/watch?v=eiQv32imK2g

>t.salty poorfag

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>Not being able to make the best decisions in life in order to afford expensive stuff.

Stage in your dead end wagie slave job

Based. I go from RTX 2080 Ti to 3080 Ti to 4080 Ti.

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Thats cute but it literally does.

I bought one for 4K and it hasn't let me down

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>maxresdefault.jpg
bait.

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It is the future, just like 4K. Don't listen to those anons, they're just mad because it is overpriced. Which it /is/, but will eventually drop. Don't worry about it. They did the same thing with 1080 and 4k.

Give me money to upgrade to an nVidia RTX 2080 Ti

>y-you cant afford something I can! You're just mad that I have money!
Literally.no one is mad a not being able to afford ray tracing. You just wont shut your dumbfuck mouths about something that hardly makes the game any better than it already is. It's a fad, ray tracing will be available for more and more machines in the later years and soon become the norm anyways. Stop praising yourselves over something that you havent achieved on your own. You arent better than anyone you shallow arrogant little pussies
T. Owner of a rtx 2060

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>t. poorfag
get a real job cuck

>t. Chucklefuck who spends way too much time on computers
Spend your money and time on something worthwhile. You're no better than sneakerniggers

People were saying PhysX is a gimmick too, then a lot of games picked it up and titles like Batman Arkham Knight looked like absolutely different games with and without the tech.
RTX is really expensive and not worth it at the moment, but in few years every major title will use it and AMD will be catching up with some bootleg half-working tech.

Metro looks absolutely astonishing with RTX.

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I thought the whole point was we're not better just because we can buy expensive shit without giving it a second though. No one was talking about RTX. Poorfags too poor to afford to pay attention to the conversation. lmaoooo

>phone, consoles
But what if I actually want to play games instead of watching 24 fps movies on 5 inch display?

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>poorfag SEETHING this much

user its ok that you are not has succeful as others, but you have no one but yourself to blame, keep trying harder and maybe one day you'll be able to hang out with the big boys aswell

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Literally. Theres is nothing else the thread could be about you stupid motherfucker.
Are you braindead?

>having rtx doesnt make you better than anyone else
>OMG SEETHING SEETHING user IS SO MAD LMAO user IS SO BUTTBLASTED ANYWAYS FELLAS THIS NEW RAYTRACIN THING? MAKES US BIG BOYS
jeez unironically calling yourself a big boy just makes you look like a fucking toddler.lord get out of your ass

Does't matter what i do if 1 billion dumb fucks would rather have shit than do informed purchase.
That's capitalism for you.

>even the AI has been reduced to Fallout tiers
probably a consequence of going open world. Metro AI was never good, but the designers had the benefit of very linear levels.

How much FPS, bro?

no idea

im not the one SEETHING over others having much more money to spend than myself, its ok tho, maybe one day you'll make something out of yourself just like we did

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My Gigabyte is being delivered Wednesday. What did you get?

>Spend your money and time on something worthwhile
dumbfuck statement from a poorfag retard as per usual. Thinking "something worthwhile" isn't subjective. Stay poor and worthless

Asus

>one day you'll make something out of yourself just like we did.
Any response at this point is just gonna be slapped with the word SEETHING huh?
I bet you've made something of yourself with a high end graphics card and good rig. You must be of great character user, to feel superior because you bought a card. Let's hope that illusion doesnt let up for you okay? I can only wonder what would happen if you faced reality with such shallow ideals.

lol mad

Nice shilling

youtube.com/watch?v=-mEP5k_-zso

I wonder who could be behind this post

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RTX might be gimmicky right now but I will still never touch an AMD card with a stick. Everyone I know is the same. All AMD does is try to lower Nvidia prices so I can get the cards for cheaper. They serve no other purpose at all. The marketshare of these companies proves there are many people who feel the same.

You won the argument. Congrats user

Gamers Nexus is completely biased and not even trying to look at it from a wide variety of places. The long-haired faggot who's reviewing it doesn't even understand the technical terms like John Linneman.

youtube.com/watch?v=eiQv32imK2g

>poorfag can't stop being ASSBLASTED

pic related is actually your rectum, keep being mad tho its great to see your ramblings

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>graphics get better
>games get significantly worse

what a great future

>arguing with poorfags

LOL no thanks i rather not waste my precious time, it is much better spend making more money for myself than you'll ever make in your sad life

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>YOURE POOR AND WORTHLESS
IM BETTER THAN YOU BECAUSE I HAVE MONEY!
You gonna say something worthwhile soon?
Boy spending my money on a card to play all these new games isnt at all better than say saving it to say invest it or even let it gain interest over time, it's just subjective after all! lololololololol
Stop spending your allowance on toys child.

this thread is useless. if you say anything negative you get called a poorfag anything positive you get called a shill

>THIS PRODUCT IS SHIT BECAUSE IM TOO POOR TO AFFORD IT HUUUUURRR IM SO MAD HUUUURR

poorfags are hilarity incarnated

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So RTX or GTX?

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Being a thickskulled Nvidia fanboy is nothing to be proud of. I still remember back when ATi made better cards Nvidia still sold 10x more. It's like the competition was rigged by stupid people despite one company doing a better job.

Nvidia's marketing strategy:
>Charge $1000 for new video cards
>call everyone poor
>???
>profit
this is why consoles are winning

More like DF is giving it every benefit of the doubt by sitting at every damn scene instead of playing the game. You don't notice these differences in normal play at all. You know what you do notice? The sub 60 drop in framerate because the garbage performance.

user you are living the dream! Making money to spend on anything you want like a card to make things shiny and arguing on a thread about how you wouldn't waste your time arguing! I aspire to be like you some day

you know she lets that dog fuck her, disgusting bitch GTX

>t.poor shill

>t.poorfag

>Ignores the image entirely

(You), now fuck off.

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so we can now have indirect lighting in an open world game with day night cycle but it's not nearly as good the indirect lighting you could bake into textures a decade ago (Mirror's Edge).what a letdown. sad that DF are sucking metro's cock, it's honestly a mediocre looking game in everything except some close up details (polycount) and the volumetric lights/shadows.

>tfw can't even play it on "low" settings

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That's why I say that unless you have some particular reason to upgrade like 120Hz or 4K it's probably best to hold on until the next gen of RTX

Thread is just like any other, "people" arguing over lenght of their dicks are useless.
Conclusion RTX is just a gimmic not worth buying hardware for. It might change in the future and like with any new tech wait for beta-testers early adopters to take the hit.

Brainless retard at it again, when you grow up and actually get a real job you'll understand the real world and how REAL things work. Being a poor crying bitch gets you nowhere

RTX because of price since GTX low stocks are skyrocketing the prices, not ray tracing using...

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How is it not nearly as good? You can actually move pieces in the set without everything looking fixed.

thanks, now excuse me while i go and make more money to afford all the things i want and more while you cry yourself to sleep because you can't do the same LOL

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based retard

Next gen isn't going to do it either. Ray tracing won't be worth the performance drop until it's less than 20%. You aren't sitting there looking at lighting to notice, especially in a FPS. Maybe in a slow paced RPG you can tolerate a bigger hit but even then I doubt people would make that choice over higher performance.

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stay mad poorfag

>You aren't sitting there looking at lighting to notice,
Yes I am. Ever since the first 3D games me and everyone who bought 3dfx cards stared at the graphical improvements.

No one cares, jensen
go back to shilling your crap on reddit

I could only afford the 2070 , regardless I agree, it makes the shadows in the world more real and everything looks more organic, shadows appear where they usually don't sometimes. and sometimes it looks worse, but it's more organic. unironically the future.

what the fuck is this thread even

Not when you're actually playing. You're delusional if you think you are. If Metro wasn't such a buggy piece of shit you could just change the settings on the fly to enjoy those 5 mins of shit performance ray tracing novelty. Then switch it back for actual gameplay.

Shills trying to justify the failure that is RTX

PC hardware wars

>Not when you're actually playing
Oh yes I am. I'll stop wherever I feel because it's my damn gaming rig and my graphics card, to look at things.

I might even replay an area just to look at it in better detail.

>rtx is not a gimmic
>its the future

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Who cares what bum bitches have to say? You'll be designated to your GTX reservation with the 1660, 2660 and 3660 releases while the rest of us game on the more powerful RTX cards.

Well enjoy your console tier framerate in a shooter.

>imagine trying to justify your purchase this much you're willing to play at console framerates after spending $1300 on a graphics card.

>actual raytracing is worse than baked lighting

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what does it look like? is all just a bunch of anons trying to justify their insane anger at not being able to afford proper superior and much more advanced hardware than what they already own and as such must keep SEETHING over those who can because they have more money than them and as such are more succeful in life than them

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>>???
>>profit
Nvidia stock tanked after the shitcoin bubble burst and sales forecasts were allowed because RTX cards weren't selling to anyone but bigtime streamers and pro gramers. The free market rejected an anti-consumer move and there were almost immediate consequences fo rit.

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I have a 2080 Ti. Ray tracing is still garbage. I will sell this card as soon as something with the same performance without worthless tensor cores are out.

You just know

That might be the GTX 3660 Ti, when the RTX 4080 Ti is around doing ray tracing at comfortable frame rates.

you can have lightmaps for dynamic objects in a game with prerendered lighting, no problem. the only thing you can't do is get bounce lighting on a moving light source. that's the way it works in most engines any way. it's probably possible to map out a more general logic for the lighting and have "baked lighting" kind of quality in a game where light sources move. lighting in unreal engine 4 is pretty much baked as well, it's just not baked into textures, the process is a little more complex - but it runs an order of magnitude better than Metro Exodus while also looking better at the same time.

youtube.com/watch?v=fBTKsM9UxCI

compare this to metro and then look at the framerate. this is still the pinnacle of PLAYABLE REAL-TIME graphics. what you're looking at in this video is the actual state of the art and RTX is a complete gimmick except for reflections.

HUGE dunning kruger effect. baked lighting IS (usually) ray-tracing, you fucking moron. and it's better ray-tracing because it didn't have to happen in "real-time" aka 33ms or less. why do you think mirror's edge looks so fucking good and even current games fail to have the same kind of vibrant, realistic lighting? that shit was ray-traced for days on a render farm while current games are starting to ray-trace on one computer for 33ms or less per frame.

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>allowed
lowered

>comfortable frame rates.

Yeah, and why would I play at 60 when I could play at 120+? For some lighting that takes a A/B comparison to notice?

He's right.

baked lighting with top tier artistic direction > generic lighting with real time ray tracing

Yes. Working with baked lighting and moving objects is a mess and requires a lot of work to make it seem seamless. A lot easier to let ray tracing "it just works" do its work, don't you think? No lighting errors ever again for much less effort.

>tfw have the money and then some to make the RTX upgrade
>still don't want to deal with the feeling of buyer's remorse
I know the shit is all up to perspective but is ray tracing genuinely worth it right now? I don't wanna buy a new card with a feature that's only worthwhile in a few games.

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>DLSS

a complete laughing stock, performs worse and looks worse than upscaling an 80% scale resolution traditionally. Blurry as hell.

>DXR reflections

Insane performance hit for minimal visual result, currently pointless.

>RTX GI like in metro exodus

actually pretty good.

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ITT: People acting like consumer grade hardware is expensive

Buy a nice house in an expensive area and then maybe you can boast about it.

It's not worth it in any game.

I'll try it once there is a Epic-Free game that implements it right.

You are assuming raster rendering can be improved indefinitely, or that it's even worth trying to do so. It's not. Games look mostly like Crysis, still, and it's why we need ray tracing to give it a more complete lighting system removing all sorts of invisible light glows that plague modern games.

This.

When I got Monster Hunter World on PC I didn't eve focus on the tutorial. All I did was run around the forest mirin' how good everything looked in native 4k with max settings. I even snapped a lot of screenshots and fucked with HDR, shit looked godly compared to MH4U and MHgen in 3ds.

On the pascal high end true 4k60 was certainly achievable on very high settings even on the most demanding(but optimized) titles. Now in this new RTX gen the 2080 can achieve slightly better results and 2080TI has mastered 4k60 just as the gt 280 mastered 1080p(and similar resolutions) before it.

Once you get 4k60 what else is there to work for? 5k60? Start pushing for 8k already? Nvidia is smart to invest in new graphics technologies like improved lighting, lighting is one of if not the most important piece of next gen graphics. 8k res while nice on PC isn't as relevant.

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>DUH YOU DON'T HAVE MONEY UNTIL YOU BUY EXPENSIVE HOUSE DUH

nice logic you assblasted poorfag, but im still able to affort a lot more stuff than you even if i don't own an useless expensive house

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Why the hate for Epic? They created Unreal Engine. Fortnite is cancer but it's free to play. They're an awesome company and they deserve success.

>only mentions 60fps
>asks what else is there to work for

This is some meta bait

Such a timeless image.

>ever feeling buying remorse

feels great having so much money to spend that you literally don't give a shit if what you bought is worth it or not, you'll never know this feeling btw poorfag

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It looks damn good now and MS and Nvidia just got started. I wish consoles got even a quarter of what PC gets.

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>that it's even worth trying to do so

It's not. Until Ray tracing has as little performance hit as high shadows then it isn't worth the waste in frames. That simple.

yep, thinking the same.

Reflections are cool for like 2 seconds then you move on and have to play with a massive performance hit.

The global illumination part actually boosts the realism and atmosphere far beyond any 'faking' could do.

BFV didnt sell me on RTX but Metro use of GI definitely got me interested.

His comment was directed at the butthurts whining about RTX being too expensive.

Even making fuck you money I still feel it. Being rich doesn't somehow not make you a responsible spender. But I guess people like you are a reason why there's a entire industries built to rip off stupid millionaires.

Except now you have a tradeoff in optimizing the scene to run at acceptable framerates. Keep in mind that all RTX is doing is tracing area lights, shadows, speculars, and AO. These don't really have that much of a visual impact. GI will continued to be prebaked, faked, or use some approximate algorithm that will never look good as offline GI.

Above 60hz is niche and harder to market. I would know I own a 1440p gsync 144hz monitor and love it but for the bulk of folks 60 is the goal. That said if they improve gpu horsepower to push higher resolutions that performance also helps propel you above 60 anyway so either way we get what we want. We are lucky PC even focuses on that, poor console friends have 30fps as a "target" that isn't even always reached.

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>Above 60hz is niche and harder to market.

4k is far more niche than 60hz+

>Obsessing over 4k and Ray tracing.
PC is no where ready for affordable 4k and won't be for another 6-8 years. GPU for 4k is expensive, 4k monitors that arent shit and have high refresh and low input are expensive, etc. etc.

There's a larger tolerance of money spending and regret. I can spend 1k on something I want and not be upset if it's not 100% perfect. If I were poor, I would wait a few more generations so I could feel like I'm getting the most for my money.

what I'm interested in with exodus is that it solves a gameplay problem, many games with baked in shadow maps and baked in GI don't feature seamless day / night and instead have you select the time of day or have it swap abruptly (like most racing games or open world games currently).

Real time GI is a change that would actually allow people to go ahead with certain game design choices they wanted to without fear of sacrificing graphics.

It's just gonna take a long time to become standard on both GPU manufacturers and consoles.

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We didn't jump to 4k straight from 640x480. You just have to deal with it that his is how technology develops.

What’s it like with VR user?

>No lighting errors ever again for much less effort.

less effort??? did you watch the video? did you notice that it's from three years ago and still the best looking game to date? did you notice that the only thing that's starting to look dated three years later are the reflections? for reflections I would agree that ray tracing seems inevitable. the screen-space stuff is an obvious dead-end. but for lighting, you're not going to see real-time ray tracing with the fidelity of Unreal Tournament 2016 any time soon. and once you do it will run so much worse, it will only be viable for casual "cinematic" shit like metro (again), not for real FPS.

>Working with baked lighting and moving objects is a mess and requires a lot of work to make it seem seamless. A lot easier to let ray tracing "it just works" do its work, don't you think?

graphics programmers have been longing for ray tracing in real-time since it was invented. so what? we're not there and we may never get there. conventional rendering may never go out of fashion because ray tracing may *never* become faster for the same fidelity. I think it's most likely that we will downgrade (!) to ray-tracing once it's deemed "good enough", for the reasons you gave. more efficient in game production. graphics programmers are expensive. artists aren't, but their work hours add up and delay a product's potential release. ray-tracing will be adopted for its simplicity, not for its fidelity.

By the real time ray tracing is a worthy trade off I probably won't be playing games anymore.

I wish it gets better, now it's almost useless. I would rather have better physics/colision/deformation etc, than slightly better lighting while graphics are constantly better other parts of the game are often on the same level as 10-15 years ago.

I would buy a 2080 ti if it was $800, not paying $1200+ for a GPU 25% faster than a 1080 ti which btw is 2 years old now.

A non proprietary solution is already used in a couple RTX games, nvidia is just the only OEM that has raytracing acceleration

I think you misunderstood what I said. Rasterization are the tricks we use now to emulate something resembling ray tracing. It can't be improved indefinitely, so you saying we should put away ray tracing is like saying graphics should stagnate at the current level.

or you could accept that realtime rendering has limitations and stop being a graphics whore

Nah 4k TVs are a bigger market than old 1080p. TVs with *real* high refresh rates aren't much of a thing. In terms of PCs you get more use out of a higher res than you do out of a high refresh rate, high refresh rates are only important for twitch gaming and enthusiasts. 4k has plenty of relevance outside of gaming(productivity, movies, art design) and even in gaming it isn't focused primarily on twitch shooters.

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>less effort?
Yep. How could a bunch of lights bouncing around doing all the work for you NOT be less effort compared to a bunch of hacks to achieve the same? Are you even familiar with ray tracing at all?

youtube.com/watch?v=SrF4k6wJ-do

There's other aspects to graphics other than lighting. Other then that yeah I stand by what I said.

I want to grab an rtx 2080 but the reports of high failure rates on rtx cards is putting me off

>TVs with *real* high refresh rates aren't much of a thing.

Not true, all the LG OLED TVs and the Samsung QLED TVs are all 100 or 120 hz, they just lack the sufficient inputs for 120 hz.

Once hdmi 2.1 rolls around you'll be spoiled for choices of 120hz 4k TVs.

4k TVs aren't for PC gaming. People that are hooking up their PCs to TVs are even more niche.

4k in the TV space is big. 4k for PC gaming is very niche. 1080p 120hz+ monitors are pretty cheap and ubiquitous.

my point in doubting the "less effort" claim were in the context of achieving the same fidelity at the same performance, which I predict is impossible. in that sense it requires infinite effort, or an impossible amount of effort.

the other angle to it is, yes, rasterization and all its hacks are a lot of effort, but that effort has mostly been made by other people already. you don't need to personally write your own renderer, you can just use one of the available ones and achieve better visuals than metro exodus at superior performance right now.

lastly, I guarantee you that ray-tracing means a fair amount of effort as long as it's in its infancy. whether it's the metro devs or DICE, they put a LOT of effort into getting this shit to run, because the kind of ray-tracing "RTX" allows is NOT the worry-free kind everyone loves about offline animation. it cannot be overstated, once again, how far away we are from getting to that worry-free kind at acceptable performance/fidelity.

>I'm rich but I live in my mother's basement

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dumb gay loli

it's amazing seeing pc gamers going back to 1080p for just better lighting and reflections

Luddites can go back to the Stone Age if they like.

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That's like telling folks during the gtx 400 days to not buy 1080p or above monitors cause "PC gaming isn't ready" due to not being able to run 1080p at 120hz and the panels not being as good as they could be 10 years from then lol. Quite literally lol.

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Gross, it's like she's morphing into Hillary or something

Ok I'll wait until there are actually games that utilize RTX, thanks for beta testing for me though.

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Remember when they said dedicated physics cards were the future too?

Keep in mind if devs go the raytrace route, they will cut map sizes, enemy count, screen resolution, etc to achieve the same level of performance. You are literally choosing graphics over gameplay.

>we're not there and we may never get there.
Of course we are getting there. 7nm will already allow for significantly more RT cores while increasing the amount of CUDA cores as well.

youtube.com/watch?v=BRCAfdBMe2Y

quick list of shit killed or made irrelevant by nvidia

sli
physx
surround
stereoscopic 3d
mfaa
turf shit and other gayworks
vxgi

now, what tells me rtx is here to stay and not just yet another meme they use on a few titles and then drop?

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Because Unreal and Unity would never adopt a feature for meme's sake or marketing money and then nobody ever uses it... How many Unity games have you played running in Vulkan? Someone working in Unreal provide an Unreal example for a meme or marketing feature.

He knows, shut it down.

Ageia was the company pushing dedicated physics cards. Nvidia bought them, and more importantly their patent portfolio, turned it into a CUDA algorithm, and basically killed the possibility of any realistic physics ever being used in games again.

what is up with the disgusting blue tint in this game.

add Multi-View Rendering to that

Multi-monitor is garbage anyway but still pissed they made this promise to fix it so I kept my triple monitor setup when I wanted to upgrade.

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>because I have a lot of money.
can you sent me 20 euros?

>achieve better visuals than metro exodus
Metro Exodus on ultra ray tracing on looks better than Red Dead Redemption 2 on the Xbox One X. Nothing looks better than it.

im not poor. i just got burned out of rig building and following cards and shit. nothing is quite as impressive as before, theyve hit a wall

I'd rather put that money into some more oz of silver, then just keep playing old games. Just finished Ultima Underworld, and I'm about to start UW2 shortly.

meme's aside, the digital foundry analysis video does a good job showing off the effects from RTX.

being a better person than everyone else often makes you able to afford to have expensive things

im sure the list is much longer
theres dozens of graphics solutions used in a few titles as tech demo and then quily dropped

example, how many games use pcss as shadow standard now?

>2060
OHOHOHOHOHOHOHOHOHO

should i buy a 1070 or 2060

That's why they are adopting it for the non-meme's sake. Afterall GTX cards are now permanently demoted to low tier cards. Nobody will even remember your GTX 1080 Ti when Geforce 40 comes around.

wtf? if the game looked like that i would have bought it

>Nobody will even remember your GTX 1080 Ti
>the card that lasted 2 years being on top
>not remembered

1080 Ti was a good buy.

git GUD

>still have the GTX 970
>mfw it works fine with most new games
Even VR works fine. Don't know how.

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>780
do you just not like modern video games, then? I mean, fair enough if not

>turn feature on
>now your own smoke bombs blind you more than the enemies
based ubisoft taking the piss, and the shill shekels along the way.

orders of magnitude is what we're talking about here. that's generations away. many years. if you watch that DF video diligently you'll hear some of the mod creator's own doubts about ray-tracing in modern games. old games with very simple materials and low polycounts (such as Q2) lend themselves really well to the way he built his renderer. even something only slightly newer like Doom 3 would look really blurry, he says. Doom fucking 3!!! tiny corridors with some bump maps and reflective metal shaders would already pose a problem and that's someone fascinated with ray-tracing and RTX admitting it. his Quake 2 renderer is barely playable on the 2000 gen cards and it only uses one or two bounces of lighting (I forgot). and he's literally urging people to not get overexcited as we're a long way off.

>Metro Exodus on ultra ray tracing on looks better than Red Dead Redemption 2
no it doesn't. post a video that you think looks better than RDR2. also keep in mind that RDR2 is an open world game with dynamic time so it's a fair fight but that fight takes place within the tiny niche of games that NEED moving light sources.
meanwhile, the sun does not visibly move in real life and gameplay segments both in singleplayer and multiplayer are better designed around static lighting than with random lighting conditions. just think of GTA 5 winding the clock to a certain time for a mission, ensuring the kind of lighting the mission was designed and play-tested around. maybe RDR2 does that, too. I'm not falling for rockstar cinematic shit again.

nothing better and affordable came out, that's how.

1070

>keep in mind that RDR2 is an open world game with dynamic time
You should keep in mind that Metro Exodus also has dynamic time and changing day/night cycles.

Smartass.

By virtue of it having ray tracing on a functional level, yes it is above any other game right now. Practically a next gen game since no consoles can do what it can do.

2060

Not that user, but.

youtu.be/k4S1qVRJ7RQ

I wouldn't call it a fair fight at all one is on PC, RDR2 really can't hope to fight with that kind of pure ability to render detail and sharpness, LOD etc. Metro exodus is just so far ahead in image quality.

I do think obviously RDR2 does more realistic and breathtaking landscapes, in the macro sense, however they're featureless and lacking in detail for the most part, they just give a great impression.

exodus is like anywhere you look is pristine.

>bro u cant afford a physx card? lmao stay mad poorfag

a better framerate is always better than a bigger monitor size. it's also better than this superfluous raytracing shit, which is why no one gives a fuck about it

Xbox One X runs Metro Exodus at high with no hair/fur, no particle effects, no tessellation, no ray tracing and the fog shit is downgraded. There is no way any game on that system can top Metro.

>no it doesn't. post a video that you think looks better than RDR2.
You have to be delusional to say this after seeing the DF video. Even DF said Metro on PC is the top dog of graphics currently. RDR looks nice on xbox one X but it can't compete with PC.

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you should read my whole post before responding to one sentence in it. I called it a fair fight. but a fair fight in a niche.

>By virtue of it having ray tracing on a functional level, yes it is above any other game right now.
absolute nonsense. TECHNICAL fidelity is undefinable. you might as well let your hardware perform useless laps and if you're revving it at 100% capacity you declare that victory over another game that's only using 70% of the CPU or whatever. visual fidelity, the end result, is the only thing that matters.

>RDR2 really can't hope to fight with that kind of pure ability to render detail and sharpness, LOD etc.
it's a fair fight if you run metro exodus on the equivalent of a One X GPU. and it looks like shit and runs like shit in that context. for a fair fight, wait for RDR2 PC and then run both games on the same (RTX) GPU. the difference in LOD and clarity will melt away and at that point it should become clear just how much difference metro is able to make with its RTX features. very little and not worth the performance impact.

And by the way, high is behind ultra and extreme, so it's not even that high.

>Practically a next gen game since no consoles can do what it can do.
The first Metro also was in a similar situation.

>Donkey Kong Country looks better than RDR in a "fair fight" if you run RDR on the equivalent of a Super Nintendo
Do you even read what you type?

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>TECHNICAL fidelity is undefinable
Ok then maybe they should port that game to the Rage engine so they can enable all those missing features , afterall there's nothing definite about the PC version of ME that's clearly better on a technical level.

People didn't compare it to Crysis for no reason.

I'd love a SNES port of RDR.

There's a Xbox One X version of Metro, you know...

are you seriously wowed by this?
youtube.com/watch?v=2dVDvWwPlvE
do you really find this more impressive than Unreal Tournament 2016 or BF5?

Its funny that almost 3 years later and the 1050ti is still a functiong card that can play most of these new shit games at 1080p/60.

Yet consoles struggle for 900p 60
And these new cards are overpriced shit because theres been no new developments in gaming besides mediocre hdr support on oled tvs.

Games really do suck now and Nintendos 720p handheld is beating all of these idiots