Since Ray Tracing is done by an extra chip in Nvidia RTX graphics cards couldnt they just sell it as an expensive addon (150-200$) for next gen consoles???
So people with base models have traditional lighting in their games and people with the addon chip have ray tracing activated
Ray Tracing and next generation consoles
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Probably not. If anything, you will have a choice between two models. Console companies do not like modularity for some reason.
Is ray tracing really that important when the games that utilize it are utter dogshit?
That controller is madcatz level. Ugly as fuck
Nah, New consoles will be AMD because it's cheaper. Although AMD is working on a simpler technology as part of GPUOpen but probably isn't ready for prime time yet.
However Nvidia does have a metric ton of GTX1080 chips laying around so they might be sold on the cheap.
>Ray Tracing is done by an extra chip in Nvidia RTX graphics cards
eh I've heard it's just done on the main chip in shaders
console developers like being able to develop on ONE platform only, without having to deal with hardware variety (like the PC) which requires testing against the most common hardware configurations and having to detect and use different hardware.
Plus having modular consoles adds cost to the design, and the possibility of the end user breaking their console while fitting a new module.
No, console ray tracing is going to be the generation after next. Specs are being finalized as we speak, and neither company is going to adopt first gen technology that cuts performance in half.
AMD has their own ray tracing program called radeon rays. I don't know if it's comparable to ray tracing on RTX cards but if new gen consoles want real time lighting, they're probably gonna be using that.