Vice City...home...
Vice City...home
>two islands strung together
>one microscopic harbor
It looks so small from high up, also most of it is empty space, the beach and airport are just too big
How did they get food?
they imported it
the airport(s) always take up a huge amount of space - especially compared to the cities themselves - in GTAs
I'm pretty certain this is a Sims 3 custom map and not vice city's map
OP's pic is still The Sims
YOU'RE OUT OF TOUCH!
Im out of time
And yet it still felt pretty dense and like you had 101 nooks and crannys to hide around in the city. Little Haiti, prawn island, the little stretch of peninsula between your club and the golf course.
BUT I'M OUT OF MY HEAD WHEN YOU'RE NOT AROUND
SO TAKE
THIS BROKEN WINGS
So where do they keep the blimp? Do they tie it down to a tower or something?
OH
OH OH OH
OH OH OHHHHHH
More like is this city just over or Kikestar is planning to expand it?...Home
it felt so big at the time
>Western part is called "mainland vice city"
>Isn't actually connected to the mainland in any way
shiggy diggy
Unpopular opinion: Vice City had a very poorly designed map. Sure, it''s aesthetic and comfy and whatever, but when it comes down to pure map design it's pretty damn bad, both 3/LCS and SA had vastly better maps
Tommy Vercetti... huh, shit. Didn't think they'd ever let him out.
I really enjoyed vice city's map. I felt like it was diverse enough to enjoy different locations thoroughly. Is it a map you want to spend 60 hours on? Probably not. I'd still say it's more enjoyable than 3. Never played LCS but I imagine it's a nice overhaul. SA obviously had the best map of any relevant gtas but I still enjoyed vice city a ton.