What is Masaaki Yuasa's magnum opus?
The Great Debate
Ping Pong probably.But I like Devilman Crybaby a lot too.
Cat Soup if I can count one he didn't direct or Kaiba if it needs to include director credits.
I would argue for Mind Game but I think everything he's done is great.
Mind Game.
Crybaby was a let down in comparison to his other stuff.
directing wise devilman crybaby is by far his worse
we get you didn't like Devilman anons, but this thread is about his best work, not the worst
What do you mean "directing wise"?
ping pong or mind game. tatami galaxy tried too hard, and devilman didn't try enough.
extremely flat shots, in most of his work he is always trying to pull a creative angle on a shot or have it look cool with meaning but in dmc there's a lot of wide angle shots that linger.
>we get you didn't like Devilman anons
Stop being retarded. If they didn't like Devilman, they'd love Yuasa's butchering of it, like all of Tumblr and two thirds of Youtube did.
Also, I'd say his best work is Tatami Galaxy. The only one where his artsyle actually fit and looked good. And the only one that's sensibly written.
Oh, I thought the storyboarding was quite good
Kaiba even though the second half was a bit of a letdown.
fuck you i liked it a lot. Being the worst amongst a bunch of masterpieces doesnt mean its shit, its like an 8/10
>The only one where his artsyle actually fit
have your read the ping pong manga?
the storyboarding is better than 95% of anime but compared to yuasa's other work its nothing special
Dont know if I'd agree to that
>have your read the ping pong manga?
No. I only know that I didn't find that Yuasa's style worked well with the story, and that a lot of the deformations that it lingered on distracted more from the story than helping it.
That being said, Ping Pong was not my preferred kind of plot to begin with. It's a typical sports narrative, that tried to add depth by going psychological.
It does also feel like the kind of thing that makes teenagers feel sophisticated for understanding it, while not actually having that much meaning.
>I only know that I didn't find that Yuasa's style worked well with the story
That's the point though, the manga itself looked exactly like that, it just so happens to have been adapted by someone whose style is very similar.
>the manga itself looked exactly like that
Well, I guess that in that case, the manga's style wouldn't work well either, as far as I'm concerned. It might have been a good adaptation.
I'd argue the typical sports narrative is handwringing over "who will win?" (a: the main character), so Ping Pong's more serious approach to the sport and competition in general came as a breath of fresh air. And trading in the polish for a rawer approach I think was in tune with the show's intensity as well as the original work.
>I'd argue the typical sports narrative is handwringing over "who will win?" (a: the main character)
Well, if you've ever seen Rocky, you know that there's more than that simple approach to sports in narrative media. I feel that the type of sports plot that tries to explore the "competitive spirit" of the sport and the athlete is actually more common nowadays.
I was thinking with respect to otaku media
>It does also feel like the kind of thing that makes teenagers feel sophisticated for understanding it
As if Tatami Galaxy wasn't worse in that regard, literally a self-help show for teens.
Tatami Galaxy is edgy pretentious bullshit and Kaiba is too out there, it's like looking at random shapes and trying to make sense of them. Not enough reference points to established ideas for it to be interesting. Devilman is shit. Ping Pong is amazing, but so was the live action movie years ago, so how much of Ping Pongs greatness on him is a question.
What's Yuasa's art style? His shows tend to look very different and usually beholden to the original work.
How is Tatami edgy?
>edgy
I don't think you know what that word means
>I was thinking with respect to otaku media
Mmh, yeah, in manga and anime, you often get sports things aimed at children. So they would be presented more directly.
>literally a self-help show for teens.
You're not wrong, but it was less allegorical about it, and thus felt more down-to-earth.
>What's Yuasa's art style?
Thin, scrappy lineart with no line weight variations, large monochrome areas and no shading. Over the top movements with little to no consistent direction of forces and weight.
He does mainly vary how much contrast and saturation the colors provide in different works of his.
Yuasa is one of those directors whose works you can easily recognize, for better or worse.
Tatami Galaxy. I've never enjoyed the payoff of an entire story the way I did Tatami.
It really was amazing how well it all came together. My favourite of his climaxes though has gotta be escaping the whale in Mind Game.
Kemonozume is my favorite. Doesn't get enough love imo
I love it too. The art was amazing, the parts drawn by Michio Mihara are my favourites.
Devilman
Kaiba or Ping pong, both are great.