Giant studio

Giant studio

1、Toei Animation(645 employees)
2、Studio Ghibli(300 employees)


Large studio

3、Sunrise(224 employees)
4、OLM, Inc.(216 employees)
5、TMS Entertainment(204 employees)
6、Ufotable(200 employees)


Medium and large studio

7、A-1 Pictures(183 employees)
8、J.C.STAFF(163 employees)

----------------------------------------------------

10、MAPPA(145 employees)
11、Production I.G(130 employees)
12、Silver Link(130 employees)


Medium studio

13、Satelight(105 employees)
14、Anime International Company(100 employees)
15、Sunrise Beyond(100 employees)
16、Nippon Animation(100 employees)


Small studio

17、Studio Pierrot(50 ~ 99 employees)
18、P.A.Works(98 employees)
19、Lerche (85 employees)
20、SynergySP(85 employees)
21、Shin-Ei Animation(84 employees)
22、Doga Kobo(77 employees)
23、Diomedéa(76 employees)

>9、Kyoto Animation(154-79=75 employees)

24、Madhouse(70 employees)
25、Gainax(70 employees)
26、Bee Train Production(70 employees)
27、Bones(69 employees)
28、GoHands(63 employees)
29、David Production(60 employees)
30、Tatsunoko Production(59 employees)
31、SEVEN ARCS(50 employees)
32、Gonzo(46 employees)
33、Brain's Base(45 employees)
34、Trigger(40 employees)
35、Feel(40 employees)
36、Nomad(36 employees)
37、Zexcs(30 employees)
38、A.C.G.T Inc.(25 employees)
39、Daume(25 employees)
40、TNK(25 employees)
41、Asread(23 employees)
42、Artland(11 employees)
43、Ordet(10 employees)
44、Studio Gokumi(9 employees)

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>trashfire tier
kyoanus

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Anybody who says this is just trying to start shit, I don't understand the mativation behind it.

NHK取材のため主要スタッフが集まっていた
取材用にセキュリティを開放していた
タバコポイ捨てがあったため屋上を封鎖していた


This is the conspiracy of NHK.

池田晶子(ハルヒ、ユーフォのキャラクターデザイナー)
秋竹斉一(複数作品の作画監督)
植野千世子(複数作品の作画監督)
門脇未来(境界の彼方、甘ブリ、メイドラゴン、ツルネのキャラクターデザイナー)
河浪栄作(Free!の監督)
北之原孝将(複数作品の絵コンテ、演出)
澤真平(複数作品の絵コンテ、演出)
瀬崎利恵(複数作品の作画監督)
高瀬亜貴子(ヴァイオレット・エヴァーガーデンのキャラクターデザイナー)
武本康弘(フルメタ、らきすた、ハルヒ、氷菓、甘ブリ、メイドラゴンの監督)
西屋太志(日常、氷菓、Free!のキャラクターデザイナー)
羽根邦広(複数作品の原画)
藤田春香(複数作品の絵コンテ、演出)
丸木宣明(複数作品の作画監督)
雪村愛(複数作品の絵コンテ、演出)

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So everyone below 50 subcontracts most of their work to temporary workers?

>44、Studio Gokumi(9 employees)


How do they make 2-3 anime a year with so few staff?

Temporary slaves.

>I don't understand the mativation behind it.
underage

I imagine there's much subcontracting and freelancers in the industry since you live mostly project to project.

you are telling me it's not the same big japanese cartoon studio?

today stalker thread was different...

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The golden age of anime starts today

How does Toei have so many people and their shows still look like ass?

>44、Studio Gokumi(9 employees)
Literally 9 employees worked on Ramen Daisuki. Wat. Nice show though

>Ufotable (200 employees)
>Madhouse (70 employees)
I expected it to be the other way around.

Getting a reaction from stupid vegans like you.

Their focus is on profit.

only 70 animators on jojo?

Thats kinda small for whats supposedly a huge franchise

I'm surprised Gokumi have so little staff, they don't take work from others and everything they put out is pretty high quality.
Hell, they even do a few originals.

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Madhouse is second only to A-1
The worst-paid studio for employees
Madhouse and A-1 often owe employee salaries and overtime pay
A-1's work pressure even caused employees to suffer from mental illness and suicide


The best studios for employee benefits are Toei and Kyoto and Bones.

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They have a lot of contractors, user.
A 20-minute TV anime with only 9 people would end up looking like Kemono Friends.

Even J.C.STAFF benefits ten times better than Madhouse
Although the evaluation of J.C.STAFF is very low
But the welfare of J.C.STAFF is very good.

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>12、Silver Link(130 employees)
>130 employees and their shows still look like shit

I dont get why they dont just quit. Sure, losing your job sucks but if you explained to your new employer that after you worked 200 hours of unpayed overtime in a month, and you just had have enough, they would understand.

its like you dont understand japanese corporate culture

>24、Madhouse(70 employees)
What the fuck, that few? That's probably the hightest amount of quality shows/employee ratio

>modern Madhouse
>quality
A decade ago they were likely much more.

seeing these low numbers is a real eye opener. no wonder the quality of animation has gone to shit

You have to consider that roughly 75% of animators are freelance.