CGI anime sucks!

>CGI anime sucks!

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Exactly. OP was not a faggot this time.

Looks hardly any different from western CGI

Correct

>b-but it's not anime!

Is this Hotel Transylvania?

Yes, it's garbage 87.3% of the time.

>well rendered high framerate CG that isn't at all trying to imitate an anime art style looks good

>its another exception vs dogshit industry standards thread

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A series with soul like Lupin getting good treatment doesn't represent the whole CGI scene in anime.

This is disgusting. Looks like some Madagascar shit.

this is how CGI anime should be made. Berserk 2016 and other shit looks bad because they try to maintain the look of 2D while making it 3D, that doesn't work. This actually looks good and watchable, but 2D is still better.

lol go watch shrek faggot

What is this Dreamworks shit and why are you trying to pretend it's Lupin?

There's a cgi lupin? Big yikes from me.

Is 3DCG the weeb term for CGI animation?

yes, correct

It's 3DCG so there's no confusion with 3DPD.
Computer generated 3D versus the similarly bad pig disgusting kind.
CG alone is an excessively broad term, with the exact meaning depending on context.

>CGI looks good when it doesn't have an artificially low framerate, and characters don't randomly seize up and stop moving like it's a 2D anime, instead maintaining natural flow and inertia, as well as idle animations like gentle shifting of the chest and shoulders to indicate breathing

No shit. I don't know why it took shit like Lupin or that Dragon Quest movie for Japan to figure this shit out, it's not like I don't see their box office buying tickets to all that 3D Disney/Pixar shit.

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I am not sure you understand what CGI implies.
It doesn't change anything about the way animation works, just makes things quite a bit more simple to draw.

>we want the pixar audience

>soul

I have more respect for Berserk 2016 than for this trash, or the Dragon Quest 5 movie. At least that one attempts to preserve the unique look of 2D animation, and anime specifically, and replicate it with different tools, even if the result is still wonky.
But this Lupin shit just shamelessly rips-off the Dreamworks/Pixar style, to the point that there is no point in watching it instead of westernshit anymore. Disgusting, the death of anime.

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There's Doreamon, Dragon Quest and now this Lupin movie, but all are by the same director. Hopefully the rest of the industry takes a hint. Low framerate is stupid.

No I know what CGI implies.
I also know any TV CGI anime almost always looks like shit because everybody just tries to make it look like a 2D anime. If a character isn't doing something important, they will literally just stop moving entirely for no conceivable reason. Not to mention it always has that weird low framerate. Those aren't really issues with 2D animation because you're so used to characters not really moving in general when it's not important, but it becomes glaringly obvious in 3D.
You could literally pick any 3D TV anime from this decade and it would have those problems.

imagine being such a fucking faggot that you unironically defend the animation of berserk 2016

You're just confirming my suspicions there.
CGI doesn't mean 3D, although 3D is a kind of CGI.
It's very easy to tell apart cel animation from (2D) CG animation, since cel has a certain look, more imperfections and often a smaller color palette,
but since cel and CG animation works the same they also share certain conventions or limitations, one of these is a low frame-rate, simply because nobody can be bothered to draw 30 in-between frames. It's also a matter of cost.
CG animation generally does not work like a flash animation; there is no interpolation beyond the drawn frames, while Flash only interpolates between key-frames. This allows virtually any frame-rate, but quality depends on the amount of key-frames made.
3D is an entirely different animal, and while it's true doing low-frame 3D is unforgivable (and there is no good reason to render 3D at 16 fps instead of 60) you can't compare it to anything that was drawn, in other words it's not anime.
As such it's correct to say using 3D to render 2D anime aesthetics is pretty stupid and the result imperfect; best to not try to make a secret out of it, like GuP does.
GuP tanks are very obvious 3D, but that's fine because drawing a dozen tanks all the time is a nightmare, and they did not try to make the tanks truly blend in with the anime scene.
It's criminal they made the girls using 3D, too, in some scenes, and it looks like ass.

>Low framerate is stupid
It depends on who do you sell to. If it is for normalfags, go ahead.

>looks bad because they try to maintain the look of 2D while making it 3D, that doesn't work
Wrong.

youtube.com/watch?v=-pYNYhL2bTc&t=0m2s

>looks bad because they try to maintain the look of 2D while making it 3D, that doesn't work

Wrong.

youtube.com/watch?v=x7IsksEvlHc&t=0m5s

The trailer looks pretty cool.

The recent Spiderman 3DCG movie had low framerate and looked pretty good.
You can't just animate 3D models, cut out frames and expect it to look good. Each frame needs to be meticulously edited and deforming the models,playing with lighting, adding smears etc. to get a good flow like what the guys who make Guilty Gear are doing. It also needs to match the artstyle you're going for.
For a semi photorealistic style like OP posted, a higher framerate looks better.

It's one of the issues with the hybrid design we often see these days.
The anime is CG anyways, except most of it is done as 2D CG using conventional animation. Adding 3D components means you also have to render them at the low 2D animation frame-rate.

Honestly, I don't get it.
Why not do the 3D animation with half-assed models and then draw 2D on top of it?
The result would always be more cohesive than with the stupid shaders they utilize.

>GuP
animating the Anchovy during the drift towards the Karl-Mörser would be an absolute pain

That doesn't look good though. It's definetly better than most CGI anime but it still looks weird as fuck. Probably because the characters are 2Dish while the backgrounds are proper 3D

>The recent Spiderman 3DCG movie had low framerate and looked pretty good.
That's because they copied Orange studio.

I'm sure they'll manage. They are pros.
3D characters are just painful to look at unless quality is insanely high and the animation well made.

I have nothing against 3D (CG, not PD) in principle, but sneaking it into anime is a stupid idea and looks like shit.
They should be honest about it and leave the 3D looking like 3D instead of doing a bad job of making it look like conventional anime art.
Or they should go the Pixar route like they did with this movie - but no way it's anime then.

I thought so too but somehow it wasn't all that annoying in Choukadou Girl

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Did they ever confirm that in an interview?
Because I honestly thought it looked better than anything I've seen out of Orange, and I regard that studio as the best in the industry when it comes to CGI in anime.
I think moving forward though CGI in anime should be handled like how Spiderman did it.
Into the spiderverse had such a beautiful and fresh aesthetic.
It heavily blended 2D and 3D elements, and that's how it should be done.
Land of the lustrous is a great example of this.

test

>Why not do the 3D animation with half-assed models and then draw 2D on top of it?
You may not be talking about the same thing as me, but there are some anime that do something like have 3D models for things and then color/shade them by hand. Some of the recent Gundam OVAs like Unicorn do that. At least in some places. I've seen people disagree about the extent that it's used in for example Unicorn.

twitter.com/trinketeric/status/1073883790823620609

Unicorn isn't even bad with CGI, and it only uses it to model the Unicorn's transformations and a few scenes with the battle ships.
And even then they only use it to trace over it and the overwhelming majority of animation is 2D

Mononoke Hime, Spirited Away and everything Ghibli did after Yamadas in general is CG, Spirited Away specifically is their first full CG film. But, because Yea Forums is full of mouthbreathing retards who know nothing about animation, or how animation is produced, people just lash out at things they don't like and don't understand. This movie looks like shit btw.

>Spirited Away specifically is their first full CG film
?????

I think he's confusing CG with digital animation.

When people say CG/CGI they mean 3D animation. If they're talking about stuff animated that involves a computer they say digital animation. And every time anyone shits on digital animation people jump out too to say that most series aren't made "on a computer" and a lot of stuff involving that is still hand drawn. As for Princess Mononoke

>It was mostly hand-drawn, but incorporates some use of computer animation during five minutes of footage throughout the film.[22]

How embarrassing.

Ghibli refers to the process as cg, they refer to Mononoke as their first cg film, and Spirited Away as their first fully cg film. It's way more complicated than "digital animation" multiple scenes in Spirited Away are 3DCG, many are a blend of 3D and 2D, and the entire movie was assembled and processed digitally, no full scene was shot with a camera. Every frame was generated by a computer, ergo it is computer generated.

Way to prove my point

>I was merely pretending!
Sad.

Nobody cares what Japan calls it. Japan also calls an apartment a "mansion" but you'd be retarded to be arguing about that. 3D animation in live action movies is also called CGI. Western 3D animated movies are called CGI.

>and the entire movie was assembled and processed digitally, no full scene was shot with a camera
Yes, that's called digital animation. Digital animation can use CGI at times. Though I'd be interested in knowing which scenes in the movie use CGI. I haven't seen it in forever.

Digital Animation refers specifically to ANIMATION that is DIGITAL. It's the exact opposite of what you're thinking. Most of the movie is NOT digital animation, most of it was animated traditionally, on paper, then scanned into a computer to be processed into a complete image. The scenes in the movie that were animated digitally were the polluted water spirit, most of the ocean waves, and parts of the scenes with No Face, although the process they used with Noh was honestly so convoluted it doesn't really fit into any category, it was a very weird blend of 3D and 2D.

>most of it was animated traditionally, on paper, then scanned into a computer to be processed into a complete image
This is digital animation. As opposed to traditional animation which is using cels and shooting on film. Drawing shit and scanning it into a computer (and doing the coloring and shading on the computer) is digital animation. Some digitally animated stuff I imagine is also drawn using a computer. Or if that doesn't happen, some manga is drawn digitally, that is, drawn by the mangaka using a computer program and touch screen.

>I have more respect for Berserk 2016
Any and all opinions you may hold are forever rendered worthless

To be completely clear, anything that is processed on a computer, whether it be 2D, 3D, digital animation, traditional animation, whatever, is covered under CGI. The thermoptic camo in GitS 1995 is CGI, it is NOT digital animation, in fact, it isn't animation at all. The scenes in Spirited Away with the spot spirits are NOT digital animation, they were animated on cels. However, the coloring, lighting effects, scaling, etc were all added digitally, which makes it CGI. The scenes I covered where the actual movements of the characters are created on a computer are digital animation. If you were for some reason to take those frames, print each one out, trace over it by hand onto paper, and then film the scene again with a camera, it could be digital animation, but not be CGI.

>I don't know why it took shit like Lupin or that Dragon Quest movie for Japan to figure this shit out
Because they're ten thousand years behind on animation techniques and everyone in the country doing it has only used mikuedance before?

en.m.wikipedia.org/wiki/Computer-generated_imagery
en.m.wikipedia.org/wiki/Computer_animation

No

Looks like fucking shit Berserk 2016 was better than this disney garbage