>I was so afraid of Sotozaki being the director of Kimetsu no Yaiba but somehow, it's even worse than I thought, especially when he's in charge of the storyboard. Awful action storyboarding as expected.
Is it correct?
twitter.com
Kimetsu no Yaiba has bad storyboarding
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>sakugatwitter
>anitwitter
lmao
I don't know about this one, but the last episode was absolutely fucking terrible.
Jesus christ that thread is a big pile of shit.
gee I sure love reading about literal nobodies on twitter acting like theyre on a first name basis with every fucking director on the industry
Kimetsu has a bad story, period.
Answer my question please
Tell me why they're wrong
is that way for twitter threads. Fuck off
I especially loved this one
>Yeah, it's the kind of show that seem to be built on solid foundations (healthy schedule, popular manga, great art direction/designs and a studio that hosts quite a lot of talented artists) but ultimately it fails to be captivating because of very basic mistakes.
And yet so many other shounen wish they had an adaptation that good
Its had bad storyboarding since it started but you shouldn't ask Yea Forums about shit like this because most don't know shit about animation anyways considering that we drove off most of the sakugafags and there's a thread unironically praising SnK's animation.
You're joking right?
>Twitter thread
>It's a fucking literal who
The thread on Yea Forums saying Rei killed billions has more worth and clout than this retard. Stop spamming fucking twitter threads you disgusting fucking monkey
>Its had bad storyboarding since it started
So I'm asking you now
What makes it bad
>you shouldn't ask Yea Forums about shit like this because most don't know shit about animation
So you know more then
Find out yourself retard. I'm going to tweet about how you should fucking kill yourself. Maybe you'll give that twitter thread more though
Okay small angry man
jeremy stop posting you're shit here
>What makes it bad
Any adaptation that's a 1:1 copy of the manga's paneling doesn't have good storyboarding. Kimetsu suffers the same problem a lot of shounen adaptations do where the action set pieces are restricted to what's being shown on the panel leaving to very little inventive camera work and choreography. This adaptation uses a significant amount of copious CG as well.
>considering that we drove off most of the sakugafags
good
>Any adaptation that's a 1:1 copy of the manga's paneling doesn't have good storyboarding
wish it was actually this than what he have
>leaving to very little inventive camera work and choreography
literally what is drum house
He think good visuals = good storytelling
Things went down hill when they think 1:1 adaptation was a good idea.
how is it 1:1: adaptation when half of its content is padding
Pic related somehow says otherwise
>that's a 1:1 copy of the manga's paneling doesn't have good storyboarding
Does that mean anytime a well animated fight scene lasts longer than what's canonically drawn is good storyboarding?
How do you also know what good and bad is when it comes to storyboarding, have you been a storyboarder?
>wish it was actually this than what he have
What are you talking about? It's most been 1:1 of the manga.
>literally what is drum house
Also copied the manga's paneling. The last episode was noticeably a downgrade from the manga.
Missed the ukiyo-e style now they replaced it with ugly cgi.
You'll have to actually source who this is if you're going to make a point. I mean this already proves he's full of shit anyways.
>Does that mean anytime a well animated fight scene lasts longer than what's canonically drawn is good storyboarding?
Do you actually know what storyboarding entails?
Who the fuck is that?
>You'll have to actually source who this is
Some random from MAL talking in a thread about good storyboarding
myanimelist.net
>Do you actually know what storyboarding entails?
Yes, that's why I'm asking
>Any adaptation that's a 1:1 copy of the manga's paneling doesn't have good storyboarding
Why not? You can say it doesn't have inventive storyboarding, but what prevents it from being good?
Fuck you twitter retard
Unironically kill yourself, OP.
>Some random from MAL talking in a thread about good storyboarding
What a reliable source!
At least it's not as bad as Made in Abyss, now that's a terrible adaptation, Ozen was the worst part in the anime.
A storyboard is the rough patch for the animation progress and how a scene is structured is based on how well the artist can construct a given scene or set piece. A good storyboard artist would take the bare minimum of the source of material and properly adapt it to screen, a bad storyboard artist would just copypasta the work onto a given scene.
latest episode was bad in term of pacing but before that it was fine, not perfect or anything though, just decent enough for a manga adaptation.
This. The last episode is the best example of bad storyboard.
>Also copied the manga's paneling.
battles didn't
>The last episode was noticeably a downgrade from the manga.
the last episode was shitshow in many ways
You do realize you're on the same level as that random
>A good storyboard artist would take the bare minimum of the source of material and properly adapt it to screen, a bad storyboard artist would just copypasta the work onto a given scene.
So if the Kimetsu storyboarder works on a book and adapts it, does that mean he's no longer bad because there's no manga paneling to work with? Are all isekai storyboarders good then?
retards here unironically think that pacing problems are coming from copying manga 1:1
yes, isekai is pinnacle of storyboarding
>Are all isekai storyboarders good then?
And by this I mean the webnovel/light novel isekai
Yeah that's why I don't take it seriously unlike you.
>You can say it doesn't have inventive storyboarding, but what prevents it from being good?
Because its lazy and leads to scenes that are a direct copypasta from the manga with very little room for inventiveness. Attack On Titan is a good example of a shounen adaptation that has mostly good storyboarding since most of the scenes from the manga can't be copied 1:1 so WIT had to make their own original sequences for the 3DMG scenes among others.
>So if the Kimetsu storyboarder works on a book and adapts it, does that mean he's no longer bad because there's no manga paneling to work with?
What the fuck are you talking about? Are you just being obtused because you don't want to accept that the Kimetsu anime adaptation isn't perfect?
That's usually where pacing problems stems from yes.
>A good storyboard artist would take the bare minimum of the source of material and properly adapt it to screen, a bad storyboard artist would just copypasta the work onto a given scene.
That is an incredibly narrow generalization of the storyboarding process quality, taking a bare minimum of the source material then adapting it can have shitty results as much as it can have good results, being faithful to the manga paneling can be good with proper arrangements for the animation, it's not like Kimetsu no Yaiba is produced by fucking Queen Bee.
What the fuck is this? Why areTwitterfags and MALfags coming here?
>battles didn't
It did.
>retards here unironically think that pacing problems are coming from copying manga 1:1
Tanjiro standing and watching Zenitusu being bullied while doing nothing for a few minutes was a problem from copying manga 1:1.
When the manga has bad pacing, that's a distinct possibility.
Kimetsufags are too pretentious to understand anything.
>That is an incredibly narrow generalization of the storyboarding process quality,
Nope, some of the best storyboarding in adaptations were ones that were completely original from the source of material. Mob Psycho had some of the best fucking storyboarding in an anime and they were not 1:1 from the manga.
>with very little room for inventiveness.
So inventiveness is the only objective evaluation for good storyboarding?
Does that mean that this One Piece scene has bad storyboarding because it follows 1:1 the manga?
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>Are you just being obtused
No u. I don't think the KNY adaptation is perfect. I just wanted to ask why they think the storyboarding is bad and how they determined it as such. Because right now, the criteria I'm seeing for good storyboarding, I'm not agreeing with. The criteria basically means any LN/WN adaptation is good storyboarding because they can't copy anything from a manga.
>MUH COMFY THREAD
Fuck off
>taking a bare minimum of the source material then adapting it can have shitty results as much as it can have good results
Literally some of the worst fucking storyboarding came from shit that was too faithful to the source of material. Largely low budget adaptations.
Tbf Mob Psycho paneling is shit and didn't go through any professional editor before being adapted, most manga do
Kill yourself, MALfag.
As I said, just because something is not based on manga panels doesn't make it instantly good or instantly bad, I could take a scene from a manga and draw just shit stick figures with completely different composition than the source material and it would be shit stick figures.
And just because something is faithful to how the manga paneling does it doesn't automatically make it cheap and stiff, transitions between manga panels can still be filled in with smooth animation and good framing.
Just because there's an example of A being good and B being bad doesn't suddenly make the rule apply to every possible instance of the situation.
>some of the best storyboarding in adaptations were ones that were completely original from the source of material
So it's just some, not all. Does this mean judging a storyboard by inventiveness is completely arbitrary and useless towards determining how great a show is?
>Does that mean that this One Piece scene has bad storyboarding because it follows 1:1 the manga?
Yes because while that's part of the gag its very lazily done, the joke is not particularly funny to begin with and goes on too long even though it was only just a few panels in the manga.
>The criteria basically means any LN/WN adaptation is good storyboarding because they can't copy anything from a manga.
I'm not sure where that leap of fucking logic even stems from. Good or bad storyboarding has nothing to do with just copyong manga panels but its just easier to discern when you're working off a frame of reference as oppose to being original.
>Does this mean judging a storyboard by inventiveness is completely arbitrary and useless towards determining how great a show is?
Not at all. Storyboarding is just as objective as animation they both go hand in hand.
>Because right now, the criteria I'm seeing for good storyboarding, I'm not agreeing with. The criteria basically means any LN/WN adaptation is good storyboarding because they can't copy anything from a manga.
I think you lack reading comprehension skill.
>I could take a scene from a manga and draw just shit stick figures with completely different composition than the source material and it would be shit stick figures.
You do realize that scene composition go by crude unfinished drawings right?
>And just because something is faithful to how the manga paneling does it doesn't automatically make it cheap and stiff,
Of course if does or worse yet it just makes it boring to watch