What makes a good twist vs an asspull, and what are some examples of each

What makes a good twist vs an asspull, and what are some examples of each

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A good twist is an asspull that you only do once in the entire series.

A good twist is something you can see coming if you re-read/re-watch but that you didn't see coming the first time. It should be obvious, but only in retrospect.

Good twist has setup and foreshadowing and an asspull comes out of nowhere

This.
Not an anime but Danganronpa V3

>and what are some examples of each
Plot twist would be Toru raping White Chaika and asspull would be Chaika raping Toru instead.

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A good twist moves the plot along.
Asspull RESOLVES the problem out of nowhere.
Also, this

based, glad someone understands that it was a good twist

Good twists actually fit into the story and if you pay attention you can see that they were weaved in to it. Birdcage Castle is a pretty good example of that. Even though the twist at the end is weird as fuck it all fits in with the story. Ass pulls are shit where it's basically just a twist the author essentially pulled out of their ass that really doesn't fit in with the story and were clearly just slapped on, like the ending for Revenge Classroom where the class pres revealed out of nowhere that "ahahahaha I orchestrated all the bullying from the very beginning every single event was all part of my plan and I did it all because I was bored!"

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Thinly veiled rec thread.

>twist
Kafuka is a demon-like entity possessing all the other girls
>asspull
"For example, if I told you to kill all the Japanese..."

She deserved a happier ending

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>You must spoil a twist otherwise it's bad
What is the point of a twist then?

The point is that it sheds new light on past events, and challenges you by giving you the chance to recognize it before it's spelled out. It should be consistent with everything that came before it. An asspull simply makes everything that came before it irrelevant, and invalidates any consequences and potential message portrayed beforehand.
You sound like the kind of faggot that actually enjoys shit like Lost.

>and challenges you by giving you the chance to recognize it before it's spelled out
And then loose all the shock value that a twist should have. Having the chance to recognize a twist is something authors want to reduce as much as possible but have to leave in the story anyways because otherwise it usually won't be consistent with the rest of the story. The point of a twist is never to challenge the reader/watcher to recognize before it happens but to leave him/her speechless when it happens.

>You sound like the kind of faggot that actually enjoys shit like Lost.
I have never watched Lost so I have no idea what you are talking about.

>It should be consistent with everything that came before it.
On that we agree

>leave him/her speechless when it happens
It leaves you speechless exactly because it sheds new light on past events. A well-executed twist gives you the chance to figure it out, or at least form a reasonable hypothesis with some missing details, if you pore over every detail that came before it, but still be difficult enough to spot that no more than a handful of readers will actually suspect it. In this respect, SZS is an absolute prime example of what makes a masterful twist.
If the twist was 100% hidden, even if it is technically consistent with what came before it, then at the very least it invalidates your effort, as a reader, to relate to the work and try to get absorbed in it. When the you read a good twist, the realization of truth dawns on you as if you were inside of the fictional world of the story. When you read a bad twist, you're immediately pulled out of it because you have to try to make sense of new and foreign elements and wonder why they even make sense.

A good twist is one that was properly foreshadowed and when you rewatch it, you see all the little signs that it's coming. A bad twist is one that was too heavily foreshadowed, and you saw coming well before it happened. An asspull had no foreshadowing done at all. It just was a thing that came from no where.

Asspulls are not bad.
JoJo and stands have creative asspulls because you understand the concept behind them but Araki sort of mixes his weird logic to make it make sense, that makes it unique.

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What isthe concept behind Dio and Jotaro having the ability to fly out of nowhere?

Pic related is the one of the best twists that don't require a rewatch. The parallels to Higurashi where astounding and the viewer knew the outcome once Featherine showed up.

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Twist : What happened with the ga rei zero anime

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Foreshadowing

I loved Code Geass and that was an asspull, point blank. That was honestly my only major problem in the show.

Because it looks cool! That's the only logic Araki uses, and somehow it doesn't feel jarring. Plus if you've read up to that point, you've gotten used to the weirdness of the series.

Asspulls are contrived, like Kaguya killing Madara out of nowhere because he was too overpowered to kill in a normal way, or the Izanami jutsu in Naruto. That piece of shit is basically the poster boy of asspulls and bad writing, though. Good twists make sense and can plausibly happen without relying on bullshit to happen.

An asspull is a plot-twist that relies on coincidence and convenience, e.g. having a character do something that conflicts with his established personality in order to move the plot in a certain direction, having something randomly happen at just the wrong/right time, etc.

>"For example, if I told you to kill all the Japanese..."
This.

Going to agree with you and add that one of my pet peeves is author over-explanation.
Twists are like jokes; they're ruined if you have to spend time explaining them.
I'm someone who reads deeply into phrasing and implication, so I'm constantly frustrated by post-twist exposition dumped in for the brainlets.

JoJo's doesn't even have nearly as many asspulls as people accuse it of having.

It takes a lot of creative and artistic liberties regarding how some physical phenomena work, but rarely do you have genuine asspulls (and most of them are concentrated in the first three parts).

In the Manga they were speaking in frozen panels while jumping between buildings with their stands, the Anime tried to rationalize it by making it seem as if they were flying.

It wasn't, because it was a twist for the sake of being a twist. There's no follow through or impact to it, not to mention being painfully obvious the whole time and sad that the characters are so stupid as to not figure it out when the audience long-since has. It would be fine if something was done with it other than masturbating over whatta tweest it was, but nothing is.

A twist is something the author planned from the start.

An asspull is something the author used to get out of the hole he dug himself.

>In the Manga they were speaking in frozen panels while jumping between buildings with their stands, the Anime tried to rationalize it by making it seem as if they were flying.
Nope, the first time dio stopped time against jotaro (the one when he saw Jotaro moving for the first time) he was literally floating in the air with his stand during the whole duration of his suspended time and even after.

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That's because gravity doesn't work in stopped time (and if gravity doesn't work, neither does magnetism).

I figured he was referring more to the sections when time was not stopped yet it seemed like they were both flying.

dude, the last panel was after dio's ability ended and even in the next page Jotaro and Dio were still suspended in the air.

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good= i like it
bad= i don't like it

Huh.

Based Araki telling the laws of physics to fuck off.

Well, that's exactly why I gave it as an example of an asspull.

Star Finger is the real asspull in Jojo's part 3

You didn't answer the question claimed that the asspulls were "creative" because readers understood the "concept behind them".
How is that the case with Dio and Jotaro flying out of nowhere?
Also there is bad and good weirdness. Not everything weird is good otherwise ">lol so randumb" wouldn't even exist.