Why are anime(Japanese) franchises so big?

I mean I can understand why Pokemon and Hello Kitty so big but others? I mean how can Fist of the North Star be bigger than lotr? Can you anons help me?
en.wikipedia.org/wiki/List_of_highest-grossing_media_franchises

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can't you read your own link there's revenue breakdown retard

Read it for me, fag.

Reading is for pussies

Pachislot

More merchandising over a longer period of time. Also, Lord of the Rings was always big as a book, but it didn't truly explode until the live-action films.

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Because they are popular? Fist of the North Star is a household name for example.

It’s to compensate for their small penises

Small penises are always better. They get hard quicker and stay hard longer. Niggers may have big dicks but in the long run small dick wins

>Why are anime(Japanese) franchises so big?
Western franchises are big too. Just look at James Bond or The Wheel of Time.

Pachinko & arcades – $17.602 billion[bg]
Manga magazine – $2.508 billion[aa]
Manga volumes – $1.24 billion[ai]
Console games – $373 million[cb]
Anime DVD & Blu-ray – $37 million[cc]
Licensed merchandise – $26.2 million[cd]
Anime box office – $32 million[ce]

Not sure why do they lump Jump sales to a particular franchise sales, but whatever.

>I mean how can Fist of the North Star be bigger than lotr?
Fist of the North Star – Pachinko sales $17.602 billion
Neon Genesis Evangelion - Pachinko sales $11.585 billion
Even fucking Spiderman has $308 million in pachinko sales.

The gambling market dwarfs the media market, and pachinko sales are included in the media sales.

No wonder Konami only wants to produce for the pachinko market.

Fucking Anpanman?

>mfw pachinko saves veg from flop terriroty

pretty sure Fate is much bigger than just $4.06 billion

>Anpanman has made more money than One Piece, Naruto, Dragonball and HxH all combined together
Literally how is this possible?

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>doubting the powers of children merchandising

Anpanman is insanely popular in Japan (other asian countries too I guess?) They sell shit ton of anpanman merchandise

>Heavily merchandised, the Anpanman characters appear on virtually every imaginable children's product in Japan, ranging from clothes[1] and video games to toys[2] and snack foods.
>In 2011, research by Bandai found Anpanman to be the most popular fictional character among people ages 0 to 12 in Japan in 10 consecutive years.[13]
>Retail sales of Anpanman related products grossed an annual revenue of at least ¥150 billion consecutively for 30 years,[5] generating ¥4.5 trillion[5] ($57 billion) up until 2013.[a] Anpanman overtook Hello Kitty as Japan's top-grossing character in 2002,[16] and remained Japan's top-grossing character as of 2013.[17] Anpanman licensed merchandise in Japan later sold ¥107.822 billion ($1.02 billion) in 2014,[18] and ¥217.862 billion ($2,003 million) during 2015–2016.[19][20] From April 2017 to December 2018, the toy licensee Bandai Namco Holdings received a net income of ¥19.1 billion ($172 million) from Anpanman merchandise sales.[21][22] This adds up to ¥4.845 trllion ($60.193 billion) in total retail sales revenue as of 2018.

>I mean I can understand why Pokemon and Hello Kitty so big
Can you? Really? Please explain to me then.

Hello Kitty has been around the 70s and sold a shit ton of merchandise. Pokemon is a incredibly popular franchise around the world. Not just anime.

Japan is a big market.

kids. 7 out of the top 10 are kids merchandise

Isn't it amazing how the sales of related merchandise usually dwarfs the sales of the actual media?

They keep saying that piracy ruins the industry but when you look at that data you realize they'd still make an anime and manga even if they gained nothing from those for the purpose of gaining money through related material.

That's for big franchises that can sell tons of merchandise to a wide market. Smaller ones rely more heavily on anime/manga/LN sales.

t. Korean