How is anime going to survive in the 4k 60fps era?

How is anime going to survive in the 4k 60fps era?

24fps format is incredibly outdated and for someone used to 60fps it looks like a choppy slideshow. All the fake 60fps anime solutions look horrible. They need to start producing at 60fps but the demand for animators may simply be too much to do real 60fps.

It already feel like anime industry fell behind. Is CGI really the future?

Attached: [Hiryuu] Dog Days'' - 05 [720p H264 AAC][DDA56311].mkv_snapshot_07.12_[2015.02.10_01.00.26 (1280x720, 1.89M)

Video games are never moving past 30 lol

>fps
Who cares? Stop focusing on visuals and pay attention to the story and characters.

most anime is animated in 8 fps or 12 fps, not 24, dumbass

They already did though.

All they need to do is start mastering at higher resolution. The resolution of a drawing is limited only by how they scan it in or how the digital drawing is exported. The FPS of cartoons is irrelevant.

>there are people who partake in this audiovisual medium and actually think like this
fuckin nasty

Stop memeing. The human eye can't see more than like 30 fps anyway. I played on my friends expensive 144 hz set up and saw no difference compared to my regular 40 fps. It's literally just a marketing ploy.

Something is very wrong with your eyes.

>The FPS of cartoons is irrelevant.

You really don't mind the choppy mess that is every panning shot in anime?

get a better computer or learn to set up your video player properly

This is the most autistic shit I've ever heard.

>fps
this doesn't matter for film in the same way that it does for interactive entertainment, and will thus never be of the same importance

Yes, and it's more and more noticeable when everything else improves quality and framerates.

Just read manga

The vast majority of movies are still filmed in 24fps. Anything above that and it looks like a soap opera.

The quality of the key frames and their sequence is infinitely more important than framerate, higher framerate is not automatically better, it depends on what style of motion you are trying to convey and what the individual cut calls for. Plenty of anime at 24fps still looks like shit because the key animators are no good, and no ammount of filling their keys up with inbetweens can save that. On the other hand plenty of cuts at 12fps look phenomenal because of how well conceived they are. If anything modern animators need to learn to not use high frame-rate as so much of a crutch for boring animation.

>. They need to start producing at 60fps
No they don't

it would increase costs dramatically for a negative gain

Camera technology will only keep improving. In few years 144Hz will probably be the standard. At that point the usual 8fps anime will be hilariously outdated.

the mk 1 eyeball won't have improved, so it'll be fine

Bersek