Liberty City in GTA IV is packed and full of life, feels like a real place

>Liberty City in GTA IV is packed and full of life, feels like a real place
>Los Santos in GTA V is empty, with barely any traffic or pedestrians, feels like a fucking ghost town
What went wrong?

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Unironically GTA IV driving camera was closer to the car and lower to the ground, making the game feel denser.

Now i have nostalgia for when this first came out. Better days.

Wrong board retard. And, if you look at NYC in real life LC is barren. Not gonna go too hard on it because of console limitations though.

Gunplay was better in 4

My main source of GTA nostalgia is San Andreas, which is peak soul imo.

people on Yea Forums unironically defend GTA Online

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>Television & Film

and the 2010s suck

>OLD GAME GOOD
>NEW GAME BAD

You are so tiring

I can't wait for GTA 6 to come out so we can finally move away from the fucking 4 nostalgia.

I don't have any nostalgia, but my favourite gta is vice city. I loved the city and the protagonist more than san andreas even if the latter feels ten times bigger.
I dropped gta 4 halfway through.

>mfw I found a glitch for infinite money in GTA Online when I'd play it
It got patched eventually but I still had no reason to grind ever again.

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>that multiplayer menu
god that shit was so fun. where did the time go. i dont mind gta online but iv was peak gta.

>baconweed

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>Car chase
>Shoot down hallway
>Carchase
>Shoot down hallway
>Go on dates
>Repeat for several hours
B-But muh soul

Is that Ted Bundy

duh

GWB

how is VC still untouched in terms of soul?

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Grand Theft Auto 5 Online still /dominates/ top 10 charts so it did something right.

>still /dominates/ top 10 charts
zoomy

Oh my fucking god you retards were shitting on IV when it came out and are just praising it in relation to V because old good new bad shut the fuck up you absolutely unbearable pricks

>im still using Yea Forums, bros. And guess what! I bought her game!

I'm back *sip* Back in the New York groove

I'm 33 this year...

based

The Ballad of Gay Tony was incredible.

>Car chase where the police rubberband you
>scripted on rails shooter segment
>yoga

b-b-b-but muh it's just better!

Gay Tony returned for GTAO in the After Hours nightclub update.

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It unironically is, even the basic go and shoot a guy missions were more interesting than in IV

Lawl did you know jesus came back into the story when he was 33? Epic right? Try not to masturbate yourself into a cyst filled life

i'm referencing V. I agree with you IV was just better

I'm married...

You lack reading comprehension. I agreed with your half assed irony, V had better missions

oh right yeah. Nah V's missions were so often on rails or playable cut-scenes it was maddening. Sometimes you walk a few paces the wrong way and the game would fail the mission.

Boomer plays SA:MP though, zoom zoom

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I always preferred IV. Gritty east European immigrant feel is much better than CJ2, wacky crazy guy and dysfunctional family man. Gameplay felt more impactful too, even with the slightly slippery car handling. IV felt like a masterpiece, V felt like an inferior San Andreas.

Chinatown wars was better than both.

Nice bait

Based

>Los Santos in GTA V is empty, with barely any traffic or pedestrian
Stop playing GTA Online and play the SP you retarded zoomer child.

>IV is better than V
Late millennials praising garbage games they played as kids are pure fucking cancer.

IV is better than V

i couldn't even finish IV when it came out, i was so disappointed, V was pretty good, my favourite is SA though.

SAMP Battle Royale is unironically fun.

youtube.com/watch?v=vDUzX1cfCLw

Played 4 through multiple times. Love that the driving was a challenge. Love that the shooting really felt like i was blasting chunks out of the walls and knocking people flying. Neither were realistic but they sure were fun. V toned both of them down and i hated it (after being hyped for 2 years for the game to come out) SA was good in its time but IV made it obsolete imo.

Does rockstar make new port? It's my only problem with GTA 4. No patches fixes the bottle neck. The port has to be redone by Rockatar or they make it an actual pc release.

GTA4 was a technical showcase because the consoles had to be sold. GTA5 was just the usual shit. And they'll do the same for the next consoles. They'll release a Fifa and a NBA game with a lot of light, reflect and sweat effects to make you buy the new consoles then they will release the usual shit the next year. You western games buyers are so stupid you fall for this shit every time. When the race war will happen my squadron will check your videogames collection. If you own a majority of western videogames you will get a bullet in the skull because your IQ is under 100 and you eat garbage made without any game design work.

>video games

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yeah, the shooting and rag doll physics in IV were great, but I just couldn't get into it. maybe i'll go back and give it a try.

>my squadron
*fart noise*

did you play it on ps3 by any chance? i had it on 360 but recently got an old copy on ps3 to play and my god the difference between graphics was night and day. it's so damn blurry on ps3

Fart
Hell yeah

I was actually playing it on the PS3, and you just reminded me, why I didn't like it, very blurry like a bleeding effect, and the really low FOV made me sea sick, and a boring colour palette everything was a different shade of brown, although I think that was probably an aesthetic that a lot of games were using at the time, Gears of War being one of them.

The target platform was the fucking ps3/x360.
The expanded scope and upgraded visuals of V when compared to IV necessitated extensive cuts under the hood to make it at all possible.
The euphoria physics engine, it's integration with the AI and the npc density were the biggest victims of this.

yeah it is very brown but if you play through all 3 stories TBOGT is much more brightly coloured (whereas TLAD is even MORE brown) Try getting it on Xbox or maybe PC. I honestly couldn't believe my eyes with the PS3 version the difference is huge

The only issue with GTAO is the slow ass matchmaking

>bought GTAIV on Steam
>Game is literally unplayable because of Windows Live an other online bullshit I can't remember

LS is packed with shit and the wilderness looks incredible on pc, why is this on Yea Forums though?

don't forget microtransactions out the wazoo

i have the same problem. R* simply has no interest in fixing this because they make too much money on V and they want you to play that

desu the last game I played was GTA 5 when it first came out, I don't really have time anymore, I still have my PS4, Just searched online and it doesn't look like it was re-released , ah well.

microtransactions aren't inherently bad

>don't forget microtransactions out the wazoo
Just get your parents to buy you shark cards, zoomzoom

oh well fair enough then. I don't think r* will bother re-releasing it while GTA:O makes money. they want you playing that

Pro tip: You can criticize GTAV, GTAO, and R* without forcing your headcanon that GTA IV was a good game.

I preferred constant banter between the trio to Nico's constant melodramatic wailing about the war and the old country.

"Soul" is the new "sneed" - if I see that word, I automatically disregard any of the comments.

>gta iv
>boomer
Found the zoomer thinking he is a boomer because he was born in 1995

they are though. they affect gameplay design in a multitude of ways and none of them are good for the player

You do realise that the reason everyone was waiting for GTAV to release was because they had enjoyed GTAIV so much?

why not?

People who defend IV played it when they were 13 or are just completely retarded.

wow what timeline are you come from

You do realize everyone was waiting for GTA V because it was a part of a franchise that consist of 13 highly successful games?

This and VC. SA wins by a hair. Fucking attack chopper airport in the desert was tops

They wanted something to wash off the bad taste GTA IV left in their mouths.

>gta iv
The zoomer infestation is real

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I can get people not liking certain aspects of GTAO, but the game overall is fucking great

Racing in GTA IV was top-tier. I have no idea how they've managed to fuck it up in Online so badly.

because the core game philosophy goes from this would be cool and fun" to "this would make a lot of money".

For example take guns and cars. In V there are more than in IV however they are locked behind a paywall (which you can earn in game but then you aren't playing to have fun you're grinding). Meanwhile in IV every gun and car is somewhere on the map waiting to be found. Meaning any player can go and get them at any time and then have fun with them. One makes the player experience more fun - the other makes R* more money

4 betrayed everything III, VC, and SA stood for which was allowing the player to have brainless fun.

>2008 game
>boomer

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I don't hate GTA IV but you kinda have a point. There is a reason why people love The Ballad of Gay Tony so much, half of people were sick of the gloomy shit, the other half wanted San Andreas 2, so rockstar tried to satisfy them with V. To bad they forgot how to write a good satire, made the city feel small and unremarkable, and forgot to add content to the single player. The fact that the amount of buildings you can enter is smaller than in SA still boggles my mind.

There's so much ability to have brainless fun in 4 is unbelievable. It's physics engine alone made SA obsolete overnight. Who care if you have such a huge variety of vehicles when they all handle the same and crash the same way every single time? IV has less but you can do so much more with them

This guy gets it, a fucking intelligent post for once.

>I have no idea how they've managed to fuck it up in Online so badly
well i mean unless you're legitimately retarded it's not hard to see why
GTA IV's cars felt balanced due to no car customization + there was a mix of sports car races and shitbox races
GTA Online is literally all super cars and sports bikes and the only people who are able to have fun are people who have upgraded top of the line super cars

But there aren't any microtransactions in SP and they're put into multiplayer in order to keep servers running and produce extra content and is generally reserved for cosmetic items. You could argue that the grind is too intense, but I don't think that's the case. Just go into SP if you need all your bing bings.

but i want to play against players. After all the police in V are bloody woeful and not fun to go up against at all. on top of that the problem with GTA V is it breaks its own illusion constantly

>enemy NPCs are always guaranteed to hit you X amount of times, then relent when you are sufficiently damaged to give you time to respond
>cops always just ram the shit out of you because if they touch your bumper your wheels automatically spin out
>normal pedestrians driving around will gain speed boosts or make "random" turns if you haven't crashed for X amount of seconds

The original GTA had people everywhere.

Remember the jogging groups?

the microtransactions are also not generally reserved for cosmetic items. every gun and vehicle has to be paid for somehow

>they're put into multiplayer in order to keep servers running
nawww he's retarded. how cute!

sounds like you got filtered, V's cop mechanics are by far the best once you understand how they work. And even then none of the team content is locked behind microtransactions. YOu can just group up with friends and load right into a playlist, I don't see the issue.

lmao, real boomercore is GTA:SAMP
where my cops&robbers servers at? you're too young to be here if you never had to chase someone while typing /cuff [name]

>there’s not a lot of life in a game map that is majority a desert
Ah yes, deserts, known to be highly populated areas and full of life

Oh wait no I forgot Rockstar has a perpetual motion machine, silly me.

>sounds like you got filtered, V's cop mechanics are by far the best once you understand how they work
how the fuck does someone right a statement like this unironically? You have to be joking right?
>And even then none of the team content is locked behind microtransactions
It's not but you will have a 100x better experience when you can actually afford shit that helps you survive for more than 2 minutes in an AI gunfight
>YOu can just group up with friends and load right into a playlist, I don't see the issue.
That requires having friends retard

>is generally reserved for cosmetic items
Bullshit and fuck you.

>V's cop mechanics are by far the best once you understand how they work
The cop mechanics were better on the 2d top down games than they are on V fucking hell thats the dumbest thing i've ever seen. Police cars literally lock on to the player and rubberband behind them. Thats not fun in the least.

> And even then none of the team content is locked behind microtransactions
But surprisingly i just want to free roam with ransomers on my sandbox crime simulator. Stop defending this anti consumer business practise

How much do you think servers cost to maintain for a month?

why didn't they need microtransactions to keep the IV servers running? (they're still running)

Yeah with money that you earn through doing the content. But it's still more or less the same as GTAIV MP gameplaywise once you spend a few hours in playlists to get out of poverty mode. Don't forget they also added tons of stuff post launch

It's not just about powering the servers

Yeah with money that you earn through doing the content. But it's still more or less the same as GTAIV MP gameplaywise once you spend a few hours in playlists to get out of poverty mode.
"NO!"

>Don't forget they also added tons of stuff post launch
Yes so you would buy it and in their eyes that means preferably with shark cards

Okay then so what do these microtransactions pay for if not for the servers like you originally suggested?

The game is peer-to-peer, anyway. Only the bare minimum is controlled on Rockstar's servers.

>gta iv freeplay
>friendly fire off
>only fall damage harms you so everyone fucks around at the airport trying to crash helicopters together

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all the new content they put into the game

Yeah that's a good point, the netcode is also sort of shit and you spend too much time in lobbies

Oh fuck you're right they're constantly developing new and groundbreaking content like (business type #4930) so you can pretend to be a delivery boy

>with money that you earn through doing the content.
What, the same half dozen Simeon missions over and over? 20 grand a pop, all the fun stuff costs in the millions. And I don't just mean cars and guns, you need to buy property to get to all the business functionality.
>dude just grind dozens and dozens of the same missions over and over until it gets fun

>no all this new coop content does not count!

we used to use this to make it all RPG's and send each other flying. Sometimes we'd go to the top of the air traffic control tower and jump into heli rotors and launch across the map

So you're saying it costs billions of dollars a year for R* to put together a couple of missions that have the same basic objectives since the fucking missions at launch?

Like what?

>What, the same half dozen Simeon missions over and over?

lol no

They put everything into Online and single-player was just an afterthought.

It's a shame, as I am a GTA plotfag who loved the interconnecting stories and references between the games.

Except it is. The simeon missions literally involved either
A. Stealing a car
or
B. Getting in a gunfight

How is that functionally different from anything that they put out in GTA Online today

>>normal pedestrians driving around will gain speed boosts or make "random" turns if you haven't crashed for X amount of seconds
Fucking THIS. I hate that shit.

like the casino people were asking for since launch, or all those heists, or all those cutscenes with voice acting and everything and new cars and weapons, some of which made it into the SP too

yeah just like deathmatch

>guys rockstar needs billions of dollars a year from microtransactions from content that's been in the gta series since SA

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they are all indoors on the computer

closest thing to kino was san andreas

San Andreas > 4 > Vice City > 3 > 5

The absolute state of V and it's fans. "best police ai " my ass:

youtube.com/watch?v=SDUcoDnsHvI

GTA IV was a major downgrade and disappointment compared to San Andreas

New York has soul
Low Angeles doesn’t

Their GTA counterparts are the same. San Andreas game was great because of the wanderlust between cities. GTAV just had a few towns with nothing in them. The one at the top of the map is simply for ONE bank heist. Joke

Bottom line, to get ahead in Online, you need to play the shit out the missions and heists to make some money and unlock the trade prices for anything useful, (especially the armoured Kuruma). Then, glitch into a solo Public session and play the shit out of Import\Export until you grind the $20M+ to buy enough of the businesses and properties to stop all the phone call and message spam.

Then, the 'best' grind is I/E ($240K p/h), Bunker ($46K p/h, minus charges and resupply costs), VIP Work ($90K p/h), Client Jobs (via Terrorbyte/Nightclub) ($90K p/h) and Nightclub goods ($41K p/h with best five businesses); for a maximum of $507K per hour, less bills and damages. Though you will need a solo Public session to do those without getting griefed. I've made almost half a billion in about 135 days.

Literally nothing you said in that post sounds fun btw

it was a major upgrade in every single way. "no jetpacks2 is not an argument when everything in 4 was working within a physics engine that wasn't just incredible for a free roam game but for all games at the time

San Andreas was still better

you know i think i preferred just picking up guns and cars off the street and using them

don't know, being shot in america for bumping into a cop seems fairly realistic.

what an annoying faggot

it might have been a great game in its day but it's completely obsolete now.

anyone know when is 6 coming out, where it will be set etc.

Half of that video is nitpicking but I do agree with wanted level taking too long to loose and cops being super precise

thats a big exaggeration and its not about realism its about fun gameplay

Neither a downgrade nor upgrade, just a different path.
IV was an attempt to reboot the franchise after three games with basically the same mechanics.

We'll probably know after they officially announce the new consoles, I think.

>But it's still more or less the same as GTAIV MP gameplaywise once you spend a few hours in playlists to get out of poverty mode
Not in the slightest it's not the same. No one fucking played them game modes back in 2017, and even if you wanted to play, awfully long loading time made sure players will stuck in lobby indefinitely.
>loading online
>long searching for a game mode you're interested
>while you search for a game mode/waiting in the lobby you are automatically disconnected from the main lobby
>searching failed
>loading back into main lobby
>repeat
Fuck that piece of shit. I miss IV.

Both were good, but both had flaws. GTA IV's story severely suffered from the mission bodycount and the errands-boyism that afflicts all Rockstar games, but perhaps IV the most. It's hard to mesh the soulful, damaged Niko that the game is portraying with his total lack of principles and spine when it comes to working for an array of idiots, maniacs and incompetents. In general, the cynical ugliness of just about every tertiary character in the game brings the whole experience down - it can work in something like GTA: SA or even GTA V, when the cartoonish world matches the cartoonish characters, but GTA IV suffers from a major tonal disconnect - the world is lowbrow satire and the characters are largely figures of farce, but Niko and Roman's story is a gritty, tragic tale of third-world immigrants.

GTAV, on the other hand, ALSO suffers from errand-boyism, but in a different way - the fact that so many of the heists are high concept espionage-themed Mission Impossible break-ins takes away from the crime aspect of GTA. It's hard to invest in heists in which there's little to no obvious payoff for the protagonists, especially when there's so little control over the heists themselves - the crew is reduced to the stooges for the cartoon FIB, which makes the more grounded moments, in which the brutality and violence suddenly becomes sickeningly real, somewhat discordant.

The problem is that Rockstar can't seem to stick to a lane in GTA. GTA V perhaps demonstrates the most harmonious balance between world, story, character and theme since SA - but ultimately, the more outrageous the missions get, the further it gets from the core fantasy/ identity of the series.

> checks if on the correct board
nope it's Yea Forums niggers

They’ll probably re do liberty city again. The gap between GTA3 and GTA4 was 7 years. Now been 11 years since GTA4 and technically an entire console generation without a GTA game

>between world, story, character and theme since SA

ah yes Boyz in da Hood and Area 51

no one cares it's a good thread. better than a Yea Forums thread about the same topic for sure

I'm all for that. It's the spiritual home of GTA and 3 and 4 were the two massive leaps forward in the series.

Niggers praised Red Dead Redemption 2.

>OMG DA WORLD IS BEAUTIFUL FK YE GOTC

Its empty. Lifeless. You get 12 suits. About 10 different guns. Side quests are all the same. Rewards are just bunch of cash, even from hobos.

shit I hope it's a bit bigger this time. they're the only games i'll buy a console for and then never touch again,

it was so good. you could make your nigga a fat martial artist expert with a pink mohawk you had multiple fighting styles and I litteraly played almost all the minigames because they were fun

>having one gloomy city compared to three different cities plus villages, hills and a deset is not a downgrade
>not having planes is not a downgrade
>making a city "realistic" instead fun and unique is not a dowgrade
>removing business ventures/gang wars is not a downgrade
>removing bunch of mini games is not a downgrade

the lack of gun variety in that game really bothered me too

Yeah same. Would like more than just NYC. Develop more new jersey even go as far as Atlantic City

>having entire world dictated by groundbreaking new physics engine portrayed in (for the time) insanely good graphics which are the same in SP as in MP is not an upgrade....

>tfw R* announces the next game is an online-only GTARP MMO ripoff where you can play as any character doing any job

Would you seethe?

Fuck the physics in IV just dick all over V:

youtube.com/watch?v=NPGE_JbNQV4

I play games for the gameplay, not because somebody invented a new way for bodies to fall on the ground

If they really wanna be satirical and transgressive they should make GTA Midwest with a fictional Chicago and Detroit and lots of fentanyl laden small towns in between and around as well as wealthy areas

> I play games for the gameplay, not because somebody invented a new way for bodies to fall on the ground

Fucking hell this could be the brainlet post of the year.

Simply wont happen even as a business model. Their online income just puts less pressure on rushing out games that make them hundreds of millions upon release

Yeah I wouldn't bother with it, I could see this happening though.

Said the guy defending the video game because it looks nice

I still don't understand why they toned down gunplay/car damage/ragdolling. Because of Online?

you rat

It looked retarded

I can make then eat breakfast while waiting for Niko to stop ragdolling and let me play the goddamn game already.

I had the Ace album back in the day. It was on 8-track.

you could also do 3 characters, one a nigga from detroit the other part of a remnant of the dying mob in Chicago or someshit you can even make the third into a wahmen to be more progressive make her a drug addicted university student who has to commit crimes to pay her student loans and a major plot point is who is she gonna have sex with the italian guy or the black

tqbhwyf the only GTA that felt like shit was London, even Chinatown Wars was better than most mobile games. R* just can do whatever the fuck they want, and they get away with it.

>Said the guy defending the video game because it looks nice

no you dingus because the sum of all these parts made IV feel incredible back in 2008. I remember watching my friend playing it and trading in my Wii and all my games for it just to get a 360 to play it on and i sincerely do not regret that choice. Everything in the GAMEPLAY was mindblowing from the way the environment was built to the crash deformation on the cars. Just having bullet holes riddled all over you vehicle felt so immersive. Then on top of that all this was online so you could enjoyi it with your friends. Talk about gameplay crash any car in SA and it's exactly the same every time. It was great back then but IV made it obsolete. That you mention

> I play games for the gameplay, not because somebody invented a new way for bodies to fall on the ground

that you can say this and not realise that "inventing a new way for bodies to fall" and all the other massive improvements ARE gameplay is why i call you a brainlet. you literally said:

>I play for the gameplay not the gameplay