The old grainy looking cartoons from the 50s to 2000s (varying degrees of grainyness) and hand-drawn figures and watercolour backgrounds is so fucking comfy. But new animation just feels like a shitty kid drew it on a make-your-own-cartoon app on his iPad.
I didnt even pick the best example of this transition because of sn**d fags but yes that show is an amazing example of this.
because of the fact that all the animation studios use korean sweatshop animators to animate their shows
Isaac Morgan
Did someone say...Sneed?
Henry Lewis
Flash.
Cooper Cox
transition from analog animation (paint, etc) to digital animation.
Adam Robinson
Mostly time and money budgets in addition to introduction of computers instead of the horribly inefficient hand drawn styles. A generation of people who grew up on good cartoons hit the industry with their blank resumes and frankly studios would have been stupid not to hire them for the bare minimum. They didn't produce good results, but the people who noticed are the minority because kids are fucking stupid.
Jacob Richardson
formerly macromedia
Joshua Rodriguez
they've been doing that since the 80s
Juan Gray
It's not good to compare a basic tv comedy to two well known franchises. Looney Tunes is making a comback, 6 years in the making, which emphasizes the fact that budgeting is a huge factor. You outsource your animation to asia or a small freelance team, not WB or Disney. Simpsons will never be a 100 percent good example of good animaton, there are a handful of well drawn sequences, but less than 10 actually well animated episodes, as Matt Groening doesn't like squash and stretch, so much so they had to reanimate the first intended episode. TV shows are a business, not an artform, so mr great animator is better off moving to Japan or France than staying in the American industry, or pray that an ambitious project come to fold in America. youtu.be/KK541L5x_IY
DBZ at its best is my favorite artstyle, great immersive experience
Ethan Roberts
Unironic answer is animation software like Flash taking over the industry. Way cheaper than trad animation but significantly less dynamic. Combine that with art schools pumping out talentless, untrained workforce and you've got the modern american animation industry
It really is tho Places like Japan and France are still pumping out kino
Nathan Long
why is feed so sneed these days?
Jason Price
There’s a copypasta (I think?) on how CalArts has completely destroyed American animation. They teach the technique you see in Steven Universe and Rick and Morty, etc. If it wasn’t copypasta I wish I saved it, I met some thot that went there and she showed me her portfolio, all the same shit. Really tripped me out
Adrian Howard
> like a shitty kid drew it on a make-your-own-cartoon app on his iPad
That's what outsourcing is, dumb dumb
Jackson Myers
because that is digital animation for you
Tyler Reed
It's toonboom and a professional lack of standards in the industry. You can digitally make a cartoon look like a cartoon from the 40's with bokeh and film grain but it's alot of effort for kids and adults who have no respect for the medium of animation. So, you end up with static and lifeless animations.
Ryan Lee
now show all the great British animation or the Canadian
John Bell
>why does the animation made on a computer look good when I view it on a computer screen compared to the animation that was not made on a computer but has been digitally converted so that I can view on a computer screen and then post about the comparison on a computer screen
Remember Motorcity? A Flash animated cartoon from the early 2010s with it's own in program engine? It got canned by Disney because it wasn't a preexisting IP. Less than 6 original Disney cartoons exist on tv, which implies something vimeo.com/165221843
It stopped having soul to it and became computer animated crap done in a week.
Robert Ramirez
it's cheaper and faster
animation is mainly not even watched by kids these days, they are made by libtard manchildren, who make them for libtard manchildren. it's pure cancer.
Leo Ross
We got Ballmastrz (which is getting a second season now) out of Motorcity's cancellation so at least it wasn't for nothing.
Jackson Kelly
Sneed: "Well, well,..."
Absolutely Sneed: "...look at the cityslicker pulling up in his..."
Capitalism. Back in the 90s, people threw money at animation. Nowadays, Hollywood is so risk-averse that any cartoon that can't make 500% profit is an automatic pass.
Jack Cox
As an old amateur animator (Made tons of stuff on the old newgrounds using flash). Most of the animation looking shitty is because of "tweening" what this means is that instead of having keyframes and then drawing out all the frames in between by hand most studios now make key frames and then use software algorithms to automatically animate between between these key frames. This gives this "jello" movement look that is very rapid and high FPS. It's extremely cheap and easy but almost everyone hates to look at it.
One step worse that some shows use is having dynamic 2d models which are just characters where they can twist the arms and hands and change the facial expressions by pushing some buttons and then rendering the in between frames automatically. As far as I know this isn't done by a lot of animation studios but it's out there and it's the cheapest shit ever.
Meanwhile the Newgrounds animation community slowly died when youtube took over and most of us migrated over to youtube for add revenue. Then when youtube started to prioritize 10 minutes+ videos our animations didn't get bumped anymore and making such long animations wasn't profitable or fun to do so it kinda died off.
I'm sad that our "genuine" animation style of making key frames and just drawing out all frames in between didn't get picked up by big studios. But that's life I guess.
Bentley Lopez
Because fluid animation over detailing. Just look at Pokemon SM anime. And look at its fanboys.
Henry Cook
Because its cheaper you fucking morons
Do you have any idea how expensive traditional, high quality 2d animation is?
Eli Moore
Hand drawn cartoons literally have a soul since you have to spend so much time animating it, you dont have to go through some much thingamagicks with cgi.
Juan Powell
I used to think I liked animation because I grew up on the Simpsons, Ren & Stimpy, and old Looney Tunes.
I don't think I really give a fuck about animation because even though I like ATHF, AT, AD, Archer, and yes Rick & Morty, I think I just like a certain kind of writing that usually is in animated shows. I like something that's pretty colorful but I don't really care that much about animation.
I remember when Coraline and Fantastic Mr Fox came out the same year. Coraline undoubtedly has better animation. FMF looks okay but is nowhere near as ambitious or dazzling. But Coraline kinda sucks, and FMF is amazing, and it's all because FMF is really funny and Coraline isn't.
This is also true of the comics I like to read. I sometimes will buy a comic book but it'll be mostly or completely wordless. I don't have much of a use for these. Meanwhile if there's lot of dialog and if it's good, I enjoy it way more. image search Mickey Zacchilli. her drawings are literally scribbles but her most recent comic book was fucking hilarious. I don't care about artwork or animation.
Matthew Sullivan
>Coraline kinda sucks pleb detected
Brayden Gray
>Williams again He's a great inbetweener or assistant but not a good lead at all. His book teaches you how to do what he does, which isn't animate so much as it is to flood frames for a motion. Funny or neat opinions and history but not a good teacher either.
Ryder Harris
please tell us master moron
Christopher Williams
> old cartoon network cartoons > good May have had better animation and artistic quality but man were they unfunny garbage > Scooby Doo >Tom and Jerry >Pepe le Pew >Roadrunner talk about snoresville 90s until about 2005 was the golden age of cartoons and nothing will ever beat it
Daniel Rivera
that was grotesque and disturbing and my life was made worse by having viewed it I hate you faggot
Henry Evans
kids dont watch cartoons anymore they watch youtube
Kayden Sullivan
removing all the detail cuts a lot of animation cost. also animators nowadays are both lacy and horrible underpayed
>One step worse that some shows use is having dynamic 2d models which are just characters where they can twist the arms and hands and change the facial expressions by pushing some buttons and then rendering the in between frames automatically. As far as I know this isn't done by a lot of animation studios but it's out there and it's the cheapest shit ever. pretty sure that's what Archer does most garbage horribly animated low effort unfunny garbage known to man
Because it's mostly fucking adults watching them now, not kids.
Juan Thomas
only someone with legitimate autism can find this "comfy"
Jordan Clark
They're American problems. However, many shows that people think are flash animated are actually hand-drawn, and people conflate non-technical decisions with technical factors. So when something looks like shit it must be because "digital animation" or "computers," and not because they designed shitty looking characters, did shitty storyboards and commissioned shitty animation.
Unfortunately for you there was a stop motion series made recently in Japan.
>Do you have any idea how expensive traditional, high quality 2d animation is? Not that expensive, if we're talking about TV level stuff. And if we're talking about movies, they cost far less than the 3D movies of today.
Logan Fisher
whats this?? I don't remember Double D being a nigger
Robert Torres
pretty sure double D was alluded to being some weird ethnicity
Gavin Miller
Daily reminder that if you don't love Krteček, you are a terrible human being.
the writing was no different than any other dumb show of today, even Redline had better writing
Camden Baker
That effect looks like shit, even worse than digitally shot movies having fake grain added in. I haven't seen anything get 40s quality right, let alone 80s or 90s style right. Megalo Box is a good example of how it doesnt work
Austin White
I still don't get how youtube 10+ minute killed amateur animation. Newgrounds didnt pay you shit outside of winning some contests where you got $100 max. People were already doing it for free.
A lot of flash animations were projects that art school students did in their free time. I believe that the decline of flash animation has more to do with modern animation students having no real interest or passion for animation.
Julian Martinez
>Double D is black
It's the little details I like the most.
Robert Ramirez
Megalo Box was downscaled and then scaled back up, but this only made it look like an early digital show from the 00s, which is not something you want to emulate. It still looked good aside from that.
Correct color design and avoiding digital painting and effects goes a long way towards making something look like cel animation.
You dont know a fucking thing dude. Ping pong the animation was made almost entirely in flash
Jonathan Morgan
Some shots were made in flash (at least one), but Yuasa's studio apparently uses it extensively now.
Zachary Reyes
I can't really understand it dude She was only 25 years old A fucking lethal stroke at fucking 25!!!!!!
Cameron Anderson
>the writing was no different than any other dumb show of today, even Redline had better writing Comparing a 22 minute tv show to a 102 minute movie is dumb. Tell me an episode you remember from the top of your head. Don't wiki it, don't google it, and don't search for the episode. Because at best, it was a fast paced romp with well set up action/world building with some dramatic buildup, and at worse it was a character learning a lesson
Not him but I don't see why it would be dumb. There are differences because of length but bad writing is bad writing and good writing is good writing whether it's a show or movie.
Hudson Thomas
Well I hate you.
Ethan Brown
When I watched Redline, I felt like the characters took the race seriously, like how those old timey whacky racer shows were. Overdrive Motorcity from Disney XD didn't feel believable, all cartoons suffer from this nonsense attitude that seem to lack any grit/edge under the circumstances they are under, unless its played for laughs its still retarded and just another comedy. You know why I remember Symbionic Titan so well? Because it felt like it had stakes. I gave a shit and want to know what happened to so many plot points that will never get answered in a season 2. Motorcity? Who fucking cares Trudy or Judy will talk it over with her toxic mansplaining mark hamil dad.
That's because of all the SJW Cal-arts graduates and their shill teachers
Jayden Wilson
Cartoonist today cant draw dick compared to old school cartoonist.
You had to be highly proficient in your drawing ability because you drew on paper. If you fucked up more often times then not you would have to just redraw the whole thing because erasing was not efficient enough at fixing the mistake.
Compare that to today's "cartoonist" you need to be able to draw slightly above a stick figure and being proficient isn't really necessary. If you fuck up you hit undo or break out the eraser that completely nullifies the mistake.
We are very good at picking up "soul" from different mediums, and soul only comes from repeatedly trying and failing until you become a master.
I can dig this, I think a lot of it might be the humor. Animation allows humor that just wouldn't work with live action. Especially some of the more absurd shtick.
Parker Torres
Very little of American TV animation has even been animated in America since the 70s. Most of it is done in Korea, and they might even be still using pen and paper.
Ryder Adams
Looney Tunes was the golden age of full in-house animation.
Korean studios was mostly a nicktoon thing that's still around today. To make things worse they picked up weird habits like using storyboard frames as the actual key frames and the oversimplified 2d style originally used for parodies caught on with the generation of animators immediately after.
In a way you could actually blame John K. for that one and be totally right.
CoreRetas actually. After mid-2000s ToonBoom at their lunch.
Liam Nelson
There is an intangible that is lost in the use of CGI. Even if you’re not conscious of it, your brain registers the absence of real human effort. It’s the difference between your child bringing home a clay figure they crudely molded in kindergarten and handing you something they 3D-printed from a template on the Internet. There is no effort in it, no love, no original artistic touch.
Lincoln Moore
Nobody still uses pen and paper
Luke Jones
>CoreRetas actually. After mid-2000s ToonBoom at their lunch. RETAS is a Japanese software suite that was made for the anime industry. I've never heard of it being used in America. CoreRETAS is described as: >a rendering utility which allows one to set up a scene and render it as an animation, following a process similar to the traditional shooting of cels and backgrounds with an animation camera. The software features various functionality such as panning, multiplane effects, moving images, and exporting.
It's still standard in Japan at least.
Cooper Adams
i took 2 animation electives in college and the animators survival kit was required for each of them
Austin Cooper
Board-driven animation is honestly one of the worst things to come (back) into vogue in modern times. Nearly every single animated series on TV today is board-driven with no scripts or professional writers. Adventure Time saved a lot of money doing it that way so every show is following their lead. But all these shows ALSO want to have consistent mythology, character development, serialized narratives and ongoing story arcs like a script-driven cartoon. So the end result is always a fuckin mess.
Board-driven is good for episodic shorts. Script-driven is good for more complex, ongoing narratives. Board-driven cannot do what script-driven does, but it's so much cheaper not to hire writers so who gives a fuck if the show ends up being really bad? Worse yet, the benefits of being board-driven don't even surface in these shows since everyone is drawing like a hive mind and characters and gags are always the same. Fuckin awful time for animation.
Adventure Time really suffered for this. So many plot threads and worldbuilding with no payoff.
Nathaniel Lee
Terrible pacing in individual episodes, too. Episodes would just suddenly and abruptly end because they ran out of time. The boarder wasn't working from a script for pacing framework so they just drew funny pictures until "Oops, no more room, I guess we're done."
Benjamin Hall
Doing something on Flash is way cheaper and little kids can’t discern quality.
David Wilson
Gumball looks so fucking good. And I'm going to unironically say Friendship is Magic too.
Camden Harris
Of course people will sperg out over a lesbian kiss in the finale when really the entire thing was boarded like it was improvised after a long night of drinking. Ed, Edd n' Eddy had better pacing.
Jose Brooks
They went from film to digital
Ryder Turner
The success of Family Guy shows that you can have utterly garbage character design and artstyle along with essentially nonexistent animation and retards will clap for it.
Ian Mitchell
Holy fucking kek this is perfection
James Lopez
thats not at all what he is saying you fucking dildo
the animation sucks most of the time, but then there's things like the bullfrog scene that come out of nowhere
Ryder Edwards
Disney used to paint their animations on glass plates directly and then film each frame. I know its not tv animation tier but thats why movies like Fantasia, Bambi, Snow White, etc look so fucking good
>hand drawn >most of them were self taught/mentored not assembly line drones from calarts >SOUL because competition and formulaic need to make money isn't that high yet
Jacob Lopez
I don't even know who you are.
Leo Jackson
its what the studios want
in quebec, the 2D drawing programs can pump out decent artists, but they all get poached by companies that do not put their skills to use
they literally employ people who can draw and make them use google images as for their background scenes
I hate how motion capture is now an animation standard. Or how normies think its how to get 'realistic' animation rather than hiring someone who can actually animate