How would you approach making a true Fallout film?

How would you approach making a true Fallout film?
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Get opinions from my fellow redditors

fallout wouldn't be made as a movie since there's so much to explore that would be ignored, no matter what it would be an insult to the faggots at >>Yea Forums

I'd just watch mad max instead.

The atmosphere and story of Fallout and Mad Max are nothing alike.

Lots of CGI for mutants and ghouls. Brotherhood are the good guys and the main character wants to join them. only minor references to vaults are made.

Fallout 1 is a short game dude, the main story is only a few hours long.

No digital
No CGI
Visually a cross between mad max 1 and 2, easy riders and Peckinpah movies
No grand story arc just a self contained little archetypal lone wanderer story within the fallout world without lore exposition
Mysterious character coming into a town, villagers asking for help, mcguffin involved, teaming up with local ragtag group of rascals, scavenging in the wild and encountering signs of fallen civilization, raiding settlement of low level raider/slaver gang to deliver someone, leading to a bigger enemy group within a vault with deadly traps and a gone insane mutated leader, that kind of basic stuff
Almost no dialogues, mostly just slowburn tense visual storytelling
Ink spots playing in in-movie radios, some tongue in cheek humor but not overbearing

timedwatcher.blogspot.no/2018/12/fallout-1-sex-text-because-sexout-was.html

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The closest i could find is this one. Not joking.

For a fallout movie i would like to see a bit more of what's not shown in the later game. What life looks like in the wasteland, how men survived and build a new era. The movie Book of Eli was pretty close. I want a good adventure too, with all the tropes. Kinda like benjamin gates, it's a big quest with multiple step, like a main quest in a game. This would lead the hero through major milestones of the fallout universe. 2 hours of epicness.

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>fallout world without lore exposition
Then it wouldn't be a Fallout game. A grumpy old mute wandering the deserts killing raiders isn't Fallout.

2 hours is pretty short considering the amount of introduction and exposition needed to a guy who knows fuckall about the video games, and then you need to slap a main quest like adventure arc on top of that. It would need to be very shallow and could only scrape the surface.

Also your typical video game quests are pretty shite as television entertainment.

Try A Boy and His Dog

>no cgi
Yeah no lol. Cant make a decent movie without cgi. Problem is most cgi is garbage and film rely on it too much. But good cgi is indispensible.

Wayside Digital did a great fan recreation of something that would come close to Fallout.
youtube.com/watch?v=GcgxXnEVVyM
But the biggest problem is that Fallout is a smorgasbord of post apocalyptic sources which would make the movie feel like a cheap knockoff

Base it on new vegas

There could never be a "true" fallout film, and I hope to GOD they never try. The first two are some of the grittiest, dirtiest rpgs ever made and virtually all the appeal imo was discovering things for yourself, at your own pace, randomly traversing the map. Go here, find a hub. Go there, find a mutant base. Stumble upon this, that, whatever the hell. It was true role playing. There's no way they can recreate that feeling (the true feeling) in a film, unless they were to do some bandersnatch shit with it, and even then, please just leave it alone.

t boomer

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>Shady Sands, Junktown, and The Hub would have to be condensed to one settlement.
>Followers would have one brief cameo in the Necropolis, helping ghouls before being gunned down by super mutants.
>Boneyard would be only inhabited by the super mutant army and The Unity, Mariposa and the secret vault would have to be combined.
>The Glow would have to be either mentioned only or dropped.
>Build up the betrayal of Jacoren with the other vaults and the previous dwellers looking for the chip/scouting the land.

My two cents on how a feature length Fallout would be. Can't think of a way to incorporate the protagonist joining the Brotherhood of Steel.

Only if Clint acts and directs in a Western styled New Vegas

>Then it wouldn't be a Fallout game. A grumpy old mute wandering the deserts killing raiders isn't Fallout.

It’s literally what you do in every single Fallout game since the first. Also, personal stories are much more impactful than grand arcs. That’s why movies like Warcraft suck balls and stories like the hobbit have to be cut into three separate films, even then it still follows a specific character and his allies on one main story arc.

Cast moner as tandi

>kick mel gibson out of the vault to fix the water
>wandering the desert to Arabian music
>he finds a bandit asleep in a shack and kills him, takes his gun
>finding shady sands, he fucks tandi and sets out to help rid the town of radscorpions

That’s the first half

All Bethesda games are mediocre at best.

Dumb zoomer

definitly a "road movie" or travel-like
two or more characters in a group try to get from x to y for whatever reason. That way you see enough from the world and get enough situations for bizzare adventures that vary. Make it somewhat a mix between LOTR and Book of Eli to make it simple.
I honestly thought about making the MC a guy that has "a journey" to go through and at the end it's revealed that he just wanted to get back to his OG house because when the nukes fell he was trying to get home to his sons birthday, but he never made it. Last shot is of him sitting down on a dust porch with his birthday hat ready and he mumbles "see, I made it" with a pic of his family in his hand
>inb4 >>>fanfic.com

I’m not sure you should, but if you were to do it, it should be an anthology TV series, not a one off movie. Nobody gives a fuck often about the main quest in Fallout, and trying to adapt chasing Liam Neeson around over water or whatever would just result in something stupid.

My favorite side quest from 3 is Hired Help, where you need to kill a lesbian ghoul barmaid to gain a contract of basically an indentured servant. I don’t think there’s an 1 1/2 movie there, but you could definitely get a 30-50 minute TV episode out of it. Some other good episodes from 3 could be Tenpenny Tower and the vampires. You get the drift

I would make it about a low-life raider who gets drafted into the Gunners.

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>Fallout 4
>True fallout

Pick one

>It’s literally what you do in every single Fallout game since the first.
Nah. The only non-optional fight in any relevant Fallout game is Darion from 2.

Fallout 4's main story is abysmally shit but it introduces alot of really neat ideas to the lore, like the Gunners.

Plus it's canon that they operate in more places than the Commonwealth (all of the Gunners in Fo4 take their command from Gunners outside the state), so it doesn't necessarily have to be a Fo4 focused movie.

Kill yourself retard. Every Fallout has mindless raider shooting. The fact that you brought up your non combat play style which avoids it is retarded and irrelevant. Like actually hang yourself. Don’t reply to my posts again faggot.

i thought story was one of the stronger points in 4, aside from the whole shaun thing. the companion arcs are actually great

>Every Fallout has mindless raider shooting.
Nope because it's optional. Basing the hypothetical film on it would be simply retarded. Go make a film about Doom or something kid.

Bethesda is too fond of the father-son crap, just make it about some capable nobody getting involved in a grand conspiracy and kicking some ass in the process

Fallout would work better as a TV series than a movie. But I would like to see a Fallout set in Texas
>steers/rodeo bulls that have mutated into literal Minotaurs who chase you on two legs (deathclaw variants maybe)
>oil rigs/towers that scavvengers have converted to living complexes
>tornado alley with twisters of radiation
>raider gang that has a working fleet of pre-war motorbikes that they repaired
>louisiana/texas border being overtaken by a living swamp mass caused from g.e.c.k mutation
>soundtrack and radio is the 40's/50's westerns and big band pop tunes you'd expect but has a strong tinge of rockabilly/surf/jazz
those are just some random thoughts but you get the idea, it would be so cool

>Nope because it's optional.

Yet the games still have it, and the vast majority of players play the game with combat styles, as the game is built around it. Nobody plays like you except a small handful of people who likely already beat the game the intended way, sorry.

>Go make a film about Doom or something kid.

The entire series is built upon the dropping of nukes and killing of billions you breathtakingly retarded faggot.

Directed by George Lucas

They already made it. It's called a boy and his dog

i'd give it a 1970's aesthetic get don johnson to lead and title the film "a boy and his dog".

>intended way
What intended way? It's pretty hard to take out the raiders in either of the first games without prior experience with the game, which would mean it's easier to bluff or pay your way for a new player.

>The entire series is built upon the dropping of nukes and killing of billions
The entire series is built upon survival in the hostile world left by a devastating war, not being violent in an already violent world just because.

>The entire series is built upon survival in the hostile world left by a devastating war, not being violent in an already violent world just because.

Stupid faggot, the slogan of the goddamn series is “War never changes.” alluding to the fact that people are still fighting even after the bombs dropped. Just shut the fuck up dude, you’re honestly a fucking moron.

>fact that people are still fighting even after the bombs dropped
It suggest that there will always be someone trying to oppress others for personal gain, like the Master or Enclave for example. It most certainly doesn't mean the protagonist needs to go in guns blazing to solve problems.

Based fallout sex mod poster. The cat line still makes me laugh

>War.
>YO LITTLE DONNY

We can't forget the diversity cuota.

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Use the exact same music as the game, or at least faithfully emulate it and have the protagonist as one of the premade characters.

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It's "quota" you illiterate.

illiterate what?

It can also be used as a noun.

The gunners were literally just reskinned raiders though. Bethesda wasted that opportunity like many more things in fallout 4.

But the Vipers and the Jackals weren't? At least NV had the Fiends, I guess.

Firstly, pry the game from Todd Howard's grubby little mitts.

1. Video game movies are a waste of time, it's always preferable to just play the game.
2. A Boy and His Dog is like 40 years old you fucking zoomer

Fallout music is like the soundtrack to my life.

Fallout 1 was pre bethesda

Since Yea Forums is fucking retarded, can patricians of Yea Forums agree that New Vegas sucked a gigantic dick and ruined the lore of Fallout forever?

The Gunners were supposed to be largely expanded upon & maybe their own faction outright: there were cut files for a "Gunner Radio" station you'd be able to tune to. You would've likely been able to join & take bounties and it (possibly) would've factored into MacCready's companion quest.

This.

Big if true.

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post more post apocalyptic movies

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They used this idea for the Minutemen/Radio Freedom instead.

How? Except for the fact the NCR larps as WWI soldiers when they have access to combat armor and an industrial base to produce it en masse.

It really didn't.

Not to dump on the first two games, which are quite good, but only NV seems like it has the kind of substance that you could turn into a screen adaptation

No manlets

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Completely original story that takes place somewhere between two of the games. As accurate to lore as possible, but not involving itself in the main plots of any games.

just like The Road

In case anyone is actually looking for less known movies
youtube.com/watch?v=5h3VKY_ihJg

It's Polish 80's sci-fi about a vault breaking down and it's The Road or Threads level of bleak/depressing
Thankfully, Youtube copyright bots doesn't care obscure about 40 years old foreign films

The Hills Have Eyes had a lot of similar themes to Fallout already, I'd just add some power armor action scenes.

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so generic spinoff?

Considering that the plot, even with all the side-quests accounted for, in the first game is about a thick as The Hobbit... I'd make a rather simple hero's journey film about the Vault Dweller, being chosen, being reluctant to adventure, then having to man-up somewhere around recusing Tandi and soldiering on to the Water Chip... and that'd only be the first 20 minutes. BECAUSE THEN WE GOTTA DO THE MASTER who is "evil" because he's ugly. Classic stuff.

Hi, Todd

I forget at which point the Tandi rescue mission ensues but do you really think the exposition to the world, protagonist, vaults, premise of the story, dealing with shady sands, vault 13 and junktown and the rescue mission is all dealt with in 20 minutes?

I really didn't like the carried-over disagreement between the original devs about how post-apocalyptic the games needed to be, during and post Fallout 2. Like, okay fuckers, even if you can't agree behind closed doors, you must realize nobody wants to play a Mad Max knock-off in a verdant, roughly 1930-level society.

The ultimate ending of the Lonesome Road DLC was preposterous. "You get to nuke the NCR, the Legion or both!" and the canonical ending is "nuke everything" to maintain the regional "post apocalypse." That's tedious and a little post-hoc to be honest.

Bethesda gets shit for making the world in Fallout 3 look like it had just ended, but I wouldn't have wanted to play the game if it looked like a weed-overgrown acropolis surrounded by farmers and hicks. But to have the original guys not even be able to agree what it should be like is just a blow to the case "it should just be like Horizon Zero Dawn with less dinosaur robots!" That Obsidian does not get equal shit for first giving us a post-apocalypse in an environment where one makes no sense (House prevented bombs from falling on/around Vegas), then to say that wasn't what it was, then produce a DLC where the canon ending is "the south-west is nuked again, it'll always be this way forever, but not the map region the game takes place in." I just want to disgustedly grunt.

From a "it's totally fictional" standpoint, there would have been easier ways to keep the world fucked up, but of course the original devs couldn't even agree, back in 1996. So there's no winning that one.

Fallout, as a canon, could stand to have its logic, history and reality codified in a series bible. And not the one written by Chris Avellone. It'd be a good starting point, but some things either need to be pruned or amended.

It worked for Battle Angel Alita. Or, actually, it didn't. But whenever I say it didn't people call me a Disney shill.

I think the world is incidental. It's Mad Max with mutants. People will know what that is from the trailers. In a perfect world it would be a definite "show don't tell" situation. Rescuing Tandi has to be a scene, even if you have to concoct a reason for it to tie into the main plot. I'm just giving this my first-pass brain brush, so obviously it would be fleshed out differently. I'm in no mood to write an outline right now. But I'm putting my foot down; Rescuing Tandi needs to happen.

The gunners are criminally underdeveloped in fallout 4, they aren't treated like a real faction. I was really annoyed that there was no effort put into explaining their origin, goals, and how they operate. There definitely should've been a major sidequest where you and your faction launch a campaign against the gunners and fight them in actual faction versus faction battles

>texas rangers
Enough user my dick can only fit so much blood

Based kek giver. Thanks user

>obsidian lost all its worthwhile veteran talent, even the people who worked on New Vegas + OG Fallouts
>now a drumpf tier shell of its former self

sick world

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>Fallout wasn't at all influenced by Mad Max
GTFO

Hell comes to frogtown.

strong female lead, lgbt protagonists, white male antagonists (think postapocallyptic nazis) include the butler from fallout 4 as comic element (and for the fans!)

I wouldn't. Video game movies always turn out to be shit because they want to make a video game movie first and a good movie second. However even with good intentions I wouldn't do it. I consider Fallout after New Vegas "finished", there's nowhere else for the franchise to go. I think the devs thought that too with all the different choices for the ending of New Vegas that each drastically change the world in different ways.
Back to Yea Forumseddit goobergater.

fallout new vegas > fallout 1 > fallout 2 > fallout 3 > fallout 4

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Giant ensemble of characters in the style of Altman’s Nashville: all characters equally background and unsubstantial. Epic portrait of humans post-nuke dropping, no story, many small stories, funny happenings and town folks. Like Tati’s playtime. Full vision of the world in which the black looming cloud of “the bomb” is detonated and fear returns to a primal, physical order and all the wild encounters that ensue, the desperate attempts at a pre fallout law and order, the random brutality of beasts returning to a level playing field with humans on the food chain. The movie will have and be about the youthful entrepreneurial spirit of a world in chaos and shambles.

Not what he said you illiterate troglodyte.

make it a prequel to Fallout 1, make Ian the protagonist and focus on the most mundane aspects of the universe. easy worldbuilding since hes a caravan guard. you can introduce the hub, raiders, gangs. etc.
That would make for a nice, simple introduction to the world. then the sequel can be FO1s story. focusing the Vault Dweller. huge stakes with the Super Mutant menace, you include the BoS, bigger fights and world and a nice emotional moment when Ian ends up killed.

>This film is set in a post-apocalyptic wasteland where few fertile men and women exist due to atomic fallout. As a result, the government places a high priority on those that can still breed. Shortly before the movie opens, a group of mutant amphibians (who have been exiled to the desert by humans) capture a group of fertile women and are using them as sex slaves.
that's oddly symbolic

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cast him

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Just watch Mad Max cunt

This could work but would need the talent of a Tati or an Altman to pull it off. And with a product as corporate-controlled as Fallout, it's doubtful it would happen.

Is the remake or original better?

More of this
youtube.com/watch?v=HPs5nQ5d584
and less of this
youtube.com/watch?v=GcgxXnEVVyM

Take the first ~20 minutes of The Postman and stretch it into 2 hours. BAM Fallout kino.

...

A story about an NCR soldier who abandoned his post at the first battle of Hoover Dam, being hunted down by Rangers after he turns to a life of raiding. It'd be closer to a story of the fall of the west, with the NCR Legion war standing in for the Great War, and the subsequent taming of the west during and after the end of WW1.

norteno polka would be neat too.

theres no way to make a true fallout film. The game is about listening to the ost for hours, managing resources, planning the combat, its not about the story or characters, its about the experience, and theres no way to translate this one in particular to film

it all went to shit when tim cain left

Damn these games were fun. Played them when I was 12

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I'd make it more of a depressing movie, the tone would be more from The Road (pic related) rather than mad max or something, I'd base the plot around the different factions, especially one faction that wants to rebuild the world as it used to be and an opposing faction of raiders and such who want the world to stay as it is (only the strongest survive ect...) and have the main charachter be caught in the middle of the conflict.
I would add many action scenes showing the different playstyles available in the game: stealth, high AGILITY w/ small guns, high PERCEPTION w/ sniper rifle, high STRENGTH w/ big guns and possibly a scene where he pickpockets someone just to complete the set.

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>it's not about the story or characters
>it's about the "experience"
>story and characters aren't part of that experience tho even though they're a huge part of the interactiveness of the games lol srry
I get your point, but you realize how retarded you worded that. Right?

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i really didnt care about the characters or story desu, im not saying they arent important, that they dont play a part, but they were the least important aspects, at least to me

They do explain their ambitions/goals/protocols, but it's mostly regulated to the terminals you find in Gunner Plaza for example, or the holotapes of the Gunners who didn't make it through Nuka World's gauntlet.

In the latter you find one that pretty well summarizes their whole philosophy; a Gunner commander found Harvey (the dude who dupes you into going to Nuka World) and just took his stuff rather than kill him like a Raider would, because Gunners hate wasting resources unless it's for caps.
There's also those two Gunners who escort a chem dealer around who are the only two Gunners that will not attack the player on-sight; it would be dumb to harm their client's potential customers, as well as their own wallets.

Unironically Mads Mikkelsen.

would the movie be based on the east coast or west coast?

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There is canonically alot more to draw from on the East Coast by the virtue of 3 & 4 being set there

that is if you consider 3 and 4 to be true canon

What? FO1, 2 and NV have so much more lore than FO3 and 4

Not that user, but there's more left unexplored in the East Coast in terms of location than on the West Coast, so you could come up with an original story without having to shit over 1, 2, NV.

East Coast will have a more simplistic story, Brotherhood of Steel as a more benevolent faction and have a more "post-apocolyptic" feel rather than New Vegas' post-post-apocolyptic feel, plus having swarms of evil ghouls would make more sense.

Plus Hollywood wouldn't be able to handle the Legion, although the Mountain would make an excellent Lanius if someone does a more intimidating VA for him, get Vince Vaugn for Caesar and someone sly for Vulpes and you'd have a pretty cool setup. The NCR are too boring next to the Brotherhood and House, though unique, wouldn't work too well with the limited time, he'd be dismissed too quickly as a subplot.

Better as a tv series where you can explore different elements of the setting and even do some pre-war scene stuff.

Maybe a TV series based around House.

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I wouldn't.

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cast HIM

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clive owen

>when Yea Forums has comfier fallout threads than Yea Forums or /vg/

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Copy Escape from LA

who would be the protagonist?

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No, how would you even get that to work?
plz explain

Not a fucking vault dweller, that's for sure. That's gotten old and NV proved it's not necessary.

good post, deserves a (You)

get the fuck out of here, pleb

What differentiates a track like this from sound design, as opposed to music?

Like, I'm just thinking from a job logistics point of view. If I was hired on to do sound for a game, and heard this, I'd feel like the composer was eating into my turf.