What does it take to make a ship ?

How do ships get popular ? What does it take to make a ship popular ? Does making fan content help make ships popular ?

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they look like midgets but i like her dress.

>What does it take to make a ship
Some kind of interesting dynamic or chemistry
>Does making fan content help make ships popular
Yeah

depends on the ship, they don't even need to be in the same room, ever.

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who stole that girl's legs

Literally anything, but it helps if you stand next to each other. Really puts the shipping goggles to good work.

>What does it take to make a ship?
Usually some kind of hull, an engine, some form of exhaust, fuel...

The characters need to by cute with each other or attractive in a way that people like. Content needs to be made, good fanart can make a ship, fanfics will also help out. So fan content is a big must for anything that's not canon to make it. Without out that ships, where characters have never even met, wouldn't even exist.

Good chemistry be it through dichotomy or similarity.

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those eyes from Pearl...

The best ships, at least in my opinion, have to fulfil a few certain criteria:

>Both characters need to have a natural, physical and emotional attraction to each other
>Both characters need to improve the other in terms of character growth
>Both characters need to be more than just their relationship (i.e. not codependent)

If we're going by OP's example then StevenxConnie hits all 3 criteria, although barely for Connie's side of point 3 since she was given another hobby just as recently as the movie.

>tfw you want nothing more than to profess your love for the man you've fallen in love with over decades with him but he happens to be your dead boss' widow so you gotta play it cool and fuck around with random women like you don't want to hop his murdercock

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How about Starco? Or Kim possible and Ron

>then he goes and fuses into an irresistible sex god and you're just about to make a move when you get fusion-cockblocked by your dumbass friends and have to play some fucking song so it doesn't look awkward because fuck your happiness

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I don't like Starco at all, but I also haven't watched the show in full so I'll leave that to Star fans to figure out. Kim/Ron I do have experience with since I watched the show, but it's kinda complicated. They fit points one and three, but not necessarily two. Granted the series only had a single season left when they got together so I can forgive that. I like them as a couple.

youtube.com/watch?v=WrMhQ8adi7M
for me is the dynamic between characters that helps a lot, how the relationship goes naturally and is not forced or rushed

everytime these two share screen the interactions were really cute and wholesome, i'll sink with this ship

Yup that how I met my girlfriend

I liked Starco until it started to be more about love triangle drama and snubbing other potential love interests than it was about actual positive chemistry between the two.

I ironically ended up liking every other relationship that Marco and Star had more, even though they just existed to be forgotten in the long run.

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At the risk of sounding contrarian, what makes a ship popular isn't necessarily what makes it good.

People can complain non-stop about forced love triangles and never ending will-they-won't-they bullshit, but that's what a lot of popular media will still gravitate towards because it sells.

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Hammers, nails, lumber and lots of manpower.

Redemption arcs.

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A viewer liking two characters and having them breathe within 10 kilometers of each other

muh prettyfags in tumblr's case

>suddenly remember all those 'Pearl secretly smokes threads'
fuck I loved those.

>implying the characters even have to have ever met

>What does it take to make a ship popular
One character must be significantly less qualified at everything but somehow still treated as an equal. That's your self-insert character.

They share a moment together or is just good paralels. Sometimes is just pure autism

Dipcifica will never be a good ship
...even if it is kind of canon.

-Good chemistry, are entertaining together on the screen, so naturally there must be some form of interaction.
-Have common dilemmas that bring them together.
-Just looking good together

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This. Two of the most popular Yea Forums ships of the past few years are fucking Klance and Spideypool and both are horrible. Some popular ships are good but most people go for dumb shit like opposites attract and will-they-won't-they.

Sucre is a hack. I bet she has no idea what kind of goldmine she struck when she developed Greg and Pearls characters.

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I didn't, 10 kilometers equals 6,2 miles

>formal dress w/ high-top sneakers

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Lots of things.

From as simple as the characters both just being mutually attractive, to more complex factors like the narrative creating a sense of empathy toward the characters. That is, given characters A and B, the story could create a sense that nothing would make A happier than for B to love them, and be with them forever. And maybe also vice versa as well. If you can do that, then it doesn't matter if A and/or B are portrayed as good or bad characters in the story. They'd still be a ship that the audience can care about.

Contrary to that (which is something that can be done in a story immediately), a ship can be built up over the length of the story, making it into something of a project the show is working on, like building a house of cards that somehow is felt vicariously by the viewer. When that final card is placed at the top, it's pretty orgasmic. Likewise, every time the house tumbles it feels like such a bummer. It's strange, but people can get invested in the simplest of things.

But most importantly, it's all about the quality of the writing, which basically sums up all of those things. Well, except for the good looking example.

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Man I hope somebody kept caps.
"Done with this shit" pearl is my favorite

>plot always finds a way to keep nudging them together
>overwhelming fan support
>genuinely appear to be interested in one another

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Thems fightin words, son

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