ITT: ZELDA SHOW

You blackmail a Nintendo executive and have been given one wish- the chance to make the Legend of Zelda Series of your dreams. What style/story do you choose? Do you go full anime or is there humor? Which game do you follow? Hard Mode: WHATS THE ACTUAL PLOT

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>You blackmail a Nintendo executive and have been given one wish
Wait, so I blackmail someone, and I’M the one who has to do something for them?

How about you just go back to ?

I know most anons will just say "ugh they'd ruin it by not doing my favorite game" but I'll rise to this occasion. It should look like a Miyazaki Movie, be 3 Seasons (one season for each triforce) be loosely based on Ocarina of Time. The main characters should be link, pirate zelda, and a horny fairy who wants to /ss/ with Link. Hand me a million dollars please

Because it would be an animated series. But congrats on a full retard tier post

Majora's Mask. Moon is coming, that's automatic high stakes. Maybe make it like Bandersnatch where you can change Link's path. Obviously the happy mask salesman is secret final boss

>Wait, I get the gauntlet of Power, and IM the one who has to expend energy snapping my fingers? PASS, too much work.

Zelda is impossible to adapt because Link has no personality. It's the same as the Mario problem but even worse because at least Mario fans dont take themselves too seriously. Zelda fans are insufferable snobs but even they couldnt possibly agree on what Link's personality is. Is he noble? Mischeivous? Manly? Effeminate? Who even knows? Its an impossible task. I'd shoot myself

But I’m not getting a choice of what to DO!

pleb response. Link is like Captain America, he's the scrawniest, least powerful of his village, but his endless courage and bravery make him worthy and chosen to take on ganon. It's a classic character archetype

>WHATS THE ACTUAL PLOT
As opposed to what? The false plot? You talk like a retard.

As opposed to bitchy whining like your post, user.

As opposed to "Link searches for the Triforce." Thats always the problem, its hard to figure out the core character story with these franchises because there never are any

That doesn't make any sense either. Why would you need the actual plot to keep people from whining? Words have meaning.

>As opposed to "Link searches for the Triforce."
That's a plot.

So many games to choose from. Where would you even begin?

Full series set in the CDI-verse with the same voice actors and animation style

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Probably with one of them.

>thats a plot

Casual spotted. That's a premise, a tagline at best. A plot is a character wanting something for personal reasons, who they adventure with to get it and how, what relationships they forge, who betrays them and why, what they learn, what secrets are unveiled, how they change, romantic interests, etc. Saying the plot of Game of Thrones is "they all want the throne" would make you sound like a 5 year old with head trauma

I would honestly watch this. It would be the perfect stoner show, would piss everyone off, and would possibly the funniest thing ever made, which is why no one would ever have the balls to do it

Link to the Past, following the general story beats of the comic but with more world building.

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seconded, my boy

Link pls?

Is there really any game where Link was actually searching for the Triforce?
I know in the first game, he was looking for fragments of the Triforce of Wisdom, and in the second he went looking for the Triforce of Courage, and there are games like Link to the Past where he ends up getting the full Triforce at the end and using it to fix stuff, but has there ever been a game where his goal was to get the complete Triforce in one quest, not stopping somebody evil like Ganon/dorf from getting it?

>Link, please!
What did he do wrong?

>Which game do you follow?
ALL OF THEM

It stars the Link from the original cartoon series, finding himself waking up in the body/universe of Link across each of the various Zelda games. He can't leave until he "resolves" the plot, Quantum Leap style. Also Gilbert Gottfried has one voice line per episode.

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That makes no sense though. As a first story to adapt from Zelda, Majora's Mask doesn't work. It fails to set up the central conflict of the series, and starts with a hero that already has a history getting transported from his world into one strange to him. He's not an everyman like the usual characters you start a "low-fantasy"/isekai story with. He's an established heroic adventurer.

>Gilbert Gottfried has one voice line per episode.
Is he always the same character?
Can his line be from a character who isn’t voiced by him anytime else in the episode, but by someone else?
Or is there just a character named Gilbert Gottfried who has one line per episode, regardless of whether or not he’s voiced by the real celebrity?
Or can it be any of those or more, just whatever sounds good at the time?

www.zeldacapital.com/comics.php

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Hour long episodes.
Every episode will be made by a new artist in a new art style.
Mostly self contained quests, with a background linking theme.
The episodes will air in random order.
Episodes are each in different eras, with new princesses.
Link might be any age from child to adult to elderly, as story needs.
Usually the episodes will be about a new Link, unless one of them manages to return as an old man.
Each Link will tend to have some kind of gimmick or favorite tool that sets him apart from the others.
Most Link's won't talk, unless it happens to be that one Link's gimmick, in which case you won't shut him up.
Every now and then a Link might be a female.

Movie in collaboration with Studio Ghibli, plot will be Link coming of age and saving Zelda. It will lack dialogue and favor action story telling like Samurai Jack.

>old man Link
What kind of quest imwould he go on?

He's the one person throughout the world who was chosen by the Triforce of Courage to bear it, because he most exemplifies that courage. Because he is someone who, as a literal child, chooses to set forth to challenge monsters and evil adults with much more power than him to set things right, because it's the right thing to do, and usually also because someone he cares about has been affected. That's his character's strength and if you want it to be, probably his weakness, being so headstrong and impetuous that it sometimes gets him into trouble. Everything else about his personality can be built up from that core personality trait.

I feel like he's the one that could handle the absolute worst shit. He's the one with life experience.

>absolute worst shit.
See, because he’s an old man, I immediately took that literally.
Was that on purpose?
Did you mean to make a joke about old people having bowel issues?

I love that classic 80's manga style of LoZ.

The plot is a mix of Oot and Link to the past and wind waker

>links a normal kid
>lives with his grandma, his uncle and his little sister
>dreams of a vision where zelda needs his help
>uncle goes and investigates
>first episode is link trying to break into hyrule castle to find his uncle
>ganon is a royal resident in the castle trying to usurp the throne from the king (zeldas dad)
>ganon uses the triforce to capture the king.

>zelda and link escape finally meet
>the series is about zelda and link trying to find the remaining triforce and master sword to take on ganon and save the king.
>meet the fairies
>owl shenanigans
>old man shenanigans
>goron shenanigans
>gerudo shenanigans
>zora shenanigans
>pirate shenanigans
>Hey! listen shenanigans

>final few eps are zelda being kidnapped and link facing ganon.

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WTF is wrong with you?

>as a literal child, chooses to set forth
Not all Links...

When I said old man Link, I meant “Old Man” Link.
Complaining about his aches and pains and the kids these days, and trying to remember where he left something important.
You know, old people jokes.
And when you throw in the word shit, there are two places my mind is gonna go when I’m already thinking “old man” and the other one is “I’m getting too old for this shit”.

That's fair. But it's a good chunk of them. The Original Link artwork portrays him looking like a young teen. Ocarina of time Link, which is one of the ones people are most familiar with, starts his adventure as a boy. Wind Waker Link completes his entire adventure as a boy. It reflects the initial driving incident Miyamoto described as his inspiration for the game, when he was a kid and he found a cave in the hills, and explored it with just a lantern. And I think that element has to be present in an adaptation to really capture the game. Whatever game they choose as a starting point, Link venturing out as a young adventurer that seems out of his depth but presses forward anyway is a must.

Hell, I'd watch it.

SQUADALAH WE'RE OFF!

I make a Metroid series based on Zero Mission instead. Second season loosely adapts the Prime games, third season covers Return of Samus/Samus Returns, fourth covers Super Metroid with Fusion for the last season.

Would you start with Samus's origin or have flashbacks throughout?

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Did you actually read my post?

that's a retarded analogy since snapping my fingers is way easier than producing a tv show

well naturally

Anime style. I would say have a season based on each game, but with Netflix only offering a measly 9 episodes that probably wouldn't be a lot of room to fully flesh things out. I would probably start it out with OoT, but instead of just adapting Link's journey from the game I would tell other sides of the story. Maybe spend an episode or two on young Zelda having the dream that she describes, and what was happening at the castle while Link gathers the stones. Showing what Ganondorf's youth as a Gerudo was like and what exactly motivated him to seek out the sacred realm, fleshing out the exact relationship he had with the witches and Nabooru during that time. Show what Zelda was doing during her time as Sheik. Heck, you could have episodes of Link doing some sidequests that would help him learn some valuable skill to get through a dungeon in a later episode.

Fuck Link i want a Puyo series that looks like this:
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>Style
Simple, "anime" for lack of a better word, up and get a studio that actually know how to do that style properly like Titmouse. Also it'd probably be akin to Breath of the Wild in design.
>is there humor
LoZ has never been full grimdark fantasy, so, yes I would have plenty of humor sprinkled in

>Which game do you follow
None. Part of why Vidya adaptations fail is because they try to adapt the games wholesale instead of trying to keep their spirit. With that said, it'd be probably be like a mix of Wind Waker and OoT.

>What's the actual plot
>Thousands of years after the great demon Demise ravaged the world, the Land of Hyrule is at peace

>A servant boy is taken under the castle's guidance to become a guard and befriends the Princess. Years go by as their relationship blossoms, until one night Hyrule Castle is attacked by a wizard of unknown origin and unspeakable power and kidnaps the Princess

>Against his superior's orders, the boy takes it upon himself to travel to worlds unknown to rescue to Princess, meeting unspeakable dangers and even more unlikely allies

>Can the boy save the princess? Will he discover a fate beyond he could've ever imagined?

As you can see this is about as bare bones on paper plot as you can make for LoZ series. and frankly that's all it needs to be. The it's the destination but the journey and "if" my hypoethical series did well, then probably you could expand on that and include things from the other games

So yeah, that's my pitch

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Its a decent analogy, since having a gauntlet of power and being given full power to produce any version of a beloved IP you want are both impossible dreams that most people on Yea Forums would want. The fact that you're incredibly lazy says more about you than it does about this thought experiment

This style or ghibli.
No other options.

god who is this boring pedantic bitch and why are they still in this thread

>or ghibli.
Gross.

You're gross.

You're grosser, now kiss me

Gross.

>ghibli nah nigga

I make Twilight Princess in the style of Castlevania. Except I'd probably let Link bone Midna honestly.

The only correct answer is Studio Ghibli style.
Which game - no game, create an original story, make it canon in the official timeline.

It has to be the kind of live action children's fantasy movie that doesn't get made anymore and it has Henson style puppets.

Definitely flashbacks throughout. I'd want to try to get close to the atmosphere of the games as possible, so explaining it as we go along would be important.

It's got to be in the 1970s the hobbit/last unicorn style.