THE ART OF DOOM

Storytiming an Artbook. Because y'all need more Doom your life.

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>not posting the comic instead

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The comic is really short

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A lot of doom purists insist that the older demon designs are superior but I vastly prefer a lot of the ones from 2016

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Doing God's work OP.

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I'll be honest OP for a second I mistook this thread as one of those Yea Forums threads where they mirorr the cover of a game cover.

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We do not lie in a Doom thread. Only screaming

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>need more Doom your life.
You know the way brother

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God bless, OP.

Is this one out-of-print yet?

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Idk

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I need to replay this and finish Shadow Warrior 2.

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Coolio

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>posting an image during a storytime
Bitch you're undeserving of those dubs.

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Throws off momentum, but we still have enough images. Maybe I'll do the comic after

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Very nice, OP. Very nice

Such a good game. They even went the extra mile and made the multiplayer crap so the Fortnite babbies wouldn't get their Dorito fingers on it.

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>posting an image during a storytime
Sorry. :(

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>missed out on a beksinki inspired doom hell
Why live

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Okay just had my first drink I can put my trip on

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...

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Thank you OP!

Well too bad Eternal seems like it's gonna get Bethesda'd after the shitshows we got from Fallout 78 and Wolfenstein.

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I'm sure anyone of these could make a death metal shirt

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ayy it's that halo guy

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sacrilegious

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The end

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personally I felt like the pistol lacks that UMPH as an intro pistol. Despit its stun ability, I'd have preferred a Beretta

I wanna use this as a melee weapon

The pistol in doom sucks ass. I hope you get a better starting weapon in Eternal.

Okay, so this is a gift so every picture will be spoiler

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Yay.

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reminder that there are people that somehow dont like how this game looks

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Oh hey they reused this for Eternal

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Oooh noo

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There have and always will be people with shit taste.

Really did not like the TOOT 2016 Mancubus design. Doom 3's is still the one for me.

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The end, end.

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The in game stories of the live experimentation on patients without anesthesia were gruesome and absurd. What did the UAC even want to do with them?

Okay, you read it. Now pay up.

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Ask Amazon employees

>Cyberdemon can regenerate itself with Argent energy
>UAC is surprised when it comes to life when they put an accumulator in it

The UAC are almost as dumb as the space pirates from Metroid

I love the idea that Samuel is so egotistical he purpose built his new body to be super tall and intimidating. He didn't even include an actual face.

>nu-doom

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I love the plasma rifle. It's sleek and with a white finish; it's as if Apple designed a high energy weapon.

>animeme

make an original game, todd

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Do you have a download link?

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Wish they had shown more Doom guy concept art/sketches. They only really showed off alt demons

Nah, those are the halo guy

What do you think of Eternal's?

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The summoner has a cool design

I generally like Doom '16's art style, but Doom Slayer looks too generic for my liking.

Great improvement. Still not fan of the glowy thing, whatever that is, on his chest.

I do like how they went full on 90's cheese for Eternal.

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Faggot, fuck off.

>multiple nipples
Its perfect

BIG
AMERICAN
TITTIES

Some of those designs are terryfing

Guy looks like he can kill people just by walking

boomer

Quite torn with this design and the one for Eternal. For me, I feel like the plasma gun's that backup gun you rarely use unless the main auto rifle is out of ammo.

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The Hell levels were absolutely lovely.

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We might see those places of hell in Doom Eternal

Looks like at one point there were going to be NPCs. Or at least these were made so they could desing the zombies based on them

Glad there weren't, though I was genuinely surprised there weren't any scripted survivors that's there to show off the new enemy types.

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>I JUST LOVE GETTING GLORY KILLS IN DOOM XD!!!!!!!

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Dang, now I have to search in the game for that dopefish decal

Thanks, OP

>playing on low difficulties and not the higher ones that discourages you from glory kill baiting

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>it's a spider mastermind or cyberdemon map

75 years since the first doom and still haven't come up with bigger, more badass bosses

They left out a lot of cut/unused concept

Man, I wish I had downloaded that Wolfenstein TNO artbook before it was deleted

Mildly disappointed that TNO was a timeskip game. Actually enjoyed the look of the old guns.

>Wolfenstein TNO artbook
I gotchu cuddie, I'll do it tomorrow.

Guess you would've have loved Old Blood then.

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Totes, but I never got around to playing it. Heard it was a really good throwback sequel.

In retrospect, TNO was peak Dieselpunk.

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>that bullpup variant
nice 666 btw

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Not going to lie this is my go to and shotgun
having the grenade launcher is a smart choice, i’m not sure if it was intentional to have the Grenade launcher as a substitute for the “sniper”/long range shotgun attribute from old game

I hated Shadow Warrior 2 so much. Terrible tacked on RPG elements and the sidekick bitch was vastly inferior to Hoji.

I'm still not sold on the arm blade. All a berserker-packin man-and-a-half needs is his bare hands and occasionally a chainsaw.

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He actually looks more like The Predator. Armed to the teeth and looks ready for the jungle.

What happened to the pig dog thing that had a rock-wheelchair as a butt?

They said it was because his hands were relatively small compared to bigger demons and they looked odd, being all tiny-baby hands digging into a 20-foot tall demon's face. they looked microscopic. the blade was basically put in so that bigger demons could go down without it looking fumy.

thanks user!

I actually really like the 2016 look, the full suit really nails that walking death machine feeling.

So good that I want it for third person.

Is there a way to scan books short of ruining the spine? I have quite a few Japan-only videogame artbooks that I'd love to share, but I really don't want to ruin them considering they're OoP.

Tried that once and ruined the spine. At best you'll have to find a digital copy.

I think doom 2016 is very stupidly designed, from art style to gameplay

Not gunna lie, the art feels kinda uninspired. Its not exactly bad, but I wouldn't call it good. I think the Cyberdemon looks like crap though

>nu-doom

>colorful sci-fi that somehow manages to look both sleek and industrial at the same time, but doesn't segue into camp or metal-wanking self indulgence, it just looks really cool

nah, I like it.

I'm kind of curious as to what your problems with the gameplay are unless they're the same two I always hear
>arenas bad
They're not for what they're going for, I've played lots of the original doom and keycard labyrinths foster caution, running headlong into a room and roleplaying the doom comic is how you get wrecked on UV. 2016 on Nightmare you still have to be careful, but it's more about the fast-paced fighting and less about resource management.
>glory kills bad
They get you killed if you're unlucky. Positioning and controlling the pack is important in doom 2016 and losing track of them to recover a paltry 5-15 health can and will fuck you over if you're constantly going for them.

>I feel like the plasma gun's that backup gun you rarely use unless the main auto rifle is out of ammo
i barely used the auto rifle, the energy explosion and equally high ROF of the plasma gun absolutely demolishes crowds of imps and soldiers

The HAR is for picking off trash at a distance, the plasma rifle is for close range scrapping, you can think of it like an SMG. You whip it out for the stun bomb or to finish a few enemies off by hosing them down.

if someone modded it to be an arm chainsaw instead, I'd personally be sold on it.

A blade implies refinement and precision
Whereas Doomguy embodies raw unending brutality

That was from the movie

Nice.

It was actually the Doom 3 pinky design
You're not wrong though; it was in the movie.

any download links?

It does look better in motion.

You unironically just got here to whine, lol.

Oh yeah, I remember his death had the chainsaw in it.

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(The art, I mean. I will concede the cyberdemon was shite.)

>cyber mancubus concept is just classic mancubus
Neat.

Turn them into supersoldiers they could control, that or it was done by the demon cultists to bolster their forces.

Big thank you to OP, always love seeing concept art

Wonder if we'll get to kill a Titan in Eternal

Nah man, it's the shit for taking on groups of imps and zombie soldiers. The heat blast in particular is great for area denial or getting out of a tight spot if you get mobbed.

There are those who say their go-to is the super shotgun, and there are liars

I've gotten to the point where I honestly believe the rotator is far more useful than the deployable turret, but I still love the turret for offering such an obscene level of firepower

If it were any other game but Doom, I would say they went a little too over the top for Eternal, but Doomguy is allowed to get away with that.

Still prefer the 2016 design on aesthetic grounds, but I know I'm going to have fun with the arm blade and the flamethrower

Yeah, I'd be mad too if I couldn't see my own junk.

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was anyone else a bit disappointed in the caco demons?
those things used to terrify me, and i feel the design with the big evil smile in the older games was better.

If you get the chance, I highly recommend it. I was surprised to learn that there are no small amount of people who prefer it to TNO, but I can see why they do.

I see Cyclops, Anti-Venom and Hellspont.

Good catch

MtG did it first, and best

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This is cool looking also. Glad to see they drew from a wide array of inspiration.

I love it, but I have no idea how they'll explain what happened with 2016's design.
In my personal opinion, they just shouldn't call attention to it and move on.

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thx original poster

The whole franchise could use some rule 63.

old doom still had colored blood and stuff that fit a heavy metal album cover
doom 2016 makes more sense if you pretend the novels are canons and you're dealing with aliens and that the cyberdemon is a kaiju

This is a bit off-topic, but how do people come up with magic runes like that? I know it's meaningless gibberish, but it still manages to look like there's some meaning to it.

hell in the original had a texture variety that represents a mixture of flesh, metal, faces etc, that make the levels more colorfull and abstract
new hell is mostly rocks
said texture variety not only makes hell feel more dangerous, also helps for more map making potential
because they were video game levels, not "locations"

i feel like lore in new doom somewhat made the setting less interesting than classic doom
we went from hell being an abstract looking place, making its own creatures and being recognizable hell while still its own thing to looking more "grounded", having other factions making it stronger (outside of possessed zombies with gunts that is) and not having that much of satanic influences besides a cult
it puts too much sci fi on something that's generally a mix of sci fi AND fantasy, so they could have left the story backgrounds and logic to the actual sci fi part of the series
also makes hell feel less like the bad guy
i wouldn't mind lore breakage since doom was never about the story as opposed to fallout

doom porn is on a situation where it's more themed after doom than actually being just porn of doom
it's the difference between just princess peach with big tits getting fucked and coming up with borderline oc stuff like shygals and bowsette
we've had too much hdoom and doomgal stuff but not enough doomguy husbando material
now i truly see why people demand he gets added to smash