Is there any explanation as to why Disney avoids making its own video games...

Is there any explanation as to why Disney avoids making its own video games? They have the biggest properties in the entertainment industry that could sell like gangbusters in the video game industry (which makes more money than the film and music industry combined) and yet they don't do anything with them, instead they just liscense them off to other companies like Square or EA.

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polygon.com/videos/2019/6/17/18679448/disney-video-games-marvels-avengers-aladdin-infinity
lmgtfy.com/?q=gangbusters
youtube.com/watch?v=hUvCI7XXOJM
twitter.com/SFWRedditGifs

Retarded boomers.

Is there any explanation as to why Disney avoids making its own video games?
they don't have an in-house game development team/subsidiary anymore (or never have, as far as i know)
>gangbusters
what?
>the video game industry (which makes more money than the film and music industry combined)
is this true?
>and yet they don't do anything with them, instead they just liscense them off to other companies like Square or EA.
they still make a fuckload of money from those licenses, there are royalties they collect from them.

It doesn't matter if games make more than TV and Film, the Disney company doesn't make its real money from that, it makes it from selling their characters. And they DID have a couple you child, turns out the video game industry is cancer and they shuttered them and ruined Warren Spector's career.

Cheaper just to license out things and let somebody else do the work than to pay your own people to do it; look how they killed off LucasArts after buying it.

the board of directors is literally too pussy to ever try anything different ever with mickey and his group.

>epic mickey was considered mediocre
>studio says they learned from the mistakes for the sequel
>sequel ends up being worse
JUST

>Epic Mickey garnered attention for it's bizarrely somber tone
>Game comes out and it's not quite as dark as people were expecting and hoping
>Sequel comes out and it's even less so
I know a darker and edgier Mickey wouldn't have sat well with everyone, but the darker setting was the only reason anyone even gave the game the time of day. The thinner mechanic was almost entirely pointless because you can't have evil Mickey.

Yeah, Epic Mickey 2 and Disney Infinity both bombed spectacularly, so they quit.

Here’s a good run down polygon.com/videos/2019/6/17/18679448/disney-video-games-marvels-avengers-aladdin-infinity

>No Disney MMORPG
I want to leave this timeline

They could at least experiment with other lesser-used characters from that universe
It isn't all Mickey, Donald and Goofy

The big mistake they made was that they released all this stupendous concept art that was so good, people started calling the untitled project "Epic Mickey" casually, then the name got adopted as the official title of the game.

...Then we all found out that it was gonne be on the fucking Wii, which meant the game could never visually live up to all those pieces of concept art that got people excited for "Epic" Mickey in the first place. Being a Wii game effectively killed the hype.

Yeah it’s 2019, they should be using Minnie, Daisy, and Goofy’s dead wife

If you don't have good gameplay, you don't have a good game. The graphics could look like shit but if the game is fun, it will succeed.

they don't have the infrastructure to do something like that without getting flattened by bigger players with far more material than them, it's a lot more profitable for them to just pay a games studio to do it. plus, if little timmy spends his parents morgage on lootboxes, they have plausible deniability.

>>the video game industry (which makes more money than the film and music industry combined)
>is this true?
wouldn't surprise me if you're counting the mobile industry too


unironically this

Goofy's dead wife as a zombie raised by a constantly lamenting, tormented, a sad clown-type Goofy would be KINO.

have we literally ever seen goofy's wife? is she a dog?

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This but unironically
I did mean characters like Horace, Oswald, ect. where it doesn't matter what they do to them. That's just scratching the surface of potential characters

In that one short where he gets kissed by the milkman

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I remember the creepy Goofy concept art.

>have we literally ever seen goofy's wife? is she a dog?

She appears in the classic Goofy family man shorts, though they avoid showing her face. Max is in those, too, though he's just called Junior.

As pointed out, though, there's an episode that implied Goofy's wife was fucking every man in town while he was at work (the delivery men keep accidentally kissing Goofy because they expect the person answering the door to be his wife). And since in these shorts, everyone in the world looks like Goofy, there's no guarantee that Max is biologically Goofy's son.

clarabelle cow is my fave. they should do more with her.

pretty sure the goofy laugh is genetic

She'd be a good MM universe character to be adapted into a more mature series of some sort

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There's no money to be made in it.

Who wants to tell me if this game is worth dusting off my Wii and playing?

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>>the video game industry (which makes more money than the film and music industry combined)
>is this true?
I'm not sure about as a whole but Halo Infinite is a Microsoft exclusive and it still has a rumor budget of over $500 million. If it is actually half of that it's still a bigger budget than most Hollywood movies.

The motion control aspect is fun at first, but the gameplay is repetitive to the point of getting boring after a while. Kinda reminded me of playing Super Mario Sunshine where you have to wash paint off of everything. It's fun for a while, but midway through the game it starts to feel like a fuckin chore.

It's not the visuals that disappoint me, it's that they abandoned the Hero/Evil Mickey scenarios.
So much of the game was clearly built with it in mind but ended up going nowhere. The thinner is pointless and has no effect on the plot, Mickey's dripping visual is handwaved away and serves no purpose, the "bad" ending is literally the same as the good one and Oswald barely does anything throughout the game.

user you do know they already made one right

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>Is there any explanation as to why Disney avoids making its own video games?
They did make their own games. They decided to stop because licensing their properties out to others is a lower cost risk once the toys-to-life ship began to sink.

The biggest problems were the quest system and the cutscenes. The former was unecessary and they could have just gone for a Mario64/Banjo style of collectatons with the power orbs, streamline that shit. The later was the worst part about the game, every time you walk five steps or interact with the world you need to stop to watch an unskippable cutscene.

The game could have also benefited from more animathronics. Blot monsters looked lame and we should have gotten more shit that looks wasteland esque.

Nah, DI made over a Billion dollars. But Iger was retarded and let Perlmutter control the Marvel content, resulting in figures they literally couldn't give away like Yondu

>>gangbusters
>what?
lmgtfy.com/?q=gangbusters

Nah, the big mistake was teasing a world of "forgotten Disney characters" and populating it with generic pirates and dogfaces.

For reference, DI1.0 had an install base of one million. Perlmutter insisted that they make three million Hulk figures, thinking that EVERY SINGLE DI OWNER would get one and that Marvel would attract two million more players.

Guess what? Disney ended up with literal warehouses of Hulks that didn't sell.

I still want a Sugar Rush game that's faithful to the original and then some.

Video Games are actually hugely expensive to make.
Even basic 2d games require a ton of time on art.

The reason is that they want to own every IP in the world, so they can dictate what people enjoy. Actually using their IPs costs money, so they'd rather buy everything up and dry the well up so everyone has to go to them. Think of it like this:

>Disney has their own well of water
>but everyone does too
>they buy up or destroy every other well, so only theirs is left
>can no dictate who gets to drink, how much it costs to drink, and even the quality of the water itself

Disney makes a bunch of phone games based on their characters that’s full of micro transaction and shit.

Also, in regards to ‘Epic Mickey’, Disney only made that because Mickey was loosing popularity to Super Mario, and Disney thought a game could boost Mickey’s popularity back up to a new gen of kids.

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That was literally the plot of Mad Max Fury Road lmao.

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Games are a pretty risky investment compared to toys and movies, since it takes a LOT of expensive work from programmers, writers, artists, QA specialists, and so on. And if the game is bad or even just not marketed properly, all that money goes right down the drain.

Were people actually expecting a "dark" Mickey Mouse game (whatever that entails)? Is everyone a fucking idiot? Who on Earth would ever think that would happen?

This was actual concept art for Thinner Mickey. Focus groups fucking hated it, so they dialed it back to "Mickey changes outfit colors based on your decisions" until just scrapping the mechanic entirely in favor of those little guardian orbs.

Disney has reinforced Mickey as a bland and safe mascot so hard that normies won't accept anything that deviates from that even if it is interesting. Hell, even the Rudish cartoon gets shat on by normies and purists for being a "Ren and Stimpy-fication" of the character.

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>Dem milkers.

Yeah? That's exactly my point. You can have every artist at Disney make darker than usual concept art but it's fucking Disney, of course it will never actually get used in the final product.

They could have just used an evil looking Mickey that already existed maybe?

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Aren't there a few servers for that shambling about.

>or never have, as far as i know
Wasn't Disney Interactive a thing at one point? Or was that just a publishing division?

Seems dumb

I'm more pissed at the licences they have but aren't doing shit with

Spectrobes too

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Good thing anti-trust law would prevent the mouse from attaining 100% monopoly status, huh?
Right?
>america
>where illegal practices get legalized by continuous corporate lobbying and bribery
Aww shit.

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Two reasons:

1, Tie-in games went to mobile.
2, Licensing (mostly mobile games) is much more profitable.

The last big Disney game Disney Infinity was literally killed because it was just simply profitable not extremely profitable. Just like when a movie is considered a failure when it doesn't earn 1000% of it cost back.

They tried. They were bad at it. It turns out that it's easier to simply license the characters out and have a video game studio take all the risks.

Sounds like Kingdom Hearts may die because of this. Those games are expensive to make. But Disney wants low budget and big profit.

That game was in development well before the current policy. I would be very surprised if we ever get a proper new KH.

KH is made by squaresoft, mouse just jumps in and waves its copyrights & IP dick at them while also butting in the writing department dictating how the mouse characters© are to be depicted and making sure its story is braindead dumbed down for the retarded brats (and normies who have been latched onto it for more then a decade) to follow.

Mickey to Donald New magical adventure for switch when?

I will never not be mad about reading an article how they showed original concept epic mickey to a test group of adults, and one of the people there was a biker looking dude and he was all like "naw man this ain't mickey I don't like this".

I'm not sure if I want to believe it was a lie and that focus group never happened, or that it did happen and a bunch of chucklefucks who probably didn't buy the game anyways decided to murder everything fukkin neato about the original concept

>Kingdom Hearts
>dumbed down
>t.person who doesn't play KH
Normies can't into KH, it's too confusing for them

Test audiences are sometimes fucking shit and either make a product worse
Seinfeld had the worst test audience response ever and initially wasn't picked up for this reason

>is this true?
Yes and for two reasons.
Rise of subscription services with films and music means less money goes directly to the industry while with vidya people still need to buy 60 bucks for one game.

The second, and this is really fucking important:
Microtransactions and Lootboxes.

Disney is the type that believes if they aren't breaking records then it's not worth it. Disney doesn't want "profit" they want to dominate the industry and cripple everyone else.

When they attempted and this didn't instantly happen, they gave up.

KH is shit not because it's confusing, but because it's just shit.

t. someone who has played every single mainline KH game

We weren't talking about it's shit quality, user. We're talking about normies in fact
>mainline
Kys normies, you played three games

You were the one who brought up it being "confusing" dipshit.

By the way mother fucker I played and completed, CoM, BBS, 358/2, and DDD along with 1, 2, and 3.

So do you fucking dare say I've only played "3 games"

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>he didn't play re:coded
It literally has the best gameplay in the entire series despite having the worst story

>playing any of the Coded games
Why in god's name would I play a worse version of KH1 with less of a point to exist?

> best gameplay in the entire series
Not while KH2FM exists

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>talking shit about a game he's never even played
Kys normie

>Using the word "normie"
The ironing

>doesn't know how to properly greentext
Yes you, normie the normalfag

Why would they make a test group out of people that are clearly not the target audience?

I remember they release some art of how the morality system would affect Mickey’s appearance and a bunch of people got mad because “Not muh Mickey!”

I think Disney was expecting that a Wii Exclusive game would attract the Wii's normie audience, not realizing that most of those people only bought it for Wii Sports.

/thread

But I mean like a WoW clone that I could play without feeling embarrassed

People hated this short back in the day by the way. "Too dark."

>STILL no massive Disney crossover with the same heart put into it as Smash Bros
FUCK OOOOOOOOOOFF
Fuckin' bullshit.

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That's called a monopoly and Disney would get raped by the US federal government.
>Inb4 muh lobbyist in the US
Listen you faggots the US fucked Microsoft, it fucked the Electronic Companies, it fucked the Steel Companies, it fucked Aristocratic Slave and Land Owners, and more importantly it LITERALLY fucked the Oil Industry.

Disney if it overreaches will get fucked by the US Supreme Court. Stop being ignorant shits.

Disney always expects people to fly to their products like flies on shit, but sometimes even flies have standards. I still hope people get burned out from Disney stuff again, they've become below low effort is even insulting.

>Dontcha know what'll happen if ya get their germs on ya? Why, your brain'll shrink to the size of a mustard seed! Strange words...will start CREEPIN' into your vocabulary, words like 'GAWRSH' and 'AHYUK, AHYUK!' Ooh, and then you'll do DUMB things, an' then when ya try to remember 'em, YA CAN'T! Cuz you're TOO DUMB.

I’ll believe it when I see it. All we’re doing these days is stopping mergers that don’t donate enough.

Fuck them Zombies Ate My Neighbors sequel never


ghoul patrol doesn't count

epic mickey was a good game

Their in-house developers never made them much money and it's cheaper to license IPs to publishers.

They’re an old-fashioned entertainment company that still thinks video games are for children.
Wait a few more years for the boomers to die off and then we’ll start seeing some magic.

We have a crossover between Disney and Final Fantasy characters, why not?

It's okayish. The camera will get you killed more times than the game itself will. The times it actually has you travel through Disney memorabilia stages are the best parts (each pathway between 'worlds' usually has to be traversed through side scrolling stages either taken from old Silly Symphony shorts or are constructed out of old Disney merchandise like records, books, dolls, etc.
There's an interesting mechanic where enemies and bosses can be purified instead of outright killed but mostly it doesn't change anything as they had to gut the morality system. Note that you HAVE to use the nunchuck+Wiimote to play the game.

Epic Mickey 2 is basically just another go through the first game as 80 percent of the locations are copy and pasted and the camera manages to be even worse in some instances. You also have to depend on an AI partner who just gets in the way (unless you have a co-op partner, but Oswald has way less things to do than Mickey does). Wii version still requires the Wiimote combo but other consoles have to make do with regular controllers with just makes painting/thinning and the camera even worse to control.

Mickey can't even show up in the Ducktales reboot, unlike Goofy.
But those shitty-ass "educational" cartoon for toddlers, those are PERFECT Mickey Mouse material.

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>The last big Disney game Disney Infinity was literally killed because it was just simply profitable not extremely profitable. Just like when a movie is considered a failure when it doesn't earn 1000% of it cost back.
Not really. The toys-to-life to life market was dropping fast. Most companies who were passengers on that ship of success bailed out as soon as they saw it was sinking. Except Ubisoft, but at least I got a cool Arwing figure out of their dumbassery.

I literally never have ever felt any sort of nostalgia for Mickey. Goofy and Donald are hilarious Mickey may have been funny in like 1939. is his stuff even funny? I don't remember. And I've never played Kingdom Hearts.

>Disney ignores vidya because it’s for kids
This is the dumbest theory about a kids’ entertainment company you could have come up with

>oil industry
>plots a false flag + accusation of having weapons of mass destruction scheme to validate themselves on the eyes of the world from invading ME and seizing their oil
>have weapons of mass destruction themselves but no country in the world bats an eye to this
>oligarchs from the pre-"war on terror" era have no conveniently more oil under indirect possession
>several corps such as google, apple, amazon, activision-blizzard, ea and more are running the dutch sandwich scheme or similar tax haven moves with which they manage to avoid millions in taxes
>federal reserve banks funnels trillions to certain "alley of the west" in the ME and when confronted about it, they refuse to admit where it has gone and threaten to crash the economy (again) if they're asked again

But yes, don't worry go-guys!
Papa us supreme court which totally hasn't been compromised by the corporate, bankers, military and foreign interests, will eventually get to it and maybe give them a slap on the wrist or something.

A crossover where Mickey is barely around despite being an important figure because Disney didn't want him to get too mixed up with that autism.

>Mickey and Oswald are playing backgammon or some normal human shit
>Sora or Xehanort or whoever shows up
>"Mickey! You have united with your keyblade brother! With your combined tsundere, you can hikkomori the dokidoki!"
>Oswald flips the table
>"NOPE NOPE NOPE. I'm not getting into Smash Bros by being in a Square-Enix game. Get out of here and don't come back until you have a cute side-scroller I can rubber-hose my way through."
>The entire kingdom hearts kingdom loses all its unagi and Max Headroom gets deleted or whatever the fuck those guys are trying to prevent.
>Nothing of value was lost

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>Mickey may have been funny in like 1939. is his stuff even funny? I don't remember. And I've never played Kingdom Hearts.
he was, back in 1928-1939 when most of his cartoons were just cheesy music videos where he'd play bongos on hippo teeth, or maybe he'd have to rescue Minnie from getting non-consensually smooched by Pete, and in the really good ones there'd be a lot of property damage. Usually the cartoon would end after six minutes, whether the conflict was resolved or not. There really wasn't much of a formula, he was never really the same character twice. Just an actor. He didn't even get the girl at the end every time. the Oswald cartoons are much the same, but they weren't sound cartoons so they didn't depend on musical numbers at all. Lots of big bulbous cow udders, too.

as much as Disney has a reputation for being copyright maximalists, they haven't kept Mickey's cartoons off YouTube, so go look them up.

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Having entire studios for one or two game series is not worth the costs. Better for Disney that shut them down.

None

Cause they're cunts and the last time they tried they got cold feet and killed Propaganda Games
when they cancelled Pirates of the Caribbean: Armada of the Damned, a Hack n SLash Action RPG with Fable like elements to your character and choices.

youtube.com/watch?v=hUvCI7XXOJM

>thread hasn't been deleted yet
Is the curse of bikini Clarabelle over?

a lot of talk about how they won't do anything to risk making Mickey unwholesome...

meanwhile, the 201X shorts are like a decade-long cameo in Ren & Stimpy, very first episode lampshaded the half-dressed animals trope, subsequent episodes brought back the property damage that made the 1930s toons great, and even a few Minnie bloomer gags. Hits the edge of TV-Y7.

meanwhile in the DC universe, the two most wholesome superheroes in 20th century history would have fought each other to the death if their moms didn't have the same first name.

if Disney wants to crest into TV-14... Oswald just might be disposable and niche enough to take that risk with, along with whatever secondary characters Mickey left in the wasteland.

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they've been riding the mobileshit craze. it's cheaper to hire some random devs. also, they don't feel like taking risks.

usually just the one pic gets deleted and the thread gets swept for pics that are too waifu. unless the whole thread devolves into disney waifus and bloomer worship. That didn't happen this time, and also this time it was hiding under a spoiler tag, maybe the spoilsports didn't report it yet

How come no one has mentionned Split/Second Velocity yet? Shit was pretty fun.

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>mobileshit
this is the answer.
if their heart isn't into video games, but they "have to" because capitalism requires infinite growth, then why not just release one of those dark-pattern apps that's free to play, fun for the first week, and then you start paying to get past a few humps.... and then you either get bored or spend your whole family fortune on in-game currency to buy hats and shit.

If they started now, then by the time they got really good at it, loot boxes will become illegal and it won't pay off sufficiently for them anymore

if they're going to take all of a family's money, why not just do it at disney parks, where they get something for it?

Reminder that when Epic Mickey was revealed at E3, another "epic" game was stealing most of its spotlight.

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They made a Sega game. I remember playing it.

>Iger is that retarded.

>>Iger is that retarded.
when you can lose millions of dollars and still be rich and control everything, you lose any deterrence against fucking up.

You would think this would result in more bold artistic risks, but because this failing-upwards is tied to the egos of rich business bros, the artistic risks are always aimed at an audience of one. like "superman has to fight a giant monster" and other variations. It's more obvious when people like Tarantino edit their foot fetish into every movie, but we've gotten so used to tropes like "elderly action hero" and "CEO superhero" that they've just become genres, the way "white cowboys taming the west" used to be a genre in the 1950s..

So Disney makes Smart Phone gacha games to profit from the gaming industry, any examples?

I wonder what Walt would think of what his empire has become after his death

Disney seems to be doing more cashing in on "Simpsons Tapped Out" or "Clash of Clans" type stuff between their theme park building phone game and the various Disney heroes vs villains games, one of which brought back Demona from Gargoyles of all villains to fill out its roster.

>look how they killed off LucasArts after buying it
LucasArts was dead years before they'd bought it.

I mean we’ve got KH which funnily enough is probably one of the best game series out there has loads of dark and depressing shit happen to characters as they deal with final fantasy style enemies and Disney characters to boot

Thanks for the good reply

I mean it’s really not that simple as shit gets fairly confusing when you’ve beaten three different versions of the same guy

People are saying that they don't take risks when we got a game where Mickey, Donald, and Goofy are all killed on screen.

Yes, idiot, Kingdom Hearts is dark. The keyblade war was about some asshole tricking children into starting a major war with a death toll in the thousands.