Hey check out my worldbuilding!

>Hey check out my worldbuilding!
>Alright, but where's the plot?
>The what?

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Other urls found in this thread:

spaicy.website/snoworld
tapas.io/series/The-Power-of-Stardust
tapas.io/series/The-Trespasser-and-the-Architects-of-Dreams
cucumber.gigidigi.com/cq/
twitter.com/SpaicyNsfw/status/1133970649687437312
amazon.com/Honorable-Whoredom-at-Penny-Word/dp/0989525724
tapas.io/series/AEON
youtube.com/watch?v=zsYYIjaNPP8
mangakakalot.com/chapter/read_berserk_manga_online/chapter_84
doeofdeadwood.smackjeeves.com/comics/2551795/page-1/
twitter.com/Spaicy_Chicross/status/1144824554335981574
aryion.com/g4/view/528280
twitter.com/SFWRedditGifs

Name a comic (or cartoon) that's just world building with no plot.

50% of webcomics

How many fucking comics has this happened to? It happened to Paranatural, it happened to Cucumber Quest, it's happening right now to Kill Six Billion Demons.

Like?

What the fuck is up with that face. Why is her nose sticking out of the side of her head

I remember that I stopped reading SSSS after 200+ pages because of this. World building was fine but after a while I began to realize I had no idea what the heck the goal was of the story or even the motivations of the characters. By then I got too bored to look further.

To be honest, it's a pitfall that A LOT of fantasy/ SF amateur writers tend to fall into.

i think Spaicy (OP's image) its the worst case of all.
LoulouVZ just built a shit ton of backstory and world that's not even in the first issue. Which IT JUST FINISHED AFTER 12 YEARS.
if you care, check this
>spaicy.website/snoworld

It's simple, they're a pack of idiots on a poorly planned and equipped expedition. Other stuff happens later on with ghosts n shit that's a more tangible plot

How do you even have world building without plot?

Because the latter is often more difficult than the former. No really, you can make up some elements, factions, and characters right now if you wanted. But a sequence of events and the themes those events are meant to convey? Yeah, good luck with that.

It's easy (and fun) to come up with a bunch of cool ideas for your comic's universe. It's why world-building syndrome is a thing. Actually writing a plot that is not only coherent, but entertaining enough to hold an audience is a whole 'nother ball park.

Summer Camp Island

Steven Universe

It's way fucking easier and more fun to write backstory than story

>all these webcomics where its a first timer making their high school magnum opus instead of swallowing their pride and working on short anthologies instead

I get the feeling most web artists don't care about the craft of storytelling and just want to flex and get praised for it.

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OH NO IT'S TRUE

>you gave up after 200 pages
Nigga...... you have no sense of patience. Also it's no over 1,000 pages.

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And imagine sucking fat shit at worldbuilding too!

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>it's happening right now to Kill Six Billion Demons
Fuck off, K6BD is one of the few "epic" webcomics that do world-building done right.

>steven universe
>world building
>a good 98 percent of the show is townie episodes

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>all these webcomics where its a first timer making their high school magnum opus instead of swallowing their pride and working on short anthologies instead

Just speaking for a friend, what if they're doing some of both?

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>Have to read 1000+ pages before having an opinion

Nah. I have too much on my reading list already.

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>Spend a decade plus working on a story only for the final product to have blatantly traced art
Oof

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What if they do care about storytelling, and their comic is their own hands-on way to learn it?

Speaking as someone who's pretty much in that situation, my webcomic is well started already so it's pretty late for me to start over with smaller, less ambitious projects. Still, I'm pationate enough about that I wanna keep going. If it does well, I'll be happy. If it crashes and burns, tho upset, you bet I'll take a step back, learn from my mistakes (and successes) and start over with other, better ideas I've been cooking.

Can't say other fellow comic artists will do the same, but I can only hope they do. It's a bad idea to get attached to the "one" story, no matter how big or small. Just take the road and see where it goes. If the journey goes awry, go back and pick a different route.

Hazbin Hotel.
So much backstory to the characters.

>what if they're doing some of both?

Let them? Theory can only take one so far. Best way to get better at one's craft is by working on it. If it ends in failure, your best hope is that they grow from it, learn from it and try again. If this friend of yours is a close one, do your part, encourage them and if things go wrong for them help them to learn from the experience and try again.

I just really want a show that is 99% world building, with random short fables, parables, and stories set in a cool world. Maybe with some greater thread tying them all together in the end.

>mfw that was what Steven Universe was before Jail Break.

If you use the word "worldbuilding" we already know you don't give a shit about characters, story, themes, style, or anything that makes a narrative good. There's a reason normal people call it "background story", it's the BACKGROUND. You don't watch a play for the sets; they help, they make things more interesting, but plays are about characters and their stories.

"This really elaborate set cost a billion dollars and took ten years to make." Great, now where's the story?

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Worldbuilding the town, bro

Isn't the plot to SU about a magical boy-in-training to stop an oncoming war with space dictators?

Vignettes still have a narrative structure. I agree that an anthology is definitely a better fit if the goal of a work is to explore a world or universe, but stories still need events to happen.

>I just really want a show that is 99% world building, with random short fables, parables, and stories set in a cool world.
That's not 99% world-building then. Even The Silmarillion, which is THE world-building text every sci-fi/fantasy nerd jacks off about, has far more than 50% story and plot in it.
If you want 99% worldbuilding you actually want a scientific textbook.

What if I don't give a shit about narrative or themes, and just want to have a bunch of characters getting up to adventures in a fantastical setting?

"I worked really hard on this deep and thematic narrative that pushes the boundaries of storytelling!" Great, too bad it's not entertaining.

Characters I will not contest, cause characters are, in my opinion, the entire point of a story. But that just means the setting itself should almost be its own character.

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> I'll take a step back, learn from my mistakes (and successes) and start over with other, better ideas I've been cooking.

Do this even if your project IS a success. The danger of webcomics mostly seems to be that it is relatively easy for anyone talented to get at least some measure of success then settle into a comfortable rhythm of never exploring new ideas, never learning anything, and ultimately stretching a single project into their entire career and entire identity.

My webcomic already has a definitive ending though. There’s room for some changes in the plot in the middle, but overall I have the whole story planned out from start to finish (down the number of pages), so even if the comic is a massive success there’s no way I’m work on it indefinitely. I have many other stories that I want to tell, but no way I can work on them all at the same time while giving them the same care and attention.

people like these would make the perfect mmo.
too bad mmo's are dead in the current yet.

>To be honest, it's a pitfall that A LOT of FEMALE fantasy/ SF amateur writers tend to fall into.

Fixed

males are too concerned about their self insertion into another (existing) world having them be op as fuck having the only challenge being learning about the world he was placed in.

You described early adventure time

Isekai in a nutshell

>Great, too bad it's not entertaining.
That's a different problem that has nothing to do with "worldbuilding".

just make a rp game at that point

Female protag movies would like a word with you

japs will flood their medium with anything if enough retards will give it attention. alteast the fags making their little webcomics or fanfictions keep it to their small growing cliques until the author gets bored or grows up.

Don't post my Beleth wife like that.

i thought that was just a stylized cheek.

what the fuckkkkkkkkkkkkkkk

Have you never seen a cartoon before? Tons of characters are drawn that way.

>blatantly traced art
EXCUSE ME WHAT
explain + evidence pls

>bauhaus
get out, now

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Name me one (1) webcomic artist who "worked on short anthropologies" instead of their magnum opus.

You can't. Literally every webcomic is a "first timer making their high school magnum opus".

Where's your short anthology series, user?

Yuko Ota.

there is worldbuilding and plot, it's just that the plot ultimately has little to do with the worldbuilding because it's just family drama and no one outside that family ends up mattering at all

Thanks for reminding me that plot and character matter more than worldbuilding and lore. I’ve been so caught up with that shit that I haven’t had the chance to just write.

Thank you Yea Forums.

He's a frogposter. He's got nothing but 10 gigs worth of Pepe edits, 90% most likely not made by him.

>tfw spent so long worldbuilding i've forgotten how to have plot ideas and develop them

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Who is this character?

huh

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Spaicy, AKA "What if Sailor Moon had a daughter with Sonic?"

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lol

Based

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Ugh...

Eye of Ramalach

TwoKinds.

Las Lindas.

Literally any tryhard furry comic.

Spayci's story is kind of creepy. The creator just popped up about 5-10 years ago pretending her OC was famous. Treating it like it was a big thing, she had no comic yet, no background nothing but random world building about s world no one ever heard about. Yet she was treating the whole thing like it was the biggest OC ever. Eventually she started the webcomic and gathered a small following, bit ot always was 75% exposition, 24% world building and 1% character development. Eventually she started getting cringier, shipping spaicy with well known internet OCs on shitposts, expecting everyone to know who Spaicy was, practically begging Shadman to lewd Spaicy. Recently she ordered a custom professionally msde figurine of spaicy, the suddenly plushies and whatnot. Not over a week ago she posted about different poops of creatures in her world. Literally expands more on the literal shit of her OCs than their actual development. Still treats the thing like it's huge when on internet levels spaicy is still a "literally who". Not sure if I should comend her by her confidence or just feel creeped at her delusion.

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Who ?

>that one time where she asked shadman to lewd her OC on his facebook page

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This is something that always baffled me for awhile

>is female
>has been world building a lot of shit
>hasn't made a single fucking comic in years rather LOOK AT MY COOL NEW OCS!

anons, how can I avoid the fate?

Write an actual story first.

My werid porn idea evolved into a story about self discovery and norse myths

But I don't wanna go into depth about The nine realms since ultimately... the story is just about a busty half-jotun girl punching guys really hard..

I just wanted to write Norse themed shonen anime.

You will fail

>Make porn
>have weird kinky shit happen to the characters so that they'll fuck
>Big foot secretly masterminded everything that happens to them

FUCKING SPOILERS M8!

Homestuck, Gunnerkrig Court, K6BD, Star VS

Any "plot" in the aforementioned is fluff to the world building (IE it isnt plot at all).

almost every independent manga artist

And yet, she's managed to gather a following. Exposure is as important as a well-developed story, maybe more.

pls link

Homestuck has a plot, it just takes half the comic to actually show up. And ironically that's the point where it becomes unreadable.

Can't speak for the others I've never read/watched.

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I don't care about the primitive social levels of a primitive orgy society of ratbirds, and I don't care about the backstory of a really gay ratbird's hat. Hell, I don't care how ratbirds fuck. I just want some massive hybrid rhino brown girl break a nerd's pelvis while straddling him and apologizing profusely for two pages until the guy asks her to just get him off already.
Is that too much to ask?

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this face was so fucking cute until i saw the "nose"

You will succeed

I too am very attracted to the dinosaur girl and am incredibly annoyed at the massive amount of porn the chicken rats get over her.

Why do the guy and the rhino chick have the exact same haircut

>All the successful shows are "all worldbuilding, no plot"
You didn't think this through, did you?

lmoa i thought it was the same person dreaming about being a human

K6BD has never not been that, you can sum up everything before the heist that actually happens to the main character in a couple lines. Its author is just talented enough to actually pull that off.

That's not 99% world building, that is in fact loads of plot just not centered on a single viewpoint.

You say this as if male authors don't do this constantly even on the professional level. Hell, Asimov was a great writer but he has maybe one or two memorable characters in his entire body of work.

I'm afraid I'm guilty of this myself, but I've been trying to move away from worldbuilding and into plot, and the worldbuilding I do use I try to use in a way so that it informs the plot. Like in Power of Stardust, the way Starhome works informs Stardust's character and morals and the multiverse is presented in a negative light from Stardust's perspective to show why he doesn't respect any authority and why he feels he needs to be so extreme in his actions. And in the Trespasser the worldbuilding is done in flashback vignettes that function as little stories all done in the framing device of The Trespasser trying to recruit another agent and talking to him about the nature of superhumans and how they use violence.

tapas.io/series/The-Power-of-Stardust
tapas.io/series/The-Trespasser-and-the-Architects-of-Dreams


I hope I'm not too guilty...

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each episode has it's own problem/solution
Just because there's no greater goal doesn't mean it's plotless

You want to know a secret? All the greatest works of fiction are worldbuilding first, characters second.

Lord of the Rings and the Silmarillion, Voyage to Arcturus, Gods of Pegana, Lovecraft' Mythos, the Barsoom Books, Baum's Oz Books, Twin Peaks, Star Trek, The Arabian Nights, all are world first, character second.

Retards that want "character first" stories should go watch soap operas like the stupid women that they are.

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Add in Foundation and Dune.

popular doesn't mean they're great

Adventure time.

>Gods of Pegana
>Voyage to Arcturus
>Popular
Did I say popular you stupid woman? I said greatest and I meant greatest.

Go watch soaps and shitty romance novels.

Pic related is the ideal show for you.

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>Going up against a list of the greatest and most influential fiction of all time
>"Popular doesn't mean they're great"
Well you sure picked a strange hill to die on...

You're fine. Is that Stardust the Superwizard?

Yeah. I got a lot of public domain characters in my comic.

influential stuff doesn't mean is great

The Oz books don't really have strong worldbuilding, they're all plot and character scenes with the world bending around them. Twin Peaks is all plot too, as is pretty much any mystery show even if they're not bonkers. Star Trek series live or die by their characters. What you mean is that episodic stories with variety in them are better, not worldbuilding stories, and even that's not really true.

You want to know the secret? Webcomic artists think they can ape massive worldbuilding epics, but only know character analysis from the media they consume.
Friends, Seinfeld, Birdman, children's cartoons, 90s anime like Slayers and Neon Genesis Evangelion, Willis/Statham action movies, and shitty soap operas.
Retards who expect "worldbuilding first" to be done well by a bunch of character-trained amateurs to the field should go watch Westworld and try not to make excuses for dumb artists who play to what they think people want rather than their strengths.

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Influential doesn't mean great. Popular doesn't mean great. Great doesn't mean great...

>Oz books don't have strong worldbuilding
Bullshit. It's always Dorothy/Tip/Betsy travelling through a series of odd places with their friends.

>Twin Peaks is all plot to
It was always secondary to the town and world. The mystery wasn't even supposed to be solved until the execs forced Frost and Lynch to bump up ratings.

>Star Trek lives or dies by their characters
No they don't. Spock/Kirk/McCoy have the same dynamic throughout the series. What changes is the setting around them, not their characters. They are the constant.

Well now you've retreated from "worldbuilding first bad" to "bad worldbuilding first bad" Well no shit. Anything done bad is bad dumbass.

bruh i am not saying i hate these movie, but saying word building is great because look some popular movies that have some of it and not actually telling why word building is great

just tell me why worldbuilding is greater than plot

Because inherently the appeal to fiction is to be unlike the world or present the world in a surrealized manner. Characters should ideally be vehicles to communicate different reactions and experiences within the fictional worlds. Characters are the paint, but the world is the composition.

>Bullshit. It's always Dorothy/Tip/Betsy travelling through a series of odd places with their friends.
Yeah and that odd series of places never make any sense or connect to each other in very meaningful ways. It's all about what happens to the main character, the world is just an excuse for plot to happen. Twin Peaks is the same, everything is in service to the story (in that characters AND setting are willing to be incoherent or inconsistent in order to move the narrative), and Star Trek has static but entertaining characters. The series of Star Trek without a strong main cast dealing with dilemmas and interesting plots are fucking detested, because the world was never the actual appeal. Star Trek's worldbuilding is 60% entities pretending to be Greek gods, it's how Spock, Kirk, McCoy and others react to and rarely grow from these events that matter.

what happened to cucumber quest?

Yeah your exposition is pretty thick but you've recognized it as a problem and its early in both your works. You should be fine so long as you switch to focusing on the characters and plot.

go on /r/worldbuilding and say that again with a straight face boyo

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hmm yes, but that doesn't change the fact that Spaicy is shit and most of the word building is waste of time

What the hell is cucumber quest?

Spaicy?

What the fuck is this even supposed to be?

But why do artists not other to even learn how worldbuilding works before making a webcomic? They're stupidly following trends established by their inspirations without realizing the importance or relevance of the information provided other than "I guess it'll come in three years later lol".
Why would an artist think SOL emulating Western sitcoms, except with kung-fu cats and drunk horny nun cats, is a good idea? Why do they keep talking about the mythical origins of creation, dictatorship, and civil war when the plots only focus on a microcosm of life within the environment? Hell, if the banality of life within a large detailed world is the point, why do they focus so much on the large world after establishing a fandom that just wants to use the nun slut as a cocksleeve?

Because it's really easy (at least in ways that would bar entry) to make a webcomic so fourteen year olds do it without taking a masterclass in storytelling.

Well this is inelegant. Shouldn't three points of all the triangles be related in some way? Like Authority has something in common with Civil, but what the fuck does it have in common with Explosion and Bush and Mimic? What does Truth have to do with Beast and Ground?

the blue gal in the op pic
is an example of word building going nowhere
with rock personalities of a characters

the morer detail, the gooder it is.

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and if they made Spaicy not boring piece of shit
instead of adding to the nowhere boring ass worldbuilding

>Grafting "elemental" onto the traditional mind-body-spirit trinity
But why? It's just as hylic as body.

Pics of the fig and plushies?...

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>Earth is Evil
>Alchemy is Chaos
>Link
>Ice is the same as lightning

I feel as if an interesting short story could be made on wizards trying to decipher how the fuck their world works.

cutesy rpg webcomic with nice art
cucumber.gigidigi.com/cq/

this
there's a difference between 'here's a place our characters live and here are the rules our characters will bounce off when here' and 'here is The Castle Backstory, which Mr Twinkles the wizard will now read to us from the Age-Glottis Tome

I'm I hope I'm the former, but I fear I'm the later.

>Mfw Ghadar (also a literally who comic) has managed to gain actually more sucess in 3 months that Spaicy in 5 years
Lmao

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bruh stop shilling in random threads
or i will not read your comic

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The ironic thing is that Lululuz(the creator of Spaicy) was degenerate enough to draw spank fetish porn of not only Spaicy (a character she wants to make popular and bring into the mainstream), but also the Virgin Mary. You can find it on her Hentai-Foundry account.

The shadman thing isn't even out of the realm of plausibility for her.

She's a really, really bizarre person, needless to say.

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but in the op pic the author is a female with BIG world building
bro did you just let the feminist win?? >:(

>virgin mary fetish porn
just when i think i don't think enough

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twitter.com/SpaicyNsfw/status/1133970649687437312

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>peak autism, in its purest form

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fake it till you make it bro

Might as well make a pitch bible then. A digital pitch bible. A mmorpg.

Crafting stories and characters is a talent you're suppose to hone in a quality medium.
You won't be able to tell refreshing stories in a non newbie way if you haven't exercised in a creative medium together with everyone.
You won't be able to tell anything if you're a natural introverted humorless gutless mute who can't into immersion.

Every BL comics on tapas ever

>BL is so big on tapas it has its own genre tag
Tapas disgusts me at times.

Just put your shit out there. Odds are someone will like it. Even if its godawful people will like it. KSBD and Homestuck are vomit inducing but they have fans. You only have to worry about hitting that "So bad its boring" deathzone.

that's not even how girls pee, what the fuck

Fuck, even the most distorted character designs like Phineas & Ferb doesn't make such a massive perspective fuck-up.

Worldbuilding is more important to a franchise's identity than a good plot.

Jesus fucking christ.

I just have the four elements and some healing shit. That's it. Fuck these people

you mean its not?

Jesus her fuckin site try so hard.

Oh good god, imagine stroking your ego this hard.

Unironically this. What do people most think about when you mention Batman? His stories? No. His lore. The Batcave. Arkham Asylum. Gotham. Batarangs. The Bat Signal.

Most people tend to treat all their projects early on as their magnum opus. It would be disturbing if a 19-year old artist cared so little about the story they were writing, they acknowledged it was "just for practice" and intended to throw it away.

I don't even have that. Just light and shadow.

How would that be disturbing?

It means they care about their work so carelessly and have no attachment to their own interest they're passionate about.

You don't write a comic with the thought of, "Oh I don't care if I mess up, I'm going to trash it anyway". You make it in hopes that it's going to be great, throw it out there, grow as an artist as a result and then realize, "Oh, it could be better, I'm going to try again with this story". But to have the apathetic attitude before you even start the comic? That's the wrong fucking order for growth as an artist.

Absolute bullshit user.

amazon.com/Honorable-Whoredom-at-Penny-Word/dp/0989525724

Potboilers written as fast as possible as cheaply as possible is how many great writers made a living before making that one work that rose them up the ranks.

None of what you fucking posted is demonstrative of a wide-eyed writer who is literally just starting out. I even said "19-year old artist" in my first post. No fucking 19-year old who is maybe less than a year in practicing their craft is sensible enough to do quick stories for practice. Every storyteller who just starts out has the big thing that was building in their head.

>Harlan Ellison as a teen starting out writing throwaway short stories for crime pulps
>"Writers should care deeply about their first stories"
Get fucked user. You know dick-all about writing.

>The exception is the rule

You know less than shit.

Then it's not for you. But it's a great story with mostly chill stuff and some occasional shit hitting the fan, fairly realistic in that regard. If you want concentrated action then you won't like it but there's not a single objectively bad thing about it.

>The Exception
Many writers started making potboilers for the pulps dumbass.

Townbuilding

Very few of them start at their fucking teens year one of the start of their passion. Harlan Ellison is literally the exception. Most teenagers start out trying to do the big thing and then realize they can't and go through the mental process of, "What do I need to learn to get to the point of being able to make the big thing then?".

You're acting reatrded as if that's not a valid method of learning.

I like how everyone already forgot about Poppy, it is that boring narratively.

That combined with Morbi being shit a storytelling and revealing he's an asshole who can't take critique. That led to downfall in it's popularity here. There were some people who saw what was gonna happen and called it way before.

What the fuck was poppy?

You should focus on making a good story first and a franchise later, or else you'll end up like that Mummy remake.

The goal of the story, for most of it until now, was to go on an expedition to the old world to retrieve books that might lead to a cure for the troll plague.

It's still a very young webcomic and it updates like 4 pages a fucking week. Shit's nuts.

The fuck? KSBD has been nonstop plot from the very start.

You don't read much fiction if you think anything about KSDB is good.

I didn't say it was good, I said you were wrong and dumb.

So it's bad to realize you're not gonna be great out the gate early on and just work on things little by little?

No, it's often expected that someone who is just jumping into the field of creativity to get excited and start thinking big before they realize they need to start thinking small. Someone who jumps into wanting to be a creator but misses out on that big burst of passion to entirely focus on "getting better" is usually (but not always) going to grow up to be a creator who is obsessed with constantly improving and never satisfied with their work.

It happens to a lot of people who 40 years of drawing and still feel like they're not as good as they want to be. Richard Williams didn't feel fully confident in his abilities to do the short films he wanted until he was fucking 70.

If you're first work is on the fucking internet there's no hope for you, you were never be good. You will never even be decent.

It's a balance. You need both passion for your work and the drive to improve yourself over time. While jumping into your magnum opus as your first work is usually a bad idea, it's a lot better than just twiddling your thumbs and spending years trying to get "good enough" to make it instead of actually doing it. I like making webcomics myself, and nothing has helped me improve my comics more than just sitting down and making the damn comic. The result is that the comics are very flawed and imperfect, but they exist, which is better than making nothing, and they'll let me make even better works in the future.
I think it's usually a good idea to start with a smaller scale idea for a comic, rather than a sprawling epic. But if your "magnum opus" is what you want to make, and it's the only thing that motivates you to create comics, then you should make it. It's better to shoot high and fail then to never try at all.

rate my webcomic, i feel like i have neither enough world-building or plot right now
tapas.io/series/AEON

i think its very much a male thing too
i mean a lot of writers end up treating their stories like they're writing lore for a video game, down to every ability being categorized

>the virgin lorefag
>THE CHAD SURREALIST

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>aguacate
cringe

How do I balance story and world building?

I prefer doing story more than world buildings, but everyone seems to be into that more, and I feel like I have to put it in there so people can like it, but I’ve realized I’ve spent too much time figuring out how it all works rather than focusing on the narrative.

This.

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introduce concepts as if the main characters are learning of or experiencing them
part of show don't tell

people who think "worldbuilding" is more important than character or plot are RETARDED.

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Dinotopia

Otto, you gotta realize shilling this hard ain't a good look

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but its fuuuuun

It ain't fun if nothing is happening in it or the worldbuilding is disconnected to the storytelling entirely forcing you to halfway write a story and force connections where you can in your 50 page timeline script

God, the setting for Steven Universe has a shitload of potential for cool, and it's all just wasted on thematic drama about family and relationships.

I just want cool space shit and alien worldbuilding!

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can someone elaborate on this?

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That's why people get so into world building. Actually plotting out and writing/drawing a story is hard, but coming up with ideas for the world of a story is easy. You can have a story with little worldbuilding and still have a completely enjoyable tale, while a story with no plot or characterization is usually going to be pretty bad.

Well, it helps that morbi literally just stopped fucking drawing it then posted his drafts and expected everyone to keep sucking his cock.
Like, expecting people to keep reading a story they like in a different format is logical on some levels, but falls apart when you realize comics and literature are two different niches of audience, and two different skillsets as an author.
Poppy's story was, for the most part, carried by pretty good art and fight scenes, which didnt translate well when he switched to web novel format.
everything else in his story was pretty forgettable, taking away his one unique selling point (art style) meant that ultimately, of course it would be forgotten

There's one part I will never forget

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I don't really understand what's going on in it so far. The setting or the names. Give me one or two characters that I know the name of and that I know their motivation right away. I don't understand the setup for the fight currently.

Also, your art style might fit a more comedic tone at the moment. When I saw it I thought of Mob Psycho (not a bad thing).

Keep on it though user.

Actually I think he's saying that webcomic artists do not write good because they do not recognize writing as a skill that takes practice and attention to details as drawing does.

They merely watch movies and TV and think that if they ape that then that is good writing. They do not try to actually learn anything about creative writing.

That Imperial Admiral is kicking that guy's ass.

>only know character analysis from the media they consume
How do you overcome this? I have no life experience and can only draw from the media I've seen

purplekeckleons stuff

>I have no life experience
Yes you do.
Unless you are literally an infant, you have life experience. You just have to learn how to draw from that experience. I'm going to make the wild guess that you've gone to school, had interactions with family, friends, and peers, and have maybe held a job before in your life. How did those experiences make you feel? You could write a whole story about any one of them.

>metal is jews

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There's something alluring about these horrible people interacting.

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Oooohhh yeaaaah

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I lost interest when the artist got butthurt that everyone thought a human girl was a monkey.

>but everyone seems to be into that more, and I feel like I have to put it in there so people can like it,
Yeah, don't do that. Here, examples- tell me if you think my summation of the worldbuilding in these very good stories is wrong

youtube.com/watch?v=zsYYIjaNPP8
Silent Hill 2, worldbuilding amounts to:
>the town of Silent Hill lures in the guilty
>James Sunderland did some things he kinda sorta regrets

mangakakalot.com/chapter/read_berserk_manga_online/chapter_84
Berserk, which got noticeably worse when the worldbuilding became more than "my boss sold MY soul to the devil, so revengeance".


doeofdeadwood.smackjeeves.com/comics/2551795/page-1/
Doe of Deadwood, which I recommend all the time. It has ONE piece of lore given like halfway through the story- 'demons are intrinsically corruptive and if it healed you it has to be ruining something'. There's probably more, the tone and setting are the same as the author's writing on Deviantart, but nothing else comes up in the story and nothing else needs to be said.
mentally debating linking to page 2 to skip over that idiot embarrassing themselves in the comment section

Known: read GOOD books, people will have thought on that exact question a lot so google it,
assumed: read tons of crap and think on what makes it crap, coming at a story from an odd angle ( I think the guy who made Nier/Drakengard said he got the moral from trying to think about what would be going through any given character's head in a GTA rampage and being sickened by it)
Also, everyone says life experience is good because it gives your story lifelikeness-verisimilitude. Like, if your audience had never been in a small space like a shed with gasoline fumes until they were 25 (hi), they wouldn't know that it starts to burn the back of your throat after 30 seconds or so. It's a detail that makes a story more real. If you know why experience is wanted you can fake it.

For some reason shows which don't give a fuck about revisiting places are infinitely more creative and interesting, albeit you stop giving a fuck and immediately notice that the episode concepts are generic and hackneyed as possible (water episode, sewer episode, lava episode, ice episode, floating islands episode, castle episode, Aztec episode, Mayan episode, candyland episode)

Shows which have a semblance of one direction for their world design also don't give a fuck about revisiting places and building upon them. In fact the whole concept of building pre-existing areas is alien to everyone.
Storm Hawks, The Last Airbender, Generator Rex, Shadow of the Elves, TMNT 2003
City settings in New York end up being the most boring as hell. (The Tick, Darkwing Duck, Spiderman)

Xiaolin Showdown had some interesting locations and fighting arenas which they never revisited.

I thought it was just an anime-ish face, now you made me notice the nose, fucker, i cant unsee it

>I don't really understand what's going on in it so far. The setting or the names. Give me one or two characters that I know the name of and that I know their motivation right away. I don't understand the setup for the fight currently.
i was afraid of that.
right now i wanted to introduce characters. but ended up jumping around too much i guess.

the set up for the fight is weak but it is important

>Also, your art style might fit a more comedic tone at the moment. When I saw it I thought of Mob Psycho (not a bad thing).
actually, thank you so much. I love the style of Mob Psycho, especially the manga. ONE is a major inspiration honestly.

but sucks when you want to world build but don't really have the skills to actually draw said world very well

>Doe of Deadwood
I checked this out, it seems cool. I will be reading the rest of this later.

>she's publicly doing porn now
kek

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bl..? boys love? i didn't realise those were espeically know for worldbuilding

no one cares about, say, jupiter ascending though. because it had a bad plot.

SU has plot, it's just thinly spread.

Unicorn Jelly?

this is only true if you can write a coherent plot to begin with. Otherwise you're just pissing into the wind.

This. Good worldbuilding enhances a story, but it's not a substitute for story.

So does that thing have a hedgehog nose or is it literally sticking out of her cheek?

flounder face / non-euclidean geometries.

>she's also drawn guro
twitter.com/Spaicy_Chicross/status/1144824554335981574

>all this loulou hate
dunno
she seems pretty based to me

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My take on worldbuilding is you do bare minimum to understand what the fuck is going on and explain characters motivation. Warhammer has shitton of lore but it took 30 years to get there. You don't need an exposition dump in your crappy fantasy comic before people even got invested in it.
This is pure autism, it looks like guy is doing all he can to not to talk about his characters.

she's pandering so hard. this is fascinating

Disregarding the quality of the work, and using dolls to make "porn," is there anything necessarily wrong with that?

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>Monster mascot that is a feminazi
Things that never happened for 500, Alex.

Hey so if I want to diversify my show then how the fuck do I do it without alienating the demographics?
What can I combine and shouldn't be combined?

Action shows for example often put a bunch of slice of life episodes in it like the PPG did, despite the fact they are obviously meant to be an action show, not a SoL. Generator Rex also had an uncanny number of SoL episodes in seasons 2 and 3.

Obviously those combine like shit, but you don't notice as much because it's still the same creative vision providing the same atmosphere.

Uhh I have a bunch of characters which I want to put them in different roles.
I have a character who's a typical strong leader, but I also need some episodes where I need him to be a stealthy passive refugee character. Should I separate them through different arcs and episodes or different shows/spin-off shows entirely?

not at all
but i doubt any notable porn artist want to contribute
doubt i bother as well

/tg/ fag here, nothing wrong with world building, especially when you use it to run a game, then turn that game into a animated series

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its generally very bad to change a characters identity casually quickly. Its better to add more characters than to modify existing ones. Avatar airbender was happy adding throwaway characters in every episode, and using them to do whatever. A big cast of characters is also easier sice they can be flatter and with simple motivations pushing your plot around.

BL are known for shit worldbuilding and one note characters in unrealistic scenarios that are only made for girls to fuck themselves to.

>making guro spank porn of your characters
>genuinely expecting said character to become a mainstream success

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imagine being too young to remember michale jackson's moonwalker.

The worst part about all of it is that we still have no idea WHY the Gem race functions the way they do. Aside from White Diamond’s “muh perfection” spiel, we still don’t know how she came to that conclusion or who created her to think that way.

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>Gunnerkrig Court
I gave-up on that comic around the time Kat became a lesbian. That piece of shit started in 2005 and clearly had no intention of ever going anywhere with its story.

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HAH JOKES ON THEM. I don't even consider my works throwable-worthy, BECAUSE I HAVE NO WORKS AHAHAHAHAHA.

I can't write and will never be a good at writing. To be a good writer you need 1) to be born a fa/tg/uy 2) to live in /tg/ land as a baby 3) to actually express your imagination and creativity through visuals and audio and to be quick about producing your art or else you'll die of old age.

Reminds me of being a wee young middle schooler and reading a manga with a shit ending only to have the last book advertise an alternate ending.
Only to have it be a fucking novel chapter.
Dammit if I'm reading a story with pictures I sure as hell won't switch to words only.

Tell me about your world building, user.

I just took the character from some old unfinished Yea Forums projects and made it a prequel.
I have absolutely no plans on building up the world, just going from chapter plot to chapter plot.

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It's half baked, like the actual plot.

never read his comic but after hearing about the written updates I felt bad for whoever did. What a fucking kick in the pants is has to be to read something for the art and have that happen

Since my webcomic jumps around in setting the world building is like 'these are the overt rules' and 'this is what the new setting is like'

No wonder you hate world building.

>Hey so if I want to diversify my show then how the fuck do I do it without alienating the demographics?
In future don't ask Yea Forums, place is going to be arch-conservative for as long as that's not normal.
Integrate the character's identity into the larger story (you made it a point that their identity is important, after all), trans subtext has a lot more mileage than trans plaintext proof: aryion.com/g4/view/528280 , and don't do that thing where you imply a character is gay in one throwaway line of dialogue- feels like a Rick-Roll you're not allowed to complain about.

Apparently! Else why did you think to call him on that?

This. A story/plot exists as a vehicle to help marry the characters, setting, tone(s), and other formal elements to the most important aspects of an artistic work: the theme(s).
This is where artistic craft can surpass even critical essays just in delivering info through such a deeply seated aspect of communication: story telling.
I'm not saying this in defense of any webcomics though, most of them are weird run-on nothings that are inhibited by the self-imposed production schedules of artists..

I have the opposite problem. I think up all plots, but I have a hard time making layered worlds outside of the main cast's tiffs and episodic circumstances.