This was drawn by someone who works at Pixar

>this was drawn by someone who works at Pixar
I thought Pixar was supposed to be the best of the best?

Attached: A37764A5-E40E-4457-A494-801E6A8A8768.jpg (640x700, 83K)

Only when it comes to CG, which actually takes way more skill to do than 2d.

>this was drawn by someone who works at Pixar
in...
in what context?
There are several where that would be a normal amount of effort.

Concept art. Though I’m more talking about that Steven Universe bean head

the master animators of old are dead or retired

now millenials are making cartoons the laziest way possible

>le millenial meme
I’m young and I put effort into my animation

>why are these CGI artists drawing subpar board art? Don't they have the time to fully draw their visions before they take the time and have to model their visions?

>someone from Pixar drew a storyboard/concept art that doesn't look like the final project
and i'm supposed to be angry about this why?

This nigga has never heard of a doodle

>This was drawn by legendary animator Milt Kahl

I CAN'T BELIEVE IT

HE DOESN'T JUST POUR OUT GOLD ON THE FIRST FUCKING DRAFT?

Attached: Milt Kahl Rough Gestures.gif (552x485, 499K)

They made the model, they know what her face is supposed to look like.
The sketch is about the pose and composition.

But these actually show some really neat dynamism despite how rough they are.

Do you think it's because they're are more than one sketch and it's been animated?

you are user, you are nothing

>being this biased to try and pretend you had a point

The only difference between this Maleficent sketch and your Bo Peep sketch is that this one is colored.

Attached: sleeping-beauty-disney-concept-art-4.jpg (3000x1484, 1.45M)

>getting sarcastic and snippy with me
Have a fucking crueler or something, user. Your blood sugar is shot to shit and you're being a bitch for no reason.
The sloppier lines also communicate weight within a single frame more than OP image does, I don't mind OP image but those Kahl roughs are slightly better.

Uhm, yes. That is how the artist do.
Not spending hours and days on every rough concept for a pose.
Because, you know. The finite nature of time and resources forcing imperfection in all things upon the artistic mind.
Also it's much more important for internal communication to transport the pose and dynamic of a shot as you want to see it in a very short time frame, so that the dozens of animators, designers, effect specialists etc. that work on that shot are on the same page.
Won't do to draw it all by yourself into that one picture over a week and then somebody says they'd want a different pose, or light or whatever so you are wasting months of production time while your highly-paid professionals sit on their thumbs because you can't get your perfectionist shit together.

Probably someone who does stupid shit like lighting work

Are you retarded? To do 3D animation you only need a super-basic foundation of draftsmanship. Now, if you look at concepts and storyboards of 3D animators at main Disney, most of them draw much better than that - but that is because most of them started out their career doing 2D, and for 2D you absolutely need to be a stellar draftsman.

>which actually takes way more skill to do than 2d.
Doubt

>Concept by professionals can't be crude! No no, not at all! They must pour their fucking hearts and souls into every single thing that spills from their pencils, even if the intention is only to help visualize ideas internally in a quick amount of time!

You're a fucking retard.

Attached: pinocchio.jpg (754x600, 115K)

Yikes, haha. Sorry I got you mad, user.

I'll grab a bite for breakfast and you do me a favor and fuck off, huh? I get that you wanted to make another shitty CalArts Bean Face thread but there is literally zero benefit from bitching about how cartoons are drawn, either on the screen meant to be seen by all or behind the scenes, not meant for mass distribution.

So, now I'll enjoy my eggs and you can enjoy fucking right off.

>Someone draw a doodle during preproduction,that mean the whole movie was horribly animated
Fucking retard, i bet you check under your bed every night to see if "El Calarts Demonio" is not under it

That's a better example but it also has extraneous details for the direction of the BG art. I'm not OP, and OP image is a perfectly serviceable rough and does everything it needs to. I just think the Kahl sketches were a weak counterargument. I'm an autistic faggot and I care about the artistry that goes into composing an argument.
Angle on OP's a bit boring, but with 3D you can fuck around with angles after the fact.

You don't know how to read.

You don't know how to make a point.

Also, without context this might as well be a: "Gimme like ten poses to try for that shot, we'll see which works best and doesn't produce a strange glitch we can't stop the engine from producing."
Because this is 3D work and once your models are done you can do a ton with them very quickly.

I'm talking about line weight- or am I possessed? Am I perceiving myself as having wrote "The sloppier lines also communicate weight within a single frame more than OP image does" but in actuality I wrote "lol fuck calarts and fuck zoomers. Thus of olde>thus of now no exceptions. All images grafted should be final sketches."
Everyone's acting like I made the second statement when in fact I said that the weight implied in Kahl's lines guides the movement of the animation.
You don't need that for a rough, OP's rough is fine I have no problems whatsoever with it, I just took a moment to say that I think Kahl's gestures were neat.

Not OP, but even as a quick sketch, there really is no need for her cheek to stick out that far

other user is completely right though

Well, I guess I don't if you read something I wrote and concluded I intended the opposite sentiment of what I'd hoped to convey.

No, you're not right, samefag.

>OLD GOOD NEW BAD

Got a better argument to make than that, sweetheart?

It's an icon that means "face goes here" that took two seconds to splash down.

Yeah. I thought they were neat, too, so I asked; Do you think it was because there was more than one or do you think it was because it was animated?

And that's when you started crying.

>a random doodle
user it’s not healthy to reach this much for something to be outraged about

>OP's rough is fine I have no problems whatsoever with it
Then instead of saying, "But THIS shows how to do THIS" you should have said, "These are neat sketches, I like this".

By saying "but this", your entire post is about comparing OP's image to Milt and having a very clear bias of which you like despite them both being rough art.

I've either suffered a stroke and can't write or you've suffered a stroke and can't read. There's palpable tragedy in our total inability to communicate with one another.
108317479
This will work well for its purpose.
108317749
This also works well for its purpose, the dynamic posing and line weight help drive the animation. The sketchier lines as opposed to OP's lines of equally solid composure and color are aspects of this. In no terms is this necessary for a rough but it displays Kahl's affection for very organic movement.

im sorry you cant understand the difference between a stiff doodle and a gesture sketch

Her staff is also basically a stick. Her hands are balls. Analyzing proportions and details on a concept doodle is insane.

I'm sorry you're so autistic you started a thread to convince people to get mad at CalArts and fell on your face horribly.

There are lots of old roughs you could have chosen that weren't lovingly put together.
OP's a fag, but there's a difference in the quality of the compared roughs.

>STILL going for the "comparison" argument despite repeatedly saying, "But they're both fine!!"
>Wonders why people are arguing with him

If you're so autistic about your debates, why are you so fucking bad at it? You're starting one when you don't need to and getting roped in people calling you an idiot because they're both fine even though you agree.

An A and a B student both pass a test, they both did what they needed to do, but the A student did technically perform better than the B student. But you're saying that a B student passed a test by comparing him to an A student who passed- you are correct, but your argument is poor.
Looking at both roughs, I do have a preference, but it's also considerable that the extra bit of Kahl's effort is meaningless on the road to a final draft, the weight of the lines are lovely but these are lines that will be erased and redrawn countless times before being a final product.
It only matters in the context of spergs like us or animation students pouring over roughs years after the fact.

>It only matters in cases like heh heh spergs like US

You mean faggots who just want to sound smart?

You post on Yea Forums, you are mentally abnormal.

So that's a yes?

We both have ass burgers.

gamer girl pee

>asspulling
I meant how come people with shit art like that can work at Pixar?

you literally have an autism spectrum disorder

Because they have other talents like 3D animation, probably? Are you just jealous of them because Pixar threw your resume in the trash?

oh no, the artist didn't spend 3000 hours rendering a fast drawing meant to convey a pose and nothing more

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Have you even seen the final results,the movie ?

>everyone falling for this obvious bait
It wasn’t even good bait. You’re all retards.

Someone post that spongebob scene about how he should calm down because it's only a drawing.

I get your point and maybe you're rightPeople are so legitimately upset by anything ressembling so called "CalArts", it's legitimately hard to make the difference between bait and real retardation

It's fine for concept art to look sloppy and off-model. It can even use copy/paste or photobashing methods. Concept artists are required to create quick illustrations of rough ideas, and if the overall concept seems to be good enough, it'll get polished more for the movie.

Having said that, I'm uncertain what the purpose of that particular image is. It can't be a costume design idea since it doesn't show any detail on her clothes. It can't be a concept for a scene layout since it doesn't have any colors or a background. It looks kinda like a storyboard image, but it looks like an odd scene; just a character doing a pose all alone.

Attached: Untitled.jpg (1280x1047, 233K)

What's even the point of drawing concept art for a movie that's going to be 3d anyway? Disney is so dumb! What a waste of money! If I was CEO I would change the world with my business sense, it's not fair, all the dumb people are in charge.

Attached: real nice ''''''''''drawing'''' (500x234, 77K)

Doodles in the 50s looked like this.

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2D is required for CGI to look any good.

Bo looks like a monkey.

hot

Who give a shit about doodle but THUS OF OULD THUS NOW obsessed retards like you.Doodles which,once againw,were intended for a 3D movie and didnt reflect the final quality of the product

h-how? i've seen some fetishes in my time, but never someone trying to lewd a sap tap.

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Absolutely wrong and cherrypicked. Doodles in the 50's looked like this. A fucking doodle.

Attached: Snow White Concept Art.jpg (864x724, 110K)

>gag drawing by Ward Kimball, one of the most recognizable and loved golden age Disney artists
>cherrypicking

>thumbnail drawing of Snow White by a literallywho
>not cherrypicking

That Snow White is still a thousand times better than the beanhead OP. It has actual anatomy for one.

I don't know what you think a doodle is, but it sure as fuck isn't a red lined sketch that is drawn on top of with a cleaner pencil line and then shaded with coloring pencils. Just to get the supplies from your drawers and set up the work space to do it takes a few fucking minutes.

Just because it's "sketchy" does not mean it's a doodle, you retard. Also, you're still just going OLD GOOD NEW BAD.

Nobody agrees with you OP. You're a fucking retard and your REEEE CALARTS thread failed.