I want to make my own 2D animation, but seems like traditional is kind of expensive

I want to make my own 2D animation, but seems like traditional is kind of expensive.

What are some tips and tricks 2D animations use to optimize their workflow and produce quality animations with the less effort?

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Pirate Flash.

Flash if you want basic animation capabilities with a varying degree of freedom, Toonboom is a bit more expensive and more advanced if you want to chase a bear instead. Traditional is kind of dying out as Flash/TB and many other software companies are doing what traditional did and are spewing out more efficiently, and at most half the cost.

Flash animation is not real 2D animation, if you’re gonna cheat like that just stop.

>what is the 85% of the animation industry today

You said it, not me. Flash has, and will always surpass whatever traditional art has done since it's demise.

Call it cheating all you want, but if it's making Mary Sue and John Doe money at Nickelodeon and Cartoon Network without having to spend weeks on end on one episode, they'll keep on doing it; regardless of quality.

Hilda and MLP are some of the good "flash"-animated cartoons out there, and I'm saying this as someone who doesn't like the animation style in general. If it's done right, it'll be good.

Don't be so sanctimonious

>MLP

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>surpass
Only if you consider soulless mas production surpassing

And yet traditionally they would be better

Don’t be so pleb

Wakfu would like a word with you.
fuck off with your elitism.