Why does everything have to be fucking movie synergy? Why can’t we get the original Avengers for once?
Why does everything have to be fucking movie synergy? Why can’t we get the original Avengers for once?
>movie synergy
>Taskmaster
>Terrigen
Hulk and Cap Am are both considered founding Avengers even though hulk got tired of their faggotry almost immediately and fucked off after like 30 seconds and Cap Am didn't get revived until alter in the run
Not sure why people keep making Black Widow into a fucking celebrity. She's a spy. She only works in deep cover desu
Because the movies are the only way they're making any money worth mentioning.
They want to make money. Guess what popular movie made over a billion recently. Why wouldn't they try to attract that audience?
This
That's why DC hasn't had a game since that Lego piece of shit
>OP clearly posts a pic of Avengers from the game who's designs are clearly inspired by the movies
>Even complains about the Avengers roster
>Retard jumps to completely unrelated characters in an attempt to refute OP
>n-not THOSE characters!!
Holy shit.
Guess which popular billion dollar movie featured Ant Man and the Wasp?
But no, lets put in Black Widow because faggots love her.
why does black widow look like a tranny
Yeah not the characters that clearly weren't mentioned in the OP
Ant Man and Wasp would be fun as hell to play in a video game too, black widow wouldn’t add anything new to combat
Why does Hawkeye always get left out of these things? I don't understand how some spy with pea shooters is more popular than the world's greatest archer.
No one cares about Hawkeye
That's why he gets a streaming show that's not even about him and Black Widow gets her own billion dollar movie
>thinking this game is movie synergy in any way shape or form
The results are in OP, you’re an idiot.
>s-stop using popular characters!
But they're in the game
Lots of characters are in the game but people who didn't see the trailer and only saw OP's picture are mad because popular characters are being used
>the original Avengers
I like Hawkeye but I don't care for Jeremy Renner desu. Meanwhile, I want to do sex to and on Scarjo.
cap is the only one who looks alright
the other ones look like cheap cosplayers
I miss stylised video games. enough with those ugly "realistic" faces
This Ain't Avengers XXX
Tony looks like Mac from It's Always Sunny
>Charlie Goes Ultron On Everybody's Ass
youtu.be
Well you can. The catch? They're on a Nintendo.
>same avengers roster in the avengers game
>thanos and the black order in mua3
Disney got that gooey synergy spread that they want to lather everything in. This is the kind of thing that killed MvC:I but at least Marvel has all the movie rights so they're not excluding and sabotaging anything anymore.
LEGO games are fun. What’s your problem?
do creators purposely sandbag or are they incompetent? marvel vs capcom infinite (chun li's face). more recently, the sonic movie. i feel like they purposely make things look like shit so they can swoop in, fix things, and be hailed as heroes.
Those designs are unbearably bad. Cap looks like Coulson, Tony looks like Kevin Smith, and Black Widow looks like Bruce Jenner.
That would cost way too much time and money to be worth it, they're more likely just shit at thier jobs
Kevlar cap is garbage user
But the people complaining about giving comic accurate costumes? Fuck them why do you want nerdy comic costume w
Already looking worse than Spiderman. What happened?
youtube.com
>Injustice 2
I know its 2 years old but its still considered "recent"
Funny how years ago Yea Forums would have shit there pants over these 5 characters being part of a AAA game but because these characters are popular now Yea Forums hates them the designs are shit and the trailer didn't feel like I was going to play a "superhero" game complaining about MCU 5 being part of the game is stupid
The original Avengers with a realistic art concept
or they could use this formation here
And it came out before the Lego game
Insomniac made a good Spider-Man by combining every element from movies, shows, comics, and even other developers games. I don't the Avengers can achieve the same homogenization, because there really isn't much outside the Disney stuff they can pull from. Maybe Lee's Hulk? Matt Salinger's Cap?
youtube.com
Few enough that you could make DLC for them
>>Terrigen
this game was being created before the Inhumans were tossed aside, so it was probably a forced thing
>Guess which popular billion dollar movie featured Ant Man and the Wasp?
but not as founders
He looks like George Michael too. But I see Mac now.
>As the new headquarters is being celebrated at a ceremony attended by the Avengers, tragedy strikes, and the city is suddenly under attack by an army of soldiers, all of them wearing masks with skulls on them. The Golden Gate Bridge is rocked by a series of explosions, and Iron Man and Thor are dispatched to investigate. When the duo reaches the bridge, control is handed to Thor. I didn't get to play the demo, but we were told it was a live gameplay presentation manned by someone from Crystal Dynamics. The first move in the game is Thor smashing to the ground, an action handled by a quick-time event in which the player must hit the triangle button. A few enemies with guns emerge from the debris and around upended cars. Thor engages them with his hammer, swinging it wildly, sometimes alternating who he is attacking. The combat here looks similar to the circular dances from Rocksteady's Arkham games, but we didn't see the player lock on to any particular target or a counter meter come up once.
>Thor controlled the flow of the battle. After smashing an enemy in the skull with his hammer, he grabbed him by the leg and slammed him to the ground. Periodically, Thor would electrify his weapon with lightning to perform more powerful attacks, including spinning it around his wrist quickly to rev it up for more damage. Some of his hammer hits would send enemies flying a good 100 feet into the distance. I asked Amos if the Avengers were killing enemies, and he said they handled each threat with the appropriate degree of force. These enemies probably didn't live.
As Thor knocked cars out of the way and smashed through concrete blocks in his path, Iron Man would occasionally show up overhead to rain down rockets and take out targets in the background. Thor can throw his hammer and use it to pin an enemy against a wall. He can leave that foe pinned there and engage other enemies with his fists, then retrieve the hammer when he wants. Much like Kratos’ axe in God of War, the hammer will damage enemies in its path when it returns to the God of Thunder. Thor’s special abilities, like the throw, are mapped to R1 and L1 and are on cooldown menus. He can also perform a powerful crowd-control move that can take out anyone standing in his way (at least all of the grunts). This move calls down lightning blasts, shockwaves, and has a much longer cooldown than the other moves.
After the first battle, which felt arena-like given the somewhat small space (this is the case for all of the battles in the demo too), Thor helped a civilian by lifting up a steel container. This is a quick-time event that asks the player to hit the square button.
The combat certainly delivers the power fantasy of being Thor, but looks a bit rough at this point in development. Many of the hammer hits didn't deliver much in terms of impact. Some of Thor's animations were also a bit clunky. The variety in moves was nice to see, but it just didn't look quite right.
.
After failing to stop Thor from advancing across the bridge, the enemy forces try something new: They call in troops with jet packs. Without breaking a beat, control transitions to Iron Man, who rockets along the bridge after them. Tony uses his hand beams to deal with these pesky threats. This sequence is a bit like Star Fox, in which the player is dodging environmental hazards while engaging the aerial foes. This short battle gives way to another arena where Iron Man battles roughly 10 enemies at a time. He can hover in the air and use his arc reactor to send down powerful, concentrated blast onto enemies, or drop down to engage in fisticuffs (he can still use his tech too). Again, the combat for Iron Man appears to be a bit clunky.
The flow of storytelling and gameplay is reminiscent of the first mission in Marvel’s Spider-Man, in that we see detailed cutscenes that show enemies arriving, the Avengers discussing their next plan of attack, and transitions between playable characters. There's a lot of story being told in short sequences.
The next Avenger up to bat is Hulk, who we first see as Bruce Banner on a Quinjet with Black Widow. Bruce takes off his glasses, visually shows us he’s getting angry, and then leaps off of the back as the big, green monster.
The Hulk is visibly the most polished character in the game so far, and legitimately looks fun to play, as he seems to have an affinity for picking up enemies. Hulk can grab an enemy and use the hapless soldier as a weapon to swat at other foes. He can also pick up two enemies at once, then slam them together to take both out. As the bridge begins to collapse, Hulk bounces from one small combat zone to the next through. The player has a hand in this mobility, and must complete surprising (and short) platforming sequences. In one area Hulk may just need to leap a good 50 feet into the air to reach a distant platform (which he can slam down on to smash every foe on it). In another section, he may be required to wall run, but not like you would expect. While the surface looks like something someone would run along with their feet, Hulk just grabs it, bends the steel a little, then pushes off of it to reach an adjacent wall or surface.
He can of course clap his hands to send enemies flying, and even yells “Hulk, smash!” Again, the Hulk looks like he's going to be a lot of fun to play as. His animations are the best in the game, and I love that he rarely leaves any bodies on the battlefield. Most are thrown or kicked to who knows where.
Captain America is the next character thrown into the spotlight. He’s not on the bridge and is instead on the Avengers’ helicarrier, which is hovering over the water. He realizes something in the bay is pulling the ship down and could result in the city being destroyed. Cap’s fight begins on the helicarrier's command deck. While using his fists and feet in combos to deal with threats within reach, he mostly uses the shield to keep enemies at bay. He can raise it up and run forward like a ram, or throw it. Before tossing his iconic shield (which has a larger star on it than we've seen before), he can charge it up with what appears to be electricity to really make it sing. He catches the shield automatically, but in one moment, he kicked it back at a second foe for a combo that took out two enemies at once. I’m guessing this is a timed button press. R1 is for his shield throw.
Cap’s special attack is charging the shield up (which emits a glow of red energy), then slamming it to the ground for a shockwave blast. After the bridge battle, he learns that this mysterious enemy group plans to detonate a Sonic Bomb on the bridge.
We then see that Taskmaster is one of the people responsible for the attack. Taskmaster’s design looks a bit different than what we just saw in Insomniac’s Spider-Man, but he is equipped with stolen gear, including an energy shield, so that could explain why it's different.
Black Widow is quick to track him down; again handled through a fast-paced platforming sequence along a crumbling part of the bridge. As she races up to confront Taskmaster, we see Iron Man catch a falling truck off to the left. The amount of chaos unfolding at any given time is impressive; explosions are everywhere.
When Widow reaches Taskmaster, we get a small taste of how boss battles may be handled. She dodge-rolls out of the way from his jetpack-powered dives, and eventually latches onto him for a wild flight through the bridge's steel beams filled with rapid quick-time button presses. When they reach the top of the bridge, Widow pulls out her guns and fires at her foe, dealing small bits of damage. The gunplay is all handled in third-person. Since Taskmaster has photographic reflexes, she doesn’t want to engage at close range, and the guns do the trick. Widow eventually lowers his guard and activates a cloak that turns her invisible. She goes in for the kill, charging up her right wrist with electricity before smacking him in the face.
The demo concludes with the helicarrier plunging into the bay and the screen fading to black. This level is one of many single-player-only levels that gives each hero screen time. It's linear and doesn't offer much room for maneuvering. Amos says other missions will open up, but didn't say if that meant open world or just larger environments to explore. The structure of the game is quite different in that it will tell multiple stories at once, one designed specifically for single-player and others that can be experienced through four-player co-op.
OP is mad popular characters, who are more well known thanks to more popular medias, are used in a trailer instead of less popular characters?
That's like being mad at the game Pokemon GoPickachu wasn't GoCyndaquil.
>The game that features the movie Avengers roster is not movie synergy
Not in the OP
Yes, Iron Man, Hulk, Ant Man, Wasp, and Thor. Fucking casual.
Nobody gives a shit. Those two characters are popular.
These character designs are such hot garbage.
Captain America literally looks like a character from Payday , and Black Widow has got saggy grandma tits and a face like a tranny.
((Black Widow))
This might be the worst non-comicbook Captain America design since that 1970s TV movie with the biker helmet.
When's Carol?
I just can't get over how god awful those character models are.
Patience cuck corps.
No they are mostly made by people who think the source material is too stupid, childish, or just not "cool" enough so they alter everything assuming they knew better tan every fan.
Tctical Cap is definitely a result of some designer saying to themself
>"Wait he goes into combat with just a fucking shield?! That's stupid, he needs modern tactical armor! No soldier will just walk around in a shiny costume, it's too retarded. Imma make this better and everyone will think I'm a genius!!
Why did they give Black Widow the huge square man-jaw? A lot of other designs I can get with they are going with whatever models they have or hired. Or tried to look like a certain age group. But Widow just looks like a skinny man with long hair. Why do that?
>Why did they give Black Widow the huge square man-jaw?
Because she's obviously trans in the game you bigot. Next you'll be asking "why did they give Black Widow the huge penis?"
Still was getting content through 2018 and the LEGO game is still getting content. Also there’s a rumored outsiders game and whatever rocksteady is working on