Five years ago, today, the first thread that would start the "How's Your Webcomic?" series began on Yea Forums giving aspiring comic artists and writers the opportunity to talk about their projects, their goals, setbacks, and of course to shill like madmen.
To commemorate the anniversary, it seems like an appropriate to not only do a throwback to the original question that started it all, but also take the opportunity to talk about your growth as a creator as well as your future. *Remember, you don't need to answer all, or even any of the questions. Just have fun!
>What are Yea Forums's biggest fears when creating a webcomic?
What was the first webcomic that introduced you to the world of webcomics? How did those earlier works inspire you? If you could give one piece of advice based on what you learned, what would that be? What's something you wish you were told before you started? What were the worst ideas you had? Best? How long is your comic planned to be? How long have you been working it? What is your 5 year plan? Would you complete your comic, even if you never gained a large readership? What skills do you want to improve on the most?
Bonus: Post- First concepts vs finalized The worst drawing you did of your OCs vs best
James Watson
Did a kitten comic! Wanted to draw something cute. I should put these up on webtoons or something.
aww the little hand is in a hat. >I'm also the furry scifi guy here oh neat, would not have guessed, but they both show good anatomy. not that I can think of, but I want one. heavy cat.
Juan King
Daawwww that's cute. Cats will never go out of style.
>If you could give one piece of advice based on what you learned, what would that be? Never jump the gun on decisions, be careful what you post on social media, generally try to maintain a friendly atmosphere with all you meet. The creator community is surprisingly well linked so you never know who knows who. Be an a-hole to one person could probably cost you another partner in the future through word of mouth.
>How long is your comic planned to be Main Tom N Artie is slanted for 15 issues of 25 - 32 pages.
Tales is pretty much as long as I want it to be depending on ideas I get. I only work on it between main issues which I may change when Issue 3 and 4 start up in production.
>What is your 5 year plan? I'm focused on building an audience in my second year now. Getting word of my comic out, getting more readers. I do that so when time for publishing comes along having a fanbase gives you better bartering in negotiations on contracts.
>Would you complete your comic, even if you never gained a large readership Yeah I would. Frankly I know I've got alot of readers won't don't make themselves known but there hasn't been an issue with getting people to try Tom N Artie even if it's not their cup of tea.
>What skills do you want to improve on the most? I've been more focused on improving my dialogue. Issue 1 was very meh in the dialogue and jokes. That's why I got my editor buddy on board with the comic.
I recently started dating this qt who went to art school and has been working in the industry for several years now. Grew up surrounded by art as well. Recently he's been attending workshops on printing and trying out new techniques as he's looking to produce his first zine. I find it all very inspiring, makes me want to aim higher as well. In the same vein I'm feeling a bit inadequate as I know I could be doing more. Anyway I'm gonna lurk these threads here more frequently now and read into the information to hopefully push myself to do more. Thanks for reading my blog.
Tyler Torres
You will be the best artist gf ever. Ganbare.
Brody Diaz
Holy shit it's really been 5 years hasn't it?
Ethan Turner
duuude CS you started a cool thing, guy.
Ryder Rodriguez
Well you guys kept it going for so long, I'm kinda impressed
Oliver Flores
We were just waiting for you to come back, sempai..
Sebastian Diaz
I think it's a cake, not a hat. Hats with candles on seem like a pretty weird choice, at least
Jace Gonzalez
oh so that's an icing-picture of the hand, not the hand in shadows hiding inside a hollow I didn't even think of the candle as being real, just like words.
Thanks user. I'm a writer so we got that creative couple thing down already. Now I need to work on my drawing skillz.
>tfw anons think I'm a girl instead of a fag
Noah Cooper
I still lurk these threads sometimes, but I'v been too busy drawing, that I don't have much time to contribute to the threads consistently
Daniel Harris
booo
Michael Murphy
>What was the first webcomic that introduced you to the world of webcomics? Can't remember. >How did those earlier works inspire you? They felt lacking in something. I wanted to fill that gap. >If you could give one piece of advice based on what you learned, what would that be? Just do your thing. Your thing. (I could elaborate on this but I don't have all night.) >What's something you wish you were told before you started? I have no idea. >What were the worst ideas you had? Best? A few background storylines in the prototype and early variants that would have turned the thing into an edgy telenovela. >How long is your comic planned to be? I'm currently around the halfway point of the story. >How long have you been working it? Earliest concepts from 1997-9, first attempt 2003-2008, second attempt 2014 and on. I literally don't have motor skills and my vision is wonky in its own peculiar way, so it looks like it does. >What is your 5 year plan? Just wrap the current story up. Then look at one or three things hinted at in the story. >Would you complete your comic, even if you never gained a large readership? I've gotten this far with a readership I could count with the fingers of one hand. >What skills do you want to improve on the most? Endurance.
Any tips on organizing ideas? Maybe formats to write them down or specific software. I'm only learning to draw but I've been thinking of picking up world-building to turn random ideas into something concise and use them later on for some kind of project.
Daniel Campbell
Yeah, it's a cake. I was going to decorate it more and put some /hyw/ webcomic references as party decorations or attendees but I ran out of steam when I realized how hard it would be just making sure I fit everyone who participated in the threads.
Yoooo "consistently"? Have you just been going full user, or have I just not noticed you?
Here's the first archive threads, if anyone wants to check them out. I was going to add them to one of the two posts, but I figured it was cluttered as is.
Man, wings are hard. I think making a character with them might have been a mistake.
Noah Jenkins
I'm glad to hear that, anatomy is not my forte. I'm trying to make a thing that is professionally drawn and fortunately there seems to be a little bit of interest. I have a lot of faith in this.
>anatomy is not my forte Got news for you yes it is
Jason Perez
Be the best artist gf ever. I believe in you. Talking food is also one of the most horrifying things I can think of. Also, is it sashimi if it still has skin on it?
Robert Gray
ive been supposed to be writing a script for a comic project im involved in with a friend for months now and i keep avoiding it because of crippling self-doubt, etc. how do i get motivation to write
Leo Williams
Motivation's a meme. Just fucking write. Right now. Close this window and start writing. If you wait for motivation or inspiration, you really will NGMI. 90 percent of art is having the self discipline to start and being able to train yourself to stick with it.
Logan Hughes
I'm pretty sure it's a chemical mood thing
Julian Morris
Why are you responding to me? I don't really care what your excuse is. Close this window and start writing.
Hunter Martin
this guy wasn't me lol though i appreciate his excuse because i sometimes wonder the same thing
i know that that's the simple answer but it seems so much harder to do than it should be if i can't garner enough self-discipline to do shit like this i should probably just give up the dream and resign
i'll give it another shot
Jason James
The first step is the only hard one. It gets exponentially easier once you've forced yourself to do it even a couple days in a row.
Mason Allen
This comic is outstanding. Some of the best minimalist art I've seen in a while.
I wanted to post in the last thread but it ended. I actually turned my webcomic idea into a novel. Which flopped. Around 400 free downloads. About 30 or more paid. I made the top 20 in paid YA fantasy category, and top 1 in free comedy for a day. Amazon has easy lists climb but hard to maintain.
I chose to go the self publishing route, and boy... I'll tell you, there are some shady scammy fucks out there. Holy shit. I thought I was navigating them pretty well until one caught me at the right time. I didn't Google until after I paid. Regret hit immediately.
Overall, writing the book was an a experience I don't regret. I learned a lot. It's easier and faster to learn than drawing that's for sure. I didn't know wtf I was doing when I started. My writing skills were atrocious. My proofreader had to basically teach me about grammar.
I don't want this to be too long, so I'll continue in another post? Maybe. I'll happily answer any questions too.
James Perry
he smells corned beef that's the equivalent of 'i smell bacon' for cops, but these are kosher space cops. The nice thing is you can haggle a bit on the tickets.
Leo Price
>If you could give one piece of advice based on what you learned, what would that be? Chose your resolution and brush size well, take into consideration resizing if you wanna detail. Learn perspective asap. >What's something you wish you were told before you started? To focus on fundamentals in teenage years instead of animu >What were the worst ideas you had? Best? Worst was some sort of bland sci-fi plot and the gimmick was that the protagonist was made of puzzle pieces that gained their shape and illustration as the story progressed. >How long is your comic planned to be? At least a few hundred pages >How long have you been working it? Actually illustrating maybe a week, the setting was built and frankenstein'd with other settings and fucked around with for about two years. >Would you complete your comic, even if you never gained a large readership? Yeah making comics is pretty much the only thing that I can make that I don't get bored of. >What skills do you want to improve on the most? Perspective, compared to all else I'm abysmal at it.
Whenever you're slacking off, I found that repeatedly telling yourself in your head what you should be doing helps me get started. That's the hardest part. Getting started. Once you do get started though, it should be very hard to stop.
Josiah Phillips
is there a website where i can publish my comic without needing such a retarded file size?
Christian Ward
any website that isn't tumblr or mobileshit
Ayden Evans
wow I have not had any time to work on this, but i finally got another page done. the writing is a little obnoxious but i do have somewhere i'm going with it
>minus lunch god I wish that's how it worked. No, you have to spend 9 hours out of the house and only get paid for 8 because one of those hours was a break.
Levi Sullivan
plus two more hours to get there and back of course never again
Henry Morris
jesus i couldn't imagine commuting for an hour to work, that fucking blows
Ian Davis
HAPPY FIFTH BIRTHDAY
Grayson Harris
A little sample of the comic I'm working on.
Still no title or domain yet, so I can't really put anything in the registry yet.
>What is your 5 year plan?
Get title, a domain of some kind, get a few arcs done, and hopefully make more than $0.
gotta be deductible, especially since it basically is a tax.
Mason Reyes
>What are Yea Forums's biggest fears when creating a webcomic? Being called derivative >What was the first webcomic that introduced you to the world of webcomics? probably boxerhockey or homestuck >How did those earlier works inspire you? homestuck was probably what made me first give it a shot >If you could give one piece of advice based on what you learned, what would that be? learn perspective first, practice scenery and backgrounds more >What's something you wish you were told before you started? don't try and do something with such a huge scope >What were the worst ideas you had? Best? worst idea was probably the pluto afterlife thing that never panned out. the writing was really bad >How long is your comic planned to be? 18 chapters of 8-16 pages long each >How long have you been working it? a little over a month >What is your 5 year plan? get the digital version of each page finalized get them printed in a format that will allow me to bind them together into a book make about 50-100 copies of the book sell the book >Would you complete your comic, even if you never gained a large readership? yes >What skills do you want to improve on the most? i really need to get better at backgrounds and my general confidence with digital workspaces
Dylan Ross
there's a grocery store behind where i work with a kitchen that does paninis and soups and stuff, and the chefs have to pay for the ingredients out of pocket. its fucking disgusting. paying to work is the most ludicrous thing i can think of that people actually have to go through regularly.
Zachary King
Hope you're still here! I took some time to make fanart.
It's amazing man, I really love it, thank you. Who are you?
Hudson Young
>the chefs have to pay for the ingredients out of pocket that's beyond illegal. why haven't they done anything about it? There's no sympathy for businesses or employers right now. Are you from some weird country?
Dominic Ross
Hakoret on Twitter. Posted it there too and linked but I have no followers almost haha
Jonathan Bennett
I did another page of this. I tried some perspective shit. Didnt work but I pat my back for trying and trying.
cool, and thank you very much for the shoutout. You have an amazing inking style. I don't have the bird tho so I can't follow you back, but if you want there's a discord server for Flesh Kernel, cancrizans#8191
Matthew Jones
Noice. See you there. I'll keep updated with the comic. Also I'm going to bed too, Italy here.
Mason Hernandez
siamo spaghetti pure qui, infatti c'ho n'occhio mezzo chiuso
Carter Allen
>>What are Yea Forums's biggest fears when creating a webcomic? Honestly, that it wont be good enough. >What was the first webcomic that introduced you to the world of webcomics? Sinfest and Las Lindas >How did those earlier works inspire you? Gag a day for Sinfest and hiding my windows when I was younger for Las Lindas >If you could give one piece of advice based on what you learned, what would that be? Not every joke will be perfect, some will be duds. >What's something you wish you were told before you started? The free font, my hand writing is terrible >How long is your comic planned to be? Don't know, I know the first one will cover middle school while the latter will be a story about fights >How long have you been working it? Including the original idea, since 2017 >What is your 5 year plan? Don't have one >Would you complete your comic, even if you never gained a large readership? Yep, knowing that at least five to ten are reading it, it's cool >What skills do you want to improve on the most? My art and writing. Still need to make a banner for both comics.
Nolan Wilson
actually, that dogeza is really, really good. Here's your tip of the day: the 2nd panel? When someone's arms are raised (and they aren't an action figure), their trapezius (those shits between your neck and shoulders) lifts up. Same for the collarbones (they dont actually move, but in your drawing, those lines should. it's actually a different line connected to the shoulders). Try raising your own arm and feel what happens to your neck area.
Lincoln Roberts
Hahaha vai a nanna va che è l'una Ho avuto qualche sospetto quando ho visto la moka accesa con l'accendino, troppo specifico
Jordan Price
Thats some good advice, thank you. Thats my fault for being cocky and thinking I knew what that posture looked like without reference. I did use reference for the first panel though.
Josiah Martinez
I thought you might have. Don't worry, someday you'll build one of those pose dolls in your brain. Then you can work on building a library of other things (my mental cat doll was built long before my human one, due to having cats to play with and test the range of motion of the limbs, etc)
Ian Moore
just the USA, the weirdest country on earth
Ethan Thomas
yeah I find it really hard to believe their situation wouldn't be immediately solved by whistle-blowing.
>What was the first webcomic that introduced you to the world of webcomics?
I have been wanting to be a comic book artist before I taken interests in webcomics. Although the first webcomic that I follow on a long term basis was Megatokyo. While personally I think it can use a better art style especially in terms of the figures, I really enjoy a lot of character interaction through out.
>How did those earlier works inspire you?
It wasn't other webcomic that really motivated me to draw comic, but it was because I was a fan of an anime that have ideas and art style I really like but ultimately didn't play out the way I would have preferred, that's why I decided to started drawing my own comic of the same vain. Although at that time I have already started working some comics and story ideas so Rococo is just a continuation of it.
>If you could give one piece of advice based on what you learned, what would that be? >What's something you wish you were told before you started?
Learn how to you write interesting character interactions through storyboard methods
>What were the worst ideas you had? Best?
wanting to write about sexual assault, and story center around friendships between a lesbian and some guy. As to what my best ideas were, I don't know.
>How long is your comic planned to be?
I don't know, there are certain narrative milestone I had that I wanted to hit, but I don't know precise how long that's going to take, the general idea is pretty vague.
>What is your 5 year plan?
I don't have one, generally the is to release it 3 times a week as I have done so far for the foreseeable future.
>Would you complete your comic, even if you never gained a large readership?
I hope so.
>What skills do you want to improve on the most?
The speed in which I can produce finish looking pages, how to pace stories.
>undocumented well that was going to be my next suggestion as to the only way this was possible. you should have brought that up earlier.
Gabriel Ramirez
>>Would you complete your comic, even if you never gained a large readership? i have your page bookmarked so its ok
Andrew Jackson
I'm not that guy, so it's just an educated guess. I can't really imagine who else would be willing to accept that.
Lucas Harris
>How long is your comic planned to be? Bros! I just finished it! It's 91 pages in total which is so much bigger than I planned. Very cathartic to hit that "save" button this morning and be done with a project. If you wanna see it it's here tapas.io/episode/1293916
But like seriously though hyw has been a huge part of the finishing of my comic, posting here and seeing other people's work and stuff has taken a lot of the fear out of putting my work out there and made me want to be better every day. Hopefully now I can really work on getting better as an artist before I put out another volume
you can find girls who will be impressed by your webcomic (if it's good of course)
Tyler Diaz
Does anyone know of a site where I can read up on biblical lore? Like different kinds of angels and shit like that.
Elijah Robinson
>5 fucking years of /hyw/ Jesus christ. I showed up here 3 1/2 years ago with The Couriers and I remember EVERYONE hating me. I still get confused thinking it was only a year ago. I'm going to hold off on answering the thread questions til I have page 15 finished.
but for now, I was commissioned to draw this Chibi Uraraka and I think it's the cutest thing I've ever drawn. Id love to make Devils Moon stickers like this one.
I'm afraid almost none of it's actually in the bible, you'll just be reading fanfiction. Might as well make up your own if you're going to do that. The very little canonical information we get is found in the books of Daniel and Ezekiel and just a few other snippets.
Jose Adams
just google, "why do angels say, "do not be afraid/fear not""
I know there used to be a monsters/angels list somewhere for writign, but I don't know how accurate it is. As other user said a lot of details are more fanfiction, but there's also translation differences.
eh the 'fear not' bits give the least description of the angels. the only thing we can gather is something about them is pants-shittingly intimidating.
Ethan Roberts
"The cherubs are guardian angels, having four wings that hide their human hands and four faces. Their legs end in the hooves of a calf such that when they move, their four faces never turn. The front face resembles that of a man, the right face a lion, the left a bull (or ox), and the rear face is that of an eagle - Exodus 25:20; Ezekiel 1:5–11"
Hunter Powell
yep. whereas the times when theyre like 'don't be afraid, i've got some message for you' they come in the form of regular peeps.
could have sworn that four-faced model had flaming wheels on its feet though, not hooves. might be a translation issue.
Julian Cruz
just take the liberty of making your own spin-off of what you think angels should look like.
Jayden Morris
Read the Bible.
Jack Edwards
>666 How about that shit? It's deuterocanonical at best, but you can find some grimories that should have descriptions of angels as well as how to summon them if you want that extra mile of detail.
Leo Ward
or go the fun route and go with the totally non-canon and very greek imagery of people with a pair of wings. I'm also a big fan of the horizontal halo above the head. I mean they can obviously shapeshift, so why not go with the classics once in a while? also always good advice.
Ryder James
Well, glad I asked then. I knew Dante's Inferno is fanfiction and the fire and brimstone hell was a fairly recent invention, but I didn't realize all those different types of angels were made up too.
I guess aside from God existing and Lucifer being a fallen angel, mine's just going to be entirely fanfiction too then so I won't worry about getting shit 'factually' accurate,
Isaiah Rodriguez
and as for fictional versions of the whole thing, I feel like Spawn (at least this one Spawn videogame I used to watch my roommate play) did an excellent job. Had a nice techno Tron look to everything in heaven, without being over the top. and Hell was pure heavy metal. Of course the key thing everyone gets confused about is the idea of hell being where demons enjoy being, rather than where they're going to be sent at some point to be destroyed (or that might be a separate lake o' fire. it's vague, after all that isn't supposed to be the focus. it's just metal as fuck)
Owen Bailey
Found it, what you want to consult is the Lesser Key of Solomon and the Ars Paulina.
Luke Hall
>check out Pauline's arse you don't have to ask me twice
Nicholas Garcia
>Of course the key thing everyone gets confused about is the idea of hell being where demons enjoy being, rather than where they're going to be sent at some point to be destroyed (or that might be a separate lake o' fire The Lake of Fire is supposed to be the final prison for Lucifer and Death itself at the end of time. Hell in general is supposed to be tormenting because it's the one place that the light of God does not reach(except for that little bit during the Harrowing of Hell). This is especially maddening for Lucifer and the Fallen Angels, because they know what it is to be in God's presence.
Jackson Foster
Thanks, I'll definitely give those a little peruse. For Hell, I was definitely going to go a non-traditional route, thought. Almost like the moon, maybe.
>or go the fun route I think that's what I'll end up doing. She'll probably have one of those weird flaming eye wheel forms or something but will stick with being a halo and shoulder wings angel most of the time after her initial introduction.
Daniel Reyes
yeah so it kinda makes sense for those places to overlap. And from that one extremely confusing parable Jesus gave about the dude who went to the bad place and managed to have an extremely long-distance chat with abraham, the ol weep-and-gnash-of-teeth zone is at least uncomfortably hot. then of course there's the ancient middle east's fondness for metaphor, with the afterlife dysphemistically being referred to by the name of the communal garbage pit gehenna...
Levi Sullivan
The moon is a super appropriate kinda hell. Barren, dry, full of toxic corrosive dust, but also the exact opposite of an 'underworld'
Zachary Wright
I love how they're just standing there while Lance talks to his mom and it's only the fish girl that has an issue with it. Like she's the only one that remembers they're supposed to be robbing the place.
Oliver Cruz
I was thinking of going hollow earth with it, so there'd be pillars holding up the rest of earth every so often,
Caleb Ward
Can't sleep so I'll answer these >>What are Yea Forums's biggest fears when creating a webcomic? Realizing I can't write for shit >What was the first webcomic that introduced you to the world of webcomics? Goblins I think >How did those earlier works inspire you? Jake Wyatt's Necropolis had a few test pages that inspired me with the eerie atmosphere and art style. But by then I was already reading actual comics like Moebius Bilal etc. >If you could give one piece of advice based on what you learned, what would that be? Don't get stuck in the concept phase, get to a level where you can draw well >What's something you wish you were told before you started? Use reference >What were the worst ideas you had? Best? Worst was making a comic without a plot planned out beforehand >How long is your comic planned to be? No idea yet >How long have you been working it? Since January when I started drawing again after 2 years quitting >What is your 5 year plan? Getting a real job >Would you complete your comic, even if you never gained a large readership? I think I would finish this one even without any readers. >What skills do you want to improve on the most? Rendering and facial anatomy
>First concepts vs finalized >The worst drawing you did of your OCs vs best Way too many drawings and I'm in bed, also I nuked most of my old stuff because it was terrible.
Chase Nelson
also fun
Noah Nguyen
How do you get better at drawing cartoon faces?
Carson Sanchez
it's all about proportion and geometry. just play around until something looks right.
Brody Kelly
Is it weird that I can draw the individual parts, but the outline of the face looks off?
Liam Ramirez
I've been going user for the last 5 years, but I still lurk, and do the odd request over at the draw threads (been honing my skills for a short smutt comic)
not at all, that's one of the hardest parts. the professionals suck at it.
Jason Campbell
>the professionals suck at it. Really?
Lincoln Allen
within the confines of the term 'cartoon' I'm comfortable saying that, yes.
Christian Evans
Finally got my first piece of animated fanart today (well second counting the 3D Artie head an user made in here before)! This comes from my first artist on Tales, Gilly, she wanted to make something animated with the duo to display on her portfolio. I gave her the go ahead and she made this in a few days. Feels wholesome as fuck.
You're probably leaving out the cheekbones or the chin or the brow ridge
Christian Ward
brow ridge?
Caleb Walker
I'll probably go back and polish this page a bit more late, but for now it just needs to be done.
>What was the first webcomic that introduced you to the world of webcomics? Can't remember the first, but Paranatural is what got me really into them. >How did those earlier works inspire you? They made me think, "wow, comics are cool I wanna do something cool, I'll make a comic." >If you could give one piece of advice based on what you learned, what would that be? Just make your comic. No matter how flawed it may be, having a bad comic is better than having no comic at all, and you won't get to make good comics until you make some bad comics. Also art quality really doesn't matter a ton when it comes to garnering an audience, what's important is that the art's appealing, readable, and that you're able to do it quickly. >What's something you wish you were told before you started? Write your script beforehand, and trim down your page length. >What were the worst ideas you had? Best? Most of my ideas are bad >How long is your comic planned to be? ~10-15 chapters. I have most of it outlined. >How long have you been working it? About a year and a half, though I only started posting it about a year ago. >What is your 5 year plan? Finish my comic in ~3 years, and start another one. >Would you complete your comic, even if you never gained a large readership? I'm satisfied with my current readership size, and I hope to finish my comic. >What skills do you want to improve on the most? This year I'm trying to learn how to paint.
It's Saturday Morning, which means a two page update to your favorite 17th-18th century fantasy, The Concord Initiative. You even get the sneak peek at next week's update, you lucky bastards.
>This year I'm trying to learn how to paint. How are you going about with this?
Matthew Moore
As an animator, is it more important to learn how to shade and do color? I've mostly been trying to improve line work and general draftsmanship.
Sebastian Morris
I've been doing studies and painting doodles like pic related to try and get myself back in the groove of it. Gonna try doing a larger piece soon, once I get comic work and other responsibilities out of the way.
Man, getting fanart is one of my biggest motivations for making a comic. Congrats.
Joseph Barnes
Only if you go the full 9 yards and give him a dicky and buck teeth.
Kevin Martinez
>What was the first webcomic that introduced you to the world of webcomics? i dont remember >How did those earlier works inspire you? not sure >If you could give one piece of advice based on what you learned, what would that be? dont have a draft form like pic related >What's something you wish you were told before you started? dont bother attempting to learn to color, just focus purely on drawing also learn to use paintbbs >What were the worst ideas you had? Best? worst idea: thinking i could sustain a daily page output best idea: moving to 1 pixel pencil >How long is your comic planned to be? 8 chapters >How long have you been working it? a full year >What is your 5 year plan? to finish all 8 chapters (currently on 3rd) and hope to have learned to draw by the end of it >Would you complete your comic, even if you never gained a large readership? yes >What skills do you want to improve on the most? drawing
>What were the worst ideas you had? Best? Worst: not-so-subtle sociopolitical commentary. But that was years ago. As I grew up I decided to distance myself from that shit and focus on just making it fun.
Best: I'm quite proud of some weapon designs that I drew, but I don't want to ruin the surprise.
>How long is your comic planned to be? At the moment it's around 17 chapters give or take. I'm bad at planning so that number may increase or decrease. No clue how many pages each. Probably somewhere between 30 and 40 each, it depends.
>How long have you been working it? First page was uploaded on DeviantART on Febrary 23 of 2018, so in five days it's going to be 1 year since I started uploading. And I'm still on the first chapter. Fuck my life.
>What is your 5 year plan? Hopefully be at least halfway through the story.
>Would you complete your comic, even if you never gained a large readership? Yes.
>What skills do you want to improve on the most? Storytelling, planning and drawing backgrounds.
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Damn, looking really good, man! You've improved a lot.
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So this chapter is finally ending in the following pages, so it's going to be slow. Sorry if it starts feeling like filler, but if I made it quicker it would feel a bit abrupt. If I have time, I'll try to do double uploads so the pacing isn't absolutely massacred, but I can't promise anything.
>What was the first webcomic that introduced you to the world of webcomics? Demon.
>How did those earlier works inspire you? I started a Pacman based comic as a child. It was a Dragon Ball ripoff with Pacman characters. Very endearing if I must say, it had a more-than-decent plot.
>If you could give one piece of advice based on what you learned, what would that be? It would be presumptuous of me to do so at this point.
>What's something you wish you were told before you started? "Start". Im already kinda old or so I feel.
>How long is your comic planned to be? 20 chapters long.
>How long have you been working it? A year? Less.
>Would you complete your comic, even if you never gained a large readership? I really wish people would read it but its purpose is to make me git gud, so yes.
>What skills do you want to improve on the most? Anatomy and perspective.
>5 years >have only seen 2-3 decent comics here i might be a dick but go learn the basics at /ic/. making comics is even harder than doing basics.
Owen Edwards
>have only seen 2-3 decent comics here thats upsetting. or it would be if someones measurement of success was impressing you. thankfully most others here are supportive enough to say 'keep at it, and heres what you can improve'
Nathan Wilson
reading a webcomic and wondering why they felt the need to 1. make sherlock holmes trans, 2. make a big enough deal of it but not bring it up again.
Juan Long
The hardest part is learning to stylize and learning enough shortcuts that you can draw at a fast enough pace to make a webcomic feasible. /ic/ will never help you with either.
Though to be fair, I’m also of the opinion that no one should go on /ic/ for any reason other than to download shit from their mega links.
Joshua Wright
Artists need something more than positive encouragement. I've been part of many art communities, they're never lacking in that.
My standard is not drawing childish scribbles with major, eye catching flaws. To reach that level is super hard, even for the most basic 2D webcomic. You have to understand so many things, in addition to the art basics many webcomic artist haven't even touched upon.
Drawing is one of the hardest hobbies, and in my eyes only a sweet minority of people dabbling in it can freely express themselves in a manner, that is both understandable and enjoyable to an average viewer, who's into drawn pictures. In my opinion you need to learn and seek out a lot of stuff, starting from the basics to go forward in that path.
This is why people guide beginners to common art sources instead of bothering/taking their time to bicker about any mistake, small or big, a beginner artist does.
But, I'm an outsider now since I don't draw or participate in the communities anymore.
Joseph Ward
I get where you are coming from. Im still learning the basics. Id say many here are, but its a long road.
Jose Ross
Nothing like roasting marshmallows by a warm fire after a hard day's work. Nice.
Jace Flores
That can work, many small comic artist do that here. It's an approach someone like KC Green or Ronnie have done successfully. But if they take a step outside from their learned ways, they fail miserably.
Yes, it's a long road. Many posting their own comics have taken the short road, trying to get their story out as quickly as possible.
Caleb Taylor
I think you're forgetting that a lot of people are doing their comics as either practice for later comics, or other future endeavors.
You're not going to be a master right out of the gate.
You can draw people and still lifes all your want on /ic/ but that's not going to teach you shit about paneling, page construction, setup, story flow, etc. Its a lot more complex than just doing "good drawings."
Brody Jenkins
I use my comic to practice and learn. Plus non-comic drawings, obviously. If people enjoy it despite the begginer art, thats great, I dont think Ill ever run out of ideas for comics. That said yeah, I get your point.
William Reyes
>Drawing is one of the hardest hobbies lol, why do people actually think this?
Brody Morris
What about people that start a webcomic specifically to practice more? Drawing a comic forces you to draw a lot, on a schedule, and draw tons of things - some of which you might not have practiced on your own.
I always have trouble figuring out what to draw and I’m very slow. Making a comic completely solves the first issue and helps with the second.
Camden Ramirez
I remember going there as an attempt to seek help to properly start my webcomic. After all that time I was able to develop it the way I want and got a better foothold on it thanks for developping the mythos around it, but I am still unsure on how to start it and providing enough material for future stories.
To sum it up, my webcomic is a fantasy action series where super powered investigators called Patrollers (Thanks to Equations) go around and solve super powered crimes and unwordly mysteries. But I have questions:
>1 - The series is intended to be divided into parts, the first one being semi-episodic where each chapter is a stand-alone story but with something bigger developping in the background as it goes on, the tone would be semi-serious. The second part would be more of an on going story while a tonal shift, but I have seen that series like Star Vs. and Steven Universe failed in keeping what they were liked for in the first place while making such a transition. How do I manage to avoid the same traps they went through? How can I have a continuous story with character progression and drama while still wanting to show off cool weird stuff?
>2 - While looking for material to work with, I have seen that the european disney comics like the Mickey Mouse and PK ones were exactly what I was looking for (even if the tone doesn't really match my webcomic's), but I have trouble finding scans of them, could someone be generous enough to provide links to them (even storytimes)?
Actually, I keep forgetting to ask. Are there any good resources for learning backgrounds like landscapes and cityscapes? The vast majority of resources I find are for figure drawing.
Landon Butler
theres a difference in spending hours rendering a piece in pencil and drawing something like jim lee. if you have any interest in getting a story out in comic form then its understandable you would want to skip as many fundamentals as possible.
Nicholas Parker
Practice doesn't work that way. If you practice alongside, then yeah maybe, though I'd still practice basic shapes and panel composition over having to meet a quota. Many famous webcomic artists from the 00's 'developed' their skills by making comics, but the end result has always been that their skills start to deteriorate and they start to 'correct' it by experimenting with their style, when the core problem is in their flawed mastery of the basics.
I'd say anything harder is, if you pick up sciences as your hobby. Or something physically and mentally very demanding, like mountain climbing.
You are teaching your brains to effectively reproduce something that creates the illusion of a believable world. It takes tremendous amount of time and effort. Yes, you're sitting on your ass and you can probably enjoy every second of it, but you're teaching your brains something very difficult.
Robert Sullivan
I keep wanting to come back on here and post stuff but forget so I'll come back on the anniversary! Here's a pic of all the old designs for the RG gangs costumes and the top line is the redesigns.
>What was the first webcomic that introduced you to the world of webcomics? some bad invader zim themed webcomics on deviantart/tumblr were the first kind of webcomics i read but avas demon was my real intro and what made me start reading others
>If you could give one piece of advice based on what you learned, what would that be? have a buffer, i wish id had one at the start, I have one now but jesus have a buffer for your sanity.
>What's something you wish you were told before you started? webcomics are suffering
>What were the worst ideas you had? Best? my first draft of RG was the edgiest fucking thing ever, I scrapped it halfway through chapter 1 and now I think my best idea is probably my current story.
>How long is your comic planned to be? 17 chapters (if i get there)
>What is your 5 year plan? finishing chapter 3 ba dum tss, hopefully actually having readers, I'd like enough traction that I could get fanart or just a question or two every now and then, I like talking!
>Would you complete your comic, even if you never gained a large readership? yes I've spent too much energy to quit half way like a pussi
>What skills do you want to improve on the most? panelling and poses, i'm already trying more out there panels but my poses tend to still be very stiff and it bugs me a lot.
Well, for cities: Perspective drawing/architectural drawing is the stuff you need.
Nicholas Phillips
How about other landscapes?
Caleb Diaz
I think Prismacolors are cheaper
Blake Moore
Draw parallel lines through the face to align the features, even if you are cartooning you need to understand the shape of the eyes in 3d Also there is some depth to the cranium, the head is not a ball. Check out a real skull and you'll see that it extends quite far in the back Even super stylized stuff will benefit from some anatomy
Jeremiah Clark
If you've never used marker before I'd suggest finding something else. Copics are nice, but they are expensive and if you fuck up, you fuck up big $$ If you want to use color, I would suggest watercolor first. Watercolor kits are relatively cheap, blend well, and look nice. They are easily on of the best type for traditional beginners.
Christian Bennett
Knowing how to arrange things in a scene still needs some knowledge of perspective imo.
Practicing also helps as well.
Hunter Jones
Is Watercolor brush pens okay?
Liam Jackson
you can get packs of 50 random coloured alcohol markers from amazon/ebay. significantly cheaper, work the same, have some slight quality issues like the caps being stiff and they might dry out over time faster than copics, but if youve never used alcohol matkers before theyre a great introduction.
Samuel James
Do you see anything wrong with the gesture? I have trouble deciding a pose.
Kayden Thompson
Honestly getting a couple tubes of the good stuff is the best place to start if you're serious about watercolors. You only need a tiny bit at a time, and you just need a pane of glass for a palette.
For watercolor tubes the bare minimum is red/yellow/blue. You can then make any color you want to with those.
If you're talking about the water brush pens that you fill with water to use with palettes, sure. I've never used the marker-like pre-filled color ones so I can't speak for those. They seem like they'd be difficult to blend without ruining the tip color.
>and you just need a pane of glass for a palette I remember using old clear plastic packaging (trash) when I first started :B If it works, it works
>Serious about watercolor And if you aren't serious, those shitty ones you may have used in elemntary school are OK (not great) as long as you keep them away from any nearby 8 year olds.
woah that is cool. I can see the Stephen Silver might wanna try flipping the angle of the shoulders, that is put the R shoulder higher and L shoulder low. Typically it's opposite to the tilt of the hips.
The work continues. Line work mostly done for the next page. I think I have finally sped up enough that I can do three quality pages a week. My goal is four.
>woah that is cool. I can see the Stephen Silver Thanks, I really tried to capture that feeling. >Typically it's opposite to the tilt of the hips. Huh, didn't know that.
Today's another lore file tie-in as Nyamo finishes up the next page!
Here's the Capeworld version of Fantomah--Fletcher Hank's other infamous creation, here reimagined as a nascent multi-goddess like the Morrigan and Tridevi.
Watercolor, tube or puck (or whatever), just needs paper thicker than printer paper. Too much water on too thin paper will cause the paper to buckle and turn to mush. Regular sketchbook paper would work as long as you go easy on the layering, assuming it's not the super cheap paper. There are small watercolor sketchbooks that have thicker paper, but they tend to be a bit pricier than regular sketchbooks. You could give those a try, cheapest ones would work fine. I've also used some of my unused blank index cards, which is close to cardstock thickness, and it worked decently ignoring the small 3"x5" and 4"x6" size.
Zachary Reyes
well not everyone has one, but you have to keep that in mind with the character's facial shape
Juan Butler
you see a lot of shaded animation?
Ethan Stewart
Not ignoring you matey but not gonna click that without a lot more information
Jaxon Sanders
I disagree. Even 200 grams paper will buckle under a mild wash and anything that isn't sized like watercolor paper will take on the paint horribly.
Nathan Walker
I dunno if anyone remembers the Golden Apple tournament on Yea Forums years ago but that started my first real attempt at making comics, pic related is my first ever comic page and my last
I disagree. Even 200 grams paper will buckle under a wash it it's not stretched and anything that isn't sized like watercolor paper will take on the paint horribly. There's such a massive difference when I color something on Bristol board instead of watercolor paper. You need good paper and good paints.
Ethan Reyes
/hyw/ lurker here. Hoping to post one day a page of my comic..
I’ve just been designing characters and doodling lewd pinups. I’ve barely begun backgrounds and I haven’t really written at all. I have maybe the first couple pages, one character intro, and one plot point planned. Though if I did a page a week, I guess that’s enough for a few months now that I think of it...
Caleb Butler
Over the years there have been at least 10 professional quality comics. Maybe they don't post very often, so you might have missed them, but the idea that you've only seen 2-3 is absoludicrous.
Benjamin Gutierrez
You don't need expensive tools when you're just starting out. No one is going to spend $50 per page to draw doodles in color. What would you use to practice?
Robert Brooks
you're improving for sure! still have to work on some proportion stuff.
Joseph Russell
yep, just as I thought. it's a lack of understanding of the jaw and cheekbone shapes, among a few others. But it only needs a few tweaks to become good cartooning
Christopher Turner
Note taking and scripting has been the primary focus, and I've left all art to when the time comes doing it. Even then I'd have to come up with what type of drawing I want to do and I'm trying different approaches to no successes on the off chance I doodle.
Then there's the creeping whispers you hear at night as you've not done jack shit that gleefully whisker into the ear canal "who's going to be interested reading this shit, user?"
>I remember going there as an attempt to seek help to properly start my webcomic. Where's there? >After all that time I was able to develop it What's it? Your post fell by the way side because the way you write is complex and dithering-it reads like the middle of a conversation you're having with nobody. That said, I'd be happy to help worldbuild or spitball ideas if you want. You've talked about this story before, right?
>1 If you want to try figuring this out independently it does have a name- "Cerebus syndrome". I think the big problem is that as characters and setting details get more defined there's less wiggle room. People also seem less willing or able to define a character into being casually assholish, which is a problem as that's good for jokes.
>2 You'll have more eyes on the question if you make a new topic or ask in the win-o thread. Possibly try a local library.
Jose Lee
So THAT's where guys like George Washington left their teeth..
Adam Phillips
yeah that's the rarity.
Noah Johnson
>Then there's the creeping whispers you hear at night as you've not done jack shit that gleefully whisker into the ear canal "who's going to be interested reading this shit, user?" Fortunately, I’m making porn so I don’t have to worry about that.
Oliver Turner
They're power was too much and needed to be sealed in Rodney's basement
Aiden Ramirez
Can you be more specific, what would I have to do to make it look better and what understanding do I lack?
Matthew Wood
He's pointing out your Kim Possible shapes aren't completely there yet, but on your way!
Carson Roberts
Well the first things that jumped out to me are the place where the jaw hits the ear, and the silhouette of the edge of the face. A face isn't just one round curve except in really dumb-looking cartoons, so at some point you need the contours of the cheek. But even if you were going to make it a round face, your round shape is uneven. I suggest the tried and true 'start with a ball then add a curved V for the chin' method of head construction.
Julian Morgan
Background for the final scene. Might have a secondary background to transition to for the finger breaking. After this, it's editing it all together.
I too am making porn on the side to practice, but even in that the perfectionist takes root. Guess story-driven stuff needs just as much attention as with looks and construction. The current project is raunchy itself, but I'll save the synopsis for the time being.
Joseph Brooks
No, what about porn with a plot? And I mean, plot beyond "that" plot?
Gavin Reed
Oh yes, it has character driven plots involved based on existing property lore and characters. Enough for a one-shot.
Angel Ward
I've been here since the beginning, 5 whole years.
Do I have a webcomic yet?
No.
Dylan Turner
>be me >everyday working on Ghadar Adventures >Terapist told you about giving yourself break days of working on the comoc >that means Page 9 will be delayed a little bit >mfw Ghadar Adventures, read it on Smack Jeeves right now! >smackjeeves.com/comicprofile.php?id=179527
You'll be glad you did. Taking breaks is vital. If you get too tired, you get sloppy. You start making mistakes. THEN you're wasting more time then you would have by resting, and not even enjoying it.
Jaxson Lopez
If you think so... thanks!
Sebastian Rogers
i have the opposite problem i take too many days off and leave everything on the last day
Thomas Long
Yeah well there is such a thing as too much of a good thing after all.
Juan Roberts
For professional grade work I would 100% agree with you, but we're talking about recommendations for someone who's starting out. Going $30+ for a 10 sheet pack of 14"x20" watercolor* or $55 dollars for a single 24"x32" sheet of high quality stretched paper* seems ridiculous. Might as well recommend buying the Copics if you're going to demand full quality off the bat.
*These were actual prices of quality grade paper from the local art supply store I used to work at, not online.
Exactly. Starting off with mediocre tools is a good idea if you aren't completely sold on it. Sure, you might not get as bright or colorful colors, or as long lasting tools by not paying extra, but the point is to figure out whether or not you enjoy doing something or whether the end results are something you want to pursue further to a higher professionalism.
Jonathan Hernandez
decided to go back and color this old page digitally. It always looked unfinished without color
Yeah, mine's going to be more or even mostly story driven. I just like porn.
Carter Hall
You need decent paper. At least paper that is watercolor paper. Without the special sizing you won't even be able to make a proper wash and you'll ask yourself why Also the paints behave weirdly when they're student paints. I think if you like the medium you gotta start well and buy good materials. You can buy cheap brushes though, those almost don't matter as long as they hold water. I use synthetic squirrel.
Don't get too excited. It's furshit so I can post it on inkbunny.
Michael Ward
furry's no different from anything else, some of it's hot some of it's embarrassing and makes you want to smack the kid's parents.
Jason Taylor
Enough people hate it out of hand that I feel it's still important to mention.Not quite as bad as mentioning it was, say, a MLP fan comic, but still.
Kevin Foster
Every day you delay making your webcomic is another day you're inferior to Dewd
Lincoln Robinson
Looking for an artist to draw my idea. Would also like a writer to write my idea.
I will be charging said artist and writer $100 a day to work on my idea. This is how the world works now.
Leo Smith
>If you could give one piece of advice based on what you learned, what would that be?
Think of how many pages you want to be in a single chapter. This was a lifesaver for me and really helped me create Oni x Fox, and allowed me to create concise chapters without dragging on too long. It also helps me to know how many pages I need to get done every time. I do the same for Color Seekers, too.
>How long is your comic planned to be? Oni x Fox is crazy long already, and well over 500 pages now. The first two books were around 250 pages each, and I imagine two more books will be needed to complete the story. Color Seekers and my upcoming Space Pack are not intended to be nearly as long as OxF is.
>How long have you been working it? Since the summer of 2015. Oni x Fox is my very first webcomic!
>What is your 5 year plan? I'm looking forward to completing Oni x Fox and finishing it off with one last Kickstarter, and also continuing and creating more webcomics! I'd love to do an animation for some of them, too.
>Would you complete your comic, even if you never gained a large readership? Absolutely! I don't like leaving stories unfinished, haha.
>What skills do you want to improve on the most? Would love to improve on anatomy and backgrounds. And lighting!! I suppose there's a lot I'd like to be stronger at with my drawing. I'll keep working on it!
>What are Yea Forums's biggest fears when creating a webcomic? Being ignored or ridiculed.
>What was the first webcomic that introduced you to the world of webcomics? Back in junior high my friend had a really terrible sprite comic. I don't even remember the name of it. I just know it had a sarcastic foul-mouthed wizard as the lead. I didn't really learn about long-form webcomics til that same friend introduced me to Templar, AZ.
>How did those earlier works inspire you? They didn't really. But I did end up meeting more and more people in comics circles and that pushed me into webcomics.
>If you could give one piece of advice based on what you learned, what would that be? Just do it. Not doing it is just gonna make it worse and fill you with regret.
>What's something you wish you were told before you started? That the creative team was gonna fall apart. Twice. And just weeks before release.
>What were the worst ideas you had? Thinking that I was at all interested in telling a straightforward superhero story. >Best? Hiring my current collaborator.
>How long is your comic planned to be? It's gonna end this year but a direct sequel will start right after that
>How long have you been working it? About 9 years. But only been posting for 4.
>What is your 5 year plan? Finish both books and do a print run.
>Would you complete your comic, even if you never gained a large readership? That's what we've been doing anyway.
>What skills do you want to improve on the most? Lettering and flatting
Catholicism, Slavic mythology, Paganism, dark fantasy/horror manga (Berserk, Hellsing, Junji Ito...), Soulsborne games... Those came to mind first.
And glad ya like them! I'm always up for spooky ideas.
Noah Allen
Well, shit. Happy five years, even if I've only been posting in these threads for maybe a year. You're all such talented artists and writers and I hope all of you succeed in your endeavors. All of you.
Now, to answer >What are Yea Forums's biggest fears when creating a webcomic? That people won't like it. I try so much to create something for the masses that I forget what I want in my comic and I think that fucks it over occasionally.
>What was the first webcomic that introduced you to the world of webcomics? There was this one Mega Man comic I found on DeviantART that I liked a lot when I was around eight. Can't remember the name, though.
>How did those earlier works inspire you? It just gave me a bit more solid of an idea on what webcomics are "supposed" to be.
>If you could give one piece of advice based on what you learned, what would that be? There is no such thing as a bad concept, only bad execution.
>What's something you wish you were told before you started? That my webcomic is in a swarm of other comics and the chances of it being noticed are astronomical.
>What were the worst ideas you had? Best? I think the worst idea I ever had was Jimmy Wilson. I think the best idea I had was ending Jimmy Wilson so I could start over (coming this april to a tapas near you).
>How long is your comic planned to be? I don't know, really. If I can stick with it, Jimmy Wilson will probably last a year or two.
>How long have you been working it? The original incarnation started in August of 2018 and ended in October of 2018. I left it for a long while until near the end of February I just started writing a super long script for the reboot.
>What is your 5 year plan? I want to finish Jimmy Wilson, flesh out some other ideas of mine, and try to put out some animation.
uh i'm hitting the character limit uh read witchway's witch and dr. b goodlove happy five years bye lol
Draw a lot of tests and find the pair that fits the character. That's the only way. Eyes are the second most expressive part of your character, first being body language. That said, it's much harder to channel body language.
Nathan Flores
Yeah, this >youtube.com/watch?v=Z1R1z9ipFnM Look at 6:43, even professionals have trouble designing the eyes. They're one of the most expressive parts of a character. It's why in dreamwork's Spirit they gave horses eyebrows. Draw a lot of tests and see which one fits.
Cooper Nelson
I wouldn't take eye advice from Pixar...
Juan Ross
I'm just pointing out that they tested different eyes, and Wall-E is a unique character with unique eyes.
are you sure you want the arms that long? and the cranium that low? This is really cute and you obviously know what you're doing, that's plain to see, these are just preference issues.
Jace Torres
I want him to be smoll, but have his hand a bit below his waste. This is him 2 years ago. I stumpy quick characters.
I find these proportions more appealing, possibly due to the higher waist making longer legs, and the more reduced lower-facial area which is always a cute look and makes more room for cranium oh this is fantastic. I'm really looking forward to this now >distance between head and torso you mean the neck?
Luke Scott
Yeah, when doing construction I either A)Robo bean (because I cant rely on gestures, not yet) and add the head, trying to eyeball how long the neck would be or B)Starting with the head, figure out what I'm trying to work with the head down. I have to position it and add the 'action' later. Right now, my biggest fear is my 'style'. I feel I come off very faux anime, but that's my biggest influence and I love emulating many mangaka.
Flat coloring mostly done. On to light and shadow. I definitely need to find a quicker way of doing these steps, because there is no way it should be this tedious.
you could do a lot worse! though I don't like the weird, cartoony places he goes with his villains.
Ryan Stewart
I'd say all his designs, pre Greed Island, are stellar. I really just admire his character's defining features, ink work and silhouettes. If you showed me a blacked out silhouette of Gon or Killua I could pick them out in a heart beat.
>clearly drawing from a lot of good stuff How can you tell?
Eli White
the bold and well-angled eyebrows on topknot girl (is her pompadour a fucking fist?) remind me of that one early webcomic artist, the guy with the sideburns. glasses-and-swirly-top also looks like some artists I've seen, can't place them (different ones, looks like there was a lot of brainstorming here) and has a bit of Pidgeness going on, which is always good (that hairstyle is pure 70s anime mixed with modern RPG shit). There's more too but it's hard to be conscious of, I can just see it.
David Perry
That's a fair point, I was also into Scott Pilgrim and Bleedman in middle school into freshman year. Mod7even makes alot of weird shit, but I love 'his' linework. My inspiration is everywhere and anywhere. I'm trying to cull out shit the clashes with certain features (big head, long/short arms, pupils too big/small etc).
Adam Nelson
I'm put in mind of El Goonish Shive, but since I like EGS, don't take that too harshly.
David Davis
yes like I was saying user, the 2008 banking crisis could have been avoided with more regulations, not more deregulations.
In my case, my previous comics were way more 'sophisticated', but I never could finish them. The new one pulled out all this tryhard perfectionism I had and gave me back the desire to draw and create simpler stuff...a return to basics, so to speak...really want to see how far it goes.
>What are Yea Forums's biggest fears when creating a webcomic? that most people hate it. that the premise is too weird/stupid and kills a massive amount of potential interest in it
>What was the first webcomic that introduced you to the world of webcomics? doodle toons. if it wasn't for that, I frankly would've probably never given a shit about webcomics at all. it also had a big influence on my art style.
>If you could give one piece of advice based on what you learned, what would that be? CAREFULLY plan your shit ahead of time. your characters, your plot, script, whatever you'll need for the type of comic you want to make. don't just rush into making your comic. I've scrapped 4(?) different types of webcomics that I had ideas for because I failed to do any of this and went straight to drawing shit so I could get it out as soon as possible. I wasted my own time trying to save it.
>What's something you wish you were told before you started? see the above
>How long is your comic planned to be? not too sure. I keep telling myself I'll end it if I make it to 100 strips, but if I think I can keep going, I will.
>How long have you been working it? I've been making strips weekly since December of last year. so not that long I guess.
>What is your 5 year plan? >implying I have one
>Would you complete your comic, even if you never gained a large readership? sure. I'm not a popular artist at all so I don't expect this to be even remotely popular. the "weird premise" I mentioned above doesn't help at all
Easton Lewis
Tested out my nibs (g-pen and maru) for my Cardinal Junction style since I plan to bring the series out of hiatus in the near future.
Got a bunch of other Cardinal Junction-related images to dump here, too, but I'll wait till tomorrow. I'm rather tired atm...
I still question if there's still some eldritch undertone to this seemingly innocent and surreal narrative. Maybe I'm just too much of a spook to accept the sweetness.
Hi there! I'm happy I can be here for more than a year now. I hope I'll be here when we'll be celebrating 10 years too! I had problems with hard drive in my laptop earlier today so I plan to evacuate my stuff from it now. It would be sad but I can not be able to post anything in the near future... >What are Yea Forums's biggest fears when creating a webcomic? That I could lose drive to draw it >What was the first webcomic that introduced you to the world of webcomics? 8-bit theater and ky-nim's nuzlockes. I'm not sure what was first >How did those earlier works inspire you? I saw them us a fun way to express yourself. >If you could give one piece of advice based on what you learned, what would that be? don't think that just anyone can write. It's an art that requires skill and experience. (I'm jabbing myself here...) >What's something you wish you were told before you started? that I should get better before starting a comic or I should start with something less ambitious. But I probably wouldn't listen. >What were the worst ideas you had? To make Hildegard an edgy assasin with clone bullshit, also Rosario in my previous concept was annoying as hell. >Best? I like how elves turrned out in my setting... I have hight hopes for the chapter about visiting Ranshao's family, which will come out pretty soon. >How long is your comic planned to be? ~50 chapters. I hope I'll live long enough to be able to start another comic, heh. >How long have you been working it? First concepts come from summer 2015. And the first page was done in march 2017. >What is your 5 year plan? As earlier, to not lose drive to finish it even if I don't end up improving that much. I don't have hight hopes for my webcomic carrier. I need to work with people to get utterly depressed anyway. >Would you complete your comic, even if you never gained a large readership? Yes, that's how it probably is going to be. (1/2)
2/2 >What skills do you want to improve on the most? perspective and backgrounds as for drawing skills. And I keep hearing that my grammar in English is wonky so that's something to improve too.
As for bonus I will post what would my team of mainies be like if I didn't change it. I believe I posted it before but awwell.
I’m working on my first comic. Have the script written out and everything, but now that I’m in the actual drawing stage, how do you not get tired drawing? I’m inking right now, and just thinking I still have to ink the entire city and background, and this is just the first page. Any advice on how you stay motivated in the long run?
If you don't mind, I'm using this for young Dazirak flashbacks. It is spot on, my dude.
Aiden Peterson
Looking so dam angry, I like it.
Isaac Richardson
Sure thing, id be flattered.
Angery a best.
Noah Murphy
I actually kind of like this, what program did you use? That said though you use very large and very tall panels, there are lots of areas where you have to scroll down to actually see the entire panel
finally settled on some designs for the main 3. I'll probably tweak them a bit more in the future, but for the time being, this is what I'm sticking with.
Okay I've decided to cancel plans for an indiegogo and I'm just gonna go full webcomic with Tom N Artie. So expect Issue 2 to start getting uploaded around April.
The reason why I cancelled it? Getting full time at work, going back to college, all that doesn't really leave alot of time to do things like streams, podcasts and general 24/7 shilling. Besides it's always been my goal to build up an audience through a webcomic then go into the whole publishing or crowdfunding game.
Working on a character design for Urchin. I think I've settled on a design I like, just gotta figure out some colors. Captain of a pirate crew (though they act more like a bunch of rowdy bikers, but with more pillaging and killing). Has a blast being the scourge of the seas. Inspirations are Jack Skellington, Captain LeChuck, and Ace from the Powerpuff Girls. I imagine his voice as kind of like the smoke guy from Cartoon All Stars to the Rescue.
These are just some colors I feel good about, though I think they could be tweaked around.
Only thing is, I wonder if his color scheme should be closer to the muscle of the team. Only thing is, II like his dark green slimy hair, it'd blend in too much with the purple jacket.
No, her peeing her pants has a deep symbolic meaning. The entire comic is a commentary on what it means to be cool and her peeing herself is a shorthand for her place in the "Cool Hierarchy" and a constant reminder of the uncool past she can never get away from.
Colton Lopez
man can I ever identify with that
Jonathan Green
I promise ill draw her doing something straight soon.
where do you get your outfit ideas from? These are great, exactly the kind of thing I try and fail to draw when coming up with clothes.
Jacob Evans
>Been super sick so something I meant as a quick sketch to practice wings and boobs ends up taking days Posting this to shame myself into 'finishing' and posting it later.
Evan Lee
Nothing in particular, I like looking at e.g. aboriginal outfits but this is not referenced. Pink and purple one with the sword is a blatant ripoff of The Drifter from Hyper Light Drifter.
Leo Torres
unless you like being isolated and alone, yeah. other authors generally arent deep readers, but having someone there to potentially further spread the word about you as a good author, is beneficial.
Jacob Morris
Looking very good. This is exactly the type of art style I like.
Evan Green
This week's comic. I'm considering opening a webtoons or tapas account in the future to post these on
I think it would help improve the comic, even a very stylized version would help a little
Christopher Nelson
Those interfere with a lot of things, art isn't one of them. Hell, art helps. I'm not allowed to die until all of my drawings are finished anything happens to my hands though and I'm out
Josiah Sanders
changed the larger hancock and the final panel to look a bit better. didn't get to finish this before update day cause i've been doing commissions cause I need to replace my desk
thought I should post this before I get fucking banned for posting in the jenny thread
oh yeah but I think bionic eyes are going to work before hands. we've made many more strides in video tech than fine-tuned motorized mechanisms
Parker Butler
I agree. I used to do them back when I still made my comics in black and white. I've just been putting it off now because I'm rushing to get them out. I'm gonna have to work on that.
John Hughes
Actually, the faint hope that I might one day share my stories with other people is about the only reason I haven't offed myself yet.
Luke Perry
nope. just overcome with an intense hatred for all living things.
I could give you some ideas, I have some that I've made but I just don't have the passion to do anything with them
Tyler Fisher
I want to make a short story, please tell me anything
Adam Rogers
a new impish page! so far i've been very slow in getting into everyones back stories but so far who of the main cast seems the most interesting to you guys?
mostly blondie and her demon because of the dynamic they have, even if I kinda like the other couple better, you said 'interesting'
hey is anyone else fucking sick of captchas? Like.. it's been a while now, but they still absolutely suck my chode
Hudson Ward
Rembrandt painted with wooden hands. If you're drawing correctly, you'll be using your wrist and fingers very little, so replacing everything from your elbow down with a prosthetic shouldn't completely kill your career.
Isaac Gonzalez
that was a futurama joke! .. you're right though, I could still draw. do they have fleshlight attachments?
Gonna be honest. Don't know much about art, so I just assumed that was true. Mozart was deaf so why not?
Adam Diaz
this feels pretty well thought out thanks! yeah it it's interesting, being aware the things we like better arent exactly more interesting than others (art by a friend)
I know they're probably not the best for webcomics, but has anyone here used Hiccears or baraag for posting art in general? I'm looking for sites that are a bit more permissive.
Anthony Jenkins
Gonna try doing three updates a week next week, here's Monday's update. Hopefully I can handle this/
>first webcomic i didn't grow up reading webcomics but i was into flipside throughout middle school.
>piece of advice don't let anxiety get you ;_;
>worst/best ideas cuz i started seluda in hs lots of ideas were dropped over time - one of them is having a serious look at certain personality disorders, such as NPD. i think the worst is when i seriously implemented psychopathy/APD. best ideas came around 2013 as a sort of eureka moment. the story got a makeover with concrete goals and definitions, before it was... nebulous.
>how long outline of part 1 is 29 chapters. pages vary but i would say 30. ch 4 is a weird one and will prob reach 70ish. i haven't outlined part 2 yet. i make efforts to trim the story by deciding which details to keep or remove.
How do you even make characters? I want a reason to live too.
Joshua Stewart
If I can get it done during the week, Ill upload it then. I'm getting a new surface pen for my tablet/laptop so I can get more work done outside of the house.
Nicholas Brown
it's so fun and easy I don't know how you don't already do it. The tough part for me is to stop making characters for one fucking second, and make stories and whatnot
Justin Harris
Start off simple, save a bunch of character art that you like and then combine the aspects of the character you like.
Tyler Bell
Is it really easy to you? I can't do it at all
Asher Moore
It's a little difficult starting out, but once you get it it'll be really fun. Everyone starts out just mashing things together but eventually you'll get more refined at it.
Ryder Stewart
Happy 5th birthday, /hyw/. Thanks for being the only other thread besides /agdg/ i lurk on this bizarre Mongolian Basket Weaving forum. Now! On to questions no one'll care about!
>What was the first webcomic that introduced you to the world of webcomics? Ooh, that's hard to say. I've read through tons of webcomics in my years. However, for my comic book influences, I read a lot of Spiderman, Archie Sonic (Yes, in the whole Penders-Melodrama era), and Dragon Ball when I was younger.
>How did those earlier works inspire you? They made me really, really, love drawing action.
>How long is your comic planned to be? For Neon Star, I'm planning the first arc to be 26 chapters, or 52 depending on whether or not I want to focus more on worldbuilding or characters. Then, there are two other arcs to fully finish the story.
Halcyon'll probably be the same.
>How long have you been working it? Neon Star --technically 2005-2006ish Halcyon -- 2015
>What is your 5 year plan? NS: Well, I want to introduce this character at the top of pic related, hopefully be near or at the end of the first arc, have begun to post of Tapas, and hopefully have started to work on an animated version of the comic.
Halcyon: Probably the same.
>What's something you wish you were told before you started? Learn how to properly balance work and art.
>Would you complete your comic, even if you never gained a large readership? Yes. Making comics is fun!
>What skills do you want to improve on the most? Where to start? Perspective, painting, coloring, anatomy, etc. etc. etc.
>First concepts vs finalized This isn't my first drawing of Drake, however this is my first digital one, compared to one of my latest.
I already read two, with two more on the side that I don't actively follow but love when they show up in these threads
personally though I'm not really big on the 'elaborate carapace on a totally humanoid body' trope that's become so popular lately
Zachary Lee
>I'm not really big on the 'elaborate carapace on a totally humanoid body' trope that's become so popular lately What do you prefer
Christian Cox
He probably wants the bug parts exaggerated and the human anatomy less noticeable.
Caleb Torres
Please hurry, I can only hold this boner for so long.
Elijah Reed
I prefer either cartoony bugs (a lot of pokemon), cartoony roughly humanoid shapes (maya the bee), or realistic hybrids where each body part is partially humanish and partly insectlike. I've never liked "retextures" except once in a while when they have a neat effect, like the creature from the black lagoon. and even that guy at least has fish lips. if he has a scaly human nose, I'm out. fuck Lagoon Boy.
Lucas Williams
can we talk about how good of a fuck maya the bee would be?
I tend to dislike when it's just like a human that has antennae on it. I tend to dislike when anthros are just humans with ears or a tail or something like that. I pretty much draw my bugs as humanoid things with bug armor because it's fun to draw.
oh I hear ya, hair-dec cosplay critter people aren't fun except catgirls and bunnygirls. I make exceptions there. and I can totally see how fun to draw the bug armor is. I just want to suggest you, at least, try playing with proportions. making something more akin to a Forager or a Zorak
Jordan Perry
>making something more akin to a Forager or a Zorak I don't know what a Forager is but I could draw things like that. I still want my characters to be attractive to me though. Generally the most alien I make them look is like a tokusatsu villain or something. Like a big suit of crazy armor.
Ryder Kelly
Yeah I'm with you there too. aesthetics matter. Still I love four arms, so I can't imagine making bug people without them. even if one set was smaller than the other.
Adrian Brown
I like four arms sometimes but it's a bitch to draw
Tyler Thompson
Meant to just be a quick doodle to practice wings and boobs and such, but I got super sick so it took way longer than I meant it to. The wings suck and I'll probably change her coloring, but I think this is more or less another character designed. Haven't settled on a name either, but I was thinking Aurora. She's a carbuncle and also an angel since she's the daughter of Lucifer. She's following the heroine on her journey up to heaven so she can make God apologize to Daddy for kicking him out.
Please be gentle if it's too spicy for Yea Forums. And just in general, I guess.
is there a mythological or animal meaning of carbuncle i'm not aware of? internet's not helping I think that's an adorable idea. we've all had a thought from time to time about redemption for the devil. This is a super extra cute design, though her eyes look painted on and her hairline's pretty high. I'd really consider giving the eyes more 3d structure. I love her hair, it looks like she's got a more detailed drill on the far side but just a ham-hock on the near side. the wings also need a little work, but there's ample precedent for angels having kinda poorly-drawn wings. I'm not sure if the comically tiny halo between her ears is perfect or a kinda bad idea and it should be larger and her ears passing through it.
Wyatt Ward
Thanks a ton for the feedback!
Carbuncles are mythical beasts with gems in the head. The medical term comes from them, actually, but they're fairly obscure. They do show up in video games a bit, including an old Gamecube game that stylized them as bunnies, which is why I based her on a bunny in mine.
Faces, heads, and hair are definitely still one of my weakpoints. I was going for more ringlets than drills, like Shirley Temple, but I'll definitely work on those if they look more like blobs. I really need to grind out some heads and faces, but I've been neglecting exercises and just drawing, I have to admit. Eye placement, especially in perspective, is something I'm still struggling with no doubt. I'm going to do a few more wing designs/studies and see if I can get something looking better while I'm at it too. I think the top part of them look pretty good at least. Fortunately, she's the only angel main character and leathery wings are much easier than feathery ones.
And that's a great idea with the halo, I didn't even think about making it big enough to fit both her ears. I'll give that a shot and see which I like better. Guess I could always make it able to change size according to her strength or emotion or something too.
Yeah, draw the halo bigger and you can change it based on her emotions. When she is mad turn the Halo black or something, or add some fur on it to differentiate it more.
Cameron Gomez
another series? Interesting. Even more interesting, the fact that you can handle that much work. Have you read the feedback I made a few threads ago btw?
>I still question if there's still some eldritch undertone to this seemingly innocent and surreal narrative.
Next episode, after 'Rescue me!', will *possibly* have the answer you crave, Keeper.
Thanks, user. The last part next saturday will give you the answer of her fate. Stay tuned.
Reminds me of Chobits, that's good.
>Any advice on how you stay motivated in the long run?
Oh.. I'm afraid that's only in final fantasy. the mythological carbuncle is just a special jewel. Just so you know. I've done that. I thought gojira was a legit mythological thing.
Isaac Smith
Artist here. Give me your contact brother.
Ian Butler
>100$ a day >on /hyw/ of all places >he thinks it's legit user cmon
Jason Parker
you're criticizing the guy, but neither of you noticed he said -charging- 100
Austin Kelly
Furry halo could be cute, but, while I haven't written too much, she's the only real recurring angel character so I think a halo in and of itself is enough to differentiate her. I'll have to plan a bit more, or I can just save that for a later character.
Oh, I actually didn't realize that. I thought 'carbuncle' referred to the animal with the jewel, not just the jewel itself. I'm fine fudging things a bit or just making up new terms though, so I'm not real concerned. Maybe call her like a car-bunny-cle or something.
Aiden Smith
yeah that's what I usually do in that situation actually there is precedent for horned rabbits in mythology, the Al-Miraj is one of those. Looks like this one's jewel isn't a horn though, unlike For that matter, Kvader is an existing mythological winged rabbit (but this one's an angel so that's not as pertinent) Come to think of it, when I see a bunny with a forehead jewel, my first thought is the cabbits from Tenchi. Anyway this is cute and you'll be fine however you define it.
Jason Lopez
i thought for sure this page's cliffhanger would get some comments.
Anthony Kelly
I need to re-do the wings anyway, so I could see if she looks better with a horn. Bring the hairline down a bit and make the bangs specifically part around the horn instead of just parting to show it. I'm not really anywhere near actually starting the comic either way, so I've got time to mess around with her design and concept a bit.
Ethan Foster
Start designing your comic like a 2000AD submission and make every page a cliffhanger.
Caleb Bell
keen! Looking forward to it.
Dylan Diaz
Alright, time to dump some Cardinal Junction stuff.
First one, protagonist Agatha Crowley in her future new look.
>another series? Interesting. Even more interesting, the fact that you can handle that much work.
Think Bloodborne but in a Civil War/19th century-esque setting. Lotsa fancy wardrobes and hats, but plenty of fucked up body horror and deathly concepts like FaustFall.
It's pretty much the unsung hero of my comics. I put a lot of work into the first 3 books during my last year in university. Except, I put it to the side after I had the urge to reboot FaustFall. Now, I want to revisit it after I reach a good stopping point for FaustFall. Currently, I'm working on the next script to do just that.
>Have you read the feedback I made a few threads ago btw?
You mean specifically about the font? Yep. You mentioned how it became an eye sore for you during certain parts, and suggested I take better considerations on the type of font I letter in. The Sycophants' font (current villain atm) is probably the weirdest I've done. Don't worry, though. I'll make sure future fonts are more legible and to better render the Sycophants' as well.
Otherwise, I think you agreed the haloing will help break up the details, and encouraged me to let in more negative space so the panels can visually 'breathe', of which I've been making an effort to do with the last two updates.
>Next episode, after 'Rescue me!', will *possibly* have the answer you crave, Keeper.
I eagerly await the forsaken truths!
Btw, do you have a social media? Love to follow you and stay in touch.
quality symbol. I love those dangly arms. he looks really uncomfortable and frantic about that. I think it's amazing how you do so much in nothing but black, but the whites in your art can still be utilized so well and to such good effect. You can almost SEE the 'flames' in the trail made by the white space
Hudson Gonzalez
Scary Stories To Tell In The Dark was a crucial part of your childhood, I gather?
Austin Young
>quality symbol
Can never go wrong with crosses. The shepherd's crook is pretty on the nose though, lol. It relates to a god that's worshiped by all the majority of the population. It's also the cause to the series' civil war, disagreements over what the Shepherd god represented causing a religious schism and eventual civil war.
>I love those dangly arms. he looks really uncomfortable and frantic about that. I think it's amazing how you do so much in nothing but black, but the whites in your art can still be utilized so well and to such good effect. You can almost SEE the 'flames' in the trail made by the white space
Much appreciated!
I find B&W to be a very versatile medium but equally challenging since there's an absence of color. It's why I really admire illustrators like Franklin Booth who was said to 'color with line.' I'd like to be on a level like Ian Miller at some point.
As for your description, the Dust are like spiritual litter, or subconscious leftovers that aren't seen with the naked eye. But... they're all over the Junctions. Just like dust. Their existence is far from glamorous.
I knew a friend in sixth grade who'd read and share his copies with me during gym class, so it must've played an indirect role in shaping my style. I'm, though, a fan of Stephen Gammell's work, especially those wispy little lines.
Tyler Carter
Hey guys, do you think if I printed the first act of my webcomic all professional-like that my LCS would be okay with distributing it? I mean, for free? Just I supply them with some personally printed and signed copies and they just put 'em out near the door or give them away with purchases?
Wyatt Thompson
>What was the first webcomic that introduced you to the world of webcomics? 8-Bit theater. Still some of the funniest writing I've ever seen.
>If you could give one piece of advice based on what you learned, what would that be? Find some friends or family and pitch your ideas to them. I've never done any creative writing before this comic so trying to pace out a story and character motives was tricky. I have rough ideas about my character's motives and backgrounds but it was only after pitching those ideas to my friends was I able to see the gaps in their characterization and really hash out a solid story for them.
>What were the worst ideas you had? Best? I suppose the one-off joke about the horse? I felt like I needed a reason to explain where it went after they walked into the academy, but I'm honestly drawing a blank on how to reintroduce him back into the story.
>How long is your comic planned to be? Not sure really. I mostly started this comic as a way to keep me busy and my skills sharp while searching for a job.
>How long have you been working it? Jeeze about what? 4 or 5 months now?
>Would you complete your comic, even if you never gained a large readership?
Oh absolutely. When I started the comic the only one who read it was my grandpa. If it wasn't for his interest in it I probably would've abandoned it a while ago. As long as he's reading I'll keep writing
>What skills do you want to improve on the most?
Update speed mostly. I can get the comic out about once a week but I feel like the quality suffers a bit when I rush it. Also backgrounds. Drawing backgrounds takes the most time for me and I'd really not like to go back to nothing but gradients.
Bonus: Here's the first drawings I made of the cast. Beatrice was the first character I drew. I think my original concept was of a posh squire finding a messy boy raised by goblins in the woods and striking up an unusual friendship. Also morgan initially had short hair.
Sick drawings, my dude. As the other user said, they bring memories of those spooky books of my childhood as well. I'm also a fan of Gammell's style.
>Yeah, you can read here if you're interested.
Will do.
> I'll make sure future fonts are more legible and to better render the Sycophants' as well.
Grateful. I was wondering if you missed that post. Didn't know whether or not those subtle tweaks with negative space were made specifically for this action scene.
>Btw, do you have a social media? Love to follow you and stay in touch.
Nah, mate, no social media. Let's be realistic, I barely started 2 months ago with this comic. Plus, like many here, I'm quite bad at shilling my stuff...trying to fix that, though...perhaps with a mix of my previous works.
Feel free to use the Tapas's wall to chat, I'll do the same.
naw, user, never give prints for free, you know it's worth something, besides the obvious production costs. Let people know that.
>the mythological carbuncle is just a special jewel no, that's wrong. The first appearance in mainstream(ish) fantasy was in one of the earlier DnD versions and like many other DnD monsters it's based on existing mythology.
Oh phew, bullet dodged with Morgan. I was worried when I saw this image that this is what she would look like from now on.
It's really cool your grandpa is reading it. Always good to know there's one avid reader.
Regarding the horse: you've actually set up a great get out of trouble card there if you were to have the trio go in there and get in some trouble with the local thugs, especially with as many pages as possible between his last appearance and his then sudden return.
Weird, it's an easy joke to get. Then again, I've missed obvious jokes as well.
Zachary Anderson
Why would it be? Most normalfags would be amazed that you could draw more than a scribble.
Brandon Diaz
Being broke and homeless is shameful whatever you want to call yourself so yes. Yes. Most parents would be disappointed at their children if they aspire to be or turn out as "artists" and that is a truth many "artists" are acquainted with.
Brody Baker
i want to publish my first chapter and after reseaching a few days my only options are either Webtoons or Tapas what do you guys think?
Chase Cox
if 'salty' refers to tears, what does 'bitter' refer to?
Henry Parker
or you could earn thousands a day with concept design for video games.
Josiah Williams
tapas.io/series/Rococos-Atelier
For those who were asking for it.
Rococo Comic Chapter 2 Page 21, new storyboard starting this page.
They seem to have a LOT of positive powers. Having negative sides to powers makes for a far more interesting character (or at least have them have some kind of weakness related to their power). Considering one of your characters is based on Ochako from Hero Academia (considering her art) I'll take her as an example. She can't use her powers without limit, she can't lift a mountain with her powers or lift smaller things indefinitely since she gets nauseous from using it too much. It's the same reason Deku is an interesting character since he can't use his 100% blasts without there being a downside of him constantly breaking his limbs when using the power. These downsides make them interesting since they need to be aware of how much they use their powers, it's one of the reasons I can't stand superman since they have to rely on a mcguffin to bring him down to the point that he can be beaten.
Austin Collins
On a side note, would making a "Chapter 0" to your webcomic be a bad idea? I feel like I didn't introduce mine that well with chapter 1 so I kinda wanna go back and do a short chapter 0. Maybe 3-5 pages at most.
Jose Bell
>thousands a day with concept design for video games literal delusion Starving artist meme. Unless you actually mention a specialization people will definitely look down on you for that.
Oliver Wood
If you chase this career you'll be a loser in the eyes of literally everyone but if you really want it you won't care.
Matthew Cooper
Well, the powers do have downsides. I kind of assumed that that is assumed by most people when they read character sheets.
Aaron Taylor
why's that?
Luke Bailey
What kind of specializations are there?
Brayden Perry
>people will definitely look down on you for that. What if I don't even know anyone, what then faggot
Carter Smith
illustrator, fine artist, animator, comic book artist, sculptor, concept artist, 3D (character/environment) artist, graphic designer, etc. there's also a lot of non-visual arts e.g. musicians, writers, artisans (glassblowing, jewelry, carpentry,...) and a lot of others. The ones I've mentioned are obviously grouped too with writing also having a lot of subfields.
Well, then you're probably a literal starving artist so you fully deserve the term
Connor Garcia
actually character sheets are for telling the details and not for readers to assume things in the story just following the dude's powers he seems unstoppable, most superheroes only have one of his powers! I would take a look at that as the other user said
Liam Davis
Well there's the fact that the majority of character sheets that I've seen don't have the weaknesses posted. This might be a failiure on my part, though. I'm also scared of revealing too many things before I can reveal it in manga.
Eli Fisher
Hmm. That makes sense. I should specify that these powers are not maxed out. All vampires have them, but not all of them can do it well or proficiently. Looks like I've got some editing to do. Thank you! And sorry to other user.
Adam Cox
please don't give your characters rpg stats, it's incredibly cringey
I didn't know. I'm coming into this as a newbie. Do you know any examples of a good character sheet?
Bentley Sullivan
haha... well, I think it's actually pretty charming thing. I didn't do it for my character sheets but it's seeing someone do something like this is pretty cute. And if we're at it how about a little character sheet crit? I did it over year ago. Now that I got a better hang of digital I want to try again.
I don't read manga but if you want to do this kind of thing just describe some quirks about the character, stuff that isn't too detailed or generic and that won't come up in the comic. This is just a funny side thing you read to get interested in the character, it's not meant to describe the character, you do that in the comic. Do things with the character drawing itself, explaining some of its design, what kind of clothes he wears, why he wears short/long hair, maybe how to draw the character, stuff like that
Instead of just listing the abilities like a series of things that make little sense, make a general description of the set of powers as a whole, what they can and can't do Stuff like height etc. is meh but ok, fave food is nice, I like that stuff. but for the love of all that is holy, no RPG stats.
Hmm, makes sense. Thank you. I just want to make sure everything's turns out ok. I really believe in this.
Jace Price
The marvel power grid must make you really mad, huh. There are no hard rules, especially because character sheets can fulfill a lot of different purposes. If you want to use it to plan you probably want to fit in a lot of detail, while something you present should mainly give the 'feel' of a character. You just want to ask yourself whether elements are serving their purpose.
John Torres
>it's incredibly cringey why?
Joseph Davis
BNHA literally has RPG stats including the ever helpful 'cooperativeness' lmao
>Thank you! And sorry to other user. That's ok, I just wanted to point it out since they felt like the goddamn juggernaut with that powerset and nothing in terms of downsides were even mentioned. I wish there was an easier way to convey the difference with similar powersets. Like how you have heroes with accelerated healing but Hero A heals at a faster rate than Hero B. I'm fairly sure there is a boardgame that adresses this but I can't remember the name of it. It was mentioned on /tg/ the last time I went there and allowed you to have a low superpower setting (pretty much heroes that are really good at martial arts but are pretty mundane otherwise) to a really high superpower setting (supermans throwing moons at eachother). If I remember the name I'll post it here but my mind is just full of fuck right now and I can't think of anything.
Michael Butler
These are the worst examples possible. Deku's weakness is absolutely terrible from a combat coreography perspective because he still solves problems by just punching really hard and not having any consequences besides some scars.
Ayden Ramirez
Show don't tell, and there's no worse way of telling than putting a numeral rating on it. This thing is a meme that started off of Dragonball which is extremely over the top, for some reason the Japanese embraced it and put it everywhere like autists.
And that's bad. I don't read BNHA, I just grabbed that picture because it was a decent example of what I would do. What do the ratings say? I doubt they went as far as statting literal INT CON DEX STR
>Deku's weakness is absolutely terrible from a combat coreography perspective because he still solves problems by just punching really hard and not having any consequences besides some scars. He kind of literally implodes his arms whenever he punches something since he only has super strength and not super durability like supes has. Although this will probably be resolved in a future issue by using the plot device loli
Isaiah Bell
Congrats man, I hope to post comics one day to show you guys as well. Since I've gotten a ton of good advice over the years here. Just wish I could settle on something.
Parker Thompson
GURPS? But that's full on technicality autism. Who the hell wants to fill out spreadsheets to keep track of side characters. The english names are also on the page under the Japanese one. Power, Speed, Technique, Intelligence, Cooperativeness >I doubt they went as far as statting literal INT CON DEX STR Well, not -literally-, but I'll let you be the judge...
>Show don't tell, and there's no worse way of telling than putting a numeral rating on it well sure, RPG stats shouldn't come up in the actual text, but what's the harm in including it in some fluff
Evan Roberts
>I doubt they went as far as statting literal INT CON DEX STR
They literally did. The first three say "Power, Speed, Technique."
Jackson Moore
>GURPS? >But that's full on technicality autism. Who the hell wants to fill out spreadsheets to keep track of side characters. Nah it wasn't GURPS, it was something that was aimed at people that wanted a Marvel or DC kind of game but creating the powersets and characters themselves. It might have been Mutants and Masterminds but I'm not 100% sure. On the other hand we could always use FATAL.
Adrian Sanchez
I mean, yeah, but it hasn't had (and as you've said probably won't have) any actual impact.
Angel Wilson
>I'll let you be the judge... I think it's stupid. That Tsuyu sheet I posted or something like that is what I'd do, I think it's funny if it says something quirky about the character. Power ratings are just dumb. Character has A+ intelligence, big deal. Show me.
Jaxson Rogers
Champions/Hero System I take it then? It's as autistic as GURPS but focused on super heroes. Mutants & Masterminds is similar to DnD so I don't think it's what you meant
Anthony Anderson
Last page has a few typos, you might wanna check it out.
As for your question, Zo and Alegro have a more peaceful dynamic so far.
Julian Hill
i believe in you, i hope you will make it
Robert Cook
>elaborately segmented carapace >one big solid tiddy-shaped chunk for the chest
Well I wouldn't read YOUR comic
Matthew Moore
I got it.
I guess you could make it clearer if the ghost guy had some kind of injury on him. Is the dead guy also supposed to be him? The cape looks the same but the faded colors on the ghost make them look like separate designs.
Matthew Diaz
youve made some pretty basic spelling/grammar mistakes that you should check over your comic might be interesting, lets see how it progresses
Xavier Phillips
year sorry english is not my mother tongue, i should take more time while writing the dialogue
Tyler Cooper
>I suppose the one-off joke about the horse? That was a fantastic joke! I loved it. >I'm honestly drawing a blank on how to reintroduce him back into the story. I mean.. what if he knocked back a few too many and now he's standing up against something important, passed out on his feet? nobody's gonna be able to move a horse. so now they cant get into someplace.
Dylan Butler
one of your best on the other hand, the recent 'guy from the first one with the bread sword gets his sword eaten' was kind of a... light joke for that much buildup.
Austin Allen
arms are still kinda long and legs short, but within reason. usually elbows don't hit the hips, see. her ears are a little high as well (visualize where glasses go) and her forehead-eye region is kinda far forward on the face (you wanna let the nose-mouth region protrude) also neck's lookin long. but if this is the one with a hair fist I am just happy to see her, period.
Anthony Green
should have known it was DnD and final fantasy got it from there. just like how ropers show up in so many videogames I looked really hard to find any mythological resources where it's a creature, please show me one if there is one. I wanna be wrong here.
Aiden Smith
cute times ahead!
Joseph Cruz
bile.
Kevin Williams
The eyes are also way too low on the face in the side shot. Not quite as bad on the front shot, but still a bit.
Leo Morris
I hope everyone here is sensible enough to know not to listen to this person Among other things, if it's out of 10, it's not a meaningless RPG stat, it's a useful toy stat.
Dylan Peterson
That's clearly one solid chunk for the sternum area, with more elaborate scales underneath that can rearrange and inflate if this bug's breasts were to grow.
Chase Moore
Just post WIPs here, we will help. I used to do things like "strength: lazy human. speed: cheetah" etc just to give a simple relatable comparison.
Landon Jackson
It's insanse how much stuff is from DnD. Probably the most influental work on the modern notion of fantasy besides lord of the rings. Pic related is from the Book of Imaginary Beings which pretty obviously had a decent amount of influence on DnD.
unfortunately DnD's version of things often ignored mythology, and not in a way that improves on it.
interesting how this seems to reference the dracontia, a part of dragon lore that I always see ignored despite the interesting idea of it being related to a tuatara's pineal scale, and its appearance on Dragonranger. was thinking of bringing that up earlier. anyway thanks for finding that, I guess bunny angel user can go ahead and just call her a carbuncle after all.
David Davis
nice, thanks
Aaron Thomas
Okay, so I just updated both character sheets. I think this should be better.
>What are Yea Forums's biggest fears when creating a webcomic?
being labeled a liberal or sjw...sure i'm all for diversity but i don't wanna overblown and make a some "fuck the system" narrative with my comics.
>What was the first webcomic that introduced to the world of webcomics?
wasn't sure to be honest, it was such a long time ago. but i learned about comic fury some time ago and tried getting into homestuck. the only webcomic i binged was zoophobia before realizing it's crap
>How did those earlier works inspire you?
hm, i realized that I could make this...and tried doing a stick comic then quit soon after.
>If you could give one piece of advice based on what you learned, what would that be?
try to be positive...even if you think you're never gonna make it
>What's something you wish you were told before you started?
making comics are hard
>What were the worst ideas you had? Best?
one was an overdone seven deadly sins idea. my best idea was one about seven princesses vying for control over prince's hand. the other was basically capeshit crossed with universal monsters
>How long is your comic planned to be?
i've been on and off with webcomics as of late. but one of my oldest ideas is still being developed to this day
>How long have you been working it?
since middle school
>What is your 5 year plan?
get shit done and get good in art
>Would you complete your comic, even if you never gained a large readership?
maybe? feel like people pushing me forward is a good motivator
What skills do you want to improve on the most?
everything, everything fucking fundamental. hell even shapes.
also my english. despite it being my first language, i lived with parents who mostly spoke a different language. so that explains why my english is kinda bad.
Just got in a little bit ago, making new thread now.
If anyone liked answering any particular questions from the question list, give me a heads up so I can make similar questions in the future. Or, if you just liked having a lot of questions in general like this thread did, I think I can swing that for the future, too.
Julian Richardson
have i seen you before? this looks neat btw curiosity* what's the deal here, transforming? or is that seashell thing a human disguise magic pendant
Zachary Wilson
she uses glamour via her necklace
and yea i sometimes post here...maybe my artstyle is familiar after all.
Caleb Moore
you can find me in /IC/ mostly and rarely tg.
I use to use a tripcode and name but now i'm just another user
Grayson Gray
well I'm keen to read any comic with good art, cute fish girls that like cute boys, and a desire not to be labeled a librul, so please stick around and fill me on on your sites when they exist.